Merged with released L2J-Unity files.

This commit is contained in:
mobiusdev
2016-06-12 01:34:09 +00:00
parent e003e87887
commit 635557f5da
18352 changed files with 3245113 additions and 2892959 deletions

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<html><body>Helvetia:<br>
Adventurer, you are not too busy, are you?<br>
Please help me! I promise that I will give you a generous reward.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00040_ASpecialOrder accept">"How can I help you?"</Button>
<html><body>Grocer Helvetia:<br>
Hey! You're not busy, are you?<br>
I need you to help me! I'll make it worth your while.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00040_ASpecialOrder 30081-02.htm">"What do you need?"</Button>
</body></html>

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<html><body>Helvetia:<br>
Adventurer...<br>
Oh, never mind. I'm sorry to have disturbed you.<br>
(Only characters level 40 and above may undertake this quest.)
<html><body>Grocer Helvetia:<br>
I need some things for important clients. Could you fetch them for me?<br>
I need a <font color="LEVEL">Fish Chest</font> from <font color="LEVEL">Fishing Guild Member O'Fulle</font> and a <font color="LEVEL">Seed Jar</font> from <font color="LEVEL">Warehouse Chief Gesto</font>. They're not far!
</body></html>

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<html><body>Helvetia:<br>
The thing is, I asked <font color="LEVEL">O'Fulle</font> to bring me a chest of fish for one of my most important customers, but it's not here yet. Will you find out what's happened?
<html><body>Grocer Helvetia:<br>
Hurry, hurry! Please bring a <font color="LEVEL">Fish Chest</font> from <font color="LEVEL">Fishing Guild Member O'Fulle</font> and a <font color="LEVEL">Seed Jar</font> from <font color="LEVEL">Warehouse Chief Gesto</font>.
</body></html>

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<html><body>Helvetia:<br>
The thing is, I asked <font color="LEVEL">Warehouse Chief Gesto</font> to bring me a jar of seeds for one of my most important customers, but it's not here yet. Will you find out what's happened?
<html><body>Grocer Helvetia:<br>
So do you have the stuff? I swear, if they mess up again I'm going to stop doing business with them!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00040_ASpecialOrder 30081-05.html">"Easy there. I have it, look."</Button>
</body></html>

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<html><body>Helvetia:<br>
There's not much time. Please go to <font color="LEVEL">O'Fulle</font> and bring me the chest of fish I ordered.
<html><body>Grocer Helvetia:<br>
Oh, good. Great condition! Wait, can I ask you one more favor? I just need some <font color="LEVEL">Elcyum Crystals</font>, and that's it, I swear!<br>
It's kinda tied to the first mission you did, so I'll pay you after you do this for me. What do you say?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00040_ASpecialOrder 30081-06.html">"...FINE."</Button>
</body></html>

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<html><body>Helvetia:<br>
Did you have to catch the fish yourself?! Why did it take you so long?<br>
Please give me the chest of fish right away -- my customer will be here soon!<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00040_ASpecialOrder 30081-07.html">Hand over the chest of fish.</Button>
<html><body>Grocer Helvetia:<br>
I know it seems like a big ask, but do try to hurry.<br>
You can get Elcyum Crystals by crystallizing high-grade equipment, but I heard that you can also fish for it. Weird, huh?
</body></html>

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<html><body>Helvetia:<br>
Fortunately, the items look good. Thank you! Please take this cube in exchange for your hard work. Use it well!
<html><body>Grocer Helvetia:<br>
Come on, go get those <font color="LEVEL">Elcyum Crystals</font> for me.<br>
Remember, you can get them by crystallizing high-grade equipment or fishing!
</body></html>

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<html><body>Helvetia:<br>
There's not much time! Please go to <font color="LEVEL">Gesto</font> and get the jar of seeds for me.
<html><body>Helvetia:<br>
Fortunately, the items look good. Thank you! Please take this cube in exchange for your hard work. Use it well!
</body></html>

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<html><body>Helvetia:<br>
Did you have to gather the seeds yourself?! Why did it take so long?<br>
Please give me the jar of seeds right away -- my customer will be here any moment.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00040_ASpecialOrder 30081-10.html">Hand over the jar of seeds.</Button>
</body></html>

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<html><body>Grocer Helvetia:<br>
Um, hello?<br>
Uh, nothing. Never mind.<br>
(Only characters Lv. 40 or above may undertake this quest.)
</body></html>

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<html><body>Helvetia:<br>
Fortunately, the items look good. Thank you! Please take this cube in exchange for your hard work. Use it well!
</body></html>

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<html><body>Warehouse Chief Gesto:<br>
Why are you here?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00040_ASpecialOrder 30511-02.html">"I came to get the seed jar Miss Helvetia ordered."</Button>
<html><body>Warehouse Chief Gesto:<br>
Ya need something?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00040_ASpecialOrder 30511-02.html">I'm here for the Seed Jar at Miss Helvetia's request</Button>
</body></html>

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<html><body>Warehouse Chief Gesto:<br>
Seed jar!<br>
Oh my, I completely forgot about it! It's late! Would you help me? Since you'll have to wait for it anyway, it'll be faster if you help me.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00040_ASpecialOrder 30511-03.html">"What can I do for you?"</Button>
<html><body>Warehouse Chief Gesto:<br>
Seed jar!<br>
Oh goodness, I forgot! Lucky that I have all these seeds. Here, I'll put these in the jar right now...<br>
There ya go! Now go bring this to Miss <font color="LEVEL">Helvetia</font>, before she scolds you for being a lazy slug!
</body></html>

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<html><body>Warehouse Chief Gesto:<br>
You can bring me some of the crops she ordered. I need 40 crops from each of the following: the <font color="LEVEL">Thorn Cobol, Golden Cobol and Great Cobol</font>. Go to the Manor Manager and get the crops. I'm counting on you -- for both our sakes!
<html><body>Warehouse Chief Gesto:<br>
Deliver this seed jar to Miss <font color="LEVEL">Helvetia</font>. Hurry so you don't get scolded for being late!
</body></html>

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<html><body>Warehouse Chief Gesto:<br>
Did you get all the seeds I asked for? I need 40 from each of the following: <font color="LEVEL">Thorn Cobol, Golden Cobol and Great Cobol</font>. I'm counting on you!
</body></html>

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<html><body>Warehouse Chief Gesto:<br>
Thank you. Now to carefully put the seeds you brought into this jar...<br>
Finished! Now deliver this seed jar to Miss <font color="LEVEL">Helvetia</font>. Hurry so you don't get scolded for being late!
</body></html>

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<html><body>Warehouse Chief Gesto:<br>
Deliver this seed jar to Miss <font color="LEVEL">Helvetia</font>. Hurry so you don't get scolded for being late!
</body></html>

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<html><body>O'Fulle:<br>
What brought you here?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00040_ASpecialOrder 31572-02.html">"I'm here to receive a chest of fish that Helvetia ordered."</Button>
<html><body>O'Fulle:<br>
Did you need something from me?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00040_ASpecialOrder 31572-02.html">"I came for the Fish Chest Helvetia ordered."</Button>
</body></html>

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<html><body>O'Fulle:<br>
A chest of fish!<br>
Oh, I forgot about it. Since I forgot... say, why don't you help me? You have to get it anyhow. That should speed things up.<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q00040_ASpecialOrder 31572-03.html">"What can I do to help?"</Button>
<html><body>O'Fulle:<br>
A chest of fish?<br>
Oh, I totally forgot! Good thing it's fishing season, eh? All right... here's the fish she ordered! You can take this chest to <font color="LEVEL">Helvetia</font>. Hurry before the fish go bad!
</body></html>

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<html><body>O'Fulle:<br>
You can get me some fish that was ordered. Uh... let's see... I need 10 of each of the following: <font color="LEVEL">Orange Nimble Fish, Orange Ugly Fish and Orange Fat Fish</font>. Can you do me this favor? With your help, I'll do the rest.
<html><body>O'Fulle:<br>
Fish spoil quickly, so deliver this Fish Chest to <font color="LEVEL">Grocer Helvetia</font> as soon as you can.
</body></html>

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<html><body>O'Fulle:<br>
Have you been able to acquire all the fish I asked you to? Right now, I need 10 of each of the following: <font color="LEVEL">Orange Nimble Fish, Orange Ugly Fish and Orange Fat Fish</font>. Please do me this favor.
</body></html>

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<html><body>O'Fulle:<br>
Thank you! When I put all the fish you got me in a chest...<br>
There! Now take this chest of fish to <font color="LEVEL">Helvetia</font>. Please be sure to deliver it while the fish are still fresh!
</body></html>

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<html><body>O'Fulle:<br>
Fish spoil quickly, you know. Deliver this chest to <font color="LEVEL">Helvetia</font> while the fish are still fresh.
</body></html>

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package quests.Q00040_ASpecialOrder;
import com.l2jmobius.gameserver.enums.QuestSound;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.quest.Quest;
import com.l2jmobius.gameserver.model.quest.QuestState;
import com.l2jmobius.gameserver.model.quest.State;
/**
* A Special Order (40)
* @author janiko
*/
public final class Q00040_ASpecialOrder extends Quest
{
// NPCs
private static final int HELVETIA = 30081;
private static final int OFULLE = 31572;
private static final int GESTO = 30511;
// Items
private static final int ORANGE_SWIFT_FISH = 6450;
private static final int ORANGE_UGLY_FISH = 6451;
private static final int ORANGE_WIDE_FISH = 6452;
private static final int GOLDEN_COBOL = 5079;
private static final int BUR_COBOL = 5082;
private static final int GREAT_COBOL = 5084;
private static final int WONDROUS_CUBIC = 10632;
private static final int BOX_OF_FISH = 12764;
private static final int BOX_OF_SEED = 12765;
// Misc
private static final int MIN_LVL = 40;
public Q00040_ASpecialOrder()
{
super(40, Q00040_ASpecialOrder.class.getSimpleName(), "A Special Order");
addStartNpc(HELVETIA);
addTalkId(HELVETIA, OFULLE, GESTO);
registerQuestItems(BOX_OF_FISH, BOX_OF_SEED);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
final QuestState qs = getQuestState(player, false);
if (qs == null)
{
return null;
}
String htmltext = null;
switch (event)
{
case "accept":
{
qs.setState(State.STARTED);
playSound(player, QuestSound.ITEMSOUND_QUEST_ACCEPT);
if (getRandomBoolean())
{
qs.setCond(2);
htmltext = "30081-03.html";
}
else
{
qs.setCond(5);
htmltext = "30081-04.html";
}
break;
}
case "30081-07.html":
{
if (qs.isCond(4) && hasQuestItems(player, BOX_OF_FISH))
{
rewardItems(player, WONDROUS_CUBIC, 1);
qs.exitQuest(false, true);
htmltext = event;
}
break;
}
case "30081-10.html":
{
if (qs.isCond(7) && hasQuestItems(player, BOX_OF_SEED))
{
rewardItems(player, WONDROUS_CUBIC, 1);
qs.exitQuest(false, true);
htmltext = event;
}
break;
}
case "31572-02.html":
case "30511-02.html":
{
htmltext = event;
break;
}
case "31572-03.html":
{
if (qs.isCond(2))
{
qs.setCond(3, true);
htmltext = event;
}
break;
}
case "30511-03.html":
{
if (qs.isCond(5))
{
qs.setCond(6, true);
htmltext = event;
}
break;
}
}
return htmltext;
}
@Override
public String onTalk(L2Npc npc, L2PcInstance player)
{
final QuestState qs = getQuestState(player, true);
String htmltext = getNoQuestMsg(player);
if (qs == null)
{
return htmltext;
}
switch (npc.getId())
{
case HELVETIA:
{
switch (qs.getState())
{
case State.CREATED:
{
htmltext = (player.getLevel() >= MIN_LVL) ? "30081-01.htm" : "30081-02.htm";
break;
}
case State.STARTED:
{
switch (qs.getCond())
{
case 2:
case 3:
{
htmltext = "30081-05.html";
break;
}
case 4:
{
if (hasQuestItems(player, BOX_OF_FISH))
{
htmltext = "30081-06.html";
}
break;
}
case 5:
case 6:
{
htmltext = "30081-08.html";
break;
}
case 7:
{
if (hasQuestItems(player, BOX_OF_SEED))
{
htmltext = "30081-09.html";
}
break;
}
}
break;
}
case State.COMPLETED:
{
htmltext = getAlreadyCompletedMsg(player);
break;
}
}
break;
}
case OFULLE:
{
switch (qs.getCond())
{
case 2:
{
htmltext = "31572-01.html";
break;
}
case 3:
{
if ((getQuestItemsCount(player, ORANGE_SWIFT_FISH) >= 10) && (getQuestItemsCount(player, ORANGE_UGLY_FISH) >= 10) && (getQuestItemsCount(player, ORANGE_WIDE_FISH) >= 10))
{
qs.setCond(4, true);
giveItems(player, BOX_OF_FISH, 1);
takeItems(player, 10, ORANGE_SWIFT_FISH, ORANGE_UGLY_FISH, ORANGE_WIDE_FISH);
htmltext = "31572-05.html";
}
else
{
htmltext = "31572-04.html";
}
break;
}
case 4:
{
htmltext = "31572-06.html";
break;
}
}
break;
}
case GESTO:
{
switch (qs.getCond())
{
case 5:
{
htmltext = "30511-01.html";
break;
}
case 6:
{
if ((getQuestItemsCount(player, GOLDEN_COBOL) >= 40) && (getQuestItemsCount(player, BUR_COBOL) >= 40) && (getQuestItemsCount(player, GREAT_COBOL) >= 40))
{
qs.setCond(7, true);
giveItems(player, BOX_OF_SEED, 1);
takeItems(player, 40, GOLDEN_COBOL, BUR_COBOL, GREAT_COBOL);
htmltext = "30511-05.html";
}
else
{
htmltext = "30511-04.html";
}
break;
}
case 7:
{
htmltext = "30511-06.html";
break;
}
}
break;
}
}
return htmltext;
}
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package quests.Q00040_ASpecialOrder;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.quest.Quest;
import com.l2jmobius.gameserver.model.quest.QuestState;
import com.l2jmobius.gameserver.model.quest.State;
/**
* A Special Order (40)
* @author St3eT
*/
public final class Q00040_ASpecialOrder extends Quest
{
// NPCs
private static final int HELVETIA = 30081;
private static final int O_FULLE = 31572;
private static final int GESTO = 30511;
// Items
private static final int FISH_CHEST = 12764;
private static final int SEED_JAR = 12765;
private static final int ELCYUM_CRYSTAL = 36514;
private static final int WONDEROUS_CUBIC = 10632;
// Misc
private static final int MIN_LEVEL = 40;
public Q00040_ASpecialOrder()
{
super(40);
addStartNpc(HELVETIA);
addTalkId(HELVETIA, O_FULLE, GESTO);
registerQuestItems(FISH_CHEST, SEED_JAR);
addCondMinLevel(MIN_LEVEL, "30081-10.htm");
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
final QuestState st = getQuestState(player, false);
if (st == null)
{
return null;
}
String htmltext = null;
switch (event)
{
case "30081-05.html":
{
htmltext = event;
break;
}
case "30081-02.htm":
{
st.startQuest();
htmltext = event;
break;
}
case "31572-02.html":
{
if (st.isCond(1))
{
st.setCond(2, true);
giveItems(player, FISH_CHEST, 1);
htmltext = event;
}
break;
}
case "30511-02.html":
{
if (st.isCond(2))
{
st.setCond(3, true);
giveItems(player, SEED_JAR, 1);
htmltext = event;
}
break;
}
case "30081-06.html":
{
if (st.isCond(3))
{
st.setCond(4, true);
takeItems(player, -1, FISH_CHEST, SEED_JAR);
htmltext = event;
}
break;
}
}
return htmltext;
}
@Override
public String onTalk(L2Npc npc, L2PcInstance player, boolean isSimulated)
{
String htmltext = getNoQuestMsg(player);
final QuestState st = getQuestState(player, true);
switch (st.getState())
{
case State.CREATED:
{
if (npc.getId() == HELVETIA)
{
htmltext = "30081-01.htm";
}
break;
}
case State.STARTED:
{
switch (st.getCond())
{
case 1:
{
if (npc.getId() == HELVETIA)
{
htmltext = "30081-03.html";
}
else if (npc.getId() == O_FULLE)
{
htmltext = "31572-01.html";
}
break;
}
case 2:
{
switch (npc.getId())
{
case HELVETIA:
htmltext = "30081-03.html";
break;
case O_FULLE:
htmltext = "31572-03.html";
break;
case GESTO:
htmltext = "30511-01.html";
break;
}
break;
}
case 3:
{
if (npc.getId() == HELVETIA)
{
htmltext = "30081-04.html";
}
else if (npc.getId() == GESTO)
{
htmltext = "30511-03.html";
}
break;
}
case 4:
{
if (npc.getId() == HELVETIA)
{
if (hasQuestItems(player, ELCYUM_CRYSTAL))
{
if (!isSimulated)
{
takeItems(player, ELCYUM_CRYSTAL, 1);
giveItems(player, WONDEROUS_CUBIC, 1);
st.exitQuest(false, true);
}
htmltext = "30081-08.html";
}
else
{
htmltext = "30081-07.html";
}
}
break;
}
}
break;
}
case State.COMPLETED:
{
if (npc.getId() == HELVETIA)
{
htmltext = getAlreadyCompletedMsg(player);
}
break;
}
}
return htmltext;
}
}