Merged with released L2J-Unity files.
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jmobius.gameserver.model.holders;
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import com.l2jmobius.gameserver.enums.SiegeGuardType;
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/**
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* @author St3eT
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*/
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public class SiegeGuardHolder
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{
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private final int _castleId;
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private final int _itemId;
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private final SiegeGuardType _type;
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private final boolean _stationary;
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private final int _npcId;
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private final int _maxNpcAmount;
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public SiegeGuardHolder(int castleId, int itemId, SiegeGuardType type, boolean stationary, int npcId, int maxNpcAmount)
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{
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_castleId = castleId;
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_itemId = itemId;
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_type = type;
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_stationary = stationary;
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_npcId = npcId;
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_maxNpcAmount = maxNpcAmount;
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}
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public final int getCastleId()
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{
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return _castleId;
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}
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public final int getItemId()
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{
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return _itemId;
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}
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public final SiegeGuardType getType()
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{
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return _type;
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}
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public final boolean isStationary()
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{
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return _stationary;
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}
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public final int getNpcId()
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{
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return _npcId;
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}
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public final int getMaxNpcAmout()
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{
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return _maxNpcAmount;
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}
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}
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