Addition of OpOlympiad skill condition.

This commit is contained in:
MobiusDevelopment
2020-08-17 12:15:50 +00:00
parent 5566586837
commit 63f67ca6c3
30 changed files with 600 additions and 0 deletions

View File

@@ -103,6 +103,7 @@ public class SkillConditionMasterHandler
SkillConditionHandler.getInstance().registerHandler("OpNotInstantzone", OpNotInstantzoneSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpNotOlympiad", OpNotOlympiadSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpNotTerritory", OpNotTerritorySkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpOlympiad", OpOlympiadSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpPeacezone", OpPeacezoneSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpPkcount", OpPkcountSkillCondition::new);
SkillConditionHandler.getInstance().registerHandler("OpPledge", OpPledgeSkillCondition::new);

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@@ -0,0 +1,39 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.skillconditionhandlers;
import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.skills.ISkillCondition;
import org.l2jmobius.gameserver.model.skills.Skill;
/**
* @author Mobius
*/
public class OpOlympiadSkillCondition implements ISkillCondition
{
public OpOlympiadSkillCondition(StatSet params)
{
}
@Override
public boolean canUse(Creature caster, Skill skill, WorldObject target)
{
return (caster.isPlayer() && caster.getActingPlayer().isInOlympiadMode());
}
}