Merged with released L2J-Unity files.

This commit is contained in:
mobiusdev
2016-06-12 01:34:09 +00:00
parent e003e87887
commit 635557f5da
18352 changed files with 3245113 additions and 2892959 deletions

View File

@@ -1,136 +1,136 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package quests.Q10501_ZakenEmbroideredSoulCloak;
import com.l2jmobius.gameserver.enums.QuestSound;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.quest.Quest;
import com.l2jmobius.gameserver.model.quest.QuestState;
import com.l2jmobius.gameserver.model.quest.State;
import com.l2jmobius.gameserver.util.Util;
/**
* Zaken Embroidered Soul Cloak (10501)
* @author Zoey76
*/
public class Q10501_ZakenEmbroideredSoulCloak extends Quest
{
// NPC
private static final int OLF_ADAMS = 32612;
// Monster
private static final int ZAKEN = 29181;
// Items
private static final int ZAKENS_SOUL_FRAGMENT = 21722;
private static final int SOUL_CLOAK_OF_ZAKEN = 21719;
// Misc
private static final int MIN_LEVEL = 78;
private static final int FRAGMENT_COUNT = 20;
public Q10501_ZakenEmbroideredSoulCloak()
{
super(10501, Q10501_ZakenEmbroideredSoulCloak.class.getSimpleName(), "Zaken Embroidered Soul Cloak");
addStartNpc(OLF_ADAMS);
addTalkId(OLF_ADAMS);
addKillId(ZAKEN);
registerQuestItems(ZAKENS_SOUL_FRAGMENT);
}
@Override
public void actionForEachPlayer(L2PcInstance player, L2Npc npc, boolean isSummon)
{
final QuestState qs = getQuestState(player, false);
if ((qs != null) && qs.isCond(1) && Util.checkIfInRange(1500, npc, player, false))
{
final long currentCount = getQuestItemsCount(player, ZAKENS_SOUL_FRAGMENT);
final long count = getRandom(1, 3);
if (count >= (FRAGMENT_COUNT - currentCount))
{
giveItems(player, ZAKENS_SOUL_FRAGMENT, FRAGMENT_COUNT - currentCount);
qs.setCond(2, true);
}
else
{
giveItems(player, ZAKENS_SOUL_FRAGMENT, count);
playSound(player, QuestSound.ITEMSOUND_QUEST_ITEMGET);
}
}
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
final QuestState qs = getQuestState(player, false);
if ((qs != null) && (player.getLevel() >= MIN_LEVEL) && event.equals("32612-04.html"))
{
qs.startQuest();
return event;
}
return null;
}
@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
{
executeForEachPlayer(killer, npc, isSummon, true, true);
return super.onKill(npc, killer, isSummon);
}
@Override
public String onTalk(L2Npc npc, L2PcInstance player)
{
final QuestState qs = getQuestState(player, true);
String htmltext = getNoQuestMsg(player);
switch (qs.getState())
{
case State.CREATED:
{
htmltext = (player.getLevel() < MIN_LEVEL) ? "32612-02.html" : "32612-01.htm";
break;
}
case State.STARTED:
{
switch (qs.getCond())
{
case 1:
{
htmltext = "32612-05.html";
break;
}
case 2:
{
if (getQuestItemsCount(player, ZAKENS_SOUL_FRAGMENT) >= FRAGMENT_COUNT)
{
giveItems(player, SOUL_CLOAK_OF_ZAKEN, 1);
playSound(player, QuestSound.ITEMSOUND_QUEST_ITEMGET);
qs.exitQuest(false, true);
htmltext = "32612-06.html";
}
break;
}
}
break;
}
case State.COMPLETED:
{
htmltext = "32612-03.html";
break;
}
}
return htmltext;
}
}
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package quests.Q10501_ZakenEmbroideredSoulCloak;
import com.l2jmobius.gameserver.enums.QuestSound;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.quest.Quest;
import com.l2jmobius.gameserver.model.quest.QuestState;
import com.l2jmobius.gameserver.model.quest.State;
import com.l2jmobius.gameserver.util.Util;
/**
* Zaken Embroidered Soul Cloak (10501)
* @author Zoey76
*/
public class Q10501_ZakenEmbroideredSoulCloak extends Quest
{
// NPC
private static final int OLF_ADAMS = 32612;
// Monster
private static final int ZAKEN = 29181;
// Items
private static final int ZAKENS_SOUL_FRAGMENT = 21722;
private static final int SOUL_CLOAK_OF_ZAKEN = 21719;
// Misc
private static final int MIN_LEVEL = 78;
private static final int FRAGMENT_COUNT = 20;
public Q10501_ZakenEmbroideredSoulCloak()
{
super(10501);
addStartNpc(OLF_ADAMS);
addTalkId(OLF_ADAMS);
addKillId(ZAKEN);
registerQuestItems(ZAKENS_SOUL_FRAGMENT);
}
@Override
public void actionForEachPlayer(L2PcInstance player, L2Npc npc, boolean isSummon)
{
final QuestState qs = getQuestState(player, false);
if ((qs != null) && qs.isCond(1) && Util.checkIfInRange(1500, npc, player, false))
{
final long currentCount = getQuestItemsCount(player, ZAKENS_SOUL_FRAGMENT);
final long count = getRandom(1, 3);
if (count >= (FRAGMENT_COUNT - currentCount))
{
giveItems(player, ZAKENS_SOUL_FRAGMENT, FRAGMENT_COUNT - currentCount);
qs.setCond(2, true);
}
else
{
giveItems(player, ZAKENS_SOUL_FRAGMENT, count);
playSound(player, QuestSound.ITEMSOUND_QUEST_ITEMGET);
}
}
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
final QuestState qs = getQuestState(player, false);
if ((qs != null) && (player.getLevel() >= MIN_LEVEL) && event.equals("32612-04.html"))
{
qs.startQuest();
return event;
}
return null;
}
@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
{
executeForEachPlayer(killer, npc, isSummon, true, true);
return super.onKill(npc, killer, isSummon);
}
@Override
public String onTalk(L2Npc npc, L2PcInstance player)
{
final QuestState qs = getQuestState(player, true);
String htmltext = getNoQuestMsg(player);
switch (qs.getState())
{
case State.CREATED:
{
htmltext = (player.getLevel() < MIN_LEVEL) ? "32612-02.html" : "32612-01.htm";
break;
}
case State.STARTED:
{
switch (qs.getCond())
{
case 1:
{
htmltext = "32612-05.html";
break;
}
case 2:
{
if (getQuestItemsCount(player, ZAKENS_SOUL_FRAGMENT) >= FRAGMENT_COUNT)
{
giveItems(player, SOUL_CLOAK_OF_ZAKEN, 1);
playSound(player, QuestSound.ITEMSOUND_QUEST_ITEMGET);
qs.exitQuest(false, true);
htmltext = "32612-06.html";
}
break;
}
}
break;
}
case State.COMPLETED:
{
htmltext = "32612-03.html";
break;
}
}
return htmltext;
}
}