Moved scarecrow AI to others folder.
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@ -14,7 +14,7 @@
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* You should have received a copy of the GNU General Public License
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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*/
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package ai.areas.TalkingIsland;
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package ai.others;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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@ -27,12 +27,14 @@ import ai.AbstractNpcAI;
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public final class Scarecrow extends AbstractNpcAI
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public final class Scarecrow extends AbstractNpcAI
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{
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{
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// NPCs
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// NPCs
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private static final int SCARECROW = 27457;
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private static final int TRAINING_DUMMY = 19546;
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private static final int TRAINING_DUMMY = 19546;
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private static final int SCARECROW = 27457;
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private static final int PHYSICAL_PUNCH_MACHINE = 33752;
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private static final int MAGICAL_PUNCH_MACHINE = 33753;
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private Scarecrow()
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private Scarecrow()
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{
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{
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addSpawnId(SCARECROW, TRAINING_DUMMY);
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addSpawnId(TRAINING_DUMMY, SCARECROW, PHYSICAL_PUNCH_MACHINE, MAGICAL_PUNCH_MACHINE);
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}
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}
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@Override
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@Override
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