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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jmobius.gameserver.model.pledge;
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import com.l2jmobius.gameserver.enums.ClanRewardType;
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import com.l2jmobius.gameserver.model.holders.ItemHolder;
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import com.l2jmobius.gameserver.model.holders.SkillHolder;
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/**
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* @author UnAfraid
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*/
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public class ClanRewardBonus
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{
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private final ClanRewardType _type;
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private final int _level;
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private final int _requiredAmount;
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private SkillHolder _skillReward;
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private ItemHolder _itemReward;
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public ClanRewardBonus(ClanRewardType type, int level, int requiredAmount)
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{
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_type = type;
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_level = level;
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_requiredAmount = requiredAmount;
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}
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public ClanRewardType getType()
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{
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return _type;
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}
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public int getLevel()
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{
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return _level;
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}
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public int getRequiredAmount()
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{
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return _requiredAmount;
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}
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public SkillHolder getSkillReward()
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{
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return _skillReward;
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}
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public void setSkillReward(SkillHolder skillReward)
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{
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_skillReward = skillReward;
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}
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public ItemHolder getItemReward()
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{
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return _itemReward;
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}
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public void setItemReward(ItemHolder itemReward)
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{
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_itemReward = itemReward;
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}
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}
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