Merged with released L2J-Unity files.
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jmobius.gameserver.model.stats;
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import java.time.Duration;
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import java.time.Instant;
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/**
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* A class representing the basic property resist of mesmerizing debuffs.
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* @author Nik
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*/
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public class BasicPropertyResist
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{
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private static final Duration RESIST_DURATION = Duration.ofSeconds(15); // The resistance stays no longer than 15 seconds after last mesmerizing debuff.
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private volatile Instant _resistanceEndTime = Instant.MIN;
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private volatile int _resistanceLevel;
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/**
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* Checks if the resist has expired.
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* @return {@code true} if it has expired, {@code false} otherwise
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*/
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public boolean isExpired()
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{
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return Instant.now().isAfter(_resistanceEndTime);
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}
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/**
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* Gets the remain time.
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* @return the remain time
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*/
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public Duration getRemainTime()
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{
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return Duration.between(Instant.now(), _resistanceEndTime);
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}
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/**
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* Gets the resist level.
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* @return the resist level
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*/
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public int getResistLevel()
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{
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return !isExpired() ? _resistanceLevel : 0;
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}
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/**
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* Increases the resist level while checking if the resist has expired so it starts counting it from 1.
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*/
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public synchronized void increaseResistLevel()
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{
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// Check if the level needs to be reset due to timer warn off.
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if (isExpired())
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{
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_resistanceLevel = 1;
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_resistanceEndTime = Instant.now().plus(RESIST_DURATION);
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}
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else
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{
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_resistanceLevel++;
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}
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}
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}
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