Renamed SkillCriticalDamage to PhysicalSkillCriticalDamage.

This commit is contained in:
MobiusDevelopment
2022-05-04 22:23:30 +00:00
parent 008151ccfe
commit 669827ec14
679 changed files with 4558 additions and 4558 deletions

View File

@@ -125,7 +125,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("DefenceCriticalRate", DefenceCriticalRate::new);
EffectHandler.getInstance().registerHandler("DefenceMagicCriticalDamage", DefenceMagicCriticalDamage::new);
EffectHandler.getInstance().registerHandler("DefenceMagicCriticalRate", DefenceMagicCriticalRate::new);
EffectHandler.getInstance().registerHandler("DefenceSkillCriticalDamage", DefenceSkillCriticalDamage::new);
EffectHandler.getInstance().registerHandler("DefencePhysicalSkillCriticalDamage", DefencePhysicalSkillCriticalDamage::new);
EffectHandler.getInstance().registerHandler("DefenceTrait", DefenceTrait::new);
EffectHandler.getInstance().registerHandler("DeleteHate", DeleteHate::new);
EffectHandler.getInstance().registerHandler("DeleteHateOfMe", DeleteHateOfMe::new);
@@ -264,6 +264,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("PhysicalEvasion", PhysicalEvasion::new);
EffectHandler.getInstance().registerHandler("PhysicalMute", PhysicalMute::new);
EffectHandler.getInstance().registerHandler("PhysicalShieldAngleAll", PhysicalShieldAngleAll::new);
EffectHandler.getInstance().registerHandler("PhysicalSkillCriticalDamage", PhysicalSkillCriticalDamage::new);
EffectHandler.getInstance().registerHandler("PhysicalSkillCriticalRate", PhysicalSkillCriticalRate::new);
EffectHandler.getInstance().registerHandler("PhysicalSkillPower", PhysicalSkillPower::new);
EffectHandler.getInstance().registerHandler("PhysicalSoulAttack", PhysicalSoulAttack::new);
@@ -333,7 +334,6 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("ShotsBonus", ShotsBonus::new);
EffectHandler.getInstance().registerHandler("SilentMove", SilentMove::new);
EffectHandler.getInstance().registerHandler("SkillBonusRange", SkillBonusRange::new);
EffectHandler.getInstance().registerHandler("SkillCriticalDamage", SkillCriticalDamage::new);
EffectHandler.getInstance().registerHandler("SkillEvasion", SkillEvasion::new);
EffectHandler.getInstance().registerHandler("SkillMastery", SkillMastery::new);
EffectHandler.getInstance().registerHandler("SkillMasteryRate", SkillMasteryRate::new);

View File

@@ -23,10 +23,10 @@ import org.l2jmobius.gameserver.model.stats.Stat;
* Equivalent of DefenceMagicCriticalDamage for physical skills.
* @author Mobius
*/
public class DefenceSkillCriticalDamage extends AbstractStatEffect
public class DefencePhysicalSkillCriticalDamage extends AbstractStatEffect
{
public DefenceSkillCriticalDamage(StatSet params)
public DefencePhysicalSkillCriticalDamage(StatSet params)
{
super(params, Stat.DEFENCE_CRITICAL_DAMAGE_SKILL, Stat.DEFENCE_CRITICAL_DAMAGE_SKILL_ADD);
super(params, Stat.DEFENCE_PHYSICAL_SKILL_CRITICAL_DAMAGE, Stat.DEFENCE_PHYSICAL_SKILL_CRITICAL_DAMAGE_ADD);
}
}

View File

@@ -22,10 +22,10 @@ import org.l2jmobius.gameserver.model.stats.Stat;
/**
* @author Sdw
*/
public class SkillCriticalDamage extends AbstractStatEffect
public class PhysicalSkillCriticalDamage extends AbstractStatEffect
{
public SkillCriticalDamage(StatSet params)
public PhysicalSkillCriticalDamage(StatSet params)
{
super(params, Stat.CRITICAL_DAMAGE_SKILL, Stat.CRITICAL_DAMAGE_SKILL_ADD);
super(params, Stat.PHYSICAL_SKILL_CRITICAL_DAMAGE, Stat.PHYSICAL_SKILL_CRITICAL_DAMAGE_ADD);
}
}