Merged with released L2J-Unity files.
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<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/optionsData.xsd">
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<option id="40001" name="infinite_odyssey">
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<!-- Active Skill: P./ M. Def. + 5%, Max HP/CP + 200. Can be used in the Olympiad. -->
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</option>
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<option id="40002" name="infinite_odyssey">
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<!-- Active Skill: P./ M. Def. + 15%, Max HP/CP + 300. Can be used in the Olympiad. -->
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</option>
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<option id="40003" name="infinite_odyssey">
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<!-- Active Skill: P./ M. Def. + 20%, Max HP/CP + 400, Attribute Def. + 5. Can be used in the Olympiad. -->
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</option>
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<option id="40004" name="infinite_odyssey">
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<!-- Active Skill: P. Atk. + 5%, M. Atk. + 10%. Can be used in the Olympiad. -->
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</option>
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<option id="40005" name="infinite_odyssey">
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<!-- Active Skill: P. Atk. + 7%, M. Atk. + 15%, Casting Spd. + 5%. Can be used in the Olympiad. -->
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</option>
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<option id="40006" name="infinite_odyssey">
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<!-- Active Skill: P. Atk. + 10%, M. Atk. + 20%, Casting Spd. + 10%. Can be used in the Olympiad. -->
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</option>
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<option id="40007" name="infinite_odyssey">
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<!-- Active Skill: P./ M. Def. + 3%, P. Atk. + 3%, M. Atk. + 5%. Can be used in the Olympiad. -->
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</option>
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<option id="40008" name="infinite_odyssey">
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<!-- Active Skill: P./ M. Def. + 5%, P. Atk. + 5%, M. Atk. + 10%. Can be used in the Olympiad. -->
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</option>
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<option id="40009" name="infinite_odyssey">
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<!-- Active Skill: P./ M. Def. + 10%, P. Atk. + 10%, M. Atk. + 20%. Can be used in the Olympiad. -->
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</option>
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</list>
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