Renamed SkillCriticalDamage to PhysicalSkillCriticalDamage.
This commit is contained in:
		| @@ -123,7 +123,7 @@ public class EffectMasterHandler | ||||
| 		EffectHandler.getInstance().registerHandler("DefenceCriticalRate", DefenceCriticalRate::new); | ||||
| 		EffectHandler.getInstance().registerHandler("DefenceMagicCriticalDamage", DefenceMagicCriticalDamage::new); | ||||
| 		EffectHandler.getInstance().registerHandler("DefenceMagicCriticalRate", DefenceMagicCriticalRate::new); | ||||
| 		EffectHandler.getInstance().registerHandler("DefenceSkillCriticalDamage", DefenceSkillCriticalDamage::new); | ||||
| 		EffectHandler.getInstance().registerHandler("DefencePhysicalSkillCriticalDamage", DefencePhysicalSkillCriticalDamage::new); | ||||
| 		EffectHandler.getInstance().registerHandler("DefenceTrait", DefenceTrait::new); | ||||
| 		EffectHandler.getInstance().registerHandler("DeleteHate", DeleteHate::new); | ||||
| 		EffectHandler.getInstance().registerHandler("DeleteHateOfMe", DeleteHateOfMe::new); | ||||
| @@ -261,6 +261,7 @@ public class EffectMasterHandler | ||||
| 		EffectHandler.getInstance().registerHandler("PhysicalEvasion", PhysicalEvasion::new); | ||||
| 		EffectHandler.getInstance().registerHandler("PhysicalMute", PhysicalMute::new); | ||||
| 		EffectHandler.getInstance().registerHandler("PhysicalShieldAngleAll", PhysicalShieldAngleAll::new); | ||||
| 		EffectHandler.getInstance().registerHandler("PhysicalSkillCriticalDamage", PhysicalSkillCriticalDamage::new); | ||||
| 		EffectHandler.getInstance().registerHandler("PhysicalSkillCriticalRate", PhysicalSkillCriticalRate::new); | ||||
| 		EffectHandler.getInstance().registerHandler("PhysicalSkillPower", PhysicalSkillPower::new); | ||||
| 		EffectHandler.getInstance().registerHandler("PhysicalSoulAttack", PhysicalSoulAttack::new); | ||||
| @@ -328,7 +329,6 @@ public class EffectMasterHandler | ||||
| 		EffectHandler.getInstance().registerHandler("ShieldDefenceRate", ShieldDefenceRate::new); | ||||
| 		EffectHandler.getInstance().registerHandler("ShotsBonus", ShotsBonus::new); | ||||
| 		EffectHandler.getInstance().registerHandler("SilentMove", SilentMove::new); | ||||
| 		EffectHandler.getInstance().registerHandler("SkillCriticalDamage", SkillCriticalDamage::new); | ||||
| 		EffectHandler.getInstance().registerHandler("SkillEvasion", SkillEvasion::new); | ||||
| 		EffectHandler.getInstance().registerHandler("SkillMastery", SkillMastery::new); | ||||
| 		EffectHandler.getInstance().registerHandler("SkillMasteryRate", SkillMasteryRate::new); | ||||
|   | ||||
| @@ -23,10 +23,10 @@ import org.l2jmobius.gameserver.model.stats.Stat; | ||||
|  * Equivalent of DefenceMagicCriticalDamage for physical skills. | ||||
|  * @author Mobius | ||||
|  */ | ||||
| public class DefenceSkillCriticalDamage extends AbstractStatEffect | ||||
| public class DefencePhysicalSkillCriticalDamage extends AbstractStatEffect | ||||
| { | ||||
| 	public DefenceSkillCriticalDamage(StatSet params) | ||||
| 	public DefencePhysicalSkillCriticalDamage(StatSet params) | ||||
| 	{ | ||||
| 		super(params, Stat.DEFENCE_CRITICAL_DAMAGE_SKILL, Stat.DEFENCE_CRITICAL_DAMAGE_SKILL_ADD); | ||||
| 		super(params, Stat.DEFENCE_PHYSICAL_SKILL_CRITICAL_DAMAGE, Stat.DEFENCE_PHYSICAL_SKILL_CRITICAL_DAMAGE_ADD); | ||||
| 	} | ||||
| } | ||||
| @@ -22,10 +22,10 @@ import org.l2jmobius.gameserver.model.stats.Stat; | ||||
| /** | ||||
|  * @author Sdw | ||||
|  */ | ||||
| public class SkillCriticalDamage extends AbstractStatEffect | ||||
| public class PhysicalSkillCriticalDamage extends AbstractStatEffect | ||||
| { | ||||
| 	public SkillCriticalDamage(StatSet params) | ||||
| 	public PhysicalSkillCriticalDamage(StatSet params) | ||||
| 	{ | ||||
| 		super(params, Stat.CRITICAL_DAMAGE_SKILL, Stat.CRITICAL_DAMAGE_SKILL_ADD); | ||||
| 		super(params, Stat.PHYSICAL_SKILL_CRITICAL_DAMAGE, Stat.PHYSICAL_SKILL_CRITICAL_DAMAGE_ADD); | ||||
| 	} | ||||
| } | ||||
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