diff --git a/trunk/dist/game/data/scripts/handlers/effecthandlers/RecoverVitalityInPeaceZone.java b/trunk/dist/game/data/scripts/handlers/effecthandlers/RecoverVitalityInPeaceZone.java
index 71f8930938..03e7565811 100644
--- a/trunk/dist/game/data/scripts/handlers/effecthandlers/RecoverVitalityInPeaceZone.java
+++ b/trunk/dist/game/data/scripts/handlers/effecthandlers/RecoverVitalityInPeaceZone.java
@@ -31,13 +31,13 @@ import com.l2jserver.gameserver.model.zone.ZoneId;
*/
public final class RecoverVitalityInPeaceZone extends AbstractEffect
{
- private final double _power;
+ private final double _amount;
public RecoverVitalityInPeaceZone(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
{
super(attachCond, applyCond, set, params);
- _power = params.getDouble("power", 0);
+ _amount = params.getDouble("amount", 0);
}
@Override
@@ -49,7 +49,7 @@ public final class RecoverVitalityInPeaceZone extends AbstractEffect
}
long vitality = info.getEffected().getActingPlayer().getVitalityPoints();
- vitality += _power;
+ vitality += _amount;
if (vitality >= PcStat.MAX_VITALITY_POINTS)
{
vitality = PcStat.MAX_VITALITY_POINTS;
@@ -65,7 +65,7 @@ public final class RecoverVitalityInPeaceZone extends AbstractEffect
if (info.getEffected().isPlayer() && !info.isRemoved())
{
long vitality = info.getEffected().getActingPlayer().getVitalityPoints();
- vitality += 10000;
+ vitality += _amount * 100;
if (vitality >= PcStat.MAX_VITALITY_POINTS)
{
vitality = PcStat.MAX_VITALITY_POINTS;
diff --git a/trunk/dist/game/data/stats/skills/16400-16499.xml b/trunk/dist/game/data/stats/skills/16400-16499.xml
index 6308564074..a2524860d0 100644
--- a/trunk/dist/game/data/stats/skills/16400-16499.xml
+++ b/trunk/dist/game/data/stats/skills/16400-16499.xml
@@ -271,7 +271,7 @@
-
+