Merged with released L2J-Unity files.

This commit is contained in:
mobiusdev
2016-06-12 01:34:09 +00:00
parent e003e87887
commit 635557f5da
18352 changed files with 3245113 additions and 2892959 deletions

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@@ -1,101 +1,101 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.model.clan.entry;
import com.l2jmobius.gameserver.model.L2World;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
/**
* @author Sdw
*/
public class PledgeApplicantInfo
{
private final int _playerId;
private final int _requestClanId;
private String _playerName;
private int _playerLvl;
private int _classId;
private final int _karma;
private final String _message;
public PledgeApplicantInfo(int playerId, String playerName, int playerLevel, int karma, int requestClanId, String message)
{
_playerId = playerId;
_requestClanId = requestClanId;
_playerName = playerName;
_playerLvl = playerLevel;
_karma = karma;
_message = message;
}
public int getPlayerId()
{
return _playerId;
}
public int getRequestClanId()
{
return _requestClanId;
}
public String getPlayerName()
{
if (isOnline() && !getPlayerInstance().getName().equalsIgnoreCase(_playerName))
{
_playerName = getPlayerInstance().getName();
}
return _playerName;
}
public int getPlayerLvl()
{
if (isOnline() && (getPlayerInstance().getLevel() != _playerLvl))
{
_playerLvl = getPlayerInstance().getLevel();
}
return _playerLvl;
}
public int getClassId()
{
if (isOnline() && (getPlayerInstance().getBaseClassId() != _classId))
{
_classId = getPlayerInstance().getClassId().getId();
}
return _classId;
}
public String getMessage()
{
return _message;
}
public int getKarma()
{
return _karma;
}
public L2PcInstance getPlayerInstance()
{
return L2World.getInstance().getPlayer(_playerId);
}
public boolean isOnline()
{
return (getPlayerInstance() != null) && (getPlayerInstance().isOnlineInt() > 0);
}
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.model.clan.entry;
import com.l2jmobius.gameserver.model.L2World;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
/**
* @author Sdw
*/
public class PledgeApplicantInfo
{
private final int _playerId;
private final int _requestClanId;
private String _playerName;
private int _playerLvl;
private int _classId;
private final int _karma;
private final String _message;
public PledgeApplicantInfo(int playerId, String playerName, int playerLevel, int karma, int requestClanId, String message)
{
_playerId = playerId;
_requestClanId = requestClanId;
_playerName = playerName;
_playerLvl = playerLevel;
_karma = karma;
_message = message;
}
public int getPlayerId()
{
return _playerId;
}
public int getRequestClanId()
{
return _requestClanId;
}
public String getPlayerName()
{
if (isOnline() && !getPlayerInstance().getName().equalsIgnoreCase(_playerName))
{
_playerName = getPlayerInstance().getName();
}
return _playerName;
}
public int getPlayerLvl()
{
if (isOnline() && (getPlayerInstance().getLevel() != _playerLvl))
{
_playerLvl = getPlayerInstance().getLevel();
}
return _playerLvl;
}
public int getClassId()
{
if (isOnline() && (getPlayerInstance().getBaseClass() != _classId))
{
_classId = getPlayerInstance().getClassId().getId();
}
return _classId;
}
public String getMessage()
{
return _message;
}
public int getKarma()
{
return _karma;
}
public L2PcInstance getPlayerInstance()
{
return L2World.getInstance().getPlayer(_playerId);
}
public boolean isOnline()
{
return (getPlayerInstance() != null) && (getPlayerInstance().isOnlineInt() > 0);
}
}

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@@ -1,93 +1,93 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.model.clan.entry;
import com.l2jmobius.gameserver.model.L2World;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
/**
* @author Sdw
*/
public class PledgeWaitingInfo
{
private int _playerId;
private int _playerClassId;
private int _playerLvl;
private final int _karma;
private String _playerName;
public PledgeWaitingInfo(int playerId, int playerLvl, int karma, int classId, String playerName)
{
_playerId = playerId;
_playerClassId = classId;
_playerLvl = playerLvl;
_karma = karma;
_playerName = playerName;
}
public int getPlayerId()
{
return _playerId;
}
public void setPlayerId(int playerId)
{
_playerId = playerId;
}
public int getPlayerClassId()
{
if (isOnline() && (getPlayerInstance().getBaseClassId() != _playerClassId))
{
_playerClassId = getPlayerInstance().getClassId().getId();
}
return _playerClassId;
}
public int getPlayerLvl()
{
if (isOnline() && (getPlayerInstance().getLevel() != _playerLvl))
{
_playerLvl = getPlayerInstance().getLevel();
}
return _playerLvl;
}
public int getKarma()
{
return _karma;
}
public String getPlayerName()
{
if (isOnline() && !getPlayerInstance().getName().equalsIgnoreCase(_playerName))
{
_playerName = getPlayerInstance().getName();
}
return _playerName;
}
public L2PcInstance getPlayerInstance()
{
return L2World.getInstance().getPlayer(_playerId);
}
public boolean isOnline()
{
return (getPlayerInstance() != null) && (getPlayerInstance().isOnlineInt() > 0);
}
}
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.model.clan.entry;
import com.l2jmobius.gameserver.model.L2World;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
/**
* @author Sdw
*/
public class PledgeWaitingInfo
{
private int _playerId;
private int _playerClassId;
private int _playerLvl;
private final int _karma;
private String _playerName;
public PledgeWaitingInfo(int playerId, int playerLvl, int karma, int classId, String playerName)
{
_playerId = playerId;
_playerClassId = classId;
_playerLvl = playerLvl;
_karma = karma;
_playerName = playerName;
}
public int getPlayerId()
{
return _playerId;
}
public void setPlayerId(int playerId)
{
_playerId = playerId;
}
public int getPlayerClassId()
{
if (isOnline() && (getPlayerInstance().getBaseClass() != _playerClassId))
{
_playerClassId = getPlayerInstance().getClassId().getId();
}
return _playerClassId;
}
public int getPlayerLvl()
{
if (isOnline() && (getPlayerInstance().getLevel() != _playerLvl))
{
_playerLvl = getPlayerInstance().getLevel();
}
return _playerLvl;
}
public int getKarma()
{
return _karma;
}
public String getPlayerName()
{
if (isOnline() && !getPlayerInstance().getName().equalsIgnoreCase(_playerName))
{
_playerName = getPlayerInstance().getName();
}
return _playerName;
}
public L2PcInstance getPlayerInstance()
{
return L2World.getInstance().getPlayer(_playerId);
}
public boolean isOnline()
{
return (getPlayerInstance() != null) && (getPlayerInstance().isOnlineInt() > 0);
}
}