Renamed SkillCriticalDamage to PhysicalSkillCriticalDamage.
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@@ -355,8 +355,8 @@ public class Formulas
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}
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else
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{
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criticalDamage = attacker.getStat().getValue(Stat.CRITICAL_DAMAGE_SKILL, 1);
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defenceCriticalDamage = target.getStat().getValue(Stat.DEFENCE_CRITICAL_DAMAGE_SKILL, 1);
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criticalDamage = attacker.getStat().getValue(Stat.PHYSICAL_SKILL_CRITICAL_DAMAGE, 1);
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defenceCriticalDamage = target.getStat().getValue(Stat.DEFENCE_PHYSICAL_SKILL_CRITICAL_DAMAGE, 1);
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if (attacker.isPlayable())
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{
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balanceMod = target.isPlayable() ? Config.PVP_PHYSICAL_SKILL_CRITICAL_DAMAGE_MULTIPLIERS[attacker.getActingPlayer().getClassId().getId()] : Config.PVE_PHYSICAL_SKILL_CRITICAL_DAMAGE_MULTIPLIERS[attacker.getActingPlayer().getClassId().getId()];
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@@ -398,8 +398,8 @@ public class Formulas
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}
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else
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{
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criticalDamageAdd = attacker.getStat().getValue(Stat.CRITICAL_DAMAGE_SKILL_ADD, 0);
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defenceCriticalDamageAdd = target.getStat().getValue(Stat.DEFENCE_CRITICAL_DAMAGE_SKILL_ADD, 0);
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criticalDamageAdd = attacker.getStat().getValue(Stat.PHYSICAL_SKILL_CRITICAL_DAMAGE_ADD, 0);
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defenceCriticalDamageAdd = target.getStat().getValue(Stat.DEFENCE_PHYSICAL_SKILL_CRITICAL_DAMAGE_ADD, 0);
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}
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}
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else
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@@ -122,8 +122,8 @@ public enum Stat
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SKILL_POWER_ADD("skillPowerAdd"),
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PHYSICAL_SKILL_POWER("physicalSkillPower"),
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MAGICAL_SKILL_POWER("magicalSkillPower"),
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CRITICAL_DAMAGE_SKILL("cAtkSkill"),
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CRITICAL_DAMAGE_SKILL_ADD("cAtkSkillAdd"),
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PHYSICAL_SKILL_CRITICAL_DAMAGE("cAtkSkill"),
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PHYSICAL_SKILL_CRITICAL_DAMAGE_ADD("cAtkSkillAdd"),
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MAGIC_CRITICAL_DAMAGE_ADD("mCritPowerAdd"),
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SHIELD_DEFENCE_RATE("rShld", new ShieldDefenceRateFinalizer()),
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CRITICAL_RATE("rCrit", new PCriticalRateFinalizer(), MathUtil::add, MathUtil::add, 0, 1),
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@@ -140,8 +140,8 @@ public enum Stat
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DEFENCE_MAGIC_CRITICAL_DAMAGE("defMCritDamage"),
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DEFENCE_MAGIC_CRITICAL_DAMAGE_ADD("defMCritDamageAdd"),
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DEFENCE_CRITICAL_DAMAGE_ADD("defCritDamageAdd"), // Resistance to critical damage in value (Example: +100 will be 100 more critical damage, NOT 100% more).
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DEFENCE_CRITICAL_DAMAGE_SKILL("defCAtkSkill"),
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DEFENCE_CRITICAL_DAMAGE_SKILL_ADD("defCAtkSkillAdd"),
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DEFENCE_PHYSICAL_SKILL_CRITICAL_DAMAGE("defCAtkSkill"),
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DEFENCE_PHYSICAL_SKILL_CRITICAL_DAMAGE_ADD("defCAtkSkillAdd"),
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INSTANT_KILL_RESIST("instantKillResist"),
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EXPSP_RATE("rExp"),
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BONUS_EXP("bonusExp"),
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