Clan Advent skill changes.

Contributed by NviX.
This commit is contained in:
MobiusDevelopment
2019-10-23 10:17:37 +00:00
parent 23b976528a
commit 6736927ebc
4 changed files with 307 additions and 34 deletions

View File

@@ -276,27 +276,231 @@
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="ExpModify">
<amount>10</amount>
</effect>
<effect name="SpModify">
<amount>10</amount>
</effect>
<effect name="VitalityExpRate">
<amount>
<value fromLevel="1" toLevel="3">1</value>
<value fromLevel="4" toLevel="6">2</value>
<value fromLevel="7" toLevel="9">3</value>
<value fromLevel="10" toLevel="12">4</value>
<value fromLevel="13" toLevel="15">5</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="AdditionalPotionCp">
<amount>
<value fromLevel="2" toLevel="3">50</value>
<value fromLevel="4" toLevel="6">100</value>
<value fromLevel="7" toLevel="9">150</value>
<value fromLevel="10" toLevel="12">200</value>
<value fromLevel="13" toLevel="14">250</value>
<value level="15">300</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="AdditionalPotionHp">
<amount>
<value fromLevel="2" toLevel="3">50</value>
<value fromLevel="4" toLevel="6">100</value>
<value fromLevel="7" toLevel="9">150</value>
<value fromLevel="10" toLevel="12">200</value>
<value fromLevel="13" toLevel="14">250</value>
<value level="15">300</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="AdditionalPotionMp">
<amount>
<value fromLevel="2" toLevel="3">50</value>
<value fromLevel="4" toLevel="6">100</value>
<value fromLevel="7" toLevel="9">150</value>
<value fromLevel="10" toLevel="12">200</value>
<value fromLevel="13" toLevel="14">250</value>
<value level="15">300</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="AttackAttributeAdd">
<amount>
<value fromLevel="3" toLevel="5">5</value>
<value fromLevel="6" toLevel="7">10</value>
<value fromLevel="8" toLevel="10">15</value>
<value fromLevel="11" toLevel="12">20</value>
<value fromLevel="13" toLevel="14">25</value>
<value level="15">30</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="DefenceAttribute">
<amount>
<value fromLevel="3" toLevel="5">5</value>
<value fromLevel="6" toLevel="7">10</value>
<value fromLevel="8" toLevel="10">20</value>
<value fromLevel="11" toLevel="12">30</value>
<value fromLevel="13" toLevel="14">40</value>
<value level="15">50</value>
</amount>
<mode>DIFF</mode>
<attribute>FIRE</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value fromLevel="3" toLevel="5">5</value>
<value fromLevel="6" toLevel="7">10</value>
<value fromLevel="8" toLevel="10">20</value>
<value fromLevel="11" toLevel="12">30</value>
<value fromLevel="13" toLevel="14">40</value>
<value level="15">50</value>
</amount>
<mode>DIFF</mode>
<attribute>WATER</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value fromLevel="3" toLevel="5">5</value>
<value fromLevel="6" toLevel="7">10</value>
<value fromLevel="8" toLevel="10">20</value>
<value fromLevel="11" toLevel="12">30</value>
<value fromLevel="13" toLevel="14">40</value>
<value level="15">50</value>
</amount>
<mode>DIFF</mode>
<attribute>WIND</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value fromLevel="3" toLevel="5">5</value>
<value fromLevel="6" toLevel="7">10</value>
<value fromLevel="8" toLevel="10">20</value>
<value fromLevel="11" toLevel="12">30</value>
<value fromLevel="13" toLevel="14">40</value>
<value level="15">50</value>
</amount>
<mode>DIFF</mode>
<attribute>EARTH</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value fromLevel="3" toLevel="5">5</value>
<value fromLevel="6" toLevel="7">10</value>
<value fromLevel="8" toLevel="10">20</value>
<value fromLevel="11" toLevel="12">30</value>
<value fromLevel="13" toLevel="14">40</value>
<value level="15">50</value>
</amount>
<mode>DIFF</mode>
<attribute>HOLY</attribute>
</effect>
<effect name="DefenceAttribute">
<amount>
<value fromLevel="3" toLevel="5">5</value>
<value fromLevel="6" toLevel="7">10</value>
<value fromLevel="8" toLevel="10">20</value>
<value fromLevel="11" toLevel="12">30</value>
<value fromLevel="13" toLevel="14">40</value>
<value level="15">50</value>
</amount>
<mode>DIFF</mode>
<attribute>DARK</attribute>
</effect>
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>5</amount>
<mode>PER</mode>
<amount>
<value level="5">2863</value>
<value level="6">2891</value>
<value level="7">2934</value>
<value level="8">2978</value>
<value level="9">3022</value>
<value level="10">3090</value>
<value level="11">3136</value>
<value level="12">3183</value>
<value level="13">3230</value>
<value level="14">3278</value>
<value level="15">3316</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MAtk">
<amount>6</amount>
<mode>PER</mode>
<amount>
<value level="5">2863</value>
<value level="6">2891</value>
<value level="7">2934</value>
<value level="8">2978</value>
<value level="9">3022</value>
<value level="10">3090</value>
<value level="11">3136</value>
<value level="12">3183</value>
<value level="13">3230</value>
<value level="14">3278</value>
<value level="15">3316</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalDefence">
<amount>
<value level="5">3844</value>
<value level="6">3863</value>
<value level="7">3882</value>
<value level="8">3901</value>
<value level="9">3917</value>
<value level="10">3936</value>
<value level="11">3954</value>
<value level="12">3973</value>
<value level="13">3990</value>
<value level="14">4009</value>
<value level="15">4029</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>
<value level="5">3844</value>
<value level="6">3863</value>
<value level="7">3882</value>
<value level="8">3901</value>
<value level="9">3917</value>
<value level="10">3936</value>
<value level="11">3954</value>
<value level="12">3973</value>
<value level="13">3990</value>
<value level="14">4009</value>
<value level="15">4029</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>5</amount>
<amount>
<value fromLevel="5" toLevel="8">5</value>
<value fromLevel="9" toLevel="11">6</value>
<value fromLevel="12" toLevel="14">7</value>
<value level="15">8</value>
</amount>
</effect>
<effect name="MpRegen">
<amount>5</amount>
<amount>
<value fromLevel="5" toLevel="8">5</value>
<value fromLevel="9" toLevel="11">6</value>
<value fromLevel="12" toLevel="14">7</value>
<value level="15">8</value>
</amount>
</effect>
<effect name="PhysicalSkillPower">
<amount>
<value fromLevel="10" toLevel="13">1</value>
<value fromLevel="14" toLevel="15">2</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalSkillPower">
<amount>
<value fromLevel="10" toLevel="13">1</value>
<value fromLevel="14" toLevel="15">2</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>