Merged with released L2J-Unity files.
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59
trunk/dist/game/data/stats/cubics/cubic-20.xml
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59
trunk/dist/game/data/stats/cubics/cubic-20.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/cubics.xsd">
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<cubic id="20" level="1" slot="16" duration="900" delay="8" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<general type="GREATER" hpPercent="33" hp="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="1" successRate="30" /> <!-- Cubic Falter -->
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</skills>
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</cubic>
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<cubic id="20" level="2" slot="16" duration="900" delay="8" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<general type="GREATER" hpPercent="33" hp="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="2" successRate="30" /> <!-- Cubic Falter -->
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</skills>
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</cubic>
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<cubic id="20" level="3" slot="16" duration="900" delay="8" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<general type="GREATER" hpPercent="33" hp="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="3" successRate="30" /> <!-- Cubic Falter -->
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</skills>
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</cubic>
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<cubic id="20" level="4" slot="16" duration="900" delay="8" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<general type="GREATER" hpPercent="33" hp="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="4" successRate="30" /> <!-- Cubic Falter -->
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</skills>
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</cubic>
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<cubic id="20" level="5" slot="16" duration="900" delay="8" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<general type="GREATER" hpPercent="33" hp="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="5" successRate="30" /> <!-- Cubic Falter -->
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</skills>
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</cubic>
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<cubic id="20" level="6" slot="16" duration="900" delay="8" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<general type="GREATER" hpPercent="33" hp="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="6" successRate="30" /> <!-- Cubic Falter -->
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</skills>
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</cubic>
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<cubic id="20" level="7" slot="16" duration="900" delay="8" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<general type="GREATER" hpPercent="33" hp="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="7" successRate="30" /> <!-- Cubic Falter -->
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</skills>
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</cubic>
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</list>
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