Merged with released L2J-Unity files.

This commit is contained in:
mobiusdev
2016-06-12 01:34:09 +00:00
parent e003e87887
commit 635557f5da
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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="6900" levels="1" name="Raid Boss (Lv. 84)">
<!-- High Five Skill -->
<set name="icon" val="icon.skillraid" />
<set name="magicLvl" val="1" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="6901" levels="1" name="Raid Boss (Lv. 84)">
<!-- High Five Skill -->
<set name="icon" val="icon.skillraid" />
<set name="magicLvl" val="1" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="6902" levels="1" name="Raid Boss (Lv. 84)">
<!-- High Five Skill -->
<set name="icon" val="icon.skillraid" />
<set name="magicLvl" val="1" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="6903" levels="1" name="Raid Boss (Lv. 84)">
<!-- High Five Skill -->
<set name="icon" val="icon.skillraid" />
<set name="magicLvl" val="1" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="6904" levels="1" name="Raid Boss (Lv. 84)">
<!-- High Five Skill -->
<set name="icon" val="icon.skillraid" />
<set name="magicLvl" val="1" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="6905" levels="1" name="Raid Boss (Lv. 85)">
<!-- High Five Skill -->
<set name="icon" val="icon.skillraid" />
<set name="magicLvl" val="1" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="6906" levels="1" name="Raid Boss (Lv. 85)">
<!-- High Five Skill -->
<set name="icon" val="icon.skillraid" />
<set name="magicLvl" val="1" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="6907" levels="1" name="Raid Boss (Lv. 85)">
<!-- High Five Skill -->
<set name="icon" val="icon.skillraid" />
<set name="magicLvl" val="1" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="6908" levels="1" name="Transform Master">
<!-- High Five Skill -->
<!-- Transforms into a game Master. -->
<set name="abnormalTime" val="-1" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="rideState" val="NONE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Transformation">
<param id="22" />
</effect>
</for>
</skill>
<skill id="6909" levels="1" name="Charming">
<!-- Shows the game master's charming actions. -->
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6910" levels="1" name="Dance">
<!-- Shows the game master's dancing skills. -->
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6911" levels="1" name="Greeting">
<!-- Shows the game master's greeting. -->
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6912" levels="1" name="Stigma Aftermath">
<!-- "Antharas's Stigma Aftermath. For 10 seconds, decreases 500 HP and 300 MP per second." -->
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6913" levels="1" name="Challenge of Faith">
<!-- Confirmed High Five -->
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="15" />
<set name="abnormalType" val="SUB_TRIGGER_DEFENCE" />
<set name="blockedInOlympiad" val="true" />
<set name="icon" val="icon.skill0985" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="isTriggeredSkill" val="true" />
<set name="magicLvl" val="83" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="reuseDelay" val="45000" />
<set name="rideState" val="NONE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="pDef" val="360" />
<add stat="mDef" val="270" />
</effect>
</for>
</skill>
<skill id="6914" levels="10" name="Haste">
<!-- none -->
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6915" levels="10" name="Acumen">
<!-- none -->
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6916" levels="1" name="Antharas's Cute Tricks">
<!-- You can see the summoned spirit's cute tricks. -->
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6917" levels="1" name="Kanna's Splendor">
<!-- Able to see the summoned spirit's splendor. -->
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6918" levels="1" name="Kallesin's Splendor">
<!-- Able to see the summoned spirit's splendor. -->
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6919" levels="1" name="Challenge Acceptance">
<!-- none -->
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6920" levels="1" name="Collector's Fortune">
<!-- Confirmed High Five -->
<!-- Triggered Skill for Collector's Experience -->
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="10" />
<set name="abnormalType" val="MULTI_BUFF_A" />
<set name="blockedInOlympiad" val="true" />
<set name="icon" val="BranchSys2.icon.skill0952" />
<set name="isMagic" val="1" /> <!-- Magic Skill -->
<set name="isTriggeredSkill" val="true" />
<set name="magicLvl" val="74" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="reuseDelay" val="15000" />
<set name="rideState" val="NONE" />
<set name="staticReuse" val="true" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="pAtk" val="1.15" />
<mul stat="critRate" val="1.15" />
<mul stat="critDmg" val="1.1" />
<mul stat="pAtkSpd" val="1.03" />
<add stat="runSpd" val="5" />
</effect>
</for>
</skill>
<skill id="6921" levels="1" name="Penetrating Attack">
<!-- Confirmed High Five -->
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="30" />
<set name="abnormalType" val="PD_DOWN" />
<set name="activateRate" val="80" />
<set name="basicProperty" val="CON" />
<set name="blockedInOlympiad" val="true" />
<set name="castRange" val="40" />
<set name="effectPoint" val="-671" />
<set name="effectRange" val="400" />
<set name="hitTime" val="1500" />
<set name="icon" val="icon.skill0122" />
<set name="isDebuff" val="true" />
<set name="isTriggeredSkill" val="true" />
<set name="lvlBonusRate" val="2" />
<set name="mpConsume" val="43" />
<set name="nextActionAttack" val="true" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="reuseDelay" val="30000" />
<set name="rideState" val="NONE" />
<set name="targetType" val="ONE" />
<for>
<effect name="Debuff">
<mul stat="pDef" val="0.77" />
</effect>
</for>
</skill>
<skill id="6922" levels="3" name="Adventurer's Might">
<!-- AUTO GENERATED SKILL -->
<!-- P. Atk. + 8%. -->
<set name="icon" val="icon.skill1068" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="400" />
<set name="isMagic" val="1" />
</skill>
<skill id="6923" levels="3" name="Adventurer's Empower">
<!-- AUTO GENERATED SKILL -->
<!-- M. Atk. + 55%. -->
<set name="icon" val="icon.skill1059" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="400" />
<set name="isMagic" val="1" />
</skill>
<skill id="6924" levels="3" name="Adventurer's Shield">
<!-- AUTO GENERATED SKILL -->
<!-- P. Def. + 8%. -->
<set name="icon" val="icon.skill1040" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="400" />
<set name="isMagic" val="1" />
</skill>
<skill id="6925" levels="2" name="Adventurer's Magic Barrier">
<!-- AUTO GENERATED SKILL -->
<!-- M. Def. + 23%. -->
<set name="icon" val="icon.skill1036" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="400" />
<set name="isMagic" val="1" />
</skill>
<skill id="6926" levels="6" name="Adventurer's Blessed Body">
<!-- AUTO GENERATED SKILL -->
<!-- Max HP + 10%. -->
<set name="icon" val="icon.skill1045" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="400" />
<set name="isMagic" val="1" />
</skill>
<skill id="6927" levels="6" name="Adventurer's Blessed Soul">
<!-- AUTO GENERATED SKILL -->
<!-- Max MP + 10%. -->
<set name="icon" val="icon.skill1048" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="400" />
<set name="isMagic" val="1" />
</skill>
<skill id="6928" levels="3" name="Adventurer's Focus">
<!-- AUTO GENERATED SKILL -->
<!-- P. Critical Rate + 20%. -->
<set name="icon" val="icon.skill1077" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="400" />
<set name="isMagic" val="1" />
</skill>
<skill id="6929" levels="2" name="Adventurer's Wild Magic">
<!-- AUTO GENERATED SKILL -->
<!-- M. Critical Rate + 1. -->
<set name="icon" val="icon.skill1303" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="400" />
<set name="isMagic" val="1" />
</skill>
<skill id="6930" levels="2" name="Adventurer's Haste">
<!-- AUTO GENERATED SKILL -->
<!-- Atk. Spd. + 15%. -->
<set name="icon" val="icon.skill1086" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="400" />
<set name="isMagic" val="1" />
</skill>
<skill id="6931" levels="3" name="Adventurer's Acumen">
<!-- AUTO GENERATED SKILL -->
<!-- Casting Spd. + 15%. -->
<set name="icon" val="icon.skill1085" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="400" />
<set name="isMagic" val="1" />
</skill>
<skill id="6932" levels="4" name="Adventurer's Vampiric Rage">
<!-- AUTO GENERATED SKILL -->
<!-- Has a chance of absorbing 6% of damage inflicted on the enemy as HP. -->
<set name="icon" val="icon.skill1268" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="400" />
<set name="isMagic" val="1" />
</skill>
<skill id="6933" levels="2" name="Adventurer's Berserker Spirit">
<!-- AUTO GENERATED SKILL -->
<!-- P. Atk. + 5%, M. Atk. + 10%, Atk. Spd. + 5%, Casting Spd. + 5%, and Speed + 5. P. Def. - 5%, M. Def. - 10%, and Evasion - 2. -->
<set name="icon" val="icon.skill1062" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="400" />
<set name="isMagic" val="1" />
</skill>
<skill id="6934" levels="3" name="Adventurer's Death Whisper">
<!-- AUTO GENERATED SKILL -->
<!-- P. Critical Rate + 25%. -->
<set name="icon" val="icon.skill1242" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="400" />
<set name="isMagic" val="1" />
</skill>
<skill id="6935" levels="2" name="Adventurer's Wind Walk">
<!-- AUTO GENERATED SKILL -->
<!-- Speed + 20. -->
<set name="icon" val="icon.skill1204" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="castRange" val="400" />
<set name="isMagic" val="1" />
</skill>
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="6900" toLevel="1" name="Raid Boss (Lv. 84)">
<!-- High Five Skill -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6901" toLevel="1" name="Raid Boss (Lv. 84)">
<!-- High Five Skill -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6902" toLevel="1" name="Raid Boss (Lv. 84)">
<!-- High Five Skill -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6903" toLevel="1" name="Raid Boss (Lv. 84)">
<!-- High Five Skill -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6904" toLevel="1" name="Raid Boss (Lv. 84)">
<!-- High Five Skill -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6905" toLevel="1" name="Raid Boss (Lv. 85)">
<!-- High Five Skill -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6906" toLevel="1" name="Raid Boss (Lv. 85)">
<!-- High Five Skill -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6907" toLevel="1" name="Raid Boss (Lv. 85)">
<!-- High Five Skill -->
<icon>icon.skillraid</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>-5</magicCriticalRate>
</skill>
<skill id="6908" toLevel="1" name="Transform Master">
<!-- High Five Skill -->
<!-- Transforms into a game Master. -->
<abnormalTime>-1</abnormalTime>
<operateType>A2</operateType>
<rideState>NONE</rideState>
<effectPoint>1</effectPoint>
<abnormalType>TRANSFORM</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-2</specialLevel>
<hitCancelTime>0</hitCancelTime>
<magicLvl>-2</magicLvl>
<abnormalLvl>1</abnormalLvl>
<irreplacableBuff>true</irreplacableBuff>
<icon>icon.skilltransform1</icon>
<hitTime>2500</hitTime>
<reuseDelay>10000</reuseDelay>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanTransform">
<transformId>22</transformId>
</condition>
</conditions>
<effects>
<effect name="Transformation">
<transformationId>22</transformationId>
</effect>
</effects>
</skill>
<skill id="6909" toLevel="1" name="Charming">
<!-- Shows the game master's charming actions. -->
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<icon>icon.skilltransform1</icon>
<hitTime>2700</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6910" toLevel="1" name="Dance">
<!-- Shows the game master's dancing skills. -->
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<icon>icon.skilltransform2</icon>
<hitTime>4800</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6911" toLevel="1" name="Greeting">
<!-- Shows the game master's greeting. -->
<operateType>A1</operateType>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<icon>icon.skilltransform3</icon>
<hitTime>3200</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6912" toLevel="1" name="Stigma Aftermath">
<!-- "Antharas's Stigma Aftermath. For 10 seconds, decreases 500 HP and 300 MP per second." -->
<operateType>A2</operateType>
<effectPoint>-10000</effectPoint>
<abnormalType>TIME_BOMB</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>1500</effectRange>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<affectRange>100</affectRange>
<icon>icon.skill5860</icon>
<isDebuff>true</isDebuff>
<castRange>1200</castRange>
<abnormalVisualEffect>TIME_BOMB</abnormalVisualEffect>
<isMagic>2</isMagic>
<targetType>ENEMY</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="6913" toLevel="1" name="Challenge of Faith">
<!-- High Five Skill -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<blockedInOlympiad>false</blockedInOlympiad>
<icon>icon.skill0985</icon>
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>83</magicLvl>
<operateType>A2</operateType>
<rideState>NONE</rideState>
<effectPoint>673</effectPoint>
<abnormalType>KNIGHT_SHIELD</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<affectRange>1000</affectRange>
<reuseDelay>60000</reuseDelay>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="MagicalDefence">
<amount>270</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalDefence">
<amount>360</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="6914" toLevel="10" name="Haste">
<!-- none -->
<operateType>A2</operateType>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>600</abnormalTime>
<icon>icon.skill1086</icon>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6915" toLevel="10" name="Acumen">
<!-- none -->
<operateType>A2</operateType>
<abnormalType>CASTING_TIME_DOWN</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>600</abnormalTime>
<icon>icon.skill1085</icon>
<hitTime>1000</hitTime>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6916" toLevel="1" name="Antharas's Cute Tricks">
<!-- You can see the summoned spirit's cute tricks. -->
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<icon>icon.skill_agathion_cute</icon>
<hitTime>3000</hitTime>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpNeedAgathion" />
</conditions>
</skill>
<skill id="6917" toLevel="1" name="Kanna's Splendor">
<!-- Able to see the summoned spirit's splendor. -->
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<icon>icon.skill_agathion_cute</icon>
<hitTime>3000</hitTime>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpNeedAgathion" />
</conditions>
</skill>
<skill id="6918" toLevel="1" name="Kallesin's Splendor">
<!-- Able to see the summoned spirit's splendor. -->
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<icon>icon.skill_agathion_cute</icon>
<hitTime>3000</hitTime>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpNeedAgathion" />
</conditions>
</skill>
<skill id="6919" toLevel="1" name="Challenge Acceptance">
<!-- none -->
<operateType>A2</operateType>
<abnormalType>MORALE_UP</abnormalType>
<basicProperty>MAGIC</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<lvlBonusRate>2</lvlBonusRate>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6920" toLevel="1" name="Collector's Fortune">
<!-- High Five Skill -->
<!-- Triggered Skill for Collector's Experience -->
<abnormalTime>10</abnormalTime>
<blockedInOlympiad>false</blockedInOlympiad>
<icon>BranchSys2.icon.skill0952</icon>
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>0</magicLvl>
<operateType>A2</operateType> <!-- FIXME: value unconfirmed -->
<reuseDelay>15000</reuseDelay> <!-- FIXME: value unconfirmed -->
<rideState>NONE</rideState>
<abnormalType>PATIENCE</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<abnormalLvl>1</abnormalLvl>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="6921" toLevel="1" name="Penetrating Attack">
<!-- Glory Days confirmed -->
<!-- P. Def. is decreased momentarily. -->
<abnormalTime>5</abnormalTime>
<activateRate>80</activateRate>
<basicProperty>MAGIC</basicProperty>
<blockedInOlympiad>false</blockedInOlympiad>
<effectPoint>-100</effectPoint>
<icon>icon.skill0122</icon>
<operateType>A2</operateType>
<abnormalType>PD_DOWN</abnormalType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>1000</effectRange>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>80</magicLvl>
<abnormalLvl>3</abnormalLvl>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<castRange>500</castRange>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalDefence">
<amount>-23</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="6922" toLevel="3" name="Adventurer's Might">
<!-- AUTO GENERATED SKILL -->
<!-- P. Atk. + 8%. -->
<icon>icon.skill1068</icon>
<operateType>A2</operateType>
<castRange>400</castRange>
<effectPoint>
<value level="1">121</value>
<value level="2">204</value>
<value level="3">379</value>
</effectPoint>
<isMagic>1</isMagic>
</skill>
<skill id="6923" toLevel="3" name="Adventurer's Empower">
<!-- AUTO GENERATED SKILL -->
<!-- M. Atk. + 55%. -->
<icon>icon.skill1059</icon>
<operateType>A2</operateType>
<castRange>400</castRange>
<effectPoint>
<value level="1">243</value>
<value level="2">418</value>
<value level="3">495</value>
</effectPoint>
<isMagic>1</isMagic>
</skill>
<skill id="6924" toLevel="3" name="Adventurer's Shield">
<!-- AUTO GENERATED SKILL -->
<!-- P. Def. + 8%. -->
<icon>icon.skill1040</icon>
<operateType>A2</operateType>
<castRange>400</castRange>
<effectPoint>
<value level="1">121</value>
<value level="2">243</value>
<value level="3">418</value>
</effectPoint>
<isMagic>1</isMagic>
</skill>
<skill id="6925" toLevel="2" name="Adventurer's Magic Barrier">
<!-- AUTO GENERATED SKILL -->
<!-- M. Def. + 23%. -->
<icon>icon.skill1036</icon>
<operateType>A2</operateType>
<castRange>400</castRange>
<effectPoint>
<value level="1">418</value>
<value level="2">495</value>
</effectPoint>
<isMagic>1</isMagic>
</skill>
<skill id="6926" toLevel="6" name="Adventurer's Blessed Body">
<!-- AUTO GENERATED SKILL -->
<!-- Max HP + 10%. -->
<icon>icon.skill1045</icon>
<operateType>A2</operateType>
<castRange>400</castRange>
<effectPoint>
<value level="1">418</value>
<value level="2">457</value>
<value level="3">495</value>
<value level="4">532</value>
<value level="5">597</value>
<value level="6">646</value>
</effectPoint>
<isMagic>1</isMagic>
</skill>
<skill id="6927" toLevel="6" name="Adventurer's Blessed Soul">
<!-- AUTO GENERATED SKILL -->
<!-- Max MP + 10%. -->
<icon>icon.skill1048</icon>
<operateType>A2</operateType>
<castRange>400</castRange>
<effectPoint>
<value level="1">418</value>
<value level="2">457</value>
<value level="3">495</value>
<value level="4">532</value>
<value level="5">582</value>
<value level="6">635</value>
</effectPoint>
<isMagic>1</isMagic>
</skill>
<skill id="6928" toLevel="3" name="Adventurer's Focus">
<!-- AUTO GENERATED SKILL -->
<!-- P. Critical Rate + 20%. -->
<icon>icon.skill1077</icon>
<operateType>A2</operateType>
<castRange>400</castRange>
<effectPoint>
<value level="1">243</value>
<value level="2">418</value>
<value level="3">495</value>
</effectPoint>
<isMagic>1</isMagic>
</skill>
<skill id="6929" toLevel="2" name="Adventurer's Wild Magic">
<!-- AUTO GENERATED SKILL -->
<!-- M. Critical Rate + 1. -->
<icon>icon.skill1303</icon>
<operateType>A2</operateType>
<castRange>400</castRange>
<effectPoint>
<value level="1">582</value>
<value level="2">635</value>
</effectPoint>
<isMagic>1</isMagic>
</skill>
<skill id="6930" toLevel="2" name="Adventurer's Haste">
<!-- AUTO GENERATED SKILL -->
<!-- Atk. Spd. + 15%. -->
<icon>icon.skill1086</icon>
<operateType>A2</operateType>
<castRange>400</castRange>
<effectPoint>
<value level="1">418</value>
<value level="2">495</value>
</effectPoint>
<isMagic>1</isMagic>
</skill>
<skill id="6931" toLevel="3" name="Adventurer's Acumen">
<!-- AUTO GENERATED SKILL -->
<!-- Casting Spd. + 15%. -->
<icon>icon.skill1085</icon>
<operateType>A2</operateType>
<castRange>400</castRange>
<effectPoint>
<value level="1">204</value>
<value level="2">331</value>
<value level="3">457</value>
</effectPoint>
<isMagic>1</isMagic>
</skill>
<skill id="6932" toLevel="4" name="Adventurer's Vampiric Rage">
<!-- AUTO GENERATED SKILL -->
<!-- Has a chance of absorbing 6% of damage inflicted on the enemy as HP. -->
<icon>icon.skill1268</icon>
<operateType>A2</operateType>
<castRange>400</castRange>
<effectPoint>
<value level="1">285</value>
<value level="2">418</value>
<value level="3">549</value>
<value level="4">646</value>
</effectPoint>
<isMagic>1</isMagic>
</skill>
<skill id="6933" toLevel="2" name="Adventurer's Berserker Spirit">
<!-- AUTO GENERATED SKILL -->
<!-- P. Atk. + 5%, M. Atk. + 10%, Atk. Spd. + 5%, Casting Spd. + 5%, and Speed + 5. P. Def. - 5%, M. Def. - 10%, and Evasion - 2. -->
<icon>icon.skill1062</icon>
<operateType>A2</operateType>
<castRange>400</castRange>
<effectPoint>
<value level="1">331</value>
<value level="2">495</value>
</effectPoint>
<isMagic>1</isMagic>
</skill>
<skill id="6934" toLevel="3" name="Adventurer's Death Whisper">
<!-- AUTO GENERATED SKILL -->
<!-- P. Critical Rate + 25%. -->
<icon>icon.skill1242</icon>
<operateType>A2</operateType>
<castRange>400</castRange>
<effectPoint>
<value level="1">379</value>
<value level="2">457</value>
<value level="3">532</value>
</effectPoint>
<isMagic>1</isMagic>
</skill>
<skill id="6935" toLevel="2" name="Adventurer's Wind Walk">
<!-- AUTO GENERATED SKILL -->
<!-- Speed + 20. -->
<icon>icon.skill1204</icon>
<operateType>A2</operateType>
<castRange>400</castRange>
<effectPoint>
<value level="1">204</value>
<value level="2">285</value>
</effectPoint>
<isMagic>1</isMagic>
</skill>
</list>
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+791 -164
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@@ -1,164 +1,791 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="7100" levels="1" name="Clan-exclusive Pet Stun">
<!-- AUTO GENERATED SKILL -->
<!-- Stuns the target for 3 seconds. -->
<set name="icon" val="icon.skill5168" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="5" />
<set name="castRange" val="900" />
<set name="hitTime" val="1000" />
<set name="isDebuff" val="true" />
</skill>
<skill id="7101" levels="1" name="Clan-exclusive Pet Aerial Thrust">
<!-- AUTO GENERATED SKILL -->
<!-- Lifts and holds the target in the air for 3 seconds. -->
<set name="icon" val="icon.skill11276" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="5" />
<set name="castRange" val="900" />
<set name="hitTime" val="1500" />
<set name="isMagic" val="1" />
<set name="isDebuff" val="true" />
</skill>
<skill id="7102" levels="1" name="Summon Clan Pet">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="5000" />
</skill>
<skill id="7103" levels="1" name="Helping Tree CP Recovery Range">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="300" />
<set name="isMagic" val="1" />
</skill>
<skill id="7104" levels="1" name="Pa'agrio's Hand">
<!-- AUTO GENERATED SKILL -->
<!-- Raise the temperature of the Draco Egg through Pa'agrio's Hand. It raises the temperature by 1 - 10 degrees on a Small Draco Egg and 0.1 - 1.0 degrees on a Large Draco Egg. The Fire Spirit Agathion must be summoned for it to be used. -->
<set name="icon" val="icon.skill11775" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="100" />
<set name="hitTime" val="1000" />
<set name="coolTime" val="500" />
<set name="reuseDelay" val="2000" />
</skill>
<skill id="7105" levels="1" name="Incubation Possible">
<!-- AUTO GENERATED SKILL -->
<!-- Incubation Possible -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="100" />
<set name="reuseDelay" val="2000" />
</skill>
<skill id="7106" levels="1" name="Optimal Temperature Incubation Success">
<!-- AUTO GENERATED SKILL -->
<!-- Optimal Temperature Incubation Success -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="coolTime" val="800" />
<set name="reuseDelay" val="2000" />
</skill>
<skill id="7107" levels="1" name="Incubation Success">
<!-- AUTO GENERATED SKILL -->
<!-- Incubation Success -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="coolTime" val="800" />
<set name="reuseDelay" val="2000" />
</skill>
<skill id="7108" levels="1" name="Incubation Failure">
<!-- AUTO GENERATED SKILL -->
<!-- Incubation Failure -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="coolTime" val="800" />
<set name="reuseDelay" val="2000" />
</skill>
<skill id="7109" levels="1" name="Summon Bratty Angma">
<!-- AUTO GENERATED SKILL -->
<!-- Summon a Bratty Angma. -->
<set name="icon" val="icon.skill0028" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="3000" />
<set name="coolTime" val="500" />
<set name="reuseDelay" val="10000" />
<set name="isMagic" val="1" />
</skill>
<skill id="7110" levels="1" name="Summon Bratty Angma">
<!-- AUTO GENERATED SKILL -->
<!-- Summon a Bratty Angma. -->
<set name="icon" val="icon.skill0028" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="3000" />
<set name="coolTime" val="500" />
<set name="reuseDelay" val="10000" />
<set name="isMagic" val="1" />
</skill>
<skill id="7111" levels="1" name="Summon Bratty Angma">
<!-- AUTO GENERATED SKILL -->
<!-- Summon a Bratty Angma. -->
<set name="icon" val="icon.skill0028" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="3000" />
<set name="coolTime" val="500" />
<set name="reuseDelay" val="10000" />
<set name="isMagic" val="1" />
</skill>
<skill id="7112" levels="1" name="Summon Bratty Angma">
<!-- AUTO GENERATED SKILL -->
<!-- Summon a Bratty Angma. -->
<set name="icon" val="icon.skill0028" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="3000" />
<set name="coolTime" val="500" />
<set name="reuseDelay" val="10000" />
<set name="isMagic" val="1" />
</skill>
<skill id="7113" levels="1" name="Pet Invincibility Effect">
<!-- AUTO GENERATED SKILL -->
<!-- Invincibility Effect -->
<set name="icon" val="icon.skill0442" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="78" />
<set name="hitTime" val="500" />
<set name="isMagic" val="1" />
</skill>
<skill id="7114" levels="1" name="Spellbook: Clan Flag">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="7115" levels="1" name="Energy of Chaos">
<!-- AUTO GENERATED SKILL -->
<!-- Character's hair and cloak have been changed due to participation in the Ceremony of Chaos. -->
<set name="icon" val="icon.skill0810" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="500" />
</skill>
<skill id="7116" levels="1" name="Spellbook: Air Bike">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="7100" toLevel="1" name="Clan-exclusive Pet Stun">
<!-- Glory Days confirmed -->
<!-- Stuns the target for 3 seconds. -->
<icon>icon.skill5168</icon>
<operateType>A2</operateType>
<mpConsume>5</mpConsume>
<castRange>900</castRange>
<hitTime>1000</hitTime>
<effectPoint>-700</effectPoint>
<abnormalType>STUN</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>1100</effectRange>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<trait>SHOCK</trait>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<isDebuff>true</isDebuff>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="BlockActions">
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
</effect>
</effects>
</skill>
<skill id="7101" toLevel="1" name="Clan-exclusive Pet Aerial Thrust">
<!-- Glory Days confirmed -->
<!-- Lifts and holds the target in the air for 3 seconds. -->
<icon>icon.skill11276</icon>
<operateType>A2</operateType>
<mpConsume>5</mpConsume>
<castRange>900</castRange>
<hitTime>1500</hitTime>
<isMagic>1</isMagic>
<effectPoint>-700</effectPoint>
<abnormalType>AIRBIND</abnormalType>
<abnormalResists>STUN;TURN_FLEE</abnormalResists>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>1100</effectRange>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<trait>AIRBIND</trait>
<abnormalVisualEffect>AIRBIND</abnormalVisualEffect>
<isDebuff>true</isDebuff>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="BlockActions">
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
</effect>
<effect name="DefenceTrait">
<HOLD>100</HOLD>
<SLEEP>100</SLEEP>
<DERANGEMENT>100</DERANGEMENT>
<CHANGEBODY>100</CHANGEBODY>
<SHOCK>100</SHOCK>
<AIRBIND>100</AIRBIND>
<KNOCKBACK>100</KNOCKBACK>
<KNOCKDOWN>100</KNOCKDOWN>
</effect>
</effects>
</skill>
<skill id="7102" toLevel="1" name="Summon Clan Pet">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<hitTime>5000</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanSummonPet" />
<condition name="OpPledge">
<level>5</level>
</condition>
</conditions>
<effects>
<effect name="SummonPet" />
</effects>
</skill>
<skill id="7103" toLevel="1" name="Helping Tree CP Recovery Range">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>300</hitTime>
<effectPoint>635</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<affectRange>1000</affectRange>
<affectLimit>5-12</affectLimit>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>FRIEND</affectObject>
</skill>
<skill id="7104" toLevel="1" name="Pa'agrio's Hand">
<!-- Glory Days confirmed -->
<!-- Raise the temperature of the Draco Egg through Pa'agrio's Hand. It raises the temperature by 1 - 10 degrees on a Small Draco Egg and 0.1 - 1.0 degrees on a Large Draco Egg. The Fire Spirit Agathion must be summoned for it to be used. -->
<icon>icon.skill11775</icon>
<operateType>A1</operateType>
<castRange>100</castRange>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<effectPoint>-1</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>400</effectRange>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="7105" toLevel="1" name="Incubation Possible">
<!-- Glory Days confirmed -->
<!-- Incubation Possible -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>100</castRange>
<effectPoint>-1</effectPoint>
<abnormalResists>TURN_FLEE;KNOCKDOWN;DEPORT;SILENCE;PARALYZE;ABSORB;DISARM;SILENCE_PHYSICAL;SILENCE_ALL;CHANGEBODY;TURN_STONE;DERANGEMENT;AIRBIND;SLEEP;OBLIVION;MIRAGE;MIRAGE_TRAP;ROOT_MAGICALLY;ROOT_PHYSICALLY;STUN;PUBLIC_SLOT</abnormalResists>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>700</effectRange>
<magicLvl>1</magicLvl>
<reuseDelay>2000</reuseDelay>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>19257</item>
<item>19258</item>
<item>19449</item>
<item>19450</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="7106" toLevel="1" name="Optimal Temperature Incubation Success">
<!-- Glory Days confirmed -->
<!-- Optimal Temperature Incubation Success -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<coolTime>800</coolTime>
<effectPoint>-1</effectPoint>
<abnormalResists>TURN_FLEE;KNOCKDOWN;DEPORT;SILENCE;PARALYZE;ABSORB;DISARM;SILENCE_PHYSICAL;SILENCE_ALL;CHANGEBODY;TURN_STONE;DERANGEMENT;AIRBIND;SLEEP;OBLIVION;MIRAGE;MIRAGE_TRAP;ROOT_MAGICALLY;ROOT_PHYSICALLY;STUN;PUBLIC_SLOT</abnormalResists>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>1</magicLvl>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>19257</item>
<item>19258</item>
<item>19449</item>
<item>19450</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="7107" toLevel="1" name="Incubation Success">
<!-- Glory Days confirmed -->
<!-- Incubation Success -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<coolTime>800</coolTime>
<effectPoint>-1</effectPoint>
<abnormalResists>TURN_FLEE;KNOCKDOWN;DEPORT;SILENCE;PARALYZE;ABSORB;DISARM;SILENCE_PHYSICAL;SILENCE_ALL;CHANGEBODY;TURN_STONE;DERANGEMENT;AIRBIND;SLEEP;OBLIVION;MIRAGE;MIRAGE_TRAP;ROOT_MAGICALLY;ROOT_PHYSICALLY;STUN;PUBLIC_SLOT</abnormalResists>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>1</magicLvl>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>19257</item>
<item>19258</item>
<item>19449</item>
<item>19450</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="7108" toLevel="1" name="Incubation Failure">
<!-- Glory Days confirmed -->
<!-- Incubation Failure -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<coolTime>800</coolTime>
<effectPoint>-1</effectPoint>
<abnormalResists>TURN_FLEE;KNOCKDOWN;DEPORT;SILENCE;PARALYZE;ABSORB;DISARM;SILENCE_PHYSICAL;SILENCE_ALL;CHANGEBODY;TURN_STONE;DERANGEMENT;AIRBIND;SLEEP;OBLIVION;MIRAGE;MIRAGE_TRAP;ROOT_MAGICALLY;ROOT_PHYSICALLY;STUN;PUBLIC_SLOT</abnormalResists>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>1</magicLvl>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>19257</item>
<item>19258</item>
<item>19449</item>
<item>19450</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="7109" toLevel="1" name="Summon Bratty Angma">
<!-- Glory Days confirmed -->
<!-- Summon a Bratty Angma. -->
<icon>icon.skill0028</icon>
<operateType>A1</operateType>
<hitTime>3000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>10000</reuseDelay>
<effectPoint>100</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>85</magicLvl>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<itemConsume>35650</itemConsume> <!-- Summon Scroll: Bratty Angma -->
<itemConsumeCount>1</itemConsumeCount>
<conditions>
<condition name="CheckLevel">
<minLevel>76</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpCanNotUseAirship" />
<condition name="OpCheckClassList">
<classIds>
<item>GLADIATOR</item>
<item>WARLORD</item>
<item>PALADIN</item>
<item>DARK_AVENGER</item>
<item>TREASURE_HUNTER</item>
<item>HAWKEYE</item>
<item>SORCERER</item>
<item>NECROMANCER</item>
<item>WARLOCK</item>
<item>BISHOP</item>
<item>PROPHET</item>
<item>TEMPLE_KNIGHT</item>
<item>SWORDSINGER</item>
<item>PLAINS_WALKER</item>
<item>SILVER_RANGER</item>
<item>SPELLSINGER</item>
<item>ELEMENTAL_SUMMONER</item>
<item>ELDER</item>
<item>SHILLIEN_KNIGHT</item>
<item>BLADEDANCER</item>
<item>ABYSS_WALKER</item>
<item>PHANTOM_RANGER</item>
<item>SPELLHOWLER</item>
<item>PHANTOM_SUMMONER</item>
<item>SHILLIEN_ELDER</item>
<item>DESTROYER</item>
<item>TYRANT</item>
<item>OVERLORD</item>
<item>WARCRYER</item>
<item>BOUNTY_HUNTER</item>
<item>WARSMITH</item>
<item>BERSERKER</item>
<item>MALE_SOULBREAKER</item>
<item>FEMALE_SOULBREAKER</item>
<item>ARBALESTER</item>
<item>INSPECTOR</item>
<item>DUELIST</item>
<item>DREADNOUGHT</item>
<item>PHOENIX_KNIGHT</item>
<item>HELL_KNIGHT</item>
<item>ADVENTURER</item>
<item>SAGITTARIUS</item>
<item>ARCHMAGE</item>
<item>SOULTAKER</item>
<item>ARCANA_LORD</item>
<item>CARDINAL</item>
<item>HIEROPHANT</item>
<item>EVA_TEMPLAR</item>
<item>SWORD_MUSE</item>
<item>WIND_RIDER</item>
<item>MOONLIGHT_SENTINEL</item>
<item>MYSTIC_MUSE</item>
<item>ELEMENTAL_MASTER</item>
<item>EVA_SAINT</item>
<item>SHILLIEN_TEMPLAR</item>
<item>SPECTRAL_DANCER</item>
<item>GHOST_HUNTER</item>
<item>GHOST_SENTINEL</item>
<item>STORM_SCREAMER</item>
<item>SPECTRAL_MASTER</item>
<item>SHILLIEN_SAINT</item>
<item>TITAN</item>
<item>GRAND_KHAVATARI</item>
<item>DOMINATOR</item>
<item>DOOMCRYER</item>
<item>FORTUNE_SEEKER</item>
<item>MAESTRO</item>
<item>DOOMBRINGER</item>
<item>MALE_SOUL_HOUND</item>
<item>FEMALE_SOUL_HOUND</item>
<item>TRICKSTER</item>
<item>JUDICATOR</item>
<item>SIGEL_KNIGHT</item>
<item>TYRR_WARRIOR</item>
<item>OTHELL_ROGUE</item>
<item>YUL_ARCHER</item>
<item>FEOH_WIZARD</item>
<item>ISS_ENCHANTER</item>
<item>WYNN_SUMMONER</item>
<item>AEORE_HEALER</item>
</classIds>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
<condition name="OpPledge">
<level>5</level>
</condition>
</conditions>
<effects>
<effect name="SummonNpc">
<npcId>19288</npcId>
<npcCount>1</npcCount>
</effect>
</effects>
</skill>
<skill id="7110" toLevel="1" name="Summon Bratty Angma">
<!-- Glory Days confirmed -->
<!-- Summon a Bratty Angma. -->
<icon>icon.skill0028</icon>
<operateType>A1</operateType>
<hitTime>3000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>10000</reuseDelay>
<effectPoint>100</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>85</magicLvl>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<itemConsume>35651</itemConsume> <!-- Summon Scroll: Bratty Angma -->
<itemConsumeCount>1</itemConsumeCount>
<conditions>
<condition name="CheckLevel">
<minLevel>85</minLevel>
<maxLevel>89</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpCanNotUseAirship" />
<condition name="OpCheckClassList">
<classIds>
<item>GLADIATOR</item>
<item>WARLORD</item>
<item>PALADIN</item>
<item>DARK_AVENGER</item>
<item>TREASURE_HUNTER</item>
<item>HAWKEYE</item>
<item>SORCERER</item>
<item>NECROMANCER</item>
<item>WARLOCK</item>
<item>BISHOP</item>
<item>PROPHET</item>
<item>TEMPLE_KNIGHT</item>
<item>SWORDSINGER</item>
<item>PLAINS_WALKER</item>
<item>SILVER_RANGER</item>
<item>SPELLSINGER</item>
<item>ELEMENTAL_SUMMONER</item>
<item>ELDER</item>
<item>SHILLIEN_KNIGHT</item>
<item>BLADEDANCER</item>
<item>ABYSS_WALKER</item>
<item>PHANTOM_RANGER</item>
<item>SPELLHOWLER</item>
<item>PHANTOM_SUMMONER</item>
<item>SHILLIEN_ELDER</item>
<item>DESTROYER</item>
<item>TYRANT</item>
<item>OVERLORD</item>
<item>WARCRYER</item>
<item>BOUNTY_HUNTER</item>
<item>WARSMITH</item>
<item>BERSERKER</item>
<item>MALE_SOULBREAKER</item>
<item>FEMALE_SOULBREAKER</item>
<item>ARBALESTER</item>
<item>INSPECTOR</item>
<item>DUELIST</item>
<item>DREADNOUGHT</item>
<item>PHOENIX_KNIGHT</item>
<item>HELL_KNIGHT</item>
<item>ADVENTURER</item>
<item>SAGITTARIUS</item>
<item>ARCHMAGE</item>
<item>SOULTAKER</item>
<item>ARCANA_LORD</item>
<item>CARDINAL</item>
<item>HIEROPHANT</item>
<item>EVA_TEMPLAR</item>
<item>SWORD_MUSE</item>
<item>WIND_RIDER</item>
<item>MOONLIGHT_SENTINEL</item>
<item>MYSTIC_MUSE</item>
<item>ELEMENTAL_MASTER</item>
<item>EVA_SAINT</item>
<item>SHILLIEN_TEMPLAR</item>
<item>SPECTRAL_DANCER</item>
<item>GHOST_HUNTER</item>
<item>GHOST_SENTINEL</item>
<item>STORM_SCREAMER</item>
<item>SPECTRAL_MASTER</item>
<item>SHILLIEN_SAINT</item>
<item>TITAN</item>
<item>GRAND_KHAVATARI</item>
<item>DOMINATOR</item>
<item>DOOMCRYER</item>
<item>FORTUNE_SEEKER</item>
<item>MAESTRO</item>
<item>DOOMBRINGER</item>
<item>MALE_SOUL_HOUND</item>
<item>FEMALE_SOUL_HOUND</item>
<item>TRICKSTER</item>
<item>JUDICATOR</item>
<item>SIGEL_KNIGHT</item>
<item>TYRR_WARRIOR</item>
<item>OTHELL_ROGUE</item>
<item>YUL_ARCHER</item>
<item>FEOH_WIZARD</item>
<item>ISS_ENCHANTER</item>
<item>WYNN_SUMMONER</item>
<item>AEORE_HEALER</item>
</classIds>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
<condition name="OpPledge">
<level>5</level>
</condition>
</conditions>
</skill>
<skill id="7111" toLevel="1" name="Summon Bratty Angma">
<!-- Glory Days confirmed -->
<!-- Summon a Bratty Angma. -->
<icon>icon.skill0028</icon>
<operateType>A1</operateType>
<hitTime>3000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>10000</reuseDelay>
<effectPoint>100</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>85</magicLvl>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>90</minLevel>
<maxLevel>94</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpCanNotUseAirship" />
<condition name="OpCheckClassList">
<classIds>
<item>GLADIATOR</item>
<item>WARLORD</item>
<item>PALADIN</item>
<item>DARK_AVENGER</item>
<item>TREASURE_HUNTER</item>
<item>HAWKEYE</item>
<item>SORCERER</item>
<item>NECROMANCER</item>
<item>WARLOCK</item>
<item>BISHOP</item>
<item>PROPHET</item>
<item>TEMPLE_KNIGHT</item>
<item>SWORDSINGER</item>
<item>PLAINS_WALKER</item>
<item>SILVER_RANGER</item>
<item>SPELLSINGER</item>
<item>ELEMENTAL_SUMMONER</item>
<item>ELDER</item>
<item>SHILLIEN_KNIGHT</item>
<item>BLADEDANCER</item>
<item>ABYSS_WALKER</item>
<item>PHANTOM_RANGER</item>
<item>SPELLHOWLER</item>
<item>PHANTOM_SUMMONER</item>
<item>SHILLIEN_ELDER</item>
<item>DESTROYER</item>
<item>TYRANT</item>
<item>OVERLORD</item>
<item>WARCRYER</item>
<item>BOUNTY_HUNTER</item>
<item>WARSMITH</item>
<item>BERSERKER</item>
<item>MALE_SOULBREAKER</item>
<item>FEMALE_SOULBREAKER</item>
<item>ARBALESTER</item>
<item>INSPECTOR</item>
<item>DUELIST</item>
<item>DREADNOUGHT</item>
<item>PHOENIX_KNIGHT</item>
<item>HELL_KNIGHT</item>
<item>ADVENTURER</item>
<item>SAGITTARIUS</item>
<item>ARCHMAGE</item>
<item>SOULTAKER</item>
<item>ARCANA_LORD</item>
<item>CARDINAL</item>
<item>HIEROPHANT</item>
<item>EVA_TEMPLAR</item>
<item>SWORD_MUSE</item>
<item>WIND_RIDER</item>
<item>MOONLIGHT_SENTINEL</item>
<item>MYSTIC_MUSE</item>
<item>ELEMENTAL_MASTER</item>
<item>EVA_SAINT</item>
<item>SHILLIEN_TEMPLAR</item>
<item>SPECTRAL_DANCER</item>
<item>GHOST_HUNTER</item>
<item>GHOST_SENTINEL</item>
<item>STORM_SCREAMER</item>
<item>SPECTRAL_MASTER</item>
<item>SHILLIEN_SAINT</item>
<item>TITAN</item>
<item>GRAND_KHAVATARI</item>
<item>DOMINATOR</item>
<item>DOOMCRYER</item>
<item>FORTUNE_SEEKER</item>
<item>MAESTRO</item>
<item>DOOMBRINGER</item>
<item>MALE_SOUL_HOUND</item>
<item>FEMALE_SOUL_HOUND</item>
<item>TRICKSTER</item>
<item>JUDICATOR</item>
<item>SIGEL_KNIGHT</item>
<item>TYRR_WARRIOR</item>
<item>OTHELL_ROGUE</item>
<item>YUL_ARCHER</item>
<item>FEOH_WIZARD</item>
<item>ISS_ENCHANTER</item>
<item>WYNN_SUMMONER</item>
<item>AEORE_HEALER</item>
</classIds>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
<condition name="OpPledge">
<level>5</level>
</condition>
</conditions>
<effects>
<effect name="SummonNpc">
<npcId>19289</npcId>
<npcCount>1</npcCount>
</effect>
</effects>
</skill>
<skill id="7112" toLevel="1" name="Summon Bratty Angma">
<!-- Glory Days confirmed -->
<!-- Summon a Bratty Angma. -->
<icon>icon.skill0028</icon>
<operateType>A1</operateType>
<hitTime>3000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>10000</reuseDelay>
<effectPoint>100</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>85</magicLvl>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<itemConsume>35652</itemConsume> <!-- Summon Scroll: Bratty Angma -->
<itemConsumeCount>1</itemConsumeCount>
<conditions>
<condition name="CheckLevel">
<minLevel>95</minLevel>
<maxLevel>99</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpCanNotUseAirship" />
<condition name="OpCheckClassList">
<classIds>
<item>GLADIATOR</item>
<item>WARLORD</item>
<item>PALADIN</item>
<item>DARK_AVENGER</item>
<item>TREASURE_HUNTER</item>
<item>HAWKEYE</item>
<item>SORCERER</item>
<item>NECROMANCER</item>
<item>WARLOCK</item>
<item>BISHOP</item>
<item>PROPHET</item>
<item>TEMPLE_KNIGHT</item>
<item>SWORDSINGER</item>
<item>PLAINS_WALKER</item>
<item>SILVER_RANGER</item>
<item>SPELLSINGER</item>
<item>ELEMENTAL_SUMMONER</item>
<item>ELDER</item>
<item>SHILLIEN_KNIGHT</item>
<item>BLADEDANCER</item>
<item>ABYSS_WALKER</item>
<item>PHANTOM_RANGER</item>
<item>SPELLHOWLER</item>
<item>PHANTOM_SUMMONER</item>
<item>SHILLIEN_ELDER</item>
<item>DESTROYER</item>
<item>TYRANT</item>
<item>OVERLORD</item>
<item>WARCRYER</item>
<item>BOUNTY_HUNTER</item>
<item>WARSMITH</item>
<item>BERSERKER</item>
<item>MALE_SOULBREAKER</item>
<item>FEMALE_SOULBREAKER</item>
<item>ARBALESTER</item>
<item>INSPECTOR</item>
<item>DUELIST</item>
<item>DREADNOUGHT</item>
<item>PHOENIX_KNIGHT</item>
<item>HELL_KNIGHT</item>
<item>ADVENTURER</item>
<item>SAGITTARIUS</item>
<item>ARCHMAGE</item>
<item>SOULTAKER</item>
<item>ARCANA_LORD</item>
<item>CARDINAL</item>
<item>HIEROPHANT</item>
<item>EVA_TEMPLAR</item>
<item>SWORD_MUSE</item>
<item>WIND_RIDER</item>
<item>MOONLIGHT_SENTINEL</item>
<item>MYSTIC_MUSE</item>
<item>ELEMENTAL_MASTER</item>
<item>EVA_SAINT</item>
<item>SHILLIEN_TEMPLAR</item>
<item>SPECTRAL_DANCER</item>
<item>GHOST_HUNTER</item>
<item>GHOST_SENTINEL</item>
<item>STORM_SCREAMER</item>
<item>SPECTRAL_MASTER</item>
<item>SHILLIEN_SAINT</item>
<item>TITAN</item>
<item>GRAND_KHAVATARI</item>
<item>DOMINATOR</item>
<item>DOOMCRYER</item>
<item>FORTUNE_SEEKER</item>
<item>MAESTRO</item>
<item>DOOMBRINGER</item>
<item>MALE_SOUL_HOUND</item>
<item>FEMALE_SOUL_HOUND</item>
<item>TRICKSTER</item>
<item>JUDICATOR</item>
<item>SIGEL_KNIGHT</item>
<item>TYRR_WARRIOR</item>
<item>OTHELL_ROGUE</item>
<item>YUL_ARCHER</item>
<item>FEOH_WIZARD</item>
<item>ISS_ENCHANTER</item>
<item>WYNN_SUMMONER</item>
<item>AEORE_HEALER</item>
</classIds>
<affectType>CASTER</affectType>
<isWithin>true</isWithin>
</condition>
<condition name="OpPledge">
<level>5</level>
</condition>
</conditions>
<effects>
<effect name="SummonNpc">
<npcId>19290</npcId>
<npcCount>1</npcCount>
</effect>
</effects>
</skill>
<skill id="7113" toLevel="1" name="Pet Invincibility Effect">
<!-- Glory Days confirmed -->
<!-- Invincibility Effect -->
<icon>icon.skill0442</icon>
<operateType>A2</operateType>
<mpConsume>78</mpConsume>
<hitTime>500</hitTime>
<effectPoint>-100</effectPoint>
<abnormalType>INVINCIBILITY</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DamageBlock">
<type>BLOCK_HP</type>
</effect>
<effect name="DamageBlock">
<type>BLOCK_MP</type>
</effect>
<effect name="DebuffBlock" />
</effects>
</skill>
<skill id="7114" toLevel="1" name="Spellbook: Clan Flag">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>85</magicLvl>
<isMagic>2</isMagic>
<hitTime>1500</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpMainjob" />
<condition name="OpSocialClass">
<socialClass>8</socialClass>
</condition>
<condition name="OpSkill">
<skillId>15094</skillId>
<skillLevel>1</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
<effects>
<effect name="SetSkill">
<skillId>15094</skillId> <!-- Clan Flag -->
<skillLvl>1</skillLvl>
</effect>
</effects>
</skill>
<skill id="7115" toLevel="1" name="Energy of Chaos">
<!-- Glory Days confirmed -->
<!-- Character's hair and cloak have been changed due to participation in the Ceremony of Chaos. -->
<abnormalTime>600</abnormalTime>
<abnormalVisualEffect>CURIOUS_HOUSE</abnormalVisualEffect>
<icon>icon.skill0810</icon>
<canBeDispelled>false</canBeDispelled>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>CURIOUS_HOUSE</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-2</specialLevel>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<isMagic>2</isMagic>
<hitTime>500</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="7116" toLevel="1" name="Spellbook: Air Bike">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>1500</hitTime>
</skill>
</list>
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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="8900" levels="1" name="Dragon's Sealed Power(Warrior)">
<!-- PvP Damage + 15%, HP/MP/CP + 30%, Atk. Spd. + 30%, P. Critical Rate + 100, and added damage to dragons + 100%. -->
<set name="icon" val="icon.skill8900" />
<set name="magicLvl" val="85" />
<set name="targetType" val="SELF" />
<set name="operateType" val="PASSIVE" />
<for>
<effect name="Buff">
<mul stat="maxMp" val="1.30" />
<mul stat="maxHp" val="1.30" />
<mul stat="maxCp" val="1.30" />
<mul stat="pvpMagicalDmg" val="1.30" />
<mul stat="pvpPhysSkillsDmg" val="1.30" />
<mul stat="pvpPhysDmg" val="1.30" />
<mul stat="pAtkSpd" val="1.30" />
<add stat="critRate" val="100" />
</effect>
<effect name="AttackTrait">
<param DRAGON_WEAKNESS="100" />
</effect>
</for>
</skill>
<skill id="8901" levels="1" name="Dragon's Power (Warrior)">
<!-- PvP Damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 100%, P. Critical Rate + 500, and added damage to dragons + 300%. -->
<set name="icon" val="icon.skill8901" />
<set name="magicLvl" val="85" />
<set name="targetType" val="SELF" />
<set name="operateType" val="PASSIVE" />
<for>
<effect name="Buff">
<mul stat="maxMp" val="2.0" />
<mul stat="maxHp" val="2.0" />
<mul stat="maxCp" val="2.0" />
<mul stat="pvpMagicalDmg" val="1.50" />
<mul stat="pvpPhysSkillsDmg" val="1.50" />
<mul stat="pvpPhysDmg" val="1.50" />
<mul stat="pAtkSpd" val="2.0" />
<add stat="critRate" val="500" />
</effect>
<effect name="AttackTrait">
<param DRAGON_WEAKNESS="300" />
</effect>
</for>
</skill>
<skill id="8902" levels="1" name="Dragon's Sealed Power(Wizard)">
<!-- PvP Damage + 15%, HP/MP/CP + 30%, Casting Spd. + 30%, M. Critical Rate + 100, and added damage to dragons + 100%. -->
<set name="icon" val="icon.skill8902" />
<set name="magicLvl" val="85" />
<set name="targetType" val="SELF" />
<set name="operateType" val="PASSIVE" />
<for>
<effect name="Buff">
<mul stat="maxMp" val="1.30" />
<mul stat="maxHp" val="1.30" />
<mul stat="maxCp" val="1.30" />
<mul stat="pvpMagicalDmg" val="1.15" />
<mul stat="pvpPhysSkillsDmg" val="1.15" />
<mul stat="pvpPhysDmg" val="1.15" />
<mul stat="mAtkSpd" val="1.30" />
<add stat="mCritRate" val="100" />
</effect>
<effect name="AttackTrait">
<param DRAGON_WEAKNESS="100" />
</effect>
</for>
</skill>
<skill id="8903" levels="1" name="Dragon's Power (Wizard)">
<!-- PvP Damage + 30%, HP/MP + 100%, CP + 200%, Casting Spd. + 100%, M. Critical Rate + 500, and added damage to dragons + 300%. -->
<set name="icon" val="icon.skill8903" />
<set name="magicLvl" val="85" />
<set name="targetType" val="SELF" />
<set name="operateType" val="PASSIVE" />
<for>
<effect name="Buff">
<mul stat="maxMp" val="2.0" />
<mul stat="maxHp" val="2.0" />
<mul stat="maxCp" val="2.0" />
<mul stat="pvpMagicalDmg" val="1.50" />
<mul stat="pvpPhysSkillsDmg" val="1.50" />
<mul stat="pvpPhysDmg" val="1.50" />
<mul stat="mAtkSpd" val="2.0" />
<add stat="mCritRate" val="500" />
</effect>
<effect name="AttackTrait">
<param DRAGON_WEAKNESS="300" />
</effect>
</for>
</skill>
<skill id="8904" levels="1" name="Summon Eviscerator Fox">
<!-- Mount the Eviscerator's pet fox. -->
<set name="icon" val="icon.skill8904" />
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="3600" />
<set name="abnormalType" val="TRANSFORM" />
<set name="blockedInOlympiad" val="true" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="reuseDelay" val="10000" />
<set name="mpConsume" val="40" />
<set name="staticReuse" val="true" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
<set name="isMagic" val="1" />
<cond>
<player canTransform="true" />
</cond>
<for>
<effect name="Transformation">
<param id="154" />
</effect>
</for>
</skill>
<skill id="8905" levels="1" name="Summon Sayha's Seer Fox">
<!-- Mount the Sayha's Seer's pet fox. -->
<set name="icon" val="icon.skill8905" />
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="3600" />
<set name="abnormalType" val="TRANSFORM" />
<set name="blockedInOlympiad" val="true" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="reuseDelay" val="10000" />
<set name="mpConsume" val="40" />
<set name="staticReuse" val="true" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
<set name="isMagic" val="1" />
<cond>
<player canTransform="true" />
</cond>
<for>
<effect name="Transformation">
<param id="155" />
</effect>
</for>
</skill>
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="8900" toLevel="1" name="Dragon's Sealed Power(Warrior)">
<!-- AUTO GENERATED SKILL -->
<!-- PvP Damage + 15%, HP/MP/CP + 30%, Atk. Spd. + 300, P. Critical Rate + 100, and added damage to dragons + 100%. -->
<icon>icon.skill5860</icon>
<operateType>P</operateType>
</skill>
<skill id="8901" toLevel="1" name="Dragon's Power (Warrior)">
<!-- AUTO GENERATED SKILL -->
<!-- PvP Damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 1500, P. Critical Rate + 500, and added damage to dragons + 300%. -->
<icon>icon.skill5861</icon>
<operateType>P</operateType>
</skill>
<skill id="8902" toLevel="1" name="Dragon's Sealed Power(Wizard)">
<!-- AUTO GENERATED SKILL -->
<!-- PvP Damage + 15%, HP/MP/CP + 30%, Casting Spd. + 300, M. Critical Rate + 100, and added damage to dragons + 100%. -->
<icon>icon.skill5860</icon>
<operateType>P</operateType>
</skill>
<skill id="8903" toLevel="1" name="Dragon's Power (Wizard)">
<!-- AUTO GENERATED SKILL -->
<!-- PvP Damage + 30%, HP/MP + 100%, CP + 200%, Casting Spd. + 1999, M. Critical Rate + 500, and added damage to dragons + 300%. -->
<icon>icon.skill5861</icon>
<operateType>P</operateType>
</skill>
<skill id="8904" toLevel="1" name="Summon Eviscerator Fox">
<!-- Mount the Eviscerator's pet fox. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>icon.skill8904</icon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effectPoint>1</effectPoint>
<hitTime>1000</hitTime>
<conditions>
<condition name="CanTransform">
<transformId>154</transformId>
</condition>
</conditions>
<effects>
<effect name="Transformation">
<transformationId>154</transformationId>
</effect>
</effects>
</skill>
<skill id="8905" toLevel="1" name="Summon Sayha's Seer Fox">
<!-- Mount the Sayha's Seer's pet fox. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>icon.skill8905</icon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effectPoint>1</effectPoint>
<hitTime>1000</hitTime>
<conditions>
<condition name="CanTransform">
<transformId>155</transformId>
</condition>
</conditions>
<effects>
<effect name="Transformation">
<transformationId>155</transformationId>
</effect>
</effects>
</skill>
</list>
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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="10497" levels="1" name="Warrior - Individual Passive">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0217" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="10498" levels="1" name="Warrior - Individual">
<!-- AUTO GENERATED SKILL -->
<!-- P. Atk. increases by 10% for 5 seconds. -->
<set name="icon" val="icon.skill1543" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="500" />
<set name="reuseDelay" val="5000" />
<set name="isMagic" val="4" />
</skill>
<skill id="10499" levels="1" name="Heavy Hit">
<!-- AUTO GENERATED SKILL -->
<!-- Inflicts a powerful blow on target. -->
<set name="icon" val="icon.skill10317" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="40" />
<set name="hitTime" val="2000" />
<set name="coolTime" val="500" />
<set name="reuseDelay" val="10000" />
</skill>
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="10497" toLevel="1" name="Warrior - Individual Passive">
<!-- Glory Days confirmed -->
<icon>icon.skill0217</icon>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<operateType>P</operateType>
</skill>
<skill id="10498" toLevel="1" name="Warrior - Individual">
<!-- Glory Days confirmed -->
<!-- P. Atk. increases by 10% for 5 seconds. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>PA_UP</abnormalType>
<icon>icon.skill1543</icon>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<hitTime>500</hitTime>
<reuseDelay>5000</reuseDelay>
<effectPoint>1</effectPoint>
<isMagic>4</isMagic>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<hitCancelTime>0</hitCancelTime>
<reuseDelayGroup>10258</reuseDelayGroup>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="10499" toLevel="1" name="Heavy Hit">
<!-- Glory Days confirmed -->
<!-- Inflicts a powerful blow on target. -->
<icon>icon.skill10317</icon>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<nextActionAttack>true</nextActionAttack>
<operateType>A1</operateType>
<castRange>40</castRange>
<effectRange>200</effectRange>
<hitTime>2000</hitTime>
<coolTime>500</coolTime>
<effectPoint>-687</effectPoint>
<rideState>NONE</rideState>
<hitCancelTime>0</hitCancelTime>
<reuseDelay>10000</reuseDelay>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>AIRBIND</type>
<level>1</level>
<hasAbnormal>true</hasAbnormal>
</condition>
</conditions>
<effects>
<effect name="PhysicalAttack">
<power>12000</power>
</effect>
</effects>
</skill>
</list>
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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="10606" levels="1" name="Shadow Dodge">
<set name="icon" val="icon.skill11862" />
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="10" />
<set name="abnormalType" val="AVOID_SKILL" />
<set name="magicLvl" val="85" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="mpConsume" val="38" />
<set name="hitTime" val="1000" />
<set name="coolTime" val="500" />
<set name="reuseDelay" val="120000" />
<set name="targetType" val="SELF" />
<cond msgId="113" addName="1">
<using kind="DAGGER, DUALDAGGER" />
</cond>
<for>
<effect name="Buff">
<add stat="pSkillEvas" val="90" />
</effect>
</for>
</skill>
<skill id="10607" levels="1" name="Maximum Mortality">
<set name="icon" val="icon.skill10607" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="abnormalTime" val="60" />
<set name="mpConsume" val="38" />
<set name="hitTime" val="1000" />
<set name="coolTime" val="500" />
<set name="reuseDelay" val="300000" />
<cond msgId="113" addName="1">
<using kind="DAGGER, DUALDAGGER" />
</cond>
<for>
<effect name="Buff">
<mul stat="blowRate" val="1.2" />
</effect>
</for>
</skill>
<skill id="10608" levels="4" name="Superior Haste">
<table name="#magicLvl"> 85 90 95 99 </table>
<table name="#reuse"> 0.95 0.94 0.93 0.9 </table>
<table name="#spd"> 5 6 7 10 </table>
<set name="icon" val="icon.skill10608" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="pReuse" val="#reuse" />
<add stat="runSpd" val="#spd" />
</effect>
</for>
</skill>
<skill id="10609" levels="1" name="Critical Chances">
<set name="icon" val="icon.skill10878" />
<set name="magicLvl" val="85" />
<set name="abnormalTime" val="300" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="mpConsume" val="36" />
<set name="hitTime" val="2000" />
<set name="reuseDelay" val="30000" />
<set name="targetType" val="SELF" />
<cond msgId="113" addName="1">
<using kind="DAGGER, DUALDAGGER" />
</cond>
<for>
<effect name="Buff">
<add stat="critDmgAdd" val="304" />
<mul stat="blowRate" val="1.15" />
<mul stat="critDmgPos" val="0.7">
<player front="true" />
</mul>
<mul stat="critRatePos" val="1.3">
<and>
<player front="false" />
<player behind="false" />
</and>
</mul>
<mul stat="critDmgPos" val="1.3">
<and>
<player front="false" />
<player behind="false" />
</and>
</mul>
<mul stat="critRatePos" val="1.5">
<player behind="true" />
</mul>
<mul stat="critDmgPos" val="1.5">
<player behind="true" />
</mul>
</effect>
</for>
</skill>
<skill id="10610" levels="1" name="Critical Expansions">
<set name="icon" val="icon.skill0819" />
<set name="magicLvl" val="85" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="maxPhysCritRate" val="50" />
</effect>
</for>
</skill>
<skill id="10653" levels="1" name="Melee Reflect">
<set name="icon" val="icon.skill11863" />
<set name="magicLvl" val="85" />
<set name="abnormalTime" val="10" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="mpConsume" val="38" />
<set name="hitTime" val="1000" />
<set name="coolTime" val="500" />
<set name="reuseDelay" val="120000" />
<set name="targetType" val="SELF" />
<cond msgId="113" addName="1">
<using kind="DAGGER, DUALDAGGER" />
</cond>
<for>
<effect name="Buff">
<add stat="vengeancePdam" val="90" />
</effect>
</for>
</skill>
<skill id="10654" levels="1" name="Maximum Mortality">
<set name="icon" val="icon.skill10607" />
<set name="abnormalTime" val="60" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="38" />
<set name="hitTime" val="1000" />
<set name="coolTime" val="500" />
<set name="reuseDelay" val="300000" />
<cond msgId="113" addName="1">
<using kind="DAGGER, DUALDAGGER" />
</cond>
<for>
<effect name="Buff">
<mul stat="blowRate" val="1.2" />
</effect>
</for>
</skill>
<skill id="10655" levels="4" name="Superior Critical Damage">
<table name="#magicLvl"> 85 90 95 99 </table>
<table name="#cAtk"> 1.05 1.06 1.07 1.1 </table>
<table name="#spd"> 2 3 4 5 </table>
<set name="icon" val="icon.skill10655" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="critDmg" val="#cAtk" />
<add stat="runSpd" val="#spd" />
</effect>
</for>
</skill>
<skill id="10656" levels="1" name="Critical Prowess">
<set name="icon" val="icon.skill10656" />
<set name="magicLvl" val="85" />
<set name="abnormalTime" val="300" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="mpConsume" val="36" />
<set name="hitTime" val="2000" />
<set name="reuseDelay" val="30000" />
<set name="targetType" val="SELF" />
<cond msgId="113" addName="1">
<using kind="DAGGER, DUALDAGGER" />
</cond>
<for>
<effect name="Buff">
<add stat="critDmgAdd" val="304" />
<mul stat="blowRate" val="1.05" />
<mul stat="critDmgPos" val="0.7">
<player front="true" />
</mul>
<mul stat="critRatePos" val="1.3">
<and>
<player front="false" />
<player behind="false" />
</and>
</mul>
<mul stat="critDmgPos" val="1.3">
<and>
<player front="false" />
<player behind="false" />
</and>
</mul>
<mul stat="critRatePos" val="1.5">
<player behind="true" />
</mul>
<mul stat="critDmgPos" val="1.5">
<player behind="true" />
</mul>
</effect>
</for>
</skill>
</list>
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="10606" toLevel="1" name="Shadow Dodge">
<!-- For 10 sec., has a 90% of evading melee and ranged P. Skill attacks. Requires a dagger or dual dagger. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>AVOID_UP_SPECIAL</abnormalType>
<icon>icon.skill11862</icon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<magicLvl>85</magicLvl>
<mpConsume>38</mpConsume>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<effectPoint>337</effectPoint>
<reuseDelay>120000</reuseDelay>
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>DAGGER</item>
<item>DUALDAGGER</item>
</weaponType>
</condition>
</conditions>
<effects>
<effect name="SkillEvasion">
<magicType>0</magicType>
<amount>90</amount>
</effect>
</effects>
</skill>
<skill id="10607" toLevel="1" name="Maximum Mortality">
<!-- For 1 min., Vital Spot Attack Rate + 20%. Requires a dagger or dual dagger. -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>MIGHT_MORTAL</abnormalType>
<icon>icon.skill10607</icon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<magicLvl>85</magicLvl>
<mpConsume>38</mpConsume>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<effectPoint>549</effectPoint>
<reuseDelay>300000</reuseDelay>
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>DAGGER</item>
<item>DUALDAGGER</item>
</weaponType>
</condition>
</conditions>
<effects>
<effect name="FatalBlowRate">
<amount>20</amount>
<mode>PER</mode>
<weaponType>
<item>DAGGER</item>
<item>DUALDAGGER</item>
</weaponType>
</effect>
</effects>
</skill>
<skill id="10608" toLevel="4" name="Superior Haste">
<!-- Physical skill Cooldown - 5%. Spd. + 5. -->
<table name="#pReuse"> 0.95 0.94 0.93 0.9 </table>
<table name="#runSpd"> 5 6 7 10 </table>
<icon>icon.skill10608</icon>
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
<value level="3">95</value>
<value level="4">99</value>
</magicLvl>
<operateType>P</operateType>
<effects>
<effect name="Speed">
<amount>
<value level="1">5</value>
<value level="2">6</value>
<value level="3">7</value>
<value level="4">10</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="Reuse">
<amount>
<value level="1">-5</value>
<value level="2">-6</value>
<value level="3">-7</value>
<value level="4">-10</value>
</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
</effects>
</skill>
<skill id="10609" toLevel="1" name="Critical Chances">
<!-- For 5 min., Critical Damage + 304 and vital spot attack success rate + 15%. Front Critical Damage - 30%, Side Critical Rate + 30% and Critical Damage + 30%. Rear Critical Rate + 50% and Critical Damage + 50%. Requires a dagger or dual dagger. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>FOCUS_DAGGER</abnormalType>
<icon>icon.skill10878</icon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<magicLvl>85</magicLvl>
<mpConsume>36</mpConsume>
<hitTime>2000</hitTime>
<effectPoint>669</effectPoint>
<reuseDelay>30000</reuseDelay>
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>DAGGER</item>
<item>DUALDAGGER</item>
</weaponType>
</condition>
</conditions>
<effects>
<effect name="CriticalDamagePosition">
<amount>-30</amount>
<mode>PER</mode>
<position>FRONT</position>
</effect>
<effect name="CriticalDamagePosition">
<amount>30</amount>
<mode>PER</mode>
<position>SIDE</position>
</effect>
<effect name="CriticalDamagePosition">
<amount>50</amount>
<mode>PER</mode>
<position>BACK</position>
</effect>
<effect name="CriticalRatePositionBonus">
<amount>30</amount>
<mode>PER</mode>
<position>SIDE</position>
</effect>
<effect name="CriticalRatePositionBonus">
<amount>50</amount>
<mode>PER</mode>
<position>BACK</position>
</effect>
<effect name="FatalBlowRate">
<amount>15</amount>
<mode>PER</mode>
<weaponType>
<item>DAGGER</item>
<item>DUALDAGGER</item>
</weaponType>
</effect>
<effect name="CriticalDamage">
<amount>304</amount>
<mode>DIFF</mode>
<weaponType>
<item>DAGGER</item>
<item>DUALDAGGER</item>
</weaponType>
</effect>
</effects>
</skill>
<skill id="10610" toLevel="1" name="Critical Expansions">
<!-- AUTO GENERATED SKILL -->
<!-- Max P. Critical increases. Applies when a dagger or dual dagger is equipped. -->
<icon>icon.skill0819</icon>
<operateType>P</operateType>
</skill>
<skill id="10653" toLevel="1" name="Melee Reflect">
<!-- For 10 sec, has a 90% chance of reflecting physical skill damage to the attacker. Requires a dagger or dual dagger. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>COUNTER_SKILL</abnormalType>
<icon>icon.skill11863</icon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<magicLvl>85</magicLvl>
<mpConsume>38</mpConsume>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<effectPoint>337</effectPoint>
<reuseDelay>120000</reuseDelay>
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>DAGGER</item>
<item>DUALDAGGER</item>
</weaponType>
</condition>
</conditions>
<effects>
<effect name="CounterPhysicalSkill">
<amount>90</amount>
</effect>
</effects>
</skill>
<skill id="10654" toLevel="1" name="Maximum Mortality">
<!-- For 1 min., Vital Spot Attack Rate + 20%. Requires a dagger or dual dagger. -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>MIGHT_MORTAL</abnormalType>
<icon>icon.skill10607</icon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<magicLvl>85</magicLvl>
<mpConsume>38</mpConsume>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<effectPoint>549</effectPoint>
<reuseDelay>300000</reuseDelay>
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>DAGGER</item>
<item>DUALDAGGER</item>
</weaponType>
</condition>
</conditions>
<effects>
<effect name="FatalBlowRate">
<amount>20</amount>
<mode>PER</mode>
<weaponType>
<item>DAGGER</item>
<item>DUALDAGGER</item>
</weaponType>
</effect>
</effects>
</skill>
<skill id="10655" toLevel="4" name="Superior Critical Damage">
<!-- Critical Damage + 5%, Speed + 2. -->
<table name="#cAtk"> 1.05 1.06 1.07 1.10 </table>
<table name="#runSpd"> 2 3 4 5 </table>
<icon>icon.skill10655</icon>
<magicLvl>
<value level="1">85</value>
<value level="2">90</value>
<value level="3">95</value>
<value level="4">99</value>
</magicLvl>
<operateType>P</operateType>
<effects>
<effect name="Speed">
<amount>
<value level="1">2</value>
<value level="2">3</value>
<value level="3">4</value>
<value level="4">5</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="CriticalDamage">
<amount>
<value level="1">5</value>
<value level="2">6</value>
<value level="3">7</value>
<value level="4">10</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="10656" toLevel="1" name="Critical Prowess">
<!-- For 5 min., Critical Damage + 608 and vital spot attack success rate + 5%. Front Critical Damage - 30%, Side Critical Rate + 30% and Critical Damage + 30%. Rear Critical Rate + 50% and Critical Damage + 50%. Requires a dagger or dual dagger. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>FOCUS_DAGGER</abnormalType>
<icon>icon.skill10656</icon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<magicLvl>85</magicLvl>
<mpConsume>36</mpConsume>
<hitTime>2000</hitTime>
<effectPoint>669</effectPoint>
<reuseDelay>30000</reuseDelay>
<conditions>
<condition name="EquipWeapon">
<weaponType>
<item>DAGGER</item>
<item>DUALDAGGER</item>
</weaponType>
</condition>
</conditions>
<effects>
<effect name="CriticalDamagePosition">
<amount>-30</amount>
<mode>PER</mode>
<position>FRONT</position>
</effect>
<effect name="CriticalDamagePosition">
<amount>30</amount>
<mode>PER</mode>
<position>SIDE</position>
</effect>
<effect name="CriticalDamagePosition">
<amount>50</amount>
<mode>PER</mode>
<position>BACK</position>
</effect>
<effect name="CriticalRatePositionBonus">
<amount>30</amount>
<mode>PER</mode>
<position>SIDE</position>
</effect>
<effect name="CriticalRatePositionBonus">
<amount>50</amount>
<mode>PER</mode>
<position>BACK</position>
</effect>
<effect name="FatalBlowRate">
<amount>5</amount>
<mode>PER</mode>
<weaponType>
<item>DAGGER</item>
<item>DUALDAGGER</item>
</weaponType>
</effect>
<effect name="CriticalDamage">
<amount>608</amount>
<mode>DIFF</mode>
<weaponType>
<item>DAGGER</item>
<item>DUALDAGGER</item>
</weaponType>
</effect>
</effects>
</skill>
</list>
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