Do not broadcast char info when client is disconnected.
This commit is contained in:
@@ -4100,6 +4100,12 @@ public class Player extends Playable
|
||||
|
||||
public void broadcastCharInfo()
|
||||
{
|
||||
// Client is disconnected.
|
||||
if (isOnlineInt() == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
final CharInfo charInfo = new CharInfo(this, false);
|
||||
World.getInstance().forEachVisibleObject(this, Player.class, player ->
|
||||
{
|
||||
|
Reference in New Issue
Block a user