Harnak Underground Ruins changes for Underground.
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.areas.TalkingIsland.HarnakUndergroundRuinsZone;
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import com.l2jmobius.gameserver.enums.ChatType;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.network.NpcStringId;
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import ai.AbstractNpcAI;
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/**
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* Harnak Monsters AI
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* @author Gigi
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* @date 2017-03-11 - [13:50:02]
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*/
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public class HurnakMobMsg extends AbstractNpcAI
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{
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// NPCs
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private static final int NOCTUM = 23349;
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private static final int KRAKIA = 22932;
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private static final int SEKNUS = 22938;
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// Attack messages
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private static final NpcStringId[] ON_ATTACK_MSG =
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{
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NpcStringId.I_NEED_HELP,
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NpcStringId.I_NEED_HEAL,
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NpcStringId.COME_AT_ME
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};
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private static final NpcStringId[] ON_FAILED_MSG =
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{
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NpcStringId.I_M_GOING_TO_BACK_OFF_FOR_A_BIT,
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NpcStringId.ONLY_DEATH_AWAITS_FOR_THE_WEAK
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};
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private HurnakMobMsg()
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{
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addAttackId(NOCTUM, KRAKIA);
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addKillId(SEKNUS);
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}
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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if (event.equals("ATTACK"))
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{
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npc.broadcastSay(ChatType.NPC_GENERAL, ON_ATTACK_MSG[getRandom(ON_ATTACK_MSG.length)]);
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}
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return super.onAdvEvent(event, npc, player);
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}
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@Override
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public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon)
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{
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if ((npc != null) && !npc.isDead() && ((npc.getId() == NOCTUM) || (npc.getId() == KRAKIA)))
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{
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startQuestTimer("ATTACK", (getRandom(7) + 3) * 1000, npc, null);
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}
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return super.onAttack(npc, attacker, damage, isSummon);
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}
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@Override
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public String onKill(L2Npc npc, L2PcInstance attacker, boolean isSummon)
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{
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npc.broadcastSay(ChatType.NPC_GENERAL, ON_FAILED_MSG[getRandom(ON_FAILED_MSG.length)]);
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return super.onKill(npc, attacker, isSummon);
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}
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public static void main(String[] args)
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{
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new HurnakMobMsg();
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}
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}
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