Fixed blow rate chances.
This commit is contained in:
@@ -1784,7 +1784,7 @@
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<value level="24">977</value>
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</power>
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<overHit>true</overHit>
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<chance>20</chance>
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<chanceBoost>200</chanceBoost>
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</effect>
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</effects>
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</skill>
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@@ -3290,7 +3290,7 @@
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<value level="36">15</value>
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<value level="37">15</value>
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</criticalChance>
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<chance>40</chance>
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<chanceBoost>400</chanceBoost>
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<overHit>true</overHit>
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</effect>
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<effect name="Lethal">
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@@ -4526,9 +4526,10 @@
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<value level="37">5479</value>
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</power>
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<overHit>true</overHit>
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<chance>30</chance>
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<chanceBoost>300</chanceBoost>
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</effect>
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<effect name="Lethal">
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<fullLethal>0</fullLethal>
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<halfLethal>10</halfLethal>
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</effect>
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</effects>
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@@ -1079,12 +1079,13 @@
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<value level="10">3653</value>
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</power>
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<overHit>true</overHit>
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<chance>25</chance>
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<chanceBoost>250</chanceBoost>
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</effect>
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<effect name="Bluff">
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<chance>80</chance>
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</effect>
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<effect name="Lethal">
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<fullLethal>0</fullLethal>
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<halfLethal>5</halfLethal>
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</effect>
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</effects>
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@@ -1715,10 +1716,11 @@
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<effect name="FatalBlow">
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<power>5773</power>
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<criticalChance>20</criticalChance>
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<chance>30</chance>
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<chanceBoost>300</chanceBoost>
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<overHit>true</overHit>
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</effect>
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<effect name="Lethal">
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<fullLethal>0</fullLethal>
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<halfLethal>15</halfLethal>
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</effect>
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</effects>
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@@ -1210,9 +1210,10 @@
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<value level="10">3653</value>
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</power>
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<overHit>true</overHit>
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<chance>25</chance>
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<chanceBoost>250</chanceBoost>
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</effect>
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<effect name="Lethal">
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<fullLethal>0</fullLethal>
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<halfLethal>5</halfLethal>
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</effect>
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</effects>
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@@ -525,7 +525,7 @@
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<value level="28">5479</value>
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</power>
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<overHit>true</overHit>
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<chance>20</chance>
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<chanceBoost>200</chanceBoost>
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</effect>
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</effects>
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</skill>
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@@ -4201,9 +4201,10 @@
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<value level="4">5199</value>
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</power>
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<overHit>true</overHit>
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<chance>20</chance>
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<chanceBoost>200</chanceBoost>
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</effect>
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<effect name="Lethal">
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<fullLethal>0</fullLethal>
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<halfLethal>10</halfLethal>
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</effect>
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</effects>
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@@ -2634,9 +2634,10 @@
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<effect name="FatalBlow">
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<power>6969</power>
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<overHit>true</overHit>
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<chance>20</chance>
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<chanceBoost>200</chanceBoost>
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</effect>
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<effect name="Lethal">
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<fullLethal>0</fullLethal>
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<halfLethal>10</halfLethal>
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</effect>
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</effects>
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@@ -1604,7 +1604,7 @@
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<effect name="FatalBlow">
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<power>11234</power>
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<criticalChance>30</criticalChance>
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<chance>60</chance>
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<chanceBoost>600</chanceBoost>
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<overHit>true</overHit>
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</effect>
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<effect name="Lethal">
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@@ -3668,7 +3668,7 @@
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<effect name="FatalBlow">
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<power>11234</power>
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<criticalChance>30</criticalChance>
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<chance>60</chance>
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<chanceBoost>600</chanceBoost>
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<overHit>true</overHit>
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</effect>
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<effect name="Lethal">
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@@ -2431,7 +2431,7 @@
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<value level="11">7461</value>
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<value level="12">7850</value>
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</power>
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<chance>20</chance>
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<chanceBoost>200</chanceBoost>
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</effect>
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</effects>
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</skill>
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@@ -3417,7 +3417,7 @@
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<value level="11">44350</value>
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<value level="12">49193</value>
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</power>
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<chance>115</chance>
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<chanceBoost>1150</chanceBoost>
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</effect>
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</effects>
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</skill>
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@@ -4046,7 +4046,7 @@
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<value level="11">73917</value>
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<value level="12">81989</value>
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</power>
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<chance>67</chance>
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<chanceBoost>670</chanceBoost>
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</effect>
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</effects>
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</skill>
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@@ -2542,7 +2542,7 @@
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<value level="11">7461</value>
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<value level="12">7850</value>
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</power>
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<chance>20</chance>
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<chanceBoost>200</chanceBoost>
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</effect>
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<effect name="DamOverTime">
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<power>
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@@ -1082,8 +1082,8 @@
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<value level="16">9648</value>
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<value level="17">9830</value>
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</power>
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<criticalChance>30</criticalChance>
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<chance>50</chance>
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<criticalChance>10</criticalChance>
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<chanceBoost>200</chanceBoost>
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</effect>
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</effects>
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</skill>
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@@ -2305,7 +2305,7 @@
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<value level="11">44350</value>
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<value level="12">49193</value>
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</power>
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<chance>115</chance>
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<chanceBoost>1150</chanceBoost>
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</effect>
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</effects>
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</skill>
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@@ -2365,7 +2365,7 @@
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<value level="11">38806</value>
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<value level="12">43290</value>
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</power>
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<chance>115</chance>
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<chanceBoost>1150</chanceBoost>
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</effect>
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</effects>
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</skill>
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@@ -2425,7 +2425,7 @@
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<value level="11">20667</value>
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<value level="12">23023</value>
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</power>
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<chance>115</chance>
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<chanceBoost>1150</chanceBoost>
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</effect>
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</effects>
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</skill>
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@@ -2485,7 +2485,7 @@
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<value level="11">19381</value>
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<value level="12">21645</value>
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</power>
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<chance>115</chance>
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<chanceBoost>1150</chanceBoost>
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</effect>
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</effects>
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</skill>
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@@ -2545,7 +2545,7 @@
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<value level="11">18140</value>
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<value level="12">20268</value>
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</power>
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<chance>115</chance>
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<chanceBoost>1150</chanceBoost>
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</effect>
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</effects>
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</skill>
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@@ -3600,7 +3600,7 @@
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<value level="11">73917</value>
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<value level="12">81989</value>
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</power>
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<chance>67</chance>
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<chanceBoost>670</chanceBoost>
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</effect>
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</effects>
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</skill>
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@@ -3660,7 +3660,7 @@
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<value level="11">64677</value>
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<value level="12">72150</value>
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</power>
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<chance>67</chance>
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<chanceBoost>670</chanceBoost>
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</effect>
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</effects>
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</skill>
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@@ -3720,7 +3720,7 @@
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<value level="11">34445</value>
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<value level="12">38371</value>
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</power>
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<chance>67</chance>
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<chanceBoost>670</chanceBoost>
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</effect>
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</effects>
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</skill>
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@@ -3780,7 +3780,7 @@
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<value level="11">32302</value>
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<value level="12">36075</value>
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</power>
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<chance>67</chance>
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<chanceBoost>670</chanceBoost>
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</effect>
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</effects>
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</skill>
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@@ -3840,7 +3840,7 @@
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<value level="11">30232</value>
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<value level="12">33780</value>
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</power>
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<chance>67</chance>
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<chanceBoost>670</chanceBoost>
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</effect>
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</effects>
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</skill>
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@@ -2817,7 +2817,7 @@
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<value level="3">7306</value>
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<value level="4">8602</value>
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</power>
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<chance>20</chance>
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<chanceBoost>200</chanceBoost>
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</effect>
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<effect name="PhysicalMute" />
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</effects>
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@@ -2916,15 +2916,13 @@
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<effects>
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<effect name="FatalBlow">
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<power>6335</power>
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<chance>15</chance>
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<chanceBoost>150</chanceBoost>
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</effect>
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<effect name="Speed">
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<amount>40</amount>
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<mode>DIFF</mode>
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</effect>
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</effects>
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<selfEffects>
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</selfEffects>
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</skill>
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<skill id="5085" toLevel="1" name="Anesthesia">
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<!-- Confirmed CT2.5 -->
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@@ -1309,7 +1309,7 @@
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<effects>
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<effect name="FatalBlow">
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<power>39544</power>
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<chance>115</chance>
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<chanceBoost>1150</chanceBoost>
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</effect>
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</effects>
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</skill>
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@@ -1861,7 +1861,7 @@
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<value level="12">6844</value>
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<value level="13">6960</value>
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</power>
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<chance>20</chance>
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<chanceBoost>200</chanceBoost>
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</effect>
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</effects>
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</skill>
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@@ -1536,10 +1536,11 @@
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<effect name="FatalBlow">
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<power>5773</power>
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<criticalChance>20</criticalChance>
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<chance>30</chance>
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<chanceBoost>300</chanceBoost>
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<overHit>true</overHit>
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</effect>
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<effect name="Lethal">
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<fullLethal>0</fullLethal>
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<halfLethal>15</halfLethal>
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</effect>
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</effects>
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@@ -494,7 +494,7 @@
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<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
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</power>
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<criticalChance>30</criticalChance>
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<chance>40</chance>
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<chanceBoost>400</chanceBoost>
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<overHit>true</overHit>
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</effect>
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</pveEffects>
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@@ -516,7 +516,7 @@
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<value fromLevel="7" toLevel="11" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * (5 + subIndex)}</value>
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</power>
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<criticalChance>30</criticalChance>
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<chance>40</chance>
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<chanceBoost>400</chanceBoost>
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<overHit>true</overHit>
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</effect>
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</pvpEffects>
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@@ -610,7 +610,7 @@
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<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
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</power>
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<criticalChance>15</criticalChance>
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<chance>36.5</chance>
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<chanceBoost>365</chanceBoost>
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<overHit>true</overHit>
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</effect>
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</pveEffects>
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@@ -632,7 +632,7 @@
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<value fromLevel="7" toLevel="11" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * (5 + subIndex)}</value>
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</power>
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<criticalChance>15</criticalChance>
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<chance>36.5</chance>
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<chanceBoost>365</chanceBoost>
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<overHit>true</overHit>
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</effect>
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</pvpEffects>
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@@ -739,7 +739,7 @@
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<criticalChance>20</criticalChance>
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<abnormalType>BLEEDING</abnormalType>
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<abnormalPower>4130</abnormalPower>
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<chance>36.5</chance>
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<chanceBoost>365</chanceBoost>
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<overHit>true</overHit>
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</effect>
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</pveEffects>
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@@ -762,8 +762,8 @@
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</power>
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<criticalChance>20</criticalChance>
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<abnormalType>BLEEDING</abnormalType>
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<abnormalPower>4130</abnormalPower>
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<chance>36.5</chance>
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<abnormalPower>4130</abnormalPower> <!-- TODO: Must have different values per level. -->
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<chanceBoost>365</chanceBoost>
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<overHit>true</overHit>
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</effect>
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</pvpEffects>
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@@ -838,7 +838,7 @@
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<value fromLevel="3" toLevel="7" fromSubLevel="1001" toSubLevel="1030">{base + base / 100 * subIndex}</value>
|
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</power>
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<criticalChance>20</criticalChance>
|
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<chance>36.5</chance>
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<chanceBoost>365</chanceBoost>
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<overHit>true</overHit>
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</effect>
|
||||
</pveEffects>
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@@ -856,7 +856,7 @@
|
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<value fromLevel="3" toLevel="7" fromSubLevel="2001" toSubLevel="2030">{base + base / 100 * (5 + subIndex)}</value>
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||||
</power>
|
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<criticalChance>20</criticalChance>
|
||||
<chance>36.5</chance>
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<chanceBoost>365</chanceBoost>
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<overHit>true</overHit>
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||||
</effect>
|
||||
</pvpEffects>
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||||
@@ -2928,7 +2928,7 @@
|
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</effect>
|
||||
<effect name="FatalBlow">
|
||||
<power>8875</power>
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||||
<chance>30</chance>
|
||||
<chanceBoost>300</chanceBoost>
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||||
</effect>
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||||
</effects>
|
||||
</skill>
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||||
@@ -3116,7 +3116,7 @@
|
||||
<value level="6">27993</value>
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||||
<value level="7">29472</value>
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||||
</power>
|
||||
<chance>30</chance>
|
||||
<chanceBoost>300</chanceBoost>
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||||
</effect>
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||||
<effect name="Speed">
|
||||
<amount>-23</amount>
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||||
|
||||
@@ -337,11 +337,12 @@
|
||||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
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||||
</effect>
|
||||
<effect name="FatalBlow">
|
||||
<chance>30</chance>
|
||||
<chanceBoost>300</chanceBoost>
|
||||
<power>8875</power>
|
||||
<overHit>true</overHit>
|
||||
</effect>
|
||||
<effect name="Lethal">
|
||||
<fullLethal>0</fullLethal>
|
||||
<halfLethal>15</halfLethal>
|
||||
</effect>
|
||||
</effects>
|
||||
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||||
@@ -3787,7 +3787,7 @@
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<effects>
|
||||
<effect name="FatalBlow">
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<!-- Guessed -->
|
||||
<chance>30</chance>
|
||||
<chanceBoost>300</chanceBoost>
|
||||
<power>
|
||||
<value level="1">45696</value>
|
||||
<value level="2">47772</value>
|
||||
@@ -3795,7 +3795,7 @@
|
||||
</power>
|
||||
</effect>
|
||||
<effect name="Lethal">
|
||||
<!-- Guessed -->
|
||||
<fullLethal>0</fullLethal>
|
||||
<halfLethal>10</halfLethal>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -3821,7 +3821,7 @@
|
||||
<effects>
|
||||
<effect name="FatalBlow">
|
||||
<!-- Guessed -->
|
||||
<chance>30</chance>
|
||||
<chanceBoost>300</chanceBoost>
|
||||
<power>
|
||||
<value level="1">51411</value>
|
||||
<value level="2">53747</value>
|
||||
@@ -3829,7 +3829,7 @@
|
||||
</power>
|
||||
</effect>
|
||||
<effect name="Lethal">
|
||||
<!-- Guessed -->
|
||||
<fullLethal>0</fullLethal>
|
||||
<halfLethal>10</halfLethal>
|
||||
</effect>
|
||||
</effects>
|
||||
|
||||
@@ -2857,7 +2857,7 @@
|
||||
<value level="6">5029</value>
|
||||
<value level="7">5479</value>
|
||||
</power>
|
||||
<chance>20</chance>
|
||||
<chanceBoost>200</chanceBoost>
|
||||
</effect>
|
||||
<effect name="DamOverTime">
|
||||
<power>100</power>
|
||||
|
||||
@@ -2872,9 +2872,10 @@
|
||||
<effects>
|
||||
<effect name="FatalBlow">
|
||||
<power>7127</power>
|
||||
<chance>30</chance>
|
||||
<chanceBoost>300</chanceBoost>
|
||||
</effect>
|
||||
<effect name="Lethal">
|
||||
<fullLethal>0</fullLethal>
|
||||
<halfLethal>5</halfLethal>
|
||||
</effect>
|
||||
<effect name="DispelBySlot">
|
||||
|
||||
@@ -2238,9 +2238,10 @@
|
||||
<effects>
|
||||
<effect name="FatalBlow">
|
||||
<power>1700</power>
|
||||
<chance>30</chance>
|
||||
<chanceBoost>300</chanceBoost>
|
||||
</effect>
|
||||
<effect name="Lethal">
|
||||
<fullLethal>0</fullLethal>
|
||||
<halfLethal>5</halfLethal>
|
||||
</effect>
|
||||
</effects>
|
||||
|
||||
@@ -1546,7 +1546,7 @@
|
||||
</effect>
|
||||
<effect name="FatalBlow">
|
||||
<power>3000</power>
|
||||
<chance>20</chance>
|
||||
<chanceBoost>200</chanceBoost>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@@ -1674,7 +1674,7 @@
|
||||
</effect>
|
||||
<effect name="FatalBlow">
|
||||
<power>3000</power>
|
||||
<chance>20</chance>
|
||||
<chanceBoost>200</chanceBoost>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
|
||||
@@ -64,7 +64,7 @@
|
||||
<effect name="FatalBlow">
|
||||
<power>3420</power>
|
||||
<overHit>true</overHit>
|
||||
<chance>20</chance>
|
||||
<chanceBoost>200</chanceBoost>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
|
||||
Reference in New Issue
Block a user