Proper CanUseInBattlefield skill condition.
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		@@ -21,17 +21,20 @@ import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.skills.ISkillCondition;
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import org.l2jmobius.gameserver.model.skills.Skill;
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import org.l2jmobius.gameserver.model.zone.ZoneId;
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/**
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 * @author Mobius
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 */
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public class CanUseInBattlefieldSkillCondition implements ISkillCondition
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{
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	public CanUseInBattlefieldSkillCondition(StatsSet params)
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	{
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	}
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	@Override
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	public boolean canUse(Creature caster, Skill skill, WorldObject target)
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	{
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		return true; // TODO
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		return (caster != null) && caster.isInsideZone(ZoneId.SIEGE);
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	}
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}
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