Merged with released L2J-Unity files.
This commit is contained in:
4
trunk/dist/game/data/scripts/quests/Q10783_TracesOfAnAmbush/33866-00.html
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trunk/dist/game/data/scripts/quests/Q10783_TracesOfAnAmbush/33866-00.html
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<html><body>Geographer Novain:<br>
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On your way here, did you see any researchers? I hope they are all right.<br>
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(This quest is only for Ertheia characters.)
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10783_TracesOfAnAmbush/33866-01.htm
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trunk/dist/game/data/scripts/quests/Q10783_TracesOfAnAmbush/33866-01.htm
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<html><body>Geographer Novain:<br>
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On your way here, did you see any researchers? I hope they are all right.<br>
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(Only characters Lv. 58 or above may undertake this quest.)
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10783_TracesOfAnAmbush/33866-02.htm
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trunk/dist/game/data/scripts/quests/Q10783_TracesOfAnAmbush/33866-02.htm
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<html><body>Geographer Novain:<br>
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You wanted to know where the Ertheia delegation went? I had warned them that the Forsaken Plains were very dangerous. I advised them to take a safer path. But they didn't listen.<br>
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<Button ALIGN=LEFT ICON="Normal" action="bypass -h Quest Q10783_TracesOfAnAmbush 33866-03.htm">"So where did they go?"</Button>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10783_TracesOfAnAmbush/33866-03.htm
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trunk/dist/game/data/scripts/quests/Q10783_TracesOfAnAmbush/33866-03.htm
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<html><body>Geographer Novain:<br>
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So you too, huh? If you're so sure, I won't stop you. What did you want to know?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10783_TracesOfAnAmbush 33866-04.htm">"Where was the Ertheia delegation staying?"</Button>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10783_TracesOfAnAmbush/33866-04.htm
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trunk/dist/game/data/scripts/quests/Q10783_TracesOfAnAmbush/33866-04.htm
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<html><body>Geographer Novain:<br>
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It's about over there. They didn't come here often. I'm worried about Embryo appearing more frequently.<br>
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You're going to go there anyway no matter what I say, right? Then can you do me a favor on the way there?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10783_TracesOfAnAmbush 33866-05.htm">"What is it?"</Button>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10783_TracesOfAnAmbush/33866-05.htm
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trunk/dist/game/data/scripts/quests/Q10783_TracesOfAnAmbush/33866-05.htm
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<html><body>Geographer Novain:<br>
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It's not difficult. You will have to do it if you're looking for the delegation anyway. When you're hunting the monsters on Forsaken Plains, you will come across <font color="LEVEL">Embryo Predators</font>. Get those <font color="LEVEL">Embryo Predators</font> and collect <font color="LEVEL">10 Missive Scraps</font>. I'm trying to find out what Embryo is planning.<br>
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It's likely that the Ertheia delegation was attacked by an Embryo Predator. It's going to help your investigation anyway. I will try to find out about the delegation as well.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10783_TracesOfAnAmbush/33866-06.html
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trunk/dist/game/data/scripts/quests/Q10783_TracesOfAnAmbush/33866-06.html
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<html><body>Geographer Novain:<br>
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You don't have enough Missive Scraps. I'm not done yet either. You can come back when you have enough Missive Scraps.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10783_TracesOfAnAmbush/33866-07.html
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trunk/dist/game/data/scripts/quests/Q10783_TracesOfAnAmbush/33866-07.html
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<html><body>Geographer Novain:<br>
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Did you get them all?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10783_TracesOfAnAmbush 33866-08.html">"Yes."</Button>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10783_TracesOfAnAmbush/33866-08.html
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trunk/dist/game/data/scripts/quests/Q10783_TracesOfAnAmbush/33866-08.html
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<html><body>Geographer Novain:<br>
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Thank you. I went back on my memories, and I remembered the delegation... Wait ,what's this saying?<br>
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Can you wait one sec? There's a new piece of information here. I think this has to do with the delegation. I will tell you after looking into it.
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</body></html>
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166
trunk/dist/game/data/scripts/quests/Q10783_TracesOfAnAmbush/Q10783_TracesOfAnAmbush.java
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trunk/dist/game/data/scripts/quests/Q10783_TracesOfAnAmbush/Q10783_TracesOfAnAmbush.java
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package quests.Q10783_TracesOfAnAmbush;
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import com.l2jmobius.gameserver.enums.ChatType;
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import com.l2jmobius.gameserver.enums.QuestSound;
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import com.l2jmobius.gameserver.enums.Race;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.quest.Quest;
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import com.l2jmobius.gameserver.model.quest.QuestState;
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import com.l2jmobius.gameserver.model.quest.State;
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import com.l2jmobius.gameserver.network.NpcStringId;
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/**
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* Traces of an Ambush (10783)
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* @author malyelfik
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*/
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public final class Q10783_TracesOfAnAmbush extends Quest
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{
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// NPC
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private static final int NOVAIN = 33866;
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// Monsters
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private static final int EMBRYO_PREDATOR = 27539;
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private static final int[] MONSTERS =
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{
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20679, // Marsh Stalker
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20680, // Marsh Drake
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21017, // Fallen Orc
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21018, // Ancient Gargoyle
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21019, // Fallen Orc Archer
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21020, // Fallen Orc Shaman
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21021, // Sharp Talon Tiger
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21022, // Fallen Orc Captain
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21258, // Fallen Orc Shaman
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21259, // Fallen Orc Shaman
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};
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// Items
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private static final int MISSIVE_SCRAPS = 39722;
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private static final int ENCHANT_ARMOR_B = 948;
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// Messages
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private static final NpcStringId[] MESSAGES =
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{
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NpcStringId.I_WILL_GIVE_YOU_DEATH,
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NpcStringId.BACK_FOR_MORE_HUH,
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NpcStringId.YOU_LITTLE_PUNK_TAKE_THAT
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};
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// Misc
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private static final int MIN_LEVEL = 58;
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private static final int MAX_LEVEL = 61;
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private static final int SPAWN_RATE = 70;
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private static final int DROP_RATE = 80;
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public Q10783_TracesOfAnAmbush()
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{
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super(10783);
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addStartNpc(NOVAIN);
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addTalkId(NOVAIN);
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addKillId(MONSTERS);
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addKillId(EMBRYO_PREDATOR);
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addCondRace(Race.ERTHEIA, "33866-00.html");
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addCondLevel(MIN_LEVEL, MAX_LEVEL, "33866-01.htm");
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registerQuestItems(MISSIVE_SCRAPS);
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}
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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final QuestState qs = getQuestState(player, false);
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if (qs == null)
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{
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return null;
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}
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String htmltext = event;
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switch (event)
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{
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case "33866-03.htm":
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case "33866-04.htm":
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break;
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case "33866-05.htm":
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{
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qs.startQuest();
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break;
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}
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case "33866-08.html":
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{
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giveItems(player, ENCHANT_ARMOR_B, 5);
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giveStoryQuestReward(player, 34);
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addExpAndSp(player, 5482574, 1315);
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qs.exitQuest(false, true);
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break;
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}
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default:
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htmltext = null;
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}
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return htmltext;
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}
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@Override
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public String onTalk(L2Npc npc, L2PcInstance player)
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{
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final QuestState qs = getQuestState(player, true);
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String htmltext = getNoQuestMsg(player);
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switch (qs.getState())
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{
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case State.CREATED:
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htmltext = "33866-02.htm";
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break;
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case State.STARTED:
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htmltext = (qs.isCond(1)) ? "33866-06.html" : "33866-07.html";
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break;
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case State.COMPLETED:
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htmltext = getAlreadyCompletedMsg(player);
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break;
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}
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return htmltext;
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}
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@Override
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public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
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{
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final QuestState qs = getQuestState(killer, false);
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if ((qs != null) && qs.isCond(1))
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{
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if (npc.getId() == EMBRYO_PREDATOR)
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{
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if (getRandom(100) < DROP_RATE)
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{
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giveItems(killer, MISSIVE_SCRAPS, 1);
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if (getQuestItemsCount(killer, MISSIVE_SCRAPS) >= 10)
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{
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qs.setCond(2, true);
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}
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else
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{
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playSound(killer, QuestSound.ITEMSOUND_QUEST_ITEMGET);
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}
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}
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}
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else if (getRandom(100) < SPAWN_RATE)
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{
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final L2Npc mob = addSpawn(EMBRYO_PREDATOR, npc, false, 120000);
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addAttackPlayerDesire(mob, killer);
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mob.broadcastSay(ChatType.NPC_GENERAL, MESSAGES[getRandom(MESSAGES.length)]);
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}
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}
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return super.onKill(npc, killer, isSummon);
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}
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}
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