Addition of Elixir Powder, Supply Pouch and some skills for previous commit.
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@@ -63,6 +63,18 @@
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="94328" name="Elixir Powder" type="EtcItem">
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<!-- Powder imbued with power of immortality.\nMaterial to make Elixir. -->
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<set name="icon" val="BranchIcon.Icon.bm_pendant_pve_white" />
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<set name="default_action" val="PEEL" />
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<set name="immediate_effect" val="true" />
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<set name="material" val="STEEL" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="94359" name="For Monster Only (Crossbow)" type="Weapon">
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<set name="icon" val="icon.weapon_falchion_i00" />
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<set name="default_action" val="EQUIP" />
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@@ -83,6 +95,22 @@
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<stat type="pAtkRange">40</stat>
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</stats>
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</item>
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<item id="94377" name="Supply Pouch" type="EtcItem">
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<!-- Double-click to obtain the following item:\n 10 Soulshot Ticket and 200 Spirit Ore -->
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<set name="default_action" val="PEEL" />
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<set name="immediate_effect" val="true" />
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<set name="material" val="PAPER" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="handler" val="ExtractableItems" />
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<capsuled_items>
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<item id="91927" min="10" max="10" chance="100" /> <!-- Soulshot Ticket -->
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<item id="3031" min="200" max="200" chance="100" /> <!-- Spirit Ore -->
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</capsuled_items>
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</item>
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<item id="94380" name="Scroll: Boost Attack" type="EtcItem">
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="etcitem_type" val="SCROLL" />
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@@ -1,19 +1,85 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
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<skill id="54200" toLevel="1" name="Mount Glory of Champion">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<operateType>A1</operateType>
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<abnormalTime>3600</abnormalTime>
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<abnormalType>TRANSFORM</abnormalType>
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<blockedInOlympiad>true</blockedInOlympiad>
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<operateType>A2</operateType>
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<effectPoint>1</effectPoint>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<specialLevel>-1</specialLevel>
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<hitCancelTime>0</hitCancelTime>
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<abnormalLevel>1</abnormalLevel>
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<excludedFromCheck>true</excludedFromCheck>
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<irreplacableBuff>true</irreplacableBuff>
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<isMagic>2</isMagic>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="CanTransform">
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<transformId>206</transformId>
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</condition>
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</conditions>
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<effects>
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<effect name="Transformation">
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<transformationId>206</transformationId>
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</effect>
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</effects>
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</skill>
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<skill id="54201" toLevel="1" name="Mount White Wing">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<operateType>A1</operateType>
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<abnormalTime>3600</abnormalTime>
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<abnormalType>TRANSFORM</abnormalType>
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<blockedInOlympiad>true</blockedInOlympiad>
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<operateType>A2</operateType>
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<effectPoint>1</effectPoint>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<specialLevel>-1</specialLevel>
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<hitCancelTime>0</hitCancelTime>
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<abnormalLevel>1</abnormalLevel>
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<excludedFromCheck>true</excludedFromCheck>
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<irreplacableBuff>true</irreplacableBuff>
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<isMagic>2</isMagic>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="CanTransform">
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<transformId>204</transformId>
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</condition>
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</conditions>
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<effects>
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<effect name="Transformation">
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<transformationId>204</transformationId>
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</effect>
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</effects>
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</skill>
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<skill id="54202" toLevel="1" name="Mount Shining Lady">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<operateType>A1</operateType>
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<abnormalTime>3600</abnormalTime>
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<abnormalType>TRANSFORM</abnormalType>
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<blockedInOlympiad>true</blockedInOlympiad>
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<operateType>A2</operateType>
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<effectPoint>1</effectPoint>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<specialLevel>-1</specialLevel>
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<hitCancelTime>0</hitCancelTime>
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<abnormalLevel>1</abnormalLevel>
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<excludedFromCheck>true</excludedFromCheck>
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<irreplacableBuff>true</irreplacableBuff>
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<isMagic>2</isMagic>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="CanTransform">
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<transformId>207</transformId>
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</condition>
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</conditions>
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<effects>
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<effect name="Transformation">
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<transformationId>207</transformationId>
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</effect>
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</effects>
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</skill>
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<skill id="54203" toLevel="1" name="Silent Ride">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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