Merged with released L2J-Unity files.
This commit is contained in:
@ -1,75 +1,75 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jmobius.gameserver.ai;
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import com.l2jmobius.gameserver.model.Location;
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import com.l2jmobius.gameserver.model.actor.instance.L2AirShipInstance;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.network.serverpackets.ExMoveToLocationAirShip;
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import com.l2jmobius.gameserver.network.serverpackets.ExStopMoveAirShip;
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/**
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* @author DS
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*/
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public class L2AirShipAI extends L2VehicleAI
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{
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public L2AirShipAI(L2AirShipInstance creature)
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{
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super(creature);
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}
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@Override
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protected void moveTo(int x, int y, int z)
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{
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if (!_actor.isMovementDisabled())
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{
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_clientMoving = true;
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_actor.moveToLocation(x, y, z, 0);
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_actor.broadcastPacket(new ExMoveToLocationAirShip(getActor()));
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}
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}
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@Override
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protected void clientStopMoving(Location loc)
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{
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if (_actor.isMoving())
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{
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_actor.stopMove(loc);
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}
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if (_clientMoving || (loc != null))
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{
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_clientMoving = false;
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_actor.broadcastPacket(new ExStopMoveAirShip(getActor()));
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}
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}
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@Override
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public void describeStateToPlayer(L2PcInstance player)
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{
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if (_clientMoving)
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{
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player.sendPacket(new ExMoveToLocationAirShip(getActor()));
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}
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}
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@Override
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public L2AirShipInstance getActor()
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{
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return (L2AirShipInstance) _actor;
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}
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jmobius.gameserver.ai;
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import com.l2jmobius.gameserver.model.Location;
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import com.l2jmobius.gameserver.model.actor.instance.L2AirShipInstance;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.network.serverpackets.ExMoveToLocationAirShip;
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import com.l2jmobius.gameserver.network.serverpackets.ExStopMoveAirShip;
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/**
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* @author DS
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*/
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public class L2AirShipAI extends L2VehicleAI
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{
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public L2AirShipAI(L2AirShipInstance airShip)
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{
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super(airShip);
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}
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@Override
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protected void moveTo(int x, int y, int z)
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{
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if (!_actor.isMovementDisabled())
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{
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_clientMoving = true;
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_actor.moveToLocation(x, y, z, 0);
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_actor.broadcastPacket(new ExMoveToLocationAirShip(getActor()));
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}
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}
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@Override
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public void clientStopMoving(Location loc)
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{
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if (_actor.isMoving())
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{
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_actor.stopMove(loc);
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}
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if (_clientMoving || (loc != null))
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{
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_clientMoving = false;
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_actor.broadcastPacket(new ExStopMoveAirShip(getActor()));
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}
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}
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@Override
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public void describeStateToPlayer(L2PcInstance player)
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{
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if (_clientMoving)
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{
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player.sendPacket(new ExMoveToLocationAirShip(getActor()));
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}
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}
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@Override
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public L2AirShipInstance getActor()
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{
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return (L2AirShipInstance) _actor;
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}
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}
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