Merged with released L2J-Unity files.

This commit is contained in:
mobiusdev
2016-06-12 01:34:09 +00:00
parent e003e87887
commit 635557f5da
18352 changed files with 3245113 additions and 2892959 deletions

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@@ -1,190 +1,171 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<!-- Max HP + $s1 -->
<skill id="13900" levels="1" name="Sigel">
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="maxHp" val="1.15" />
</effect>
</for>
</skill>
<!-- Mounts the Shadow Blue. -->
<skill id="13901" levels="1" name="Shadow Blue">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<!-- Atk. Spd. +1%% -->
<skill id="13902" levels="1" name="Fury (Practice)">
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="pAtkSpd" val="1.01" />
</effect>
</for>
</skill>
<!-- Casting Spd. +1%% -->
<skill id="13903" levels="1" name="Acumen (Practice)">
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="mAtkSpd" val="1.01" />
</effect>
</for>
</skill>
<!-- Special buff prepared by Roa. Go find Roa during special events. For $s1 hour, XP/SP + $s2. -->
<skill id="13904" levels="1" name="Roa's Assistance">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<!-- Resurrects all dead party members and restores 100%% of the XP lost. -->
<skill id="13905" levels="1" name="Red Libra Talisman - Resurrection">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<!-- Restores all party members' HP/MP/CP and has a chance of dispelling their debuffs. -->
<skill id="13906" levels="1" name="Red Libra Talisman - Restoration">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<!-- Cancels all party members' debuffs and makes them immune to debuffs for 7 seconds. -->
<skill id="13907" levels="1" name="Red Libra Talisman - Cancel">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<!-- Party's Speed + 70 for 10 seconds. -->
<skill id="13908" levels="1" name="Red Libra Talisman - Speed">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<!-- Received Damage - 10%%. -->
<skill id="13909" levels="1" name="Red Libra Talisman - Resistance">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<!-- P. Atk. + 6%%, Atk. Spd. + 15%%, P. Critical Rate + 82, P. Critical Damage + 7%%, P. Skill Critical Damage + 10%%, Max HP/MP/CP + 15%%. -->
<skill id="13910" levels="1" name="Elysium Shaper">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<!-- P. Atk. + 6%%, Atk. Spd. + 15%%, P. Critical Rate + 82, P. Critical Damage + 7%%, P. Skill Critical Damage + 10%%, Max HP/MP/CP + 15%%. -->
<skill id="13911" levels="1" name="Elysium Cutter">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<!-- P. Atk. + 6%%, Atk. Spd. + 15%%, P. Critical Rate + 82, P. Critical Damage + 7%%, P. Skill Critical Damage + 10%%, Max HP/MP/CP + 15%%. -->
<skill id="13912" levels="1" name="Elysium Slasher">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<!-- P. Atk. + 6%%, Atk. Spd. + 15%%, P. Critical Rate + 82, P. Critical Damage + 7%%, P. Skill Critical Damage + 10%%, Max HP/MP/CP + 15%%. -->
<skill id="13913" levels="1" name="Elysium Avenger">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<!-- P. Atk. + 6%%, Atk. Spd. + 15%%, P. Critical Rate + 82, P. Critical Damage + 7%%, P. Skill Critical Damage + 10%%, Max HP/MP/CP + 15%%. -->
<skill id="13914" levels="1" name="Elysium Fighter">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<!-- P. Atk. + 6%%, Atk. Spd. + 15%%, P. Critical Rate + 82, P. Critical Damage + 7%%, P. Skill Critical Damage + 10%%, Max HP/MP/CP + 15%%. -->
<skill id="13915" levels="1" name="Elysium Stormer">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<!-- P. Atk. + 6%%, Atk. Spd. + 15%%, P. Critical Rate + 82, P. Critical Damage + 7%%, P. Skill Critical Damage + 10%%, Max HP/MP/CP + 15%%. -->
<skill id="13916" levels="1" name="Elysium Thrower">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<!-- P. Atk. + 6%%, Atk. Spd. + 15%%, P. Critical Rate + 82, P. Critical Damage + 7%%, P. Skill Critical Damage + 10%%, Max HP/MP/CP + 15%%. -->
<skill id="13917" levels="1" name="Elysium Shooter">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<!-- M. Atk. + 6%%, Casting Spd. + 15%%, M. Critical Rate + 25%%, M. Critical Damage + 10%%, Max HP/MP/CP + 15%%. -->
<skill id="13918" levels="1" name="Elysium Buster">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<!-- M. Atk. + 6%%, Casting Spd. + 15%%, M. Critical Rate + 25%%, M. Critical Damage + 10%%, Max HP/MP/CP + 15%%. -->
<skill id="13919" levels="1" name="Elysium Caster">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<!-- P. Atk. + 6%%, M. Atk. + 6%%, Atk. Spd. + 15%%, Casting Spd. + 15%%, P. Critical Rate + 82, M. Critical Rate + 25%%, P. Critical Damage + 7%%, M. Critical Damage + 10%%, Max HP/MP/CP + 15%%. -->
<skill id="13920" levels="1" name="Elysium Retributer">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<!-- P. Atk. + 6%%, Atk. Spd. + 15%%, P. Critical Rate + 82, P. Critical Damage + 7%%, P. Skill Critical Damage + 10%%, Max HP/MP/CP + 15%%. -->
<skill id="13921" levels="1" name="Elysium Dualsword">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<!-- P. Atk. + 6%%, Atk. Spd. + 15%%, P. Critical Rate + 82, P. Critical Damage + 7%%, P. Skill Critical Damage + 10%%, Max HP/MP/CP + 15%%. -->
<skill id="13922" levels="1" name="Elysium Dual Dagger">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<!-- P. Atk. + 6%%, Atk. Spd. + 15%%, P. Critical Rate + 82, P. Critical Damage + 7%%, P. Skill Critical Damage + 10%%, Max HP/MP/CP + 15%%. -->
<skill id="13923" levels="1" name="Elysium Dual Blunt Weapon">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<!-- Expands inventory. -->
<skill id="13924" levels="1" name="La Vie En Rose's Radiant Brooch">
<!-- AUTO GENERATED INFINITE ODYSSEY SKILL TODO: FIX IT -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="13900" toLevel="2" name="Sigel">
<!-- AUTO GENERATED SKILL -->
<!-- Max HP + $s1 -->
<icon>icon.ensoul_big_ep</icon>
<operateType>P</operateType>
</skill>
<skill id="13901" toLevel="1" name="Shadow Blue">
<!-- AUTO GENERATED SKILL -->
<!-- Mounts the Shadow Blue. -->
<icon>icon.skill8601</icon>
<operateType>A2</operateType>
<hitTime>1000</hitTime>
</skill>
<skill id="13902" toLevel="1" name="Fury (Practice)">
<!-- AUTO GENERATED SKILL -->
<!-- Atk. Spd. +1 -->
<icon>icon.ensoul_big_old</icon>
<operateType>P</operateType>
</skill>
<skill id="13903" toLevel="1" name="Acumen (Practice)">
<!-- AUTO GENERATED SKILL -->
<!-- Casting Spd. +1 -->
<icon>icon.ensoul_big_old</icon>
<operateType>P</operateType>
</skill>
<skill id="13904" toLevel="1" name="Roa's Assistance">
<!-- AUTO GENERATED SKILL -->
<!-- Special buff prepared by Roa. Go find Roa during special events. For $s1 hour, XP/SP + $s2. -->
<icon>icon.skill19226</icon>
<operateType>A2</operateType>
<castRange>400</castRange>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>2000</reuseDelay>
<isMagic>4</isMagic>
</skill>
<skill id="13905" toLevel="1" name="Red Libra Talisman - Resurrection">
<!-- AUTO GENERATED SKILL -->
<!-- Resurrects all dead party members and restores 100 of the XP lost. -->
<icon>BranchSys2.icon.g_giant_gem</icon>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>300</coolTime>
<reuseDelay>600000</reuseDelay>
</skill>
<skill id="13906" toLevel="1" name="Red Libra Talisman - Restoration">
<!-- AUTO GENERATED SKILL -->
<!-- Restores all party members' HP/MP/CP and has a chance of dispelling their debuffs. -->
<icon>BranchSys2.icon.g_giant_gem</icon>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>300</coolTime>
<reuseDelay>600000</reuseDelay>
</skill>
<skill id="13907" toLevel="1" name="Red Libra Talisman - Cancel">
<!-- AUTO GENERATED SKILL -->
<!-- Cancels all party members' debuffs and makes them immune to debuffs for 7 seconds. -->
<icon>BranchSys2.icon.g_giant_gem</icon>
<operateType>A2</operateType>
<hitTime>500</hitTime>
<coolTime>300</coolTime>
<reuseDelay>100000</reuseDelay>
</skill>
<skill id="13908" toLevel="1" name="Red Libra Talisman - Speed">
<!-- AUTO GENERATED SKILL -->
<!-- Party's Speed + 70 for 10 seconds. -->
<icon>BranchSys2.icon.g_giant_gem</icon>
<operateType>A2</operateType>
<hitTime>500</hitTime>
<coolTime>300</coolTime>
<reuseDelay>100000</reuseDelay>
</skill>
<skill id="13909" toLevel="1" name="Red Libra Talisman - Resistance">
<!-- AUTO GENERATED SKILL -->
<!-- Received Damage - 10. -->
<icon>BranchSys2.icon.g_giant_gem</icon>
<operateType>P</operateType>
</skill>
<skill id="13910" toLevel="1" name="Elysium Shaper">
<!-- AUTO GENERATED SKILL -->
<!-- P. Atk. + 6, Atk. Spd. + 15, P. Critical Rate + 82, P. Critical Damage + 7, P. Skill Critical Damage + 10, Max HP/MP/CP + 15. -->
<icon>icon.weapon_the_dagger_of_hero_i01</icon>
<operateType>P</operateType>
</skill>
<skill id="13911" toLevel="1" name="Elysium Cutter">
<!-- AUTO GENERATED SKILL -->
<!-- P. Atk. + 6, Atk. Spd. + 15, P. Critical Rate + 82, P. Critical Damage + 7, P. Skill Critical Damage + 10, Max HP/MP/CP + 15. -->
<icon>icon.weapon_the_sword_of_hero_i01</icon>
<operateType>P</operateType>
</skill>
<skill id="13912" toLevel="1" name="Elysium Slasher">
<!-- AUTO GENERATED SKILL -->
<!-- P. Atk. + 6, Atk. Spd. + 15, P. Critical Rate + 82, P. Critical Damage + 7, P. Skill Critical Damage + 10, Max HP/MP/CP + 15. -->
<icon>icon.weapon_the_two_handed_sword_of_hero_i01</icon>
<operateType>P</operateType>
</skill>
<skill id="13913" toLevel="1" name="Elysium Avenger">
<!-- AUTO GENERATED SKILL -->
<!-- P. Atk. + 6, Atk. Spd. + 15, P. Critical Rate + 82, P. Critical Damage + 7, P. Skill Critical Damage + 10, Max HP/MP/CP + 15. -->
<icon>icon.weapon_the_axe_of_hero_i01</icon>
<operateType>P</operateType>
</skill>
<skill id="13914" toLevel="1" name="Elysium Fighter">
<!-- AUTO GENERATED SKILL -->
<!-- P. Atk. + 6, Atk. Spd. + 15, P. Critical Rate + 82, P. Critical Damage + 7, P. Skill Critical Damage + 10, Max HP/MP/CP + 15. -->
<icon>icon.weapon_the_fist_of_hero_i01</icon>
<operateType>P</operateType>
</skill>
<skill id="13915" toLevel="1" name="Elysium Stormer">
<!-- AUTO GENERATED SKILL -->
<!-- P. Atk. + 6, Atk. Spd. + 15, P. Critical Rate + 82, P. Critical Damage + 7, P. Skill Critical Damage + 10, Max HP/MP/CP + 15. -->
<icon>icon.weapon_the_pole_of_hero_i01</icon>
<operateType>P</operateType>
</skill>
<skill id="13916" toLevel="1" name="Elysium Thrower">
<!-- AUTO GENERATED SKILL -->
<!-- P. Atk. + 6, Atk. Spd. + 15, P. Critical Rate + 82, P. Critical Damage + 7, P. Skill Critical Damage + 10, Max HP/MP/CP + 15. -->
<icon>icon.weapon_the_bow_of_hero_i01</icon>
<operateType>P</operateType>
</skill>
<skill id="13917" toLevel="1" name="Elysium Shooter">
<!-- AUTO GENERATED SKILL -->
<!-- P. Atk. + 6, Atk. Spd. + 15, P. Critical Rate + 82, P. Critical Damage + 7, P. Skill Critical Damage + 10, Max HP/MP/CP + 15. -->
<icon>icon.weapon_infinity_shooter_i01</icon>
<operateType>P</operateType>
</skill>
<skill id="13918" toLevel="1" name="Elysium Buster">
<!-- AUTO GENERATED SKILL -->
<!-- M. Atk. + 6, Casting Spd. + 15, M. Critical Rate + 25, M. Critical Damage + 10, Max HP/MP/CP + 15. -->
<icon>icon.weapon_infinity_sword_i01</icon>
<operateType>P</operateType>
</skill>
<skill id="13919" toLevel="1" name="Elysium Caster">
<!-- AUTO GENERATED SKILL -->
<!-- M. Atk. + 6, Casting Spd. + 15, M. Critical Rate + 25, M. Critical Damage + 10, Max HP/MP/CP + 15. -->
<icon>icon.weapon_the_mace_of_hero_i01</icon>
<operateType>P</operateType>
</skill>
<skill id="13920" toLevel="1" name="Elysium Retributer">
<!-- AUTO GENERATED SKILL -->
<!-- P. Atk. + 6, M. Atk. + 6, Atk. Spd. + 15, Casting Spd. + 15, P. Critical Rate + 82, M. Critical Rate + 25, P. Critical Damage + 7, M. Critical Damage + 10, Max HP/MP/CP + 15. -->
<icon>icon.weapon_the_staff_of_hero_i01</icon>
<operateType>P</operateType>
</skill>
<skill id="13921" toLevel="1" name="Elysium Dualsword">
<!-- AUTO GENERATED SKILL -->
<!-- P. Atk. + 6, Atk. Spd. + 15, P. Critical Rate + 82, P. Critical Damage + 7, P. Skill Critical Damage + 10, Max HP/MP/CP + 15. -->
<icon>icon.weapon_r_dualsword_i01</icon>
<operateType>P</operateType>
</skill>
<skill id="13922" toLevel="1" name="Elysium Dual Dagger">
<!-- AUTO GENERATED SKILL -->
<!-- P. Atk. + 6, Atk. Spd. + 15, P. Critical Rate + 82, P. Critical Damage + 7, P. Skill Critical Damage + 10, Max HP/MP/CP + 15. -->
<icon>icon.weapon_r_dualdagger_i01</icon>
<operateType>P</operateType>
</skill>
<skill id="13923" toLevel="1" name="Elysium Dual Blunt Weapon">
<!-- AUTO GENERATED SKILL -->
<!-- P. Atk. + 6, Atk. Spd. + 15, P. Critical Rate + 82, P. Critical Damage + 7, P. Skill Critical Damage + 10, Max HP/MP/CP + 15. -->
<icon>icon.weapon_r_dualblunt_i01</icon>
<operateType>P</operateType>
</skill>
<skill id="13924" toLevel="1" name="La Vie En Rose's Radiant Brooch">
<!-- AUTO GENERATED SKILL -->
<!-- Expands inventory. -->
<icon>icon.etc_bm_brooch_lavianrose_i03</icon>
<operateType>P</operateType>
</skill>
</list>