Merged with released L2J-Unity files.
This commit is contained in:
@@ -1,261 +1,253 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jmobius.gameserver.model;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.concurrent.CopyOnWriteArrayList;
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import java.util.function.Function;
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import com.l2jmobius.Config;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.network.SystemMessageId;
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import com.l2jmobius.gameserver.network.serverpackets.ExCloseMPCC;
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import com.l2jmobius.gameserver.network.serverpackets.ExMPCCPartyInfoUpdate;
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import com.l2jmobius.gameserver.network.serverpackets.ExOpenMPCC;
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import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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/**
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* This class serves as a container for command channels.
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* @author chris_00
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*/
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public class L2CommandChannel extends AbstractPlayerGroup
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{
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private final List<L2Party> _parties = new CopyOnWriteArrayList<>();
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private L2PcInstance _commandLeader;
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private int _channelLvl;
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/**
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* Create a new command channel and add the leader's party to it.
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* @param leader the leader of this command channel
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*/
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public L2CommandChannel(L2PcInstance leader)
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{
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_commandLeader = leader;
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final L2Party party = leader.getParty();
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_parties.add(party);
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_channelLvl = party.getLevel();
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party.setCommandChannel(this);
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party.broadcastMessage(SystemMessageId.THE_COMMAND_CHANNEL_HAS_BEEN_FORMED);
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party.broadcastPacket(ExOpenMPCC.STATIC_PACKET);
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}
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/**
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* Add a party to this command channel.
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* @param party the party to add
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*/
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public void addParty(L2Party party)
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{
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if (party == null)
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{
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return;
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}
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// Update the CCinfo for existing players
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broadcastPacket(new ExMPCCPartyInfoUpdate(party, 1));
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_parties.add(party);
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if (party.getLevel() > _channelLvl)
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{
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_channelLvl = party.getLevel();
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}
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party.setCommandChannel(this);
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party.broadcastPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_HAVE_JOINED_THE_COMMAND_CHANNEL));
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party.broadcastPacket(ExOpenMPCC.STATIC_PACKET);
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}
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/**
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* Remove a party from this command channel.
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* @param party the party to remove
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*/
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public void removeParty(L2Party party)
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{
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if (party == null)
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{
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return;
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}
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_parties.remove(party);
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_channelLvl = 0;
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for (L2Party pty : _parties)
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{
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if (pty.getLevel() > _channelLvl)
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{
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_channelLvl = pty.getLevel();
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}
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}
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party.setCommandChannel(null);
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party.broadcastPacket(new ExCloseMPCC());
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if (_parties.size() < 2)
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{
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broadcastPacket(SystemMessage.getSystemMessage(SystemMessageId.THE_COMMAND_CHANNEL_HAS_BEEN_DISBANDED));
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disbandChannel();
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}
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else
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{
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// Update the CCinfo for existing players
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broadcastPacket(new ExMPCCPartyInfoUpdate(party, 0));
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}
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}
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/**
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* Disband this command channel.
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*/
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public void disbandChannel()
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{
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if (_parties == null)
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{
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return;
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}
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for (L2Party party : _parties)
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{
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if (party != null)
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{
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removeParty(party);
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}
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}
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_parties.clear();
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}
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/**
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* @return the total count of all members of this command channel
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*/
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@Override
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public int getMemberCount()
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{
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int count = 0;
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for (L2Party party : _parties)
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{
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if (party != null)
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{
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count += party.getMemberCount();
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}
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}
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return count;
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}
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/**
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* @return a list of all parties in this command channel
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*/
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public List<L2Party> getPartys()
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{
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return _parties;
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}
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/**
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* @return a list of all members in this command channel
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*/
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@Override
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public List<L2PcInstance> getMembers()
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{
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final List<L2PcInstance> members = new LinkedList<>();
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for (L2Party party : getPartys())
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{
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members.addAll(party.getMembers());
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}
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return members;
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}
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/**
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* @return the level of this command channel (equals the level of the highest-leveled character in this command channel)
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*/
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@Override
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public int getLevel()
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{
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return _channelLvl;
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}
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@Override
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public void setLeader(L2PcInstance leader)
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{
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_commandLeader = leader;
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if (leader.getLevel() > _channelLvl)
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{
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_channelLvl = leader.getLevel();
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}
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}
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/**
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* @param obj
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* @return true if proper condition for RaidWar
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*/
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public boolean meetRaidWarCondition(L2Object obj)
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{
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return (obj instanceof L2Character) && ((L2Character) obj).isRaid() && (getMemberCount() >= Config.LOOT_RAIDS_PRIVILEGE_CC_SIZE);
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}
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/**
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* @return the leader of this command channel
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*/
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@Override
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public L2PcInstance getLeader()
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{
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return _commandLeader;
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}
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/**
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* Check if a given player is in this command channel.
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* @param player the player to check
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* @return {@code true} if he does, {@code false} otherwise
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*/
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@Override
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public boolean containsPlayer(L2PcInstance player)
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{
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if ((_parties != null) && !_parties.isEmpty())
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{
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for (L2Party party : _parties)
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{
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if (party.containsPlayer(player))
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{
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return true;
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}
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}
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}
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return false;
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}
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/**
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* Iterates over all command channel members without the need to allocate a new list
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* @see com.l2jmobius.gameserver.model.AbstractPlayerGroup#forEachMember(Function)
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*/
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@Override
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public boolean forEachMember(Function<L2PcInstance, Boolean> function)
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{
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if ((_parties != null) && !_parties.isEmpty())
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{
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for (L2Party party : _parties)
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{
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if (!party.forEachMember(function))
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{
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return false;
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}
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}
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}
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return true;
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}
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/**
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* Check whether the leader of this command channel is the same as the leader of the specified command channel<br>
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* (which essentially means they're the same group).
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* @param cc the other command channel to check against
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* @return {@code true} if this command channel equals the specified command channel, {@code false} otherwise
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*/
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public boolean equals(L2CommandChannel cc)
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{
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return (cc != null) && (getLeaderObjectId() == cc.getLeaderObjectId());
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}
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}
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jmobius.gameserver.model;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.concurrent.CopyOnWriteArrayList;
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import java.util.function.Function;
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import com.l2jmobius.Config;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.network.SystemMessageId;
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import com.l2jmobius.gameserver.network.serverpackets.ExCloseMPCC;
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import com.l2jmobius.gameserver.network.serverpackets.ExMPCCPartyInfoUpdate;
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import com.l2jmobius.gameserver.network.serverpackets.ExOpenMPCC;
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import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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/**
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* This class serves as a container for command channels.
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* @author chris_00
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*/
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public class L2CommandChannel extends AbstractPlayerGroup
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{
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private final List<L2Party> _parties = new CopyOnWriteArrayList<>();
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private L2PcInstance _commandLeader = null;
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private int _channelLvl;
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/**
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* Create a new command channel and add the leader's party to it.
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* @param leader the leader of this command channel
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*/
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public L2CommandChannel(L2PcInstance leader)
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{
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_commandLeader = leader;
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final L2Party party = leader.getParty();
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_parties.add(party);
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_channelLvl = party.getLevel();
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party.setCommandChannel(this);
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party.broadcastMessage(SystemMessageId.THE_COMMAND_CHANNEL_HAS_BEEN_FORMED);
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party.broadcastPacket(ExOpenMPCC.STATIC_PACKET);
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}
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/**
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* Add a party to this command channel.
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* @param party the party to add
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*/
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public void addParty(L2Party party)
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{
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if (party == null)
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{
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return;
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}
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// Update the CCinfo for existing players
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broadcastPacket(new ExMPCCPartyInfoUpdate(party, 1));
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_parties.add(party);
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if (party.getLevel() > _channelLvl)
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{
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_channelLvl = party.getLevel();
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}
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party.setCommandChannel(this);
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party.broadcastPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_HAVE_JOINED_THE_COMMAND_CHANNEL));
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party.broadcastPacket(ExOpenMPCC.STATIC_PACKET);
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}
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/**
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* Remove a party from this command channel.
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* @param party the party to remove
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*/
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public void removeParty(L2Party party)
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{
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if (party == null)
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{
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return;
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}
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_parties.remove(party);
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_channelLvl = 0;
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for (L2Party pty : _parties)
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{
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if (pty.getLevel() > _channelLvl)
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{
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_channelLvl = pty.getLevel();
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}
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}
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party.setCommandChannel(null);
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party.broadcastPacket(ExCloseMPCC.STATIC_PACKET);
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if (_parties.size() < 2)
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{
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broadcastPacket(SystemMessage.getSystemMessage(SystemMessageId.THE_COMMAND_CHANNEL_HAS_BEEN_DISBANDED));
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disbandChannel();
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}
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else
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{
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// Update the CCinfo for existing players
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broadcastPacket(new ExMPCCPartyInfoUpdate(party, 0));
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}
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}
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/**
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* Disband this command channel.
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*/
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public void disbandChannel()
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{
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if (_parties != null)
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{
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for (L2Party party : _parties)
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{
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if (party != null)
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{
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removeParty(party);
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}
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}
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_parties.clear();
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}
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}
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/**
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* @return the total count of all members of this command channel
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*/
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@Override
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public int getMemberCount()
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{
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int count = 0;
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for (L2Party party : _parties)
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{
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if (party != null)
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{
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count += party.getMemberCount();
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}
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}
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return count;
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}
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/**
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* @return a list of all parties in this command channel
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*/
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public List<L2Party> getPartys()
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{
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return _parties;
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}
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/**
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* @return a list of all members in this command channel
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*/
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||||
@Override
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public List<L2PcInstance> getMembers()
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{
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final List<L2PcInstance> members = new LinkedList<>();
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for (L2Party party : getPartys())
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{
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members.addAll(party.getMembers());
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}
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return members;
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}
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/**
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* @return the level of this command channel (equals the level of the highest-leveled character in this command channel)
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*/
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@Override
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public int getLevel()
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{
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return _channelLvl;
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}
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@Override
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public void setLeader(L2PcInstance leader)
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{
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_commandLeader = leader;
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if (leader.getLevel() > _channelLvl)
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{
|
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_channelLvl = leader.getLevel();
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}
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}
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|
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/**
|
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* @param obj
|
||||
* @return true if proper condition for RaidWar
|
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*/
|
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public boolean meetRaidWarCondition(L2Object obj)
|
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{
|
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if (!((obj instanceof L2Character) && ((L2Character) obj).isRaid()))
|
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{
|
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return false;
|
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}
|
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return (getMemberCount() >= Config.LOOT_RAIDS_PRIVILEGE_CC_SIZE);
|
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}
|
||||
|
||||
/**
|
||||
* @return the leader of this command channel
|
||||
*/
|
||||
@Override
|
||||
public L2PcInstance getLeader()
|
||||
{
|
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return _commandLeader;
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if a given player is in this command channel.
|
||||
* @param player the player to check
|
||||
* @return {@code true} if he does, {@code false} otherwise
|
||||
*/
|
||||
@Override
|
||||
public boolean containsPlayer(L2PcInstance player)
|
||||
{
|
||||
if ((_parties != null) && !_parties.isEmpty())
|
||||
{
|
||||
for (L2Party party : _parties)
|
||||
{
|
||||
if (party.containsPlayer(player))
|
||||
{
|
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return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Iterates over all command channel members without the need to allocate a new list
|
||||
* @see com.l2jmobius.gameserver.model.AbstractPlayerGroup#forEachMember(Function)
|
||||
*/
|
||||
@Override
|
||||
public boolean forEachMember(Function<L2PcInstance, Boolean> function)
|
||||
{
|
||||
if ((_parties != null) && !_parties.isEmpty())
|
||||
{
|
||||
for (L2Party party : _parties)
|
||||
{
|
||||
if (!party.forEachMember(function))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user