Merged with released L2J-Unity files.
This commit is contained in:
@@ -1,80 +1,88 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jmobius.gameserver.model;
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/**
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*
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*/
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public class ItemRequest
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{
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int _objectId;
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int _itemId;
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long _count;
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long _price;
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public ItemRequest(int objectId, long count, long price)
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{
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_objectId = objectId;
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_count = count;
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_price = price;
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}
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public ItemRequest(int objectId, int itemId, long count, long price)
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{
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_objectId = objectId;
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_itemId = itemId;
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_count = count;
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_price = price;
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}
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public int getObjectId()
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{
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return _objectId;
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}
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public int getItemId()
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{
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return _itemId;
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}
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public void setCount(long count)
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{
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_count = count;
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}
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public long getCount()
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{
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return _count;
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}
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public long getPrice()
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{
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return _price;
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}
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@Override
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public int hashCode()
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{
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return _objectId;
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}
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@Override
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public boolean equals(Object obj)
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{
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return (this == obj) || ((obj instanceof ItemRequest) && (_objectId != ((ItemRequest) obj)._objectId));
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}
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}
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jmobius.gameserver.model;
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/**
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*
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*/
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public class ItemRequest
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{
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int _objectId;
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int _itemId;
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long _count;
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long _price;
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public ItemRequest(int objectId, long count, long price)
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{
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_objectId = objectId;
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_count = count;
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_price = price;
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}
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public ItemRequest(int objectId, int itemId, long count, long price)
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{
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_objectId = objectId;
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_itemId = itemId;
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_count = count;
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_price = price;
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}
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public int getObjectId()
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{
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return _objectId;
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}
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public int getItemId()
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{
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return _itemId;
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}
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public void setCount(long count)
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{
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_count = count;
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}
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public long getCount()
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{
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return _count;
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}
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public long getPrice()
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{
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return _price;
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}
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@Override
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public int hashCode()
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{
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return _objectId;
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}
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@Override
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public boolean equals(Object obj)
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{
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if (this == obj)
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{
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return true;
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}
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if (!(obj instanceof ItemRequest))
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{
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return false;
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}
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return (_objectId != ((ItemRequest) obj)._objectId);
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}
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}
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