Merged with released L2J-Unity files.
This commit is contained in:
152
trunk/dist/game/data/stats/npcs/15200-15299.xml
vendored
152
trunk/dist/game/data/stats/npcs/15200-15299.xml
vendored
@@ -1,53 +1,99 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
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<npc id="15201" level="101" type="L2Servitor" name="Death Gate">
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<!-- AUTO GENERATED INFINITE ODYSSEY NPC TODO: FIX IT -->
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<race>ETC</race>
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<stats>
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<vitals hp="49955" hpRegen="7.5" mp="49955" mpRegen="2.7" />
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<attack physical="971" magical="663" random="30" critical="12" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
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<defence physical="341" magical="250" />
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<attribute>
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<defence fire="260" water="260" wind="260" earth="260" holy="260" dark="260" />
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</attribute>
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<speed>
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<walk ground="80" />
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<run ground="160" />
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</speed>
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<hitTime>333</hitTime>
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</stats>
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<status attackable="false" />
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<skillList>
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<skill id="5038" level="15" />
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</skillList>
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<collision>
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<radius normal="57" />
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<height normal="67.5" />
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</collision>
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</npc>
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<npc id="15201" level="101" type="L2Servitor" name="Death Gate">
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<!-- AUTO GENERATED INFINITE ODYSSEY NPC TODO: FIX IT -->
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<race>ETC</race>
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<stats>
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<vitals hp="49955" hpRegen="7.5" mp="49955" mpRegen="2.7" />
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<attack physical="971" magical="663" random="30" critical="12" accuracy="95.25" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
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<defence physical="341" magical="250" />
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<attribute>
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<defence fire="260" water="260" wind="260" earth="260" holy="260" dark="260" />
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</attribute>
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<speed>
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<walk ground="80" />
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<run ground="160" />
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</speed>
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<hitTime>333</hitTime>
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</stats>
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<status attackable="false" />
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<skillList>
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<skill id="5038" level="15" />
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</skillList>
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<collision>
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<radius normal="57" />
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<height normal="67.5" />
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</collision>
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</npc>
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</list>
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<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
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<npc id="15200" level="101" type="L2EffectPoint" name="Death Gate" title="">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<race>ETC</race>
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<sex>MALE</sex>
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<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
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<vitals hp="28876" hpRegen="9" mp="7065" mpRegen="6.5" />
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<speed>
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<walk ground="50" />
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<run ground="180" />
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</speed>
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<attack physical="9056.33993728534" magical="2372.56705531453" critical="12" attackSpeed="378" range="40" type="FIST" distance="80" width="120" random="10" accuracy="5" />
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<defence physical="1444" magical="853" />
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<attribute>
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<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="200" />
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</attribute>
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<abnormalResist physical="10" magical="10" />
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</stats>
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<status attackable="true" hasSummoner="true" undying="false" />
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<skill_list>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
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<skill id="4416" level="23" /> <!-- Mercenaries -->
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<skill id="4415" level="3" /> <!-- One-handed Sword -->
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<skill id="5038" level="15" /> <!-- Servitor PvP Penalty -->
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<skill id="11289" level="2" /> <!-- Gate Root -->
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<skill id="11291" level="2" /> <!-- Gate Vortex -->
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</skill_list>
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<shots soul="1" spirit="1" />
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<collision>
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<radius normal="57" />
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<height normal="67.5" />
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</collision>
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</npc>
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<npc id="15201" level="103" type="L2EffectPoint" name="Death Gate" title="">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<race>ETC</race>
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<sex>MALE</sex>
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<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
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<vitals hp="28876" hpRegen="9" mp="7065" mpRegen="6.5" />
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<speed>
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<walk ground="50" />
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<run ground="180" />
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</speed>
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<attack physical="9056.33993728534" magical="2372.56705531453" critical="12" attackSpeed="378" range="40" type="FIST" distance="80" width="120" random="10" accuracy="5" />
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<defence physical="1444" magical="853" />
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<attribute>
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<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="200" />
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</attribute>
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<abnormalResist physical="10" magical="10" />
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</stats>
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<status attackable="true" hasSummoner="true" undying="false" />
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<skill_list>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
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<skill id="4416" level="23" /> <!-- Mercenaries -->
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<skill id="4415" level="3" /> <!-- One-handed Sword -->
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<skill id="5038" level="15" /> <!-- Servitor PvP Penalty -->
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<skill id="11289" level="3" /> <!-- Gate Root -->
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<skill id="11291" level="3" /> <!-- Gate Vortex -->
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</skill_list>
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<shots soul="1" spirit="1" />
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<collision>
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<radius normal="57" />
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<height normal="67.5" />
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</collision>
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</npc>
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<npc id="15202" level="105" type="L2EffectPoint" name="Death Gate" title="">
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<!-- AUTO GENERATED NPC TODO: FIX IT -->
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<race>ETC</race>
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<sex>MALE</sex>
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<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
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<vitals hp="28876" hpRegen="9" mp="7065" mpRegen="6.5" />
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<speed>
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<walk ground="50" />
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<run ground="180" />
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</speed>
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<attack physical="9056.33993728534" magical="2372.56705531453" critical="12" attackSpeed="378" range="40" type="FIST" distance="80" width="120" random="10" accuracy="5" />
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<defence physical="1444" magical="853" />
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<attribute>
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<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="200" />
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</attribute>
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<abnormalResist physical="10" magical="10" />
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</stats>
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<status attackable="true" hasSummoner="true" undying="false" />
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<skill_list>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
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<skill id="4416" level="23" /> <!-- Mercenaries -->
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<skill id="4415" level="3" /> <!-- One-handed Sword -->
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<skill id="5038" level="15" /> <!-- Servitor PvP Penalty -->
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<skill id="11289" level="4" /> <!-- Gate Root -->
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<skill id="11291" level="4" /> <!-- Gate Vortex -->
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</skill_list>
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<shots soul="1" spirit="1" />
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<collision>
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<radius normal="57" />
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<height normal="67.5" />
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</collision>
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</npc>
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</list>
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