Merged with released L2J-Unity files.
This commit is contained in:
@@ -1,203 +1,256 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jmobius.gameserver.model.olympiad;
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import java.util.Collection;
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import java.util.List;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import com.l2jmobius.gameserver.instancemanager.ZoneManager;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.zone.type.L2OlympiadStadiumZone;
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/**
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* @author GodKratos, DS
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*/
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public class OlympiadGameManager implements Runnable
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{
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private static final Logger _log = Logger.getLogger(OlympiadGameManager.class.getName());
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private volatile boolean _battleStarted = false;
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private final OlympiadGameTask[] _tasks;
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protected OlympiadGameManager()
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{
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final Collection<L2OlympiadStadiumZone> zones = ZoneManager.getInstance().getAllZones(L2OlympiadStadiumZone.class);
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if ((zones == null) || zones.isEmpty())
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{
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throw new Error("No olympiad stadium zones defined !");
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}
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_tasks = new OlympiadGameTask[zones.size()];
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int i = 0;
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for (L2OlympiadStadiumZone zone : zones)
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{
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_tasks[i++] = new OlympiadGameTask(zone);
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}
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_log.log(Level.INFO, "Olympiad System: Loaded " + _tasks.length + " stadiums.");
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}
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public static OlympiadGameManager getInstance()
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{
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return SingletonHolder._instance;
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}
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protected final boolean isBattleStarted()
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{
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return _battleStarted;
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}
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protected final void startBattle()
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{
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_battleStarted = true;
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}
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@Override
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public final void run()
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{
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if (Olympiad.getInstance().isOlympiadEnd())
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{
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return;
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}
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if (Olympiad.getInstance().inCompPeriod())
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{
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OlympiadGameTask task;
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AbstractOlympiadGame newGame;
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List<List<Integer>> readyClassed = OlympiadManager.getInstance().hasEnoughRegisteredClassed();
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boolean readyNonClassed = OlympiadManager.getInstance().hasEnoughRegisteredNonClassed();
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boolean readyTeams = OlympiadManager.getInstance().hasEnoughRegisteredTeams();
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if ((readyClassed != null) || readyNonClassed || readyTeams)
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{
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// set up the games queue
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for (int i = 0; i < _tasks.length; i++)
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{
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task = _tasks[i];
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synchronized (task)
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{
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if (!task.isRunning())
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{
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// Fair arena distribution
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// 0,2,4,6,8.. arenas checked for classed or teams first
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if (((readyClassed != null) || readyTeams) && ((i % 2) == 0))
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{
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// 0,4,8.. arenas checked for teams first
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if (readyTeams && ((i % 4) == 0))
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{
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newGame = OlympiadGameTeams.createGame(i, OlympiadManager.getInstance().getRegisteredTeamsBased());
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if (newGame != null)
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{
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task.attachGame(newGame);
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continue;
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}
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readyTeams = false;
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}
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// if no ready teams found check for classed
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if (readyClassed != null)
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{
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newGame = OlympiadGameClassed.createGame(i, readyClassed);
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if (newGame != null)
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{
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task.attachGame(newGame);
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continue;
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}
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readyClassed = null;
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}
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}
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// 1,3,5,7,9.. arenas used for non-classed
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// also other arenas will be used for non-classed if no classed or teams available
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if (readyNonClassed)
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{
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newGame = OlympiadGameNonClassed.createGame(i, OlympiadManager.getInstance().getRegisteredNonClassBased());
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if (newGame != null)
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{
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task.attachGame(newGame);
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continue;
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}
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readyNonClassed = false;
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}
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}
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}
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// stop generating games if no more participants
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if ((readyClassed == null) && !readyNonClassed && !readyTeams)
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{
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break;
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}
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}
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}
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}
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// not in competition period
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else if (isAllTasksFinished())
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{
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OlympiadManager.getInstance().clearRegistered();
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_battleStarted = false;
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_log.log(Level.INFO, "Olympiad System: All current games finished.");
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}
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}
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public final boolean isAllTasksFinished()
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{
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for (OlympiadGameTask task : _tasks)
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{
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if (task.isRunning())
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{
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return false;
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}
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}
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return true;
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}
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public final OlympiadGameTask getOlympiadTask(int id)
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{
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return (id < 0) || (id >= _tasks.length) ? null : _tasks[id];
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}
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public final int getNumberOfStadiums()
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{
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return _tasks.length;
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}
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public final void notifyCompetitorDamage(L2PcInstance player, int damage)
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{
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if (player == null)
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{
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return;
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}
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final int id = player.getOlympiadGameId();
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if ((id < 0) || (id >= _tasks.length))
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{
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return;
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}
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final AbstractOlympiadGame game = _tasks[id].getGame();
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if (game != null)
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{
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game.addDamage(player, damage);
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}
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}
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private static class SingletonHolder
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{
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protected static final OlympiadGameManager _instance = new OlympiadGameManager();
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}
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}
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jmobius.gameserver.model.olympiad;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.List;
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import java.util.Set;
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import java.util.logging.Logger;
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import com.l2jmobius.gameserver.instancemanager.ZoneManager;
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import com.l2jmobius.gameserver.model.L2World;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.zone.type.L2OlympiadStadiumZone;
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import com.l2jmobius.gameserver.network.SystemMessageId;
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import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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/**
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* @author GodKratos, DS
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*/
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public class OlympiadGameManager implements Runnable
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{
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private static final Logger _log = Logger.getLogger(OlympiadGameManager.class.getName());
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private static final int STADIUM_COUNT = 80; // TODO dynamic
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private volatile boolean _battleStarted = false;
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private final List<OlympiadStadium> _tasks;
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private int _delay = 0;
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protected OlympiadGameManager()
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{
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final Collection<L2OlympiadStadiumZone> zones = ZoneManager.getInstance().getAllZones(L2OlympiadStadiumZone.class);
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if ((zones == null) || zones.isEmpty())
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{
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throw new Error("No olympiad stadium zones defined !");
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}
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final L2OlympiadStadiumZone[] array = zones.toArray(new L2OlympiadStadiumZone[zones.size()]);
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_tasks = new ArrayList<>(STADIUM_COUNT);
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final int zonesCount = array.length;
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for (int i = 0; i < STADIUM_COUNT; i++)
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{
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final OlympiadStadium stadium = new OlympiadStadium(array[i % zonesCount], i);
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stadium.registerTask(new OlympiadGameTask(stadium));
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_tasks.add(stadium);
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}
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_log.info("Olympiad System: Loaded " + _tasks.size() + " stadiums.");
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}
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public static OlympiadGameManager getInstance()
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{
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return SingletonHolder._instance;
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}
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protected final boolean isBattleStarted()
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{
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return _battleStarted;
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}
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protected final void startBattle()
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{
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_battleStarted = true;
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}
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@Override
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public final void run()
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{
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if (Olympiad.getInstance().isOlympiadEnd())
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{
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return;
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}
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if (Olympiad.getInstance().inCompPeriod())
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{
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AbstractOlympiadGame newGame;
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List<Set<Integer>> readyClassed = OlympiadManager.getInstance().hasEnoughRegisteredClassed();
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boolean readyNonClassed = OlympiadManager.getInstance().hasEnoughRegisteredNonClassed();
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if ((readyClassed != null) || readyNonClassed)
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{
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// reset delay broadcast
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_delay = 0;
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// set up the games queue
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for (int i = 0; i < _tasks.size(); i++)
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{
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final OlympiadGameTask task = _tasks.get(i).getTask();
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synchronized (task)
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{
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if (!task.isRunning())
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{
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// Fair arena distribution
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// 0,2,4,6,8.. arenas checked for classed or teams first
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if (readyClassed != null)
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{
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newGame = OlympiadGameClassed.createGame(i, readyClassed);
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if (newGame != null)
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{
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task.attachGame(newGame);
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continue;
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}
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readyClassed = null;
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}
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// 1,3,5,7,9.. arenas used for non-classed
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// also other arenas will be used for non-classed if no classed or teams available
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if (readyNonClassed)
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{
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newGame = OlympiadGameNonClassed.createGame(i, OlympiadManager.getInstance().getRegisteredNonClassBased());
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if (newGame != null)
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{
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task.attachGame(newGame);
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continue;
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}
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readyNonClassed = false;
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}
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}
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}
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// stop generating games if no more participants
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if ((readyClassed == null) && !readyNonClassed)
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{
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break;
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}
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}
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}
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// olympiad is delayed
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else
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{
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_delay++;
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if (_delay >= 10) // 5min
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{
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for (Integer id : OlympiadManager.getInstance().getRegisteredNonClassBased())
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{
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if (id == null)
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{
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continue;
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}
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final L2PcInstance noble = L2World.getInstance().getPlayer(id);
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if (noble != null)
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{
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noble.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.THE_GAMES_MAY_BE_DELAYED_DUE_TO_AN_INSUFFICIENT_NUMBER_OF_PLAYERS_WAITING));
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}
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}
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for (Set<Integer> list : OlympiadManager.getInstance().getRegisteredClassBased().values())
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{
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for (Integer id : list)
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{
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if (id == null)
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{
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continue;
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}
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final L2PcInstance noble = L2World.getInstance().getPlayer(id);
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if (noble != null)
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{
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noble.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.THE_GAMES_MAY_BE_DELAYED_DUE_TO_AN_INSUFFICIENT_NUMBER_OF_PLAYERS_WAITING));
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}
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}
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}
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_delay = 0;
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}
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}
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}
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else
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{
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// not in competition period
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if (isAllTasksFinished())
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{
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OlympiadManager.getInstance().clearRegistered();
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_battleStarted = false;
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_log.info("Olympiad System: All current games finished.");
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}
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}
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}
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public final boolean isAllTasksFinished()
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{
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for (OlympiadStadium stadium : _tasks)
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{
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final OlympiadGameTask task = stadium.getTask();
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if (task.isRunning())
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{
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return false;
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}
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}
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return true;
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}
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public final OlympiadGameTask getOlympiadTask(int id)
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{
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if ((id < 0) || (id >= _tasks.size()))
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{
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return null;
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}
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return _tasks.get(id).getTask();
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}
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public final int getNumberOfStadiums()
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{
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return _tasks.size();
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}
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public final void notifyCompetitorDamage(L2PcInstance attacker, int damage)
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{
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if (attacker == null)
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{
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return;
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}
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final int id = attacker.getOlympiadGameId();
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if ((id < 0) || (id >= _tasks.size()))
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{
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return;
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}
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final AbstractOlympiadGame game = _tasks.get(id).getTask().getGame();
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if (game != null)
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{
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game.addDamage(attacker, damage);
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}
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}
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private static class SingletonHolder
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{
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protected static final OlympiadGameManager _instance = new OlympiadGameManager();
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}
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/**
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* @return the _tasks
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*/
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public List<OlympiadStadium> getTasks()
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{
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return _tasks;
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}
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||||
}
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Reference in New Issue
Block a user