Merged with released L2J-Unity files.
This commit is contained in:
@ -1,274 +1,276 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
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||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jmobius.gameserver.instancemanager;
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||||
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||||
import java.io.File;
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||||
import java.io.IOException;
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||||
import java.util.Map;
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||||
import java.util.concurrent.ConcurrentHashMap;
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||||
import java.util.logging.Level;
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import java.util.logging.Logger;
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||||
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||||
import com.l2jmobius.Config;
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import com.l2jmobius.gameserver.model.quest.Quest;
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import com.l2jmobius.gameserver.scripting.L2ScriptEngineManager;
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||||
import com.l2jmobius.gameserver.scripting.ScriptManager;
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||||
import com.l2jmobius.util.Util;
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||||
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||||
/**
|
||||
* Quests and scripts manager.
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||||
* @author Zoey76
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||||
*/
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||||
public final class QuestManager extends ScriptManager<Quest>
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||||
{
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||||
protected static final Logger _log = Logger.getLogger(QuestManager.class.getName());
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||||
|
||||
/** Map containing all the quests. */
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||||
private final Map<String, Quest> _quests = new ConcurrentHashMap<>();
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||||
/** Map containing all the scripts. */
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||||
private final Map<String, Quest> _scripts = new ConcurrentHashMap<>();
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||||
|
||||
protected QuestManager()
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||||
{
|
||||
// Prevent initialization.
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||||
}
|
||||
|
||||
public boolean reload(String questFolder)
|
||||
{
|
||||
final Quest q = getQuest(questFolder);
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||||
return (q != null) && q.reload();
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||||
}
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||||
|
||||
/**
|
||||
* Reloads a the quest by ID.
|
||||
* @param questId the ID of the quest to be reloaded
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||||
* @return {@code true} if reload was successful, {@code false} otherwise
|
||||
*/
|
||||
public boolean reload(int questId)
|
||||
{
|
||||
final Quest q = getQuest(questId);
|
||||
return (q != null) && q.reload();
|
||||
}
|
||||
|
||||
/**
|
||||
* Reload all quests and scripts.<br>
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||||
* Unload all quests and scripts and load scripts.cfg.
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||||
*/
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||||
public void reloadAllScripts()
|
||||
{
|
||||
_log.info(getClass().getSimpleName() + ": Reloading all server scripts.");
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||||
|
||||
// Unload quests.
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for (Quest quest : _quests.values())
|
||||
{
|
||||
if (quest != null)
|
||||
{
|
||||
quest.unload(false);
|
||||
}
|
||||
}
|
||||
_quests.clear();
|
||||
// Unload scripts.
|
||||
for (Quest script : _scripts.values())
|
||||
{
|
||||
if (script != null)
|
||||
{
|
||||
script.unload(false);
|
||||
}
|
||||
}
|
||||
_scripts.clear();
|
||||
|
||||
try
|
||||
{
|
||||
L2ScriptEngineManager.getInstance().executeScriptList(new File(Config.DATAPACK_ROOT, "scripts.cfg"));
|
||||
}
|
||||
catch (IOException e)
|
||||
{
|
||||
_log.log(Level.SEVERE, getClass().getSimpleName() + ": Failed loading scripts.cfg, no script going to be loaded!", e);
|
||||
}
|
||||
|
||||
QuestManager.getInstance().report();
|
||||
}
|
||||
|
||||
/**
|
||||
* Logs how many quests and scripts are loaded.
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||||
*/
|
||||
public void report()
|
||||
{
|
||||
_log.info(getClass().getSimpleName() + ": Loaded: " + _quests.size() + " quests.");
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||||
_log.info(getClass().getSimpleName() + ": Loaded: " + _scripts.size() + " scripts.");
|
||||
}
|
||||
|
||||
/**
|
||||
* Calls {@link Quest#saveGlobalData()} in all quests and scripts.
|
||||
*/
|
||||
public void save()
|
||||
{
|
||||
// Save quests.
|
||||
for (Quest quest : _quests.values())
|
||||
{
|
||||
quest.saveGlobalData();
|
||||
}
|
||||
|
||||
// Save scripts.
|
||||
for (Quest script : _scripts.values())
|
||||
{
|
||||
script.saveGlobalData();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a quest by name.<br>
|
||||
* <i>For backwards compatibility, verifies scripts with the given name if the quest is not found.</i>
|
||||
* @param name the quest name
|
||||
* @return the quest
|
||||
*/
|
||||
public Quest getQuest(String name)
|
||||
{
|
||||
return _quests.containsKey(name) ? _quests.get(name) : _scripts.get(name);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a quest by ID.
|
||||
* @param questId the ID of the quest to get
|
||||
* @return if found, the quest, {@code null} otherwise
|
||||
*/
|
||||
public Quest getQuest(int questId)
|
||||
{
|
||||
for (Quest q : _quests.values())
|
||||
{
|
||||
if (q.getId() == questId)
|
||||
{
|
||||
return q;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a new quest.
|
||||
* @param quest the quest to be added
|
||||
*/
|
||||
public void addQuest(Quest quest)
|
||||
{
|
||||
if (quest == null)
|
||||
{
|
||||
throw new IllegalArgumentException("Quest argument cannot be null");
|
||||
}
|
||||
|
||||
// FIXME: unloading the old quest at this point is a tad too late.
|
||||
// the new quest has already initialized itself and read the data, starting
|
||||
// an unpredictable number of tasks with that data. The old quest will now
|
||||
// save data which will never be read.
|
||||
// However, requesting the newQuest to re-read the data is not necessarily a
|
||||
// good option, since the newQuest may have already started timers, spawned NPCs
|
||||
// or taken any other action which it might re-take by re-reading the data.
|
||||
// the current solution properly closes the running tasks of the old quest but
|
||||
// ignores the data; perhaps the least of all evils...
|
||||
final Quest old = _quests.put(quest.getName(), quest);
|
||||
if (old != null)
|
||||
{
|
||||
old.unload();
|
||||
_log.info(getClass().getSimpleName() + ": Replaced quest " + old.getName() + " (" + old.getId() + ") with a new version!");
|
||||
}
|
||||
|
||||
if (Config.ALT_DEV_SHOW_QUESTS_LOAD_IN_LOGS)
|
||||
{
|
||||
_log.info("Loaded quest " + Util.splitWords(quest.getName().contains("_") ? quest.getName().substring(quest.getName().indexOf('_') + 1) : quest.getName()) + ".");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes a script.
|
||||
* @param script the script to remove
|
||||
* @return {@code true} if the script was removed, {@code false} otherwise
|
||||
*/
|
||||
public boolean removeScript(Quest script)
|
||||
{
|
||||
if (_quests.containsKey(script.getName()))
|
||||
{
|
||||
_quests.remove(script.getName());
|
||||
return true;
|
||||
}
|
||||
if (_scripts.containsKey(script.getName()))
|
||||
{
|
||||
_scripts.remove(script.getName());
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public Map<String, Quest> getQuests()
|
||||
{
|
||||
return _quests;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean unload(Quest ms)
|
||||
{
|
||||
ms.saveGlobalData();
|
||||
return removeScript(ms);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getScriptManagerName()
|
||||
{
|
||||
return getClass().getSimpleName();
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets all the registered scripts.
|
||||
* @return all the scripts
|
||||
*/
|
||||
@Override
|
||||
public Map<String, Quest> getScripts()
|
||||
{
|
||||
return _scripts;
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a script.
|
||||
* @param script the script to be added
|
||||
*/
|
||||
public void addScript(Quest script)
|
||||
{
|
||||
final Quest old = _scripts.put(script.getClass().getSimpleName(), script);
|
||||
if (old != null)
|
||||
{
|
||||
old.unload();
|
||||
_log.info(getClass().getSimpleName() + ": Replaced script " + old.getName() + " with a new version!");
|
||||
}
|
||||
|
||||
if (Config.ALT_DEV_SHOW_SCRIPTS_LOAD_IN_LOGS)
|
||||
{
|
||||
_log.info("Loaded script " + Util.splitWords(script.getClass().getSimpleName()) + ".");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the single instance of {@code QuestManager}.
|
||||
* @return single instance of {@code QuestManager}
|
||||
*/
|
||||
public static QuestManager getInstance()
|
||||
{
|
||||
return SingletonHolder._instance;
|
||||
}
|
||||
|
||||
private static class SingletonHolder
|
||||
{
|
||||
protected static final QuestManager _instance = new QuestManager();
|
||||
}
|
||||
}
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jmobius.gameserver.instancemanager;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
import com.l2jmobius.Config;
|
||||
import com.l2jmobius.commons.util.CommonUtil;
|
||||
import com.l2jmobius.gameserver.model.quest.Quest;
|
||||
import com.l2jmobius.gameserver.scripting.ScriptEngineManager;
|
||||
|
||||
/**
|
||||
* Quests and scripts manager.
|
||||
* @author Zoey76
|
||||
*/
|
||||
public final class QuestManager
|
||||
{
|
||||
protected static final Logger LOGGER = Logger.getLogger(QuestManager.class.getName());
|
||||
|
||||
/** Map containing all the quests. */
|
||||
private final Map<String, Quest> _quests = new ConcurrentHashMap<>();
|
||||
/** Map containing all the scripts. */
|
||||
private final Map<String, Quest> _scripts = new ConcurrentHashMap<>();
|
||||
|
||||
protected QuestManager()
|
||||
{
|
||||
}
|
||||
|
||||
public boolean reload(String questFolder)
|
||||
{
|
||||
final Quest q = getQuest(questFolder);
|
||||
if (q == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return q.reload();
|
||||
}
|
||||
|
||||
/**
|
||||
* Reloads a the quest by ID.
|
||||
* @param questId the ID of the quest to be reloaded
|
||||
* @return {@code true} if reload was successful, {@code false} otherwise
|
||||
*/
|
||||
public boolean reload(int questId)
|
||||
{
|
||||
final Quest q = getQuest(questId);
|
||||
if (q == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return q.reload();
|
||||
}
|
||||
|
||||
/**
|
||||
* Reload all quests and scripts.<br>
|
||||
* Unload all quests and scripts and load scripts.cfg.
|
||||
*/
|
||||
public void reloadAllScripts()
|
||||
{
|
||||
LOGGER.info("Reloading all server scripts.");
|
||||
|
||||
// Unload quests.
|
||||
for (Quest quest : _quests.values())
|
||||
{
|
||||
if (quest != null)
|
||||
{
|
||||
quest.unload(false);
|
||||
}
|
||||
}
|
||||
_quests.clear();
|
||||
// Unload scripts.
|
||||
for (Quest script : _scripts.values())
|
||||
{
|
||||
if (script != null)
|
||||
{
|
||||
script.unload(false);
|
||||
}
|
||||
}
|
||||
_scripts.clear();
|
||||
|
||||
try
|
||||
{
|
||||
ScriptEngineManager.getInstance().executeScriptList();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
LOGGER.log(Level.SEVERE, "Failed loading scripts.cfg, no script going to be loaded!", e);
|
||||
}
|
||||
|
||||
QuestManager.getInstance().report();
|
||||
}
|
||||
|
||||
/**
|
||||
* Logs how many quests and scripts are loaded.
|
||||
*/
|
||||
public void report()
|
||||
{
|
||||
LOGGER.info(getClass().getSimpleName() + ": Loaded: " + _quests.size() + " quests.");
|
||||
LOGGER.info(getClass().getSimpleName() + ": Loaded: " + _scripts.size() + " scripts.");
|
||||
}
|
||||
|
||||
/**
|
||||
* Calls {@link Quest#onSave()} in all quests and scripts.
|
||||
*/
|
||||
public void save()
|
||||
{
|
||||
// Save quests.
|
||||
for (Quest quest : _quests.values())
|
||||
{
|
||||
quest.onSave();
|
||||
}
|
||||
|
||||
// Save scripts.
|
||||
for (Quest script : _scripts.values())
|
||||
{
|
||||
script.onSave();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a quest by name.<br>
|
||||
* <i>For backwards compatibility, verifies scripts with the given name if the quest is not found.</i>
|
||||
* @param name the quest name
|
||||
* @return the quest
|
||||
*/
|
||||
public Quest getQuest(String name)
|
||||
{
|
||||
if (_quests.containsKey(name))
|
||||
{
|
||||
return _quests.get(name);
|
||||
}
|
||||
return _scripts.get(name);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a quest by ID.
|
||||
* @param questId the ID of the quest to get
|
||||
* @return if found, the quest, {@code null} otherwise
|
||||
*/
|
||||
public Quest getQuest(int questId)
|
||||
{
|
||||
for (Quest q : _quests.values())
|
||||
{
|
||||
if (q.getId() == questId)
|
||||
{
|
||||
return q;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a new quest.
|
||||
* @param quest the quest to be added
|
||||
*/
|
||||
public void addQuest(Quest quest)
|
||||
{
|
||||
if (quest == null)
|
||||
{
|
||||
throw new IllegalArgumentException("Quest argument cannot be null");
|
||||
}
|
||||
|
||||
// FIXME: unloading the old quest at this point is a tad too late.
|
||||
// the new quest has already initialized itself and read the data, starting
|
||||
// an unpredictable number of tasks with that data. The old quest will now
|
||||
// save data which will never be read.
|
||||
// However, requesting the newQuest to re-read the data is not necessarily a
|
||||
// good option, since the newQuest may have already started timers, spawned NPCs
|
||||
// or taken any other action which it might re-take by re-reading the data.
|
||||
// the current solution properly closes the running tasks of the old quest but
|
||||
// ignores the data; perhaps the least of all evils...
|
||||
final Quest old = _quests.put(quest.getName(), quest);
|
||||
if (old != null)
|
||||
{
|
||||
old.unload();
|
||||
LOGGER.info("Replaced quest " + old.getName() + " (" + old.getId() + ") with a new version!");
|
||||
|
||||
}
|
||||
|
||||
if (Config.ALT_DEV_SHOW_QUESTS_LOAD_IN_LOGS)
|
||||
{
|
||||
final String questName = quest.getName().contains("_") ? quest.getName().substring(quest.getName().indexOf('_') + 1) : quest.getName();
|
||||
LOGGER.info("Loaded quest " + CommonUtil.splitWords(questName) + ".");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes a script.
|
||||
* @param script the script to remove
|
||||
* @return {@code true} if the script was removed, {@code false} otherwise
|
||||
*/
|
||||
public boolean removeScript(Quest script)
|
||||
{
|
||||
if (_quests.containsKey(script.getName()))
|
||||
{
|
||||
_quests.remove(script.getName());
|
||||
return true;
|
||||
}
|
||||
else if (_scripts.containsKey(script.getName()))
|
||||
{
|
||||
_scripts.remove(script.getName());
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public Map<String, Quest> getQuests()
|
||||
{
|
||||
return _quests;
|
||||
}
|
||||
|
||||
public boolean unload(Quest ms)
|
||||
{
|
||||
ms.onSave();
|
||||
return removeScript(ms);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets all the registered scripts.
|
||||
* @return all the scripts
|
||||
*/
|
||||
public Map<String, Quest> getScripts()
|
||||
{
|
||||
return _scripts;
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a script.
|
||||
* @param script the script to be added
|
||||
*/
|
||||
public void addScript(Quest script)
|
||||
{
|
||||
final Quest old = _scripts.put(script.getClass().getSimpleName(), script);
|
||||
if (old != null)
|
||||
{
|
||||
old.unload();
|
||||
LOGGER.info("Replaced script " + old.getName() + " with a new version!");
|
||||
}
|
||||
|
||||
if (Config.ALT_DEV_SHOW_SCRIPTS_LOAD_IN_LOGS)
|
||||
{
|
||||
LOGGER.info("Loaded script " + CommonUtil.splitWords(script.getClass().getSimpleName()) + ".");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the single instance of {@code QuestManager}.
|
||||
* @return single instance of {@code QuestManager}
|
||||
*/
|
||||
public static QuestManager getInstance()
|
||||
{
|
||||
return SingletonHolder._instance;
|
||||
}
|
||||
|
||||
private static class SingletonHolder
|
||||
{
|
||||
protected static final QuestManager _instance = new QuestManager();
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user