Changed L2Character setIsRunning visibility to private.
This commit is contained in:
		| @@ -175,7 +175,7 @@ public final class Apherus extends AbstractNpcAI | ||||
| 				for (int i = 0; i < 4; i++) | ||||
| 				{ | ||||
| 					final L2MonsterInstance protector = (L2MonsterInstance) addSpawn(APHERUS_DOOR_GUARD[getRandom(APHERUS_DOOR_GUARD.length)], player.getX() + getRandom(10, 30), player.getY() + getRandom(10, 30), player.getZ(), 0, false, 600000, false); | ||||
| 					protector.setIsRunning(true); | ||||
| 					protector.setRunning(); | ||||
| 					protector.setTarget(player); | ||||
| 					addAttackPlayerDesire(protector, player); | ||||
| 				} | ||||
|   | ||||
| @@ -147,7 +147,7 @@ public final class PlainsOfLizardman extends AbstractNpcAI | ||||
| 					{ | ||||
| 						if ((monster.getId() == TANTA_MAGICIAN) || (monster.getId() == TANTA_SCOUT)) | ||||
| 						{ | ||||
| 							monster.setIsRunning(true); | ||||
| 							monster.setRunning(); | ||||
| 							monster.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(npc.getX(), npc.getY(), npc.getZ(), 0)); | ||||
| 						} | ||||
| 					}); | ||||
|   | ||||
| @@ -143,7 +143,7 @@ public final class PrimevalIsle extends AbstractNpcAI | ||||
| 					if ((target != null)) | ||||
| 					{ | ||||
| 						npc.setTarget(target); | ||||
| 						mob.setIsRunning(true); | ||||
| 						mob.setRunning(); | ||||
| 						mob.addDamageHate(target, 0, 555); | ||||
| 						mob.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target); | ||||
| 					} | ||||
| @@ -157,7 +157,7 @@ public final class PrimevalIsle extends AbstractNpcAI | ||||
| 					if ((target != null)) | ||||
| 					{ | ||||
| 						npc.setTarget(target); | ||||
| 						mob.setIsRunning(true); | ||||
| 						mob.setRunning(); | ||||
| 						mob.addDamageHate(target, 0, 555); | ||||
| 						mob.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target); | ||||
| 					} | ||||
| @@ -168,7 +168,7 @@ public final class PrimevalIsle extends AbstractNpcAI | ||||
| 					if ((target != null)) | ||||
| 					{ | ||||
| 						npc.setTarget(target); | ||||
| 						mob.setIsRunning(true); | ||||
| 						mob.setRunning(); | ||||
| 						mob.addDamageHate(target, 0, 555); | ||||
| 						mob.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target); | ||||
| 					} | ||||
| @@ -298,7 +298,7 @@ public final class PrimevalIsle extends AbstractNpcAI | ||||
| 		{ | ||||
| 			npc.setTarget(creature); | ||||
| 			npc.doCast(CREW_SKILL.getSkill()); | ||||
| 			npc.setIsRunning(true); | ||||
| 			npc.setRunning(); | ||||
| 			npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, creature); | ||||
| 		} | ||||
| 		return super.onSeeCreature(npc, creature, isSummon); | ||||
| @@ -424,7 +424,7 @@ public final class PrimevalIsle extends AbstractNpcAI | ||||
| 				{ | ||||
| 					npc.getVariables().set("SELFBUFF_USED", 1); | ||||
| 					npc.doCast(selfRangeBuff1.getSkill()); | ||||
| 					npc.setIsRunning(true); | ||||
| 					npc.setRunning(); | ||||
| 					npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target); | ||||
| 				} | ||||
| 			} | ||||
|   | ||||
| @@ -94,7 +94,7 @@ public final class Maguen extends AbstractNpcAI | ||||
| 				final L2Npc maguen = addSpawn(MAGUEN, npc.getLocation(), true, 60000, true); | ||||
| 				maguen.getVariables().set("SUMMON_PLAYER", player); | ||||
| 				maguen.setTitle(player.getName()); | ||||
| 				maguen.setIsRunning(true); | ||||
| 				maguen.setRunning(); | ||||
| 				maguen.getAI().setIntention(CtrlIntention.AI_INTENTION_FOLLOW, player); | ||||
| 				maguen.broadcastStatusUpdate(); | ||||
| 				showOnScreenMsg(player, NpcStringId.MAGUEN_APPEARANCE, 2, 4000); | ||||
|   | ||||
| @@ -85,7 +85,7 @@ public final class Nemo extends AbstractNpcAI | ||||
| 					maguen.getVariables().set("TEST_MAGUEN", 1); | ||||
| 					player.getVariables().set("TEST_MAGUEN", 1); | ||||
| 					maguen.setTitle(player.getName()); | ||||
| 					maguen.setIsRunning(true); | ||||
| 					maguen.setRunning(); | ||||
| 					maguen.getAI().setIntention(CtrlIntention.AI_INTENTION_FOLLOW, player); | ||||
| 					maguen.broadcastStatusUpdate(); | ||||
| 					showOnScreenMsg(player, NpcStringId.MAGUEN_APPEARANCE, 2, 4000); | ||||
|   | ||||
| @@ -246,7 +246,7 @@ public final class SelMahumDrill extends AbstractNpcAI | ||||
| 						} | ||||
| 						receiver.disableCoreAI(true); | ||||
| 						receiver.getVariables().set("BUSY_STATE", 1); | ||||
| 						receiver.setIsRunning(true); | ||||
| 						receiver.setRunning(); | ||||
| 						receiver.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location((receiver.getX() + getRandom(-800, 800)), (receiver.getY() + getRandom(-800, 800)), receiver.getZ(), receiver.getHeading())); | ||||
| 						startQuestTimer("reset_busy_state", 5000, receiver, null); | ||||
| 					} | ||||
|   | ||||
| @@ -139,7 +139,7 @@ public final class SelMahumSquad extends AbstractNpcAI | ||||
| 			case "fire_arrived": | ||||
| 			{ | ||||
| 				// myself.i_quest0 = 1; | ||||
| 				npc.setIsRunning(false); | ||||
| 				npc.setWalking(); | ||||
| 				npc.setTarget(npc); | ||||
| 				 | ||||
| 				if (!npc.isRandomWalkingEnabled()) | ||||
| @@ -172,7 +172,7 @@ public final class SelMahumSquad extends AbstractNpcAI | ||||
| 			case "remove_effects": | ||||
| 			{ | ||||
| 				// myself.i_quest0 = 0; | ||||
| 				npc.setIsRunning(true); | ||||
| 				npc.setRunning(); | ||||
| 				npc.setDisplayEffect(MAHUM_EFFECT_NONE); | ||||
| 				break; | ||||
| 			} | ||||
| @@ -244,7 +244,7 @@ public final class SelMahumSquad extends AbstractNpcAI | ||||
| 				if (receiver.isRandomWalkingEnabled() && !receiver.isDead() && (receiver.getAI().getIntention() != CtrlIntention.AI_INTENTION_ATTACK) && CommonUtil.contains(SQUAD_LEADERS, receiver.getId())) | ||||
| 				{ | ||||
| 					receiver.setRandomWalking(false); // Moving to fire - i_ai0 = 1 | ||||
| 					receiver.setIsRunning(true); | ||||
| 					receiver.setRunning(); | ||||
| 					final Location loc = sender.getPointInRange(100, 200); | ||||
| 					loc.setHeading(receiver.getHeading()); | ||||
| 					receiver.stopMove(null); | ||||
| @@ -279,7 +279,7 @@ public final class SelMahumSquad extends AbstractNpcAI | ||||
| 					} | ||||
| 					receiver.setRandomWalking(false); // Moving to fire - i_ai0 = 1 | ||||
| 					receiver.getVariables().set("BUSY_STATE", 1); // Eating - i_ai3 = 1 | ||||
| 					receiver.setIsRunning(true); | ||||
| 					receiver.setRunning(); | ||||
| 					receiver.broadcastSay(ChatType.NPC_GENERAL, (getRandom(3) < 1) ? NpcStringId.LOOKS_DELICIOUS : NpcStringId.LET_S_GO_EAT); | ||||
| 					final Location loc = sender.getPointInRange(100, 200); | ||||
| 					loc.setHeading(receiver.getHeading()); | ||||
| @@ -386,7 +386,7 @@ public final class SelMahumSquad extends AbstractNpcAI | ||||
| 			cancelQuestTimer("chef_set_invul", npc, null); | ||||
| 			npc.getVariables().remove("BUSY_STATE"); | ||||
| 			npc.getVariables().remove("INVUL_REMOVE_TIMER_STARTED"); | ||||
| 			npc.setIsRunning(false); | ||||
| 			npc.setWalking(); | ||||
| 		} | ||||
| 	} | ||||
| 	 | ||||
|   | ||||
| @@ -74,7 +74,7 @@ public final class BoyAndGirl extends AbstractNpcAI | ||||
| 	{ | ||||
| 		startQuestTimer("NPC_CHANGEWEAP", 15000 + (getRandom(5) * 1000), npc, null); | ||||
| 		startQuestTimer("NPC_SHOUT", 10000 + (getRandom(5) * 1000), npc, null); | ||||
| 		npc.setIsRunning(true); | ||||
| 		npc.setRunning(); | ||||
| 		final Location randomLoc = Util.getRandomPosition(npc.getSpawn().getLocation(), 200, 600); | ||||
| 		addMoveToDesire(npc, GeoEngine.getInstance().canMoveToTargetLoc(npc.getLocation().getX(), npc.getLocation().getY(), npc.getLocation().getZ(), randomLoc.getX(), randomLoc.getY(), randomLoc.getZ(), npc.getInstanceWorld()), 23); | ||||
| 		return super.onSpawn(npc); | ||||
|   | ||||
| @@ -58,7 +58,7 @@ public final class Anais extends AbstractNpcAI | ||||
| 	{ | ||||
| 		final L2Npc npc = _divineBurners.get(pot); | ||||
| 		npc.setDisplayEffect(1); | ||||
| 		npc.setIsRunning(false); | ||||
| 		npc.setWalking(); | ||||
| 		if (pot < 4) | ||||
| 		{ | ||||
| 			_current = npc; | ||||
| @@ -92,10 +92,10 @@ public final class Anais extends AbstractNpcAI | ||||
| 					final L2Npc b = _divineBurners.get(_pot); | ||||
| 					_pot = _pot + 1; | ||||
| 					b.setDisplayEffect(1); | ||||
| 					b.setIsRunning(false); | ||||
| 					b.setWalking(); | ||||
| 					final L2Npc ward = addSpawn(GRAIL_WARD, new Location(b.getX(), b.getY(), b.getZ()), true, 0); | ||||
| 					((L2Attackable) ward).addDamageHate(_nextTarget, 0, 999); | ||||
| 					ward.setIsRunning(true); | ||||
| 					ward.setRunning(); | ||||
| 					ward.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, _nextTarget, null); | ||||
| 					startQuestTimer("GUARD_ATTACK", 1000, ward, _nextTarget, true); | ||||
| 					startQuestTimer("SUICIDE", 20000, ward, null); | ||||
| @@ -127,7 +127,7 @@ public final class Anais extends AbstractNpcAI | ||||
| 				if (_current != null) | ||||
| 				{ | ||||
| 					_current.setDisplayEffect(2); | ||||
| 					_current.setIsRunning(false); | ||||
| 					_current.setWalking(); | ||||
| 					_current = null; | ||||
| 				} | ||||
| 				npc.doDie(null); | ||||
| @@ -175,7 +175,7 @@ public final class Anais extends AbstractNpcAI | ||||
| 		if (_current != null) | ||||
| 		{ | ||||
| 			_current.setDisplayEffect(2); | ||||
| 			_current.setIsRunning(false); | ||||
| 			_current.setWalking(); | ||||
| 			_current = null; | ||||
| 		} | ||||
| 		return super.onKill(npc, killer, isSummon); | ||||
|   | ||||
| @@ -358,7 +358,7 @@ public final class Baium extends AbstractNpcAI | ||||
| 								{ | ||||
| 									mob.clearAggroList(); | ||||
| 								} | ||||
| 								mob.setIsRunning(true); | ||||
| 								mob.setRunning(); | ||||
| 								mob.addDamageHate(_baium, 0, 999); | ||||
| 								mob.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, _baium); | ||||
| 							} | ||||
|   | ||||
| @@ -153,7 +153,7 @@ public final class BalokWarzone extends AbstractInstance | ||||
| 					L2Npc minion = minionList.get(Rnd.get(minionList.size())); | ||||
| 					if (minion != null) | ||||
| 					{ | ||||
| 						minion.setIsRunning(true); | ||||
| 						minion.setRunning(); | ||||
| 						((L2Attackable) minion).setCanReturnToSpawnPoint(false); | ||||
| 						currentMinion = minion; | ||||
| 						getTimers().addTimer("stage_last_minion_walk", 2000, minion, player); | ||||
|   | ||||
| @@ -75,7 +75,7 @@ public final class IceQueensCastle extends AbstractInstance | ||||
| 				{ | ||||
| 					if ((mob.getId() == ARCHERY_KNIGHT) && !mob.isDead() && !mob.isDecayed()) | ||||
| 					{ | ||||
| 						npc.setIsRunning(true); | ||||
| 						npc.setRunning(); | ||||
| 						npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, mob); | ||||
| 						((L2Attackable) npc).addDamageHate(mob, 0, 999999); | ||||
| 					} | ||||
| @@ -151,7 +151,7 @@ public final class IceQueensCastle extends AbstractInstance | ||||
| 			{ | ||||
| 				if ((mob.getId() == ARCHERY_KNIGHT) && !mob.isDead() && !mob.isDecayed()) | ||||
| 				{ | ||||
| 					npc.setIsRunning(true); | ||||
| 					npc.setRunning(); | ||||
| 					npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, mob); | ||||
| 					((L2Attackable) npc).addDamageHate(mob, 0, 999999); | ||||
| 				} | ||||
|   | ||||
| @@ -382,7 +382,7 @@ public final class IceQueensCastleBattle extends AbstractInstance | ||||
| 						if (npc.getVariables().getInt("FREYA_MOVE") == 0) | ||||
| 						{ | ||||
| 							controller.getVariables().set("FREYA_MOVE", 1); | ||||
| 							freya.setIsRunning(true); | ||||
| 							freya.setRunning(); | ||||
| 							freya.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, MIDDLE_POINT); | ||||
| 						} | ||||
| 						break; | ||||
| @@ -431,14 +431,14 @@ public final class IceQueensCastleBattle extends AbstractInstance | ||||
| 						manageScreenMsg(world, NpcStringId.BEGIN_STAGE_4); | ||||
| 						 | ||||
| 						final FriendlyNpcInstance jinia = (FriendlyNpcInstance) addSpawn(SUPP_JINIA, SUPP_JINIA_SPAWN, false, 0, true, world.getId()); | ||||
| 						jinia.setIsRunning(true); | ||||
| 						jinia.setRunning(); | ||||
| 						jinia.setIsInvul(true); | ||||
| 						jinia.setCanReturnToSpawnPoint(false); | ||||
| 						jinia.reduceCurrentHp(1, freya, null); // TODO: Find better way for attack | ||||
| 						freya.reduceCurrentHp(1, jinia, null); | ||||
| 						 | ||||
| 						final FriendlyNpcInstance kegor = (FriendlyNpcInstance) addSpawn(SUPP_KEGOR, SUPP_KEGOR_SPAWN, false, 0, true, world.getId()); | ||||
| 						kegor.setIsRunning(true); | ||||
| 						kegor.setRunning(); | ||||
| 						kegor.setIsInvul(true); | ||||
| 						kegor.setCanReturnToSpawnPoint(false); | ||||
| 						kegor.reduceCurrentHp(1, freya, null); // TODO: Find better way for attack | ||||
| @@ -673,7 +673,7 @@ public final class IceQueensCastleBattle extends AbstractInstance | ||||
| 									for (int i = 0; i < 3; i++) | ||||
| 									{ | ||||
| 										final L2Attackable breath = (L2Attackable) addSpawn(BREATH, npc.getLocation(), true, 0, false, world.getId()); | ||||
| 										breath.setIsRunning(true); | ||||
| 										breath.setRunning(); | ||||
| 										breath.addDamageHate(mob.getMostHated(), 0, 999); | ||||
| 										breath.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, mob.getMostHated()); | ||||
| 										startQuestTimer("BLIZZARD", 20000, breath, null); | ||||
| @@ -751,7 +751,7 @@ public final class IceQueensCastleBattle extends AbstractInstance | ||||
| 					{ | ||||
| 						controller.getVariables().set("FREYA_MOVE", 1); | ||||
| 						manageScreenMsg(world, NpcStringId.FREYA_HAS_STARTED_TO_MOVE); | ||||
| 						freya.setIsRunning(true); | ||||
| 						freya.setRunning(); | ||||
| 						freya.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, MIDDLE_POINT); | ||||
| 					} | ||||
| 					 | ||||
| @@ -825,7 +825,7 @@ public final class IceQueensCastleBattle extends AbstractInstance | ||||
| 					if (controller.getVariables().getInt("FREYA_MOVE") == 0) | ||||
| 					{ | ||||
| 						controller.getVariables().set("FREYA_MOVE", 1); | ||||
| 						freya.setIsRunning(true); | ||||
| 						freya.setRunning(); | ||||
| 						freya.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, MIDDLE_POINT); | ||||
| 					} | ||||
| 					 | ||||
| @@ -1042,7 +1042,7 @@ public final class IceQueensCastleBattle extends AbstractInstance | ||||
| 							final L2Attackable breath = (L2Attackable) addSpawn(BREATH, npc.getLocation(), false, 0, false, world.getId()); | ||||
| 							if (player != null) | ||||
| 							{ | ||||
| 								breath.setIsRunning(true); | ||||
| 								breath.setRunning(); | ||||
| 								breath.addDamageHate(player, 0, 999); | ||||
| 								breath.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, player); | ||||
| 							} | ||||
| @@ -1116,7 +1116,7 @@ public final class IceQueensCastleBattle extends AbstractInstance | ||||
| 						manageScreenMsg(world, NpcStringId.FREYA_HAS_STARTED_TO_MOVE); | ||||
| 						 | ||||
| 						final L2Npc freya = params.getObject("freya", L2Npc.class); | ||||
| 						freya.setIsRunning(true); | ||||
| 						freya.setRunning(); | ||||
| 						freya.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, MIDDLE_POINT); | ||||
| 					} | ||||
| 					 | ||||
| @@ -1173,7 +1173,7 @@ public final class IceQueensCastleBattle extends AbstractInstance | ||||
| 		if (target != null) | ||||
| 		{ | ||||
| 			((L2Attackable) mob).addDamageHate(target, 0, 999); | ||||
| 			mob.setIsRunning(true); | ||||
| 			mob.setRunning(); | ||||
| 			mob.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target); | ||||
| 		} | ||||
| 		else | ||||
|   | ||||
| @@ -201,14 +201,14 @@ public class Kelbim extends AbstractNpcAI | ||||
| 				for (int i = 0; i < Rnd.get((_bossStage * 5) / 2, _bossStage * 5); i++) | ||||
| 				{ | ||||
| 					L2Npc minion = addSpawn(KELBIM_GUARD, _kelbimBoss.getX(), _kelbimBoss.getY(), _kelbimBoss.getZ(), 0, true, 0, true, 0); | ||||
| 					minion.setIsRunning(true); | ||||
| 					minion.setRunning(); | ||||
| 					((L2Attackable) minion).setIsRaidMinion(true); | ||||
| 					_minions.add(minion); | ||||
| 				} | ||||
| 				for (int i = 0; i < Rnd.get((_bossStage * 2) / 2, _bossStage * 2); i++) | ||||
| 				{ | ||||
| 					L2Npc minion = addSpawn(KELBIM_GUARDIANS[Rnd.get(KELBIM_GUARDIANS.length)], _kelbimBoss.getX(), _kelbimBoss.getY(), _kelbimBoss.getZ(), 0, true, 0, true, 0); | ||||
| 					minion.setIsRunning(true); | ||||
| 					minion.setRunning(); | ||||
| 					((L2Attackable) minion).setIsRaidMinion(true); | ||||
| 					_minions.add(minion); | ||||
| 				} | ||||
|   | ||||
| @@ -103,7 +103,7 @@ public final class KimerianCommon extends AbstractInstance | ||||
| 						} | ||||
| 						else if (!npc.isAttackingNow() && (distance > 250)) | ||||
| 						{ | ||||
| 							npc.setIsRunning(true); | ||||
| 							npc.setRunning(); | ||||
| 							addMoveToDesire(npc, new Location(player.getX() + getRandom(-100, 100), player.getY() + getRandom(-100, 100), player.getZ() + 50), 23); | ||||
| 						} | ||||
| 						else if (!npc.isInCombat() || !npc.isAttackingNow() || (npc.getTarget() == null)) | ||||
| @@ -270,7 +270,7 @@ public final class KimerianCommon extends AbstractInstance | ||||
| 					getTimers().addTimer("KIMERIAN_CHAT_1", 5000, t -> kimerian.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.I_WILL_COME_BACK_ALIVE_WITH_ROTTING_AURA)); | ||||
| 					getTimers().addTimer("KIMERIAN_RUN", 6000, t -> | ||||
| 					{ | ||||
| 						kimerian.setIsRunning(true); | ||||
| 						kimerian.setRunning(); | ||||
| 						addMoveToDesire(kimerian, loc, 23); | ||||
| 						kimerian.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.HA_HA_HA_HA); | ||||
| 					}); | ||||
| @@ -309,7 +309,7 @@ public final class KimerianCommon extends AbstractInstance | ||||
| 				case NEOMI_KASHERON: | ||||
| 				{ | ||||
| 					npc.initSeenCreatures(); | ||||
| 					npc.setIsRunning(true); | ||||
| 					npc.setRunning(); | ||||
| 					break; | ||||
| 				} | ||||
| 				case INVISIBLE_NPC: | ||||
|   | ||||
| @@ -140,14 +140,14 @@ public class Vortex extends AbstractNpcAI | ||||
| 			{ | ||||
| 				attackRandomTarget(npc); | ||||
| 				npc.setRandomWalking(true); | ||||
| 				npc.setIsRunning(true); | ||||
| 				npc.setRunning(); | ||||
| 				break; | ||||
| 			} | ||||
| 			case BIG_VORTEX: | ||||
| 			{ | ||||
| 				attackRandomTarget(npc); | ||||
| 				npc.setRandomWalking(true); | ||||
| 				npc.setIsRunning(true); | ||||
| 				npc.setRunning(); | ||||
| 				break; | ||||
| 			} | ||||
| 		} | ||||
|   | ||||
| @@ -187,7 +187,7 @@ public final class OctavisWarzone extends AbstractInstance | ||||
| 						((L2Attackable) beasts).setCanReturnToSpawnPoint(false); | ||||
| 						final L2Npc octavis = addSpawn((!isExtremeMode(world) ? OCTAVIS_STAGE_1[0] : OCTAVIS_STAGE_1[1]), OCTAVIS_SPAWN_LOC, false, 0, false, world.getId()); | ||||
| 						octavis.disableCoreAI(true); | ||||
| 						octavis.setIsRunning(true); | ||||
| 						octavis.setRunning(); | ||||
| 						octavis.sendChannelingEffect(beasts, 1); | ||||
| 						octavis.setTargetable(false); | ||||
| 						((L2Attackable) octavis).setCanReturnToSpawnPoint(false); | ||||
| @@ -286,7 +286,7 @@ public final class OctavisWarzone extends AbstractInstance | ||||
| 					 | ||||
| 					if ((moveX != 0) && (moveY != 0)) | ||||
| 					{ | ||||
| 						npc.setIsRunning(true); | ||||
| 						npc.setRunning(); | ||||
| 						addMoveToDesire(npc, new Location(moveX, moveY, -10008), 23); | ||||
| 					} | ||||
| 					break; | ||||
| @@ -299,7 +299,7 @@ public final class OctavisWarzone extends AbstractInstance | ||||
| 					for (int i = 0; i < count; i++) | ||||
| 					{ | ||||
| 						final L2Npc beast = addSpawn((!isExtremeMode(world) ? BEASTS_MINIONS[0] : BEASTS_MINIONS[1]), loc, false, 0, false, world.getId()); | ||||
| 						beast.setIsRunning(true); | ||||
| 						beast.setRunning(); | ||||
| 						((L2Attackable) beast).setCanReturnToSpawnPoint(false); | ||||
| 						addMoveToDesire(beast, Util.getRandomPosition(BEASTS_RANDOM_POINT, 500, 500), 23); | ||||
| 					} | ||||
|   | ||||
| @@ -110,14 +110,14 @@ public final class Minigame extends AbstractNpcAI | ||||
| 				if (npc.getId() == BURNER) | ||||
| 				{ | ||||
| 					npc.setDisplayEffect(2); | ||||
| 					npc.setIsRunning(false); | ||||
| 					npc.setWalking(); | ||||
| 				} | ||||
| 				else | ||||
| 				{ | ||||
| 					for (L2Npc burner : room.getBurners()) | ||||
| 					{ | ||||
| 						burner.setDisplayEffect(2); | ||||
| 						burner.setIsRunning(false); | ||||
| 						burner.setWalking(); | ||||
| 					} | ||||
| 				} | ||||
| 				break; | ||||
| @@ -145,7 +145,7 @@ public final class Minigame extends AbstractNpcAI | ||||
| 				{ | ||||
| 					final L2Npc b = room.getBurners()[room.getOrder()[room.getCurrentPot()]]; | ||||
| 					b.setDisplayEffect(1); | ||||
| 					b.setIsRunning(false); | ||||
| 					b.setWalking(); | ||||
| 					startQuestTimer("off", 2000, b, null); // Stopping burning each pot 2s after | ||||
| 					startQuestTimer("timer", TIMER_INTERVAL * 1000, npc, null); | ||||
| 					room.setCurrentPot(room.getCurrentPot() + 1); | ||||
| @@ -276,7 +276,7 @@ public final class Minigame extends AbstractNpcAI | ||||
| 						if (room.getCurrentPot() < 8) | ||||
| 						{ | ||||
| 							npc.setDisplayEffect(1); | ||||
| 							npc.setIsRunning(false); | ||||
| 							npc.setWalking(); | ||||
| 							startQuestTimer("off", 2000, npc, null); | ||||
| 							room.setCurrentPot(room.getCurrentPot() + 1); | ||||
| 						} | ||||
| @@ -419,7 +419,7 @@ public final class Minigame extends AbstractNpcAI | ||||
| 			for (L2Npc burner : _burners) | ||||
| 			{ | ||||
| 				burner.setDisplayEffect(1); | ||||
| 				burner.setIsRunning(false); | ||||
| 				burner.setWalking(); | ||||
| 			} | ||||
| 		} | ||||
| 		 | ||||
|   | ||||
| @@ -186,7 +186,7 @@ public final class SummonNpc extends AbstractEffect | ||||
| 				{ | ||||
| 					npc.scheduleDespawn(_despawnDelay); | ||||
| 				} | ||||
| 				npc.setIsRunning(false); // TODO: Fix broadcast info. | ||||
| 				npc.setWalking(); // TODO: Fix broadcast info. | ||||
| 			} | ||||
| 		} | ||||
| 	} | ||||
|   | ||||
| @@ -22,13 +22,20 @@ import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; | ||||
|  | ||||
| /** | ||||
|  * Run/Walk player action handler. | ||||
|  * @author UnAfraid | ||||
|  * @author Mobius | ||||
|  */ | ||||
| public final class RunWalk implements IPlayerActionHandler | ||||
| { | ||||
| 	@Override | ||||
| 	public void useAction(L2PcInstance activeChar, ActionDataHolder data, boolean ctrlPressed, boolean shiftPressed) | ||||
| 	{ | ||||
| 		activeChar.setIsRunning(!activeChar.isRunning()); | ||||
| 		if (activeChar.isRunning()) | ||||
| 		{ | ||||
| 			activeChar.setWalking(); | ||||
| 		} | ||||
| 		else | ||||
| 		{ | ||||
| 			activeChar.setRunning(); | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
|   | ||||
| @@ -226,7 +226,7 @@ public final class ChamberOfProphecies extends AbstractInstance | ||||
| 				case "ATTACK1": | ||||
| 				case "ATTACK2": | ||||
| 				{ | ||||
| 					npc.setIsRunning(true); | ||||
| 					npc.setRunning(); | ||||
| 					((L2Attackable) npc).setCanReturnToSpawnPoint(false); | ||||
| 					((L2Attackable) npc).setCanStopAttackByTime(false); | ||||
| 					if (npc.isScriptValue(0) && world.getAliveNpcs(L2MonsterInstance.class).isEmpty()) | ||||
|   | ||||
| @@ -119,7 +119,7 @@ public final class KartiaHelperAdolph extends AbstractNpcAI | ||||
| 						 | ||||
| 						if (!npc.isInsideRadius(loc, 50, true, true)) | ||||
| 						{ | ||||
| 							npc.setIsRunning(true); | ||||
| 							npc.setRunning(); | ||||
| 							addMoveToDesire(npc, loc, 23); | ||||
| 						} | ||||
| 					} | ||||
|   | ||||
| @@ -88,7 +88,7 @@ public final class KartiaHelperBarton extends AbstractNpcAI | ||||
| 					} | ||||
| 					else | ||||
| 					{ | ||||
| 						npc.setIsRunning(true); | ||||
| 						npc.setRunning(); | ||||
| 						addMoveToDesire(npc, loc, 23); | ||||
| 					} | ||||
| 				} | ||||
|   | ||||
| @@ -227,7 +227,7 @@ public final class KartiaHelperElise extends AbstractNpcAI | ||||
| 					} | ||||
| 					else | ||||
| 					{ | ||||
| 						npc.setIsRunning(true); | ||||
| 						npc.setRunning(); | ||||
| 						addMoveToDesire(npc, loc, 23); | ||||
| 					} | ||||
| 				} | ||||
|   | ||||
| @@ -284,7 +284,7 @@ public final class KartiasLabyrinth extends AbstractInstance | ||||
| 						{ | ||||
| 							final Location loc = instance.getTemplateParameters().getLocation("middlePointRoom1"); | ||||
| 							final Location moveTo = new Location(loc.getX() + getRandom(-100, 100), loc.getY() + getRandom(-100, 100), loc.getZ()); | ||||
| 							npc.setIsRunning(true); | ||||
| 							npc.setRunning(); | ||||
| 							addMoveToDesire(npc, moveTo, 6); | ||||
| 							getTimers().addTimer("START_MOVE", 15000, npc, null); | ||||
| 						} | ||||
| @@ -292,7 +292,7 @@ public final class KartiasLabyrinth extends AbstractInstance | ||||
| 						{ | ||||
| 							final Location loc = instance.getTemplateParameters().getLocation("middlePointRoom3"); | ||||
| 							final Location moveTo = new Location(loc.getX() + getRandom(-200, 200), loc.getY() + getRandom(-200, 200), loc.getZ()); | ||||
| 							npc.setIsRunning(true); | ||||
| 							npc.setRunning(); | ||||
| 							addMoveToDesire(npc, moveTo, 23); | ||||
| 						} | ||||
| 					} | ||||
|   | ||||
| @@ -445,7 +445,7 @@ public final class LabyrinthOfBelis extends AbstractInstance | ||||
| 	public String onSpawn(L2Npc npc) | ||||
| 	{ | ||||
| 		final L2Attackable officer = (L2Attackable) npc; | ||||
| 		officer.setIsRunning(true); | ||||
| 		officer.setRunning(); | ||||
| 		officer.setCanReturnToSpawnPoint(false); | ||||
| 		getTimers().addRepeatingTimer("MESSAGE", 6000, npc, null); | ||||
| 		return super.onSpawn(npc); | ||||
| @@ -499,7 +499,7 @@ public final class LabyrinthOfBelis extends AbstractInstance | ||||
| 						 | ||||
| 						showOnScreenMsg(player, (getRandomBoolean() ? NpcStringId.IF_TERAIN_DIES_THE_MISSION_WILL_FAIL : NpcStringId.BEHIND_YOU_THE_ENEMY_IS_AMBUSHING_YOU), ExShowScreenMessage.TOP_CENTER, 4500); | ||||
| 						final L2Attackable mob = (L2Attackable) addSpawn((getRandomBoolean() ? OPERATIVE : HANDYMAN), SPAWN_ATTACKERS, false, 0, true, world.getId()); | ||||
| 						mob.setIsRunning(true); | ||||
| 						mob.setRunning(); | ||||
| 						mob.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, ATTACKER_SPOT); | ||||
| 						mob.broadcastSay(ChatType.NPC_GENERAL, (getRandomBoolean() ? NpcStringId.KILL_THE_GUY_MESSING_WITH_THE_ELECTRIC_DEVICE : NpcStringId.FOCUS_ON_ATTACKING_THE_GUY_IN_THE_ROOM)); | ||||
| 						mob.addDamageHate(npc, 0, 9999); | ||||
|   | ||||
| @@ -283,7 +283,7 @@ public final class MemoryOfDisaster extends AbstractInstance | ||||
| 						case "AWAKENING_GUIDE": | ||||
| 						{ | ||||
| 							npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, AWAKENING_GUIDE_MOVE_1); | ||||
| 							npc.setIsRunning(true); | ||||
| 							npc.setRunning(); | ||||
| 							break; | ||||
| 						} | ||||
| 						default: | ||||
| @@ -323,13 +323,13 @@ public final class MemoryOfDisaster extends AbstractInstance | ||||
| 				} | ||||
| 				case WIRPHY: | ||||
| 				{ | ||||
| 					npc.setIsRunning(true); | ||||
| 					npc.setRunning(); | ||||
| 					addMoveToDesire(npc, WIRPHY_MOVE, 23); | ||||
| 					break; | ||||
| 				} | ||||
| 				case SILVERA: | ||||
| 				{ | ||||
| 					npc.setIsRunning(true); | ||||
| 					npc.setRunning(); | ||||
| 					addMoveToDesire(npc, SILVERA_MOVE, 23); | ||||
| 					break; | ||||
| 				} | ||||
| @@ -470,7 +470,7 @@ public final class MemoryOfDisaster extends AbstractInstance | ||||
| 				player.getInstanceWorld().spawnGroup("ROGIN").forEach(n -> | ||||
| 				{ | ||||
| 					addMoveToDesire(n, ROGIN_MOVE, 23); | ||||
| 					n.setIsRunning(true); | ||||
| 					n.setRunning(); | ||||
| 				}); | ||||
| 				break; | ||||
| 			} | ||||
| @@ -583,7 +583,7 @@ public final class MemoryOfDisaster extends AbstractInstance | ||||
| 			{ | ||||
| 				npc.getInstanceWorld().getNpcs(DWARVES).forEach(n -> | ||||
| 				{ | ||||
| 					n.setIsRunning(true); | ||||
| 					n.setRunning(); | ||||
| 					n.broadcastSay(ChatType.NPC_GENERAL, SHOUT_RUN[Rnd.get(SHOUT_RUN.length)]); | ||||
| 					n.getAI().moveTo(DWARVES_MOVE_1); | ||||
| 				}); | ||||
| @@ -915,7 +915,7 @@ public final class MemoryOfDisaster extends AbstractInstance | ||||
| 			{ | ||||
| 				if (skill.getId() == SIEGE_GOLEM_SKILL_1.getSkillId()) | ||||
| 				{ | ||||
| 					npc.setIsRunning(true); | ||||
| 					npc.setRunning(); | ||||
| 					npc.getAI().moveTo(GOLEM_MOVE); | ||||
| 				} | ||||
| 				break; | ||||
|   | ||||
| @@ -84,7 +84,7 @@ public final class MithrilMine extends AbstractInstance | ||||
| 					for (L2Npc n : npcs) | ||||
| 					{ | ||||
| 						n.setScriptValue(1); | ||||
| 						n.setIsRunning(true); | ||||
| 						n.setRunning(); | ||||
| 						n.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, npc); | ||||
| 						((L2Attackable) n).addDamageHate(npc, 0, 999999); | ||||
| 					} | ||||
|   | ||||
| @@ -82,7 +82,7 @@ public final class MuseumDungeon extends AbstractInstance | ||||
| 			desk.getVariables().set("book", true); | ||||
| 			 | ||||
| 			// Set Toyron | ||||
| 			toyron.setIsRunning(true); | ||||
| 			toyron.setRunning(); | ||||
| 			toyron.setCanReturnToSpawnPoint(false); | ||||
| 		} | ||||
| 		 | ||||
| @@ -128,7 +128,7 @@ public final class MuseumDungeon extends AbstractInstance | ||||
| 						final List<L2Npc> thiefs = world.spawnGroup("thiefs"); | ||||
| 						for (L2Npc thief : thiefs) | ||||
| 						{ | ||||
| 							thief.setIsRunning(true); | ||||
| 							thief.setRunning(); | ||||
| 							addAttackPlayerDesire(thief, player); | ||||
| 							thief.broadcastSay(ChatType.NPC_GENERAL, THIEF_SHOUT[getRandom(2)]); | ||||
| 						} | ||||
| @@ -143,7 +143,7 @@ public final class MuseumDungeon extends AbstractInstance | ||||
| 						final List<L2Npc> thiefs = world.spawnGroup("thiefs"); | ||||
| 						for (L2Npc thief : thiefs) | ||||
| 						{ | ||||
| 							thief.setIsRunning(true); | ||||
| 							thief.setRunning(); | ||||
| 						} | ||||
| 						break; | ||||
| 					} | ||||
|   | ||||
| @@ -352,7 +352,7 @@ public final class Nursery extends AbstractInstance | ||||
| 			if (getRandom(100) < 4) | ||||
| 			{ | ||||
| 				final L2Npc maguen = addSpawn(MAGUEN, npc, false, 0, false, instance.getId()); | ||||
| 				maguen.setIsRunning(true); | ||||
| 				maguen.setRunning(); | ||||
| 				maguen.getAI().startFollow(killer); | ||||
| 				showOnScreenMsg(instance, NpcStringId.MAGUEN_APPEARANCE, ExShowScreenMessage.MIDDLE_CENTER, 4000); | ||||
| 				getTimers().addTimer("MAGUEN_WAIT_TIMER", 4000, maguen, killer); | ||||
|   | ||||
| @@ -184,7 +184,7 @@ public final class PailakaDevilsLegacy extends AbstractInstance | ||||
| 					{ | ||||
| 						npc.disableCoreAI(true); | ||||
| 						npc.setScriptValue(1); | ||||
| 						npc.setIsRunning(true); | ||||
| 						npc.setRunning(); | ||||
| 						npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, LEMATAN_PORT_POINT); | ||||
| 					} | ||||
| 					break; | ||||
|   | ||||
| @@ -87,7 +87,7 @@ public final class SSQLibraryOfSages extends AbstractInstance | ||||
| 				} | ||||
| 				case "FOLLOW": | ||||
| 				{ | ||||
| 					npc.setIsRunning(true); | ||||
| 					npc.setRunning(); | ||||
| 					npc.getAI().startFollow(player); | ||||
| 					npc.broadcastSay(ChatType.NPC_GENERAL, ELCADIA_DIALOGS[getRandom(ELCADIA_DIALOGS.length)]); | ||||
| 					startQuestTimer("FOLLOW", 10000, npc, player); | ||||
|   | ||||
| @@ -194,7 +194,7 @@ public final class SSQMonasteryOfSilence extends AbstractInstance | ||||
| 					{ | ||||
| 						return null; | ||||
| 					} | ||||
| 					npc.setIsRunning(true); | ||||
| 					npc.setRunning(); | ||||
| 					npc.getAI().startFollow(player); | ||||
| 					if (player.isInCombat()) | ||||
| 					{ | ||||
|   | ||||
| @@ -87,7 +87,7 @@ public final class TalkingIslandPast extends AbstractInstance | ||||
| 		{ | ||||
| 			final L2Npc knight = addSpawn(MYSTERIOUS_DARK_KNIGHT, TI_LOC_3, false, 0, false, instance.getId()); | ||||
| 			knight.getAI().startFollow(player); | ||||
| 			knight.setIsRunning(true); | ||||
| 			knight.setRunning(); | ||||
| 			showOnScreenMsg(player, NpcStringId.A_MYSTERIOUS_DARK_KNIGHT_IS_HERE, ExShowScreenMessage.TOP_CENTER, 5000); | ||||
| 			getTimers().addTimer("MSG", null, 5000, null, player, n -> showOnScreenMsg(n.getPlayer(), NpcStringId.TALK_TO_THE_MYSTERIOUS_DARK_KNIGHT, ExShowScreenMessage.TOP_CENTER, 5000)); | ||||
| 		} | ||||
| @@ -129,7 +129,7 @@ public final class TalkingIslandPast extends AbstractInstance | ||||
| 				qs.setMemoState(2); | ||||
| 				final L2Npc knight = addSpawn(MYSTERIOUS_DARK_KNIGHT, loc, false, 0, false, instance.getId()); | ||||
| 				knight.getAI().startFollow(player); | ||||
| 				knight.setIsRunning(true); | ||||
| 				knight.setRunning(); | ||||
| 				showOnScreenMsg(player, NpcStringId.A_MYSTERIOUS_DARK_KNIGHT_IS_HERE, ExShowScreenMessage.TOP_CENTER, 5000); | ||||
| 				getTimers().addTimer("MSG", null, 5000, npc, player, n -> showOnScreenMsg(n.getPlayer(), NpcStringId.TALK_TO_THE_MYSTERIOUS_DARK_KNIGHT, ExShowScreenMessage.TOP_CENTER, 5000)); | ||||
| 			} | ||||
|   | ||||
| @@ -153,7 +153,7 @@ public final class Q10326_RespectYourElders extends Quest | ||||
| 			{ | ||||
| 				npc.getVariables().set("OWNER", player); | ||||
| 				npc.setTitle(player.getName()); | ||||
| 				npc.setIsRunning(true); | ||||
| 				npc.setRunning(); | ||||
| 				npc.broadcastInfo(); | ||||
| 				addMoveToDesire(npc, HANDERMONKEY_LOC[0], 0); | ||||
| 				npc.getVariables().set("MOVE_INDEX", 0); | ||||
|   | ||||
| @@ -188,7 +188,7 @@ public final class Q10329_BackupSeekers extends Quest | ||||
| 				if (qs.isMemoState(1)) | ||||
| 				{ | ||||
| 					npc.setSummoner(player); | ||||
| 					npc.setIsRunning(true); | ||||
| 					npc.setRunning(); | ||||
| 					npc.broadcastInfo(); | ||||
| 					addMoveToDesire(npc, BART_LOC_1[0], 0); | ||||
| 					npc.getVariables().set("MOVE_INDEX", 0); | ||||
| @@ -199,7 +199,7 @@ public final class Q10329_BackupSeekers extends Quest | ||||
| 				else if (qs.isMemoState(2)) | ||||
| 				{ | ||||
| 					npc.setSummoner(player); | ||||
| 					npc.setIsRunning(true); | ||||
| 					npc.setRunning(); | ||||
| 					npc.broadcastInfo(); | ||||
| 					addMoveToDesire(npc, BART_LOC_2[0], 0); | ||||
| 					npc.getVariables().set("MOVE_INDEX", 0); | ||||
|   | ||||
| @@ -203,7 +203,7 @@ public final class Q10365_SeekerEscort extends Quest | ||||
| 			{ | ||||
| 				if (qs.isMemoState(1)) | ||||
| 				{ | ||||
| 					npc.setIsRunning(true); | ||||
| 					npc.setRunning(); | ||||
| 					npc.broadcastInfo(); | ||||
| 					addMoveToDesire(npc, BLOODHOUND_LOC_1[0], 0); | ||||
| 					npc.getVariables().set("MOVE_INDEX", 0); | ||||
| @@ -211,7 +211,7 @@ public final class Q10365_SeekerEscort extends Quest | ||||
| 				} | ||||
| 				else if (qs.isMemoState(2)) | ||||
| 				{ | ||||
| 					npc.setIsRunning(true); | ||||
| 					npc.setRunning(); | ||||
| 					npc.broadcastInfo(); | ||||
| 					addMoveToDesire(npc, BLOODHOUND_LOC_2[0], 0); | ||||
| 					npc.getVariables().set("MOVE_INDEX", 0); | ||||
|   | ||||
| @@ -110,7 +110,7 @@ public final class Q10742_AFurryFriend extends Quest | ||||
| 						final L2Npc ricky = addSpawn(RICKY, player, true, 120000); | ||||
| 						ricky.setSummoner(player); | ||||
| 						ricky.setTitle(player.getName()); | ||||
| 						ricky.setIsRunning(true); | ||||
| 						ricky.setRunning(); | ||||
| 						ricky.getAI().setIntention(CtrlIntention.AI_INTENTION_FOLLOW, player); | ||||
| 						startQuestTimer("CHECK_RICKY_DISTANCE", 2500, ricky, player); | ||||
| 					} | ||||
|   | ||||
| @@ -676,7 +676,10 @@ public class L2AttackableAI extends L2CharacterAI implements Runnable | ||||
| 			// Set the AI Intention to AI_INTENTION_ACTIVE | ||||
| 			setIntention(AI_INTENTION_ACTIVE); | ||||
| 			 | ||||
| 			npc.setWalking(); | ||||
| 			if (!_actor.isFakePlayer()) | ||||
| 			{ | ||||
| 				npc.setWalking(); | ||||
| 			} | ||||
| 			return; | ||||
| 		} | ||||
| 		 | ||||
|   | ||||
| @@ -825,7 +825,7 @@ public class L2CharacterAI extends AbstractAI | ||||
| 		// Kill the actor client side by sending Server->Client packet AutoAttackStop, StopMove/StopRotation, Die (broadcast) | ||||
| 		clientNotifyDead(); | ||||
| 		 | ||||
| 		if (!_actor.isPlayable()) | ||||
| 		if (!_actor.isPlayable() && !_actor.isFakePlayer()) | ||||
| 		{ | ||||
| 			_actor.setWalking(); | ||||
| 		} | ||||
|   | ||||
| @@ -299,7 +299,14 @@ public final class WalkingManager implements IGameXmlReader | ||||
| 					} | ||||
| 					 | ||||
| 					npc.sendDebugMessage("Starting to move at route '" + routeName + "'"); | ||||
| 					npc.setIsRunning(node.runToLocation()); | ||||
| 					if (node.runToLocation()) | ||||
| 					{ | ||||
| 						npc.setRunning(); | ||||
| 					} | ||||
| 					else | ||||
| 					{ | ||||
| 						npc.setWalking(); | ||||
| 					} | ||||
| 					npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, node); | ||||
| 					walk.setWalkCheckTask(ThreadPoolManager.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 60000, 60000)); // start walk check task, for resuming walk after fight | ||||
| 					 | ||||
| @@ -332,7 +339,14 @@ public final class WalkingManager implements IGameXmlReader | ||||
| 					walk.setBlocked(true); | ||||
| 					final L2NpcWalkerNode node = walk.getCurrentNode(); | ||||
| 					npc.sendDebugMessage("Route '" + routeName + "', continuing to node " + walk.getCurrentNodeId()); | ||||
| 					npc.setIsRunning(node.runToLocation()); | ||||
| 					if (node.runToLocation()) | ||||
| 					{ | ||||
| 						npc.setRunning(); | ||||
| 					} | ||||
| 					else | ||||
| 					{ | ||||
| 						npc.setWalking(); | ||||
| 					} | ||||
| 					npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, node); | ||||
| 					walk.setBlocked(false); | ||||
| 					walk.setStoppedByAttack(false); | ||||
|   | ||||
| @@ -768,7 +768,10 @@ public class L2Attackable extends L2Npc | ||||
| 				((L2AttackableAI) getAI()).setGlobalAggro(-25); | ||||
| 				clearAggroList(); | ||||
| 				getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE); | ||||
| 				setWalking(); | ||||
| 				if (!isFakePlayer()) | ||||
| 				{ | ||||
| 					setWalking(); | ||||
| 				} | ||||
| 			} | ||||
| 			return; | ||||
| 		} | ||||
| @@ -786,7 +789,10 @@ public class L2Attackable extends L2Npc | ||||
| 			((L2AttackableAI) getAI()).setGlobalAggro(-25); | ||||
| 			clearAggroList(); | ||||
| 			getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE); | ||||
| 			setWalking(); | ||||
| 			if (!isFakePlayer()) | ||||
| 			{ | ||||
| 				setWalking(); | ||||
| 			} | ||||
| 		} | ||||
| 	} | ||||
| 	 | ||||
| @@ -1407,14 +1413,16 @@ public class L2Attackable extends L2Npc | ||||
| 			setScriptValue(0); // remove pvp flag | ||||
| 			setRunning(); // don't walk | ||||
| 		} | ||||
| 		else | ||||
| 		{ | ||||
| 			setWalking(); | ||||
| 		} | ||||
| 		 | ||||
| 		// Clear mod Seeded stat | ||||
| 		_seeded = false; | ||||
| 		_seed = null; | ||||
| 		_seederObjId = 0; | ||||
| 		 | ||||
| 		setWalking(); | ||||
| 		 | ||||
| 		// check the region where this mob is, do not activate the AI if region is inactive. | ||||
| 		// if (!isInActiveRegion()) | ||||
| 		// { | ||||
| @@ -1745,7 +1753,10 @@ public class L2Attackable extends L2Npc | ||||
| 				{ | ||||
| 					((L2AttackableAI) getAI()).setGlobalAggro(-25); | ||||
| 				} | ||||
| 				setWalking(); | ||||
| 				if (!isFakePlayer()) | ||||
| 				{ | ||||
| 					setWalking(); | ||||
| 				} | ||||
| 				clearAggroList(); | ||||
| 			} | ||||
| 			getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE); | ||||
|   | ||||
| @@ -2311,7 +2311,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe | ||||
| 		return _isRunning; | ||||
| 	} | ||||
| 	 | ||||
| 	public final void setIsRunning(boolean value) | ||||
| 	private final void setIsRunning(boolean value) | ||||
| 	{ | ||||
| 		if (_isRunning == value) | ||||
| 		{ | ||||
| @@ -2359,10 +2359,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe | ||||
| 	/** Set the L2Character movement type to run and send Server->Client packet ChangeMoveType to all others L2PcInstance. */ | ||||
| 	public final void setRunning() | ||||
| 	{ | ||||
| 		if (!isRunning()) | ||||
| 		{ | ||||
| 			setIsRunning(true); | ||||
| 		} | ||||
| 		setIsRunning(true); | ||||
| 	} | ||||
| 	 | ||||
| 	public final boolean hasBlockActions() | ||||
|   | ||||
| @@ -3199,7 +3199,7 @@ public abstract class AbstractScript extends ManagedScript implements IEventTime | ||||
| 		{ | ||||
| 			((L2Attackable) npc).addDamageHate(target, 0, desire); | ||||
| 		} | ||||
| 		npc.setIsRunning(true); | ||||
| 		npc.setRunning(); | ||||
| 		npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target); | ||||
| 	} | ||||
| 	 | ||||
| @@ -3210,7 +3210,7 @@ public abstract class AbstractScript extends ManagedScript implements IEventTime | ||||
| 	 */ | ||||
| 	protected void addAttackDesire(L2Npc npc, L2Character target) | ||||
| 	{ | ||||
| 		npc.setIsRunning(true); | ||||
| 		npc.setRunning(); | ||||
| 		npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target); | ||||
| 	} | ||||
| 	 | ||||
|   | ||||
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