Merged with released L2J-Unity files.
This commit is contained in:
@@ -1,462 +1,462 @@
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/*
|
||||
* This file is part of the L2J Mobius project.
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||||
*
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||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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||||
*/
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package quests.Q00270_TheOneWhoEndsSilence;
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import com.l2jmobius.gameserver.enums.QuestSound;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.quest.Quest;
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import com.l2jmobius.gameserver.model.quest.QuestState;
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import com.l2jmobius.gameserver.model.quest.State;
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import com.l2jmobius.gameserver.util.Util;
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import quests.Q10288_SecretMission.Q10288_SecretMission;
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/**
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* The One Who Ends Silence (270)
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* @author Zoey76
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*/
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public class Q00270_TheOneWhoEndsSilence extends Quest
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{
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// NPC
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private static final int FAKE_GREYMORE = 32757;
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// Monsters
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||||
private static final int SEEKER_SOLINA = 22790;
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||||
private static final int SAVIOR_SOLINA = 22791;
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||||
private static final int ASCETIC_SOLINA = 22793;
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private static final int DIVINITY_JUDGE = 22794;
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private static final int DIVINITY_MANAGER = 22795;
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private static final int DIVINITY_SUPERVISOR = 22796;
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private static final int DIVINITY_WORSHIPPER = 22797;
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private static final int DIVINITY_PROTECTOR = 22798;
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private static final int DIVINITY_FIGHTER = 22799;
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||||
private static final int DIVINITY_MAGUS = 22800;
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||||
// Items
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||||
private static final int TATTERED_MONK_CLOTHES = 15526;
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// Misc
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||||
private static final int MIN_LEVEL = 82;
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||||
public Q00270_TheOneWhoEndsSilence()
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{
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super(270, Q00270_TheOneWhoEndsSilence.class.getSimpleName(), "The One Who Ends Silence");
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addStartNpc(FAKE_GREYMORE);
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addTalkId(FAKE_GREYMORE);
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addKillId(SEEKER_SOLINA, SAVIOR_SOLINA, ASCETIC_SOLINA, DIVINITY_JUDGE, DIVINITY_MANAGER, DIVINITY_SUPERVISOR, DIVINITY_WORSHIPPER, DIVINITY_PROTECTOR, DIVINITY_FIGHTER, DIVINITY_MAGUS);
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registerQuestItems(TATTERED_MONK_CLOTHES);
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||||
}
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||||
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||||
@Override
|
||||
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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||||
{
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||||
final QuestState qs = getQuestState(player, false);
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||||
if (qs == null)
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||||
{
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||||
return null;
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||||
}
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||||
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||||
String htmltext = null;
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||||
final long ragsCount = getQuestItemsCount(player, TATTERED_MONK_CLOTHES);
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||||
switch (event)
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||||
{
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||||
case "32757-02.htm":
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||||
{
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final QuestState qst = player.getQuestState(Q10288_SecretMission.class.getSimpleName());
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||||
if ((player.getLevel() >= MIN_LEVEL) && (qst != null) && qst.isCompleted())
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||||
{
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htmltext = event;
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||||
}
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break;
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}
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||||
case "32757-04.html":
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||||
{
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final QuestState qst = player.getQuestState(Q10288_SecretMission.class.getSimpleName());
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if ((player.getLevel() >= MIN_LEVEL) && (qst != null) && qst.isCompleted())
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||||
{
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qs.startQuest();
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htmltext = event;
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||||
}
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||||
break;
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}
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||||
case "32757-08.html":
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||||
{
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if (qs.isCond(1))
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{
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||||
if (ragsCount == 0)
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||||
{
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||||
htmltext = "32757-06.html";
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||||
}
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||||
else if (ragsCount < 100)
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{
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||||
htmltext = "32757-07.html";
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||||
}
|
||||
else
|
||||
{
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||||
htmltext = event;
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||||
}
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||||
}
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break;
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}
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||||
case "rags100":
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||||
{
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||||
if (ragsCount >= 100)
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{
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||||
if (getRandom(10) < 5)
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||||
{
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||||
if (getRandom(1000) < 438)
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||||
{
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giveItems(player, 10373 + getRandom(9), 1);
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}
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||||
else
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||||
{
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giveItems(player, 10397 + getRandom(9), 1);
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||||
}
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||||
}
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||||
else
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||||
{
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rewardScroll(player, 1);
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}
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||||
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||||
takeItems(player, TATTERED_MONK_CLOTHES, 100);
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playSound(player, QuestSound.ITEMSOUND_QUEST_MIDDLE);
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htmltext = "32757-09.html";
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}
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else
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||||
{
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htmltext = "32757-10.html";
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}
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break;
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}
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case "rags200":
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||||
{
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||||
if (ragsCount >= 200)
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||||
{
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||||
if (getRandom(1000) < 549)
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||||
{
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giveItems(player, 10373 + getRandom(9), 1);
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||||
}
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||||
else
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||||
{
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giveItems(player, 10397 + getRandom(9), 1);
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}
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rewardScroll(player, 2);
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takeItems(player, TATTERED_MONK_CLOTHES, 200);
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playSound(player, QuestSound.ITEMSOUND_QUEST_MIDDLE);
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htmltext = "32757-09.html";
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||||
}
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else
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||||
{
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htmltext = "32757-10.html";
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}
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break;
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}
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case "rags300":
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||||
{
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||||
if (ragsCount >= 300)
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||||
{
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||||
giveItems(player, 10373 + getRandom(9), 1);
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||||
giveItems(player, 10397 + getRandom(9), 1);
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rewardScroll(player, 3);
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||||
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||||
takeItems(player, TATTERED_MONK_CLOTHES, 300);
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playSound(player, QuestSound.ITEMSOUND_QUEST_MIDDLE);
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htmltext = "32757-09.html";
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||||
}
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||||
else
|
||||
{
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||||
htmltext = "32757-10.html";
|
||||
}
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||||
break;
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||||
}
|
||||
case "rags400":
|
||||
{
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||||
if (ragsCount >= 400)
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{
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||||
giveItems(player, 10373 + getRandom(9), 1);
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||||
giveItems(player, 10397 + getRandom(9), 1);
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||||
rewardScroll(player, 3);
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||||
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||||
if (getRandom(10) < 5)
|
||||
{
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||||
if (getRandom(1000) < 438)
|
||||
{
|
||||
giveItems(player, 10373 + getRandom(9), 1);
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||||
}
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||||
else
|
||||
{
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||||
giveItems(player, 10397 + getRandom(9), 1);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
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||||
rewardScroll(player, 1);
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||||
}
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||||
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||||
takeItems(player, TATTERED_MONK_CLOTHES, 400);
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||||
playSound(player, QuestSound.ITEMSOUND_QUEST_MIDDLE);
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htmltext = "32757-09.html";
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||||
}
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||||
else
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||||
{
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||||
htmltext = "32757-10.html";
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||||
}
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||||
break;
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||||
}
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||||
case "rags500":
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||||
{
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||||
if (ragsCount >= 500)
|
||||
{
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||||
giveItems(player, 10373 + getRandom(9), 1);
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||||
giveItems(player, 10397 + getRandom(9), 1);
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||||
rewardScroll(player, 3);
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||||
|
||||
if (getRandom(1000) < 549)
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||||
{
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||||
giveItems(player, 10373 + getRandom(9), 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
giveItems(player, 10397 + getRandom(9), 1);
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||||
}
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||||
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||||
rewardScroll(player, 2);
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takeItems(player, TATTERED_MONK_CLOTHES, 500);
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playSound(player, QuestSound.ITEMSOUND_QUEST_MIDDLE);
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htmltext = "32757-09.html";
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||||
}
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||||
else
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||||
{
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||||
htmltext = "32757-10.html";
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||||
}
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||||
break;
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||||
}
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||||
case "exit1":
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{
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if (qs.isCond(1))
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||||
{
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if (ragsCount >= 1)
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||||
{
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htmltext = "32757-12.html";
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||||
}
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||||
else
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||||
{
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qs.exitQuest(true, true);
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htmltext = "32757-13.html";
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}
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||||
}
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break;
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||||
}
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||||
case "exit2":
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{
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if (qs.isCond(1))
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{
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qs.exitQuest(true, true);
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htmltext = "32757-13.html";
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||||
}
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||||
break;
|
||||
}
|
||||
}
|
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return htmltext;
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||||
}
|
||||
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||||
@Override
|
||||
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
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||||
{
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switch (npc.getId())
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||||
{
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||||
case SEEKER_SOLINA:
|
||||
{
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||||
giveItem(getRandomPartyMember(killer, 1), npc, 57, false);
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||||
break;
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||||
}
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||||
case SAVIOR_SOLINA:
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||||
{
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||||
giveItem(getRandomPartyMember(killer, 1), npc, 55, false);
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||||
break;
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||||
}
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||||
case ASCETIC_SOLINA:
|
||||
{
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||||
giveItem(getRandomPartyMember(killer, 1), npc, 59, false);
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||||
break;
|
||||
}
|
||||
case DIVINITY_JUDGE:
|
||||
{
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||||
giveItem(getRandomPartyMember(killer, 1), npc, 698, false);
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||||
break;
|
||||
}
|
||||
case DIVINITY_MANAGER:
|
||||
{
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||||
giveItem(getRandomPartyMember(killer, 1), npc, 735, false);
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||||
break;
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||||
}
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||||
case DIVINITY_SUPERVISOR:
|
||||
{
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||||
giveItem(getRandomPartyMember(killer, 1), npc, 903, false);
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||||
break;
|
||||
}
|
||||
case DIVINITY_WORSHIPPER:
|
||||
{
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||||
giveItem(getRandomPartyMember(killer, 1), npc, 811, false);
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||||
break;
|
||||
}
|
||||
case DIVINITY_PROTECTOR:
|
||||
{
|
||||
giveItem(getRandomPartyMember(killer, 1), npc, 884, true);
|
||||
break;
|
||||
}
|
||||
case DIVINITY_FIGHTER:
|
||||
{
|
||||
giveItem(getRandomPartyMember(killer, 1), npc, 893, true);
|
||||
break;
|
||||
}
|
||||
case DIVINITY_MAGUS:
|
||||
{
|
||||
giveItem(getRandomPartyMember(killer, 1), npc, 953, true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
return super.onKill(npc, killer, isSummon);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onTalk(L2Npc npc, L2PcInstance player)
|
||||
{
|
||||
final QuestState qs = getQuestState(player, true);
|
||||
String htmltext = getNoQuestMsg(player);
|
||||
if (qs == null)
|
||||
{
|
||||
return htmltext;
|
||||
}
|
||||
|
||||
switch (qs.getState())
|
||||
{
|
||||
case State.CREATED:
|
||||
{
|
||||
final QuestState qst = player.getQuestState(Q10288_SecretMission.class.getSimpleName());
|
||||
htmltext = ((player.getLevel() >= MIN_LEVEL) && (qst != null) && qst.isCompleted()) ? "32757-01.htm" : "32757-03.html";
|
||||
break;
|
||||
}
|
||||
case State.STARTED:
|
||||
{
|
||||
if (qs.isCond(1))
|
||||
{
|
||||
htmltext = "32757-05.html";
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return htmltext;
|
||||
}
|
||||
|
||||
/**
|
||||
* Wrapper for this repetitive reward.
|
||||
* @param player the player.
|
||||
* @param type the type.
|
||||
*/
|
||||
private void rewardScroll(L2PcInstance player, int type)
|
||||
{
|
||||
int chance;
|
||||
int scrollId = 5593;
|
||||
switch (type)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
chance = getRandom(100);
|
||||
if (chance < 1)
|
||||
{
|
||||
scrollId = 5593;
|
||||
}
|
||||
else if (chance < 28)
|
||||
{
|
||||
scrollId = 5594;
|
||||
}
|
||||
else if (chance < 61)
|
||||
{
|
||||
scrollId = 5595;
|
||||
}
|
||||
else
|
||||
{
|
||||
scrollId = 9898;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
chance = getRandom(100);
|
||||
if (chance < 20)
|
||||
{
|
||||
scrollId = 5593;
|
||||
}
|
||||
else if (chance < 40)
|
||||
{
|
||||
scrollId = 5594;
|
||||
}
|
||||
else if (chance < 70)
|
||||
{
|
||||
scrollId = 5595;
|
||||
}
|
||||
else
|
||||
{
|
||||
scrollId = 9898;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 3:
|
||||
{
|
||||
chance = getRandom(1000);
|
||||
if (chance < 242)
|
||||
{
|
||||
scrollId = 5593;
|
||||
}
|
||||
else if (chance < 486)
|
||||
{
|
||||
scrollId = 5594;
|
||||
}
|
||||
else if (chance < 742)
|
||||
{
|
||||
scrollId = 5595;
|
||||
}
|
||||
else
|
||||
{
|
||||
scrollId = 9898;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
giveItems(player, scrollId, 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gives an item to one random party member with the proper condition, for the given parameters.
|
||||
* @param player the random player to reward
|
||||
* @param npc the killed npc
|
||||
* @param chance the reward chance
|
||||
* @param atLeastOne if {@code true} it will reward two items if the chance is meet and one if the chance is not meet, if {@code false} if the chance is not meet doesn't reward, otherwise reward one item
|
||||
*/
|
||||
private static void giveItem(L2PcInstance player, L2Npc npc, int chance, boolean atLeastOne)
|
||||
{
|
||||
if ((player != null) && Util.checkIfInRange(1500, npc, player, false))
|
||||
{
|
||||
final int count = ((getRandom(1000) < chance) ? 1 : 0) + (atLeastOne ? 1 : 0);
|
||||
if (count > 0)
|
||||
{
|
||||
giveItems(player, TATTERED_MONK_CLOTHES, count);
|
||||
playSound(player, QuestSound.ITEMSOUND_QUEST_ITEMGET);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package quests.Q00270_TheOneWhoEndsSilence;
|
||||
|
||||
import com.l2jmobius.gameserver.enums.QuestSound;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.quest.Quest;
|
||||
import com.l2jmobius.gameserver.model.quest.QuestState;
|
||||
import com.l2jmobius.gameserver.model.quest.State;
|
||||
import com.l2jmobius.gameserver.util.Util;
|
||||
|
||||
import quests.Q10288_SecretMission.Q10288_SecretMission;
|
||||
|
||||
/**
|
||||
* The One Who Ends Silence (270)
|
||||
* @author Zoey76
|
||||
*/
|
||||
public class Q00270_TheOneWhoEndsSilence extends Quest
|
||||
{
|
||||
// NPC
|
||||
private static final int FAKE_GREYMORE = 32757;
|
||||
// Monsters
|
||||
private static final int SEEKER_SOLINA = 22790;
|
||||
private static final int SAVIOR_SOLINA = 22791;
|
||||
private static final int ASCETIC_SOLINA = 22793;
|
||||
private static final int DIVINITY_JUDGE = 22794;
|
||||
private static final int DIVINITY_MANAGER = 22795;
|
||||
private static final int DIVINITY_SUPERVISOR = 22796;
|
||||
private static final int DIVINITY_WORSHIPPER = 22797;
|
||||
private static final int DIVINITY_PROTECTOR = 22798;
|
||||
private static final int DIVINITY_FIGHTER = 22799;
|
||||
private static final int DIVINITY_MAGUS = 22800;
|
||||
// Items
|
||||
private static final int TATTERED_MONK_CLOTHES = 15526;
|
||||
// Misc
|
||||
private static final int MIN_LEVEL = 82;
|
||||
|
||||
public Q00270_TheOneWhoEndsSilence()
|
||||
{
|
||||
super(270);
|
||||
addStartNpc(FAKE_GREYMORE);
|
||||
addTalkId(FAKE_GREYMORE);
|
||||
addKillId(SEEKER_SOLINA, SAVIOR_SOLINA, ASCETIC_SOLINA, DIVINITY_JUDGE, DIVINITY_MANAGER, DIVINITY_SUPERVISOR, DIVINITY_WORSHIPPER, DIVINITY_PROTECTOR, DIVINITY_FIGHTER, DIVINITY_MAGUS);
|
||||
registerQuestItems(TATTERED_MONK_CLOTHES);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
|
||||
{
|
||||
final QuestState qs = getQuestState(player, false);
|
||||
if (qs == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
String htmltext = null;
|
||||
final long ragsCount = getQuestItemsCount(player, TATTERED_MONK_CLOTHES);
|
||||
switch (event)
|
||||
{
|
||||
case "32757-02.htm":
|
||||
{
|
||||
final QuestState qst = player.getQuestState(Q10288_SecretMission.class.getSimpleName());
|
||||
if ((player.getLevel() >= MIN_LEVEL) && (qst != null) && qst.isCompleted())
|
||||
{
|
||||
htmltext = event;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "32757-04.html":
|
||||
{
|
||||
final QuestState qst = player.getQuestState(Q10288_SecretMission.class.getSimpleName());
|
||||
if ((player.getLevel() >= MIN_LEVEL) && (qst != null) && qst.isCompleted())
|
||||
{
|
||||
qs.startQuest();
|
||||
htmltext = event;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "32757-08.html":
|
||||
{
|
||||
if (qs.isCond(1))
|
||||
{
|
||||
if (ragsCount == 0)
|
||||
{
|
||||
htmltext = "32757-06.html";
|
||||
}
|
||||
else if (ragsCount < 100)
|
||||
{
|
||||
htmltext = "32757-07.html";
|
||||
}
|
||||
else
|
||||
{
|
||||
htmltext = event;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "rags100":
|
||||
{
|
||||
if (ragsCount >= 100)
|
||||
{
|
||||
if (getRandom(10) < 5)
|
||||
{
|
||||
if (getRandom(1000) < 438)
|
||||
{
|
||||
giveItems(player, 10373 + getRandom(9), 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
giveItems(player, 10397 + getRandom(9), 1);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
rewardScroll(player, 1);
|
||||
}
|
||||
|
||||
takeItems(player, TATTERED_MONK_CLOTHES, 100);
|
||||
playSound(player, QuestSound.ITEMSOUND_QUEST_MIDDLE);
|
||||
htmltext = "32757-09.html";
|
||||
}
|
||||
else
|
||||
{
|
||||
htmltext = "32757-10.html";
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "rags200":
|
||||
{
|
||||
if (ragsCount >= 200)
|
||||
{
|
||||
if (getRandom(1000) < 549)
|
||||
{
|
||||
giveItems(player, 10373 + getRandom(9), 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
giveItems(player, 10397 + getRandom(9), 1);
|
||||
}
|
||||
rewardScroll(player, 2);
|
||||
|
||||
takeItems(player, TATTERED_MONK_CLOTHES, 200);
|
||||
playSound(player, QuestSound.ITEMSOUND_QUEST_MIDDLE);
|
||||
htmltext = "32757-09.html";
|
||||
}
|
||||
else
|
||||
{
|
||||
htmltext = "32757-10.html";
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "rags300":
|
||||
{
|
||||
if (ragsCount >= 300)
|
||||
{
|
||||
giveItems(player, 10373 + getRandom(9), 1);
|
||||
giveItems(player, 10397 + getRandom(9), 1);
|
||||
rewardScroll(player, 3);
|
||||
|
||||
takeItems(player, TATTERED_MONK_CLOTHES, 300);
|
||||
playSound(player, QuestSound.ITEMSOUND_QUEST_MIDDLE);
|
||||
htmltext = "32757-09.html";
|
||||
}
|
||||
else
|
||||
{
|
||||
htmltext = "32757-10.html";
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "rags400":
|
||||
{
|
||||
if (ragsCount >= 400)
|
||||
{
|
||||
giveItems(player, 10373 + getRandom(9), 1);
|
||||
giveItems(player, 10397 + getRandom(9), 1);
|
||||
rewardScroll(player, 3);
|
||||
|
||||
if (getRandom(10) < 5)
|
||||
{
|
||||
if (getRandom(1000) < 438)
|
||||
{
|
||||
giveItems(player, 10373 + getRandom(9), 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
giveItems(player, 10397 + getRandom(9), 1);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
rewardScroll(player, 1);
|
||||
}
|
||||
|
||||
takeItems(player, TATTERED_MONK_CLOTHES, 400);
|
||||
playSound(player, QuestSound.ITEMSOUND_QUEST_MIDDLE);
|
||||
htmltext = "32757-09.html";
|
||||
}
|
||||
else
|
||||
{
|
||||
htmltext = "32757-10.html";
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "rags500":
|
||||
{
|
||||
if (ragsCount >= 500)
|
||||
{
|
||||
giveItems(player, 10373 + getRandom(9), 1);
|
||||
giveItems(player, 10397 + getRandom(9), 1);
|
||||
rewardScroll(player, 3);
|
||||
|
||||
if (getRandom(1000) < 549)
|
||||
{
|
||||
giveItems(player, 10373 + getRandom(9), 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
giveItems(player, 10397 + getRandom(9), 1);
|
||||
}
|
||||
|
||||
rewardScroll(player, 2);
|
||||
takeItems(player, TATTERED_MONK_CLOTHES, 500);
|
||||
playSound(player, QuestSound.ITEMSOUND_QUEST_MIDDLE);
|
||||
htmltext = "32757-09.html";
|
||||
}
|
||||
else
|
||||
{
|
||||
htmltext = "32757-10.html";
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "exit1":
|
||||
{
|
||||
if (qs.isCond(1))
|
||||
{
|
||||
if (ragsCount >= 1)
|
||||
{
|
||||
htmltext = "32757-12.html";
|
||||
}
|
||||
else
|
||||
{
|
||||
qs.exitQuest(true, true);
|
||||
htmltext = "32757-13.html";
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "exit2":
|
||||
{
|
||||
if (qs.isCond(1))
|
||||
{
|
||||
qs.exitQuest(true, true);
|
||||
htmltext = "32757-13.html";
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return htmltext;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
|
||||
{
|
||||
switch (npc.getId())
|
||||
{
|
||||
case SEEKER_SOLINA:
|
||||
{
|
||||
giveItem(getRandomPartyMember(killer, 1), npc, 57, false);
|
||||
break;
|
||||
}
|
||||
case SAVIOR_SOLINA:
|
||||
{
|
||||
giveItem(getRandomPartyMember(killer, 1), npc, 55, false);
|
||||
break;
|
||||
}
|
||||
case ASCETIC_SOLINA:
|
||||
{
|
||||
giveItem(getRandomPartyMember(killer, 1), npc, 59, false);
|
||||
break;
|
||||
}
|
||||
case DIVINITY_JUDGE:
|
||||
{
|
||||
giveItem(getRandomPartyMember(killer, 1), npc, 698, false);
|
||||
break;
|
||||
}
|
||||
case DIVINITY_MANAGER:
|
||||
{
|
||||
giveItem(getRandomPartyMember(killer, 1), npc, 735, false);
|
||||
break;
|
||||
}
|
||||
case DIVINITY_SUPERVISOR:
|
||||
{
|
||||
giveItem(getRandomPartyMember(killer, 1), npc, 903, false);
|
||||
break;
|
||||
}
|
||||
case DIVINITY_WORSHIPPER:
|
||||
{
|
||||
giveItem(getRandomPartyMember(killer, 1), npc, 811, false);
|
||||
break;
|
||||
}
|
||||
case DIVINITY_PROTECTOR:
|
||||
{
|
||||
giveItem(getRandomPartyMember(killer, 1), npc, 884, true);
|
||||
break;
|
||||
}
|
||||
case DIVINITY_FIGHTER:
|
||||
{
|
||||
giveItem(getRandomPartyMember(killer, 1), npc, 893, true);
|
||||
break;
|
||||
}
|
||||
case DIVINITY_MAGUS:
|
||||
{
|
||||
giveItem(getRandomPartyMember(killer, 1), npc, 953, true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
return super.onKill(npc, killer, isSummon);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onTalk(L2Npc npc, L2PcInstance player)
|
||||
{
|
||||
final QuestState qs = getQuestState(player, true);
|
||||
String htmltext = getNoQuestMsg(player);
|
||||
if (qs == null)
|
||||
{
|
||||
return htmltext;
|
||||
}
|
||||
|
||||
switch (qs.getState())
|
||||
{
|
||||
case State.CREATED:
|
||||
{
|
||||
final QuestState qst = player.getQuestState(Q10288_SecretMission.class.getSimpleName());
|
||||
htmltext = ((player.getLevel() >= MIN_LEVEL) && (qst != null) && qst.isCompleted()) ? "32757-01.htm" : "32757-03.html";
|
||||
break;
|
||||
}
|
||||
case State.STARTED:
|
||||
{
|
||||
if (qs.isCond(1))
|
||||
{
|
||||
htmltext = "32757-05.html";
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return htmltext;
|
||||
}
|
||||
|
||||
/**
|
||||
* Wrapper for this repetitive reward.
|
||||
* @param player the player.
|
||||
* @param type the type.
|
||||
*/
|
||||
private void rewardScroll(L2PcInstance player, int type)
|
||||
{
|
||||
int chance;
|
||||
int scrollId = 5593;
|
||||
switch (type)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
chance = getRandom(100);
|
||||
if (chance < 1)
|
||||
{
|
||||
scrollId = 5593;
|
||||
}
|
||||
else if (chance < 28)
|
||||
{
|
||||
scrollId = 5594;
|
||||
}
|
||||
else if (chance < 61)
|
||||
{
|
||||
scrollId = 5595;
|
||||
}
|
||||
else
|
||||
{
|
||||
scrollId = 9898;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
chance = getRandom(100);
|
||||
if (chance < 20)
|
||||
{
|
||||
scrollId = 5593;
|
||||
}
|
||||
else if (chance < 40)
|
||||
{
|
||||
scrollId = 5594;
|
||||
}
|
||||
else if (chance < 70)
|
||||
{
|
||||
scrollId = 5595;
|
||||
}
|
||||
else
|
||||
{
|
||||
scrollId = 9898;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 3:
|
||||
{
|
||||
chance = getRandom(1000);
|
||||
if (chance < 242)
|
||||
{
|
||||
scrollId = 5593;
|
||||
}
|
||||
else if (chance < 486)
|
||||
{
|
||||
scrollId = 5594;
|
||||
}
|
||||
else if (chance < 742)
|
||||
{
|
||||
scrollId = 5595;
|
||||
}
|
||||
else
|
||||
{
|
||||
scrollId = 9898;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
giveItems(player, scrollId, 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gives an item to one random party member with the proper condition, for the given parameters.
|
||||
* @param player the random player to reward
|
||||
* @param npc the killed npc
|
||||
* @param chance the reward chance
|
||||
* @param atLeastOne if {@code true} it will reward two items if the chance is meet and one if the chance is not meet, if {@code false} if the chance is not meet doesn't reward, otherwise reward one item
|
||||
*/
|
||||
private static void giveItem(L2PcInstance player, L2Npc npc, int chance, boolean atLeastOne)
|
||||
{
|
||||
if ((player != null) && Util.checkIfInRange(1500, npc, player, false))
|
||||
{
|
||||
final int count = ((getRandom(1000) < chance) ? 1 : 0) + (atLeastOne ? 1 : 0);
|
||||
if (count > 0)
|
||||
{
|
||||
giveItems(player, TATTERED_MONK_CLOTHES, count);
|
||||
playSound(player, QuestSound.ITEMSOUND_QUEST_ITEMGET);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user