Merged with released L2J-Unity files.
This commit is contained in:
449
trunk/dist/game/data/scripts/instances/ChambersOfDelusion/ChamberOfDelusion.java
vendored
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449
trunk/dist/game/data/scripts/instances/ChambersOfDelusion/ChamberOfDelusion.java
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package instances.ChambersOfDelusion;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.concurrent.ScheduledFuture;
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import java.util.concurrent.TimeUnit;
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import java.util.logging.Level;
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import java.util.stream.IntStream;
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import com.l2jmobius.Config;
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import com.l2jmobius.commons.util.CommonUtil;
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import com.l2jmobius.gameserver.ThreadPoolManager;
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import com.l2jmobius.gameserver.enums.ChatType;
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import com.l2jmobius.gameserver.model.L2Object;
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import com.l2jmobius.gameserver.model.L2World;
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import com.l2jmobius.gameserver.model.Location;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.holders.SkillHolder;
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import com.l2jmobius.gameserver.model.instancezone.Instance;
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import com.l2jmobius.gameserver.model.skills.Skill;
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import com.l2jmobius.gameserver.network.NpcStringId;
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import com.l2jmobius.gameserver.network.serverpackets.Earthquake;
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import instances.AbstractInstance;
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/**
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* Chambers of Delusion.
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* @author GKR
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*/
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public final class ChamberOfDelusion extends AbstractInstance
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{
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// NPCs
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private static final Map<Integer, Integer> ENTRANCE_GATEKEEPER = new HashMap<>();
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private static final int[] ROOM_GATEKEEPERS = IntStream.range(32664, 32702).toArray();
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private static final int[] AENKINEL =
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{
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25690, // East
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25691, // West
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25692, // South
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25693, // North
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25694, // Square
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25695, // Tower
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};
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private static final int[] BOX =
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{
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18838, // East, West, South, North
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18820, // Square
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18823, // Tower
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};
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// Items
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private static final int ENRIA = 4042;
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private static final int ASOFE = 4043;
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private static final int THONS = 4044;
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private static final int LEONARD = 9628;
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private static final int DELUSION_MARK = 15311;
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// Skills
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private static final SkillHolder SUCCESS_SKILL = new SkillHolder(5758, 1);
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private static final SkillHolder FAIL_SKILL = new SkillHolder(5376, 4);
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// Timers
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private static final int ROOM_CHANGE_INTERVAL = 480; // 8 min
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private static final int ROOM_CHANGE_RANDOM_TIME = 120; // 2 min
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static
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{
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ENTRANCE_GATEKEEPER.put(32658, 127); // East
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ENTRANCE_GATEKEEPER.put(32659, 128); // West
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ENTRANCE_GATEKEEPER.put(32660, 129); // South
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ENTRANCE_GATEKEEPER.put(32661, 130); // North
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ENTRANCE_GATEKEEPER.put(32662, 131); // Square
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ENTRANCE_GATEKEEPER.put(32663, 132); // Tower
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}
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public ChamberOfDelusion()
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{
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addStartNpc(ENTRANCE_GATEKEEPER.keySet());
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addStartNpc(ROOM_GATEKEEPERS);
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addTalkId(ENTRANCE_GATEKEEPER.keySet());
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addTalkId(ROOM_GATEKEEPERS);
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addKillId(AENKINEL);
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addAttackId(BOX);
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addSpellFinishedId(BOX);
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addEventReceivedId(BOX);
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addInstanceCreatedId(ENTRANCE_GATEKEEPER.values());
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addInstanceDestroyId(ENTRANCE_GATEKEEPER.values());
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}
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@Override
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public void onInstanceCreated(Instance instance, L2PcInstance player)
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{
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// Choose start room
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changeRoom(instance);
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// Start banish task
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final ScheduledFuture<?> banishTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(() ->
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{
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if (instance.getRemainingTime() < 60000)
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{
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final ScheduledFuture<?> task = instance.getParameters().getObject("banishTask", ScheduledFuture.class);
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task.cancel(false);
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}
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else
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{
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for (int objId : instance.getAllowed())
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{
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final L2PcInstance pl = L2World.getInstance().getPlayer(objId);
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if ((pl != null) && pl.isOnline() && !pl.isInParty())
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{
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instance.finishInstance(0);
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break;
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}
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}
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}
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}, 60000, 60000);
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instance.setParameter("banishTask", banishTask);
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}
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@Override
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public void onInstanceDestroy(Instance instance)
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{
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// Stop room change task
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stopRoomChangeTask(instance);
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// Stop banish task
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final ScheduledFuture<?> banish = instance.getParameters().getObject("banishTask", ScheduledFuture.class);
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if (banish != null)
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{
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banish.cancel(true);
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instance.setParameter("banishTask", null);
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}
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}
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@Override
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protected void onEnter(L2PcInstance player, Instance instance, boolean firstEnter)
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{
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// Teleport player to instance
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super.onEnter(player, instance, firstEnter);
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// Take items
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if (firstEnter)
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{
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if (hasQuestItems(player, DELUSION_MARK))
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{
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takeItems(player, DELUSION_MARK, -1);
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}
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if (player.getParty().isLeader(player))
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{
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giveItems(player, DELUSION_MARK, 1);
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}
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}
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}
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@Override
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protected void teleportPlayerIn(L2PcInstance player, Instance instance)
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{
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final int room = instance.getParameters().getInt("currentRoom");
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final Location loc = instance.getEnterLocations().get(room);
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player.teleToLocation(loc, instance);
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}
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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String htmltext = null;
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final Instance world = npc.getInstanceWorld();
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if ((player != null) && (world != null) && CommonUtil.contains(ROOM_GATEKEEPERS, npc.getId()))
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{
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switch (event)
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{
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case "next_room":
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{
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if (player.isInParty())
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{
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htmltext = "no_party.html";
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}
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else if (player.getParty().isLeader(player))
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{
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htmltext = "no_leader.html";
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}
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else if (!hasQuestItems(player, DELUSION_MARK))
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{
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htmltext = "no_item.html";
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}
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else
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{
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takeItems(player, DELUSION_MARK, 1);
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stopRoomChangeTask(world);
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changeRoom(world);
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}
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break;
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}
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case "go_out":
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{
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if (player.isInParty())
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{
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htmltext = "no_party.html";
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}
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else if (player.getParty().isLeader(player))
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{
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htmltext = "no_leader.html";
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}
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else
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{
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world.finishInstance(0);
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}
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break;
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}
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case "look_party":
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{
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if (player.isInParty() && world.isAllowed(player))
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{
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teleportPlayerIn(player, world);
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}
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break;
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}
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}
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}
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return htmltext;
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}
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@Override
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public String onTalk(L2Npc npc, L2PcInstance player)
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{
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final int npcId = npc.getId();
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if (ENTRANCE_GATEKEEPER.containsKey(npcId))
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{
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enterInstance(player, npc, ENTRANCE_GATEKEEPER.get(npcId));
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}
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return null;
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}
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@Override
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public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill)
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{
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if (!npc.isDead() && CommonUtil.contains(BOX, npc.getId()) && ((skill.getId() == FAIL_SKILL.getSkillId()) || (skill.getId() == SUCCESS_SKILL.getSkillId())))
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{
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npc.doDie(player);
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}
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return super.onSpellFinished(npc, player, skill);
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}
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@Override
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public String onEventReceived(String eventName, L2Npc sender, L2Npc receiver, L2Object reference)
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{
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switch (eventName)
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{
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case "SCE_LUCKY":
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receiver.setBusy(true);
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receiver.doCast(SUCCESS_SKILL.getSkill());
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break;
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case "SCE_DREAM_FIRE_IN_THE_HOLE":
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receiver.setBusy(true);
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receiver.doCast(FAIL_SKILL.getSkill());
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break;
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}
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return null;
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}
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@Override
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public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isPet, Skill skill)
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{
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if (!npc.isBusy() && (npc.getCurrentHp() < (npc.getMaxHp() / 10)))
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{
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npc.setBusy(true);
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if (getRandom(100) < 25) // 25% chance to reward
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{
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if (getRandom(100) < 33)
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{
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npc.dropItem(attacker, ENRIA, (int) (3 * Config.RATE_QUEST_DROP));
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}
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if (getRandom(100) < 50)
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{
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npc.dropItem(attacker, THONS, (int) (4 * Config.RATE_QUEST_DROP));
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}
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if (getRandom(100) < 50)
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{
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npc.dropItem(attacker, ASOFE, (int) (4 * Config.RATE_QUEST_DROP));
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}
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if (getRandom(100) < 16)
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{
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npc.dropItem(attacker, LEONARD, (int) (2 * Config.RATE_QUEST_DROP));
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}
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npc.broadcastEvent("SCE_LUCKY", 2000, null);
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npc.doCast(SUCCESS_SKILL.getSkill());
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}
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else
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{
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npc.broadcastEvent("SCE_DREAM_FIRE_IN_THE_HOLE", 2000, null);
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}
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}
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return super.onAttack(npc, attacker, damage, isPet, skill);
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}
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@Override
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public String onKill(L2Npc npc, L2PcInstance player, boolean isPet)
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{
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final Instance world = player.getInstanceWorld();
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if (world != null)
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{
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if (isBigChamber(world))
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{
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world.setReenterTime();
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if (world.getRemainingTime() > (Config.INSTANCE_FINISH_TIME * 60000))
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{
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world.finishInstance();
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}
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}
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else
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{
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stopRoomChangeTask(world);
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scheduleRoomChange(world, true);
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}
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world.spawnGroup("boxes");
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}
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return super.onKill(npc, player, isPet);
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}
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private boolean isBigChamber(Instance world)
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{
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return world.getTemplateParameters().getBoolean("isBigRoom");
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}
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private boolean isBossRoom(Instance world, int room)
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{
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return room == (world.getEnterLocations().size() - 1);
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}
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protected void changeRoom(Instance world)
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{
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final StatsSet params = world.getParameters();
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final List<Location> locations = world.getEnterLocations();
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int newRoom = params.getInt("currentRoom", 0);
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if (isBigChamber(world))
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{
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// Do nothing, if there are raid room of Sqare or Tower Chamber
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if (isBossRoom(world, newRoom))
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{
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return;
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}
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// Teleport to raid room 10 min or lesser before instance end time for Tower and Square Chambers
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else if (world.getRemainingTime() < 600000)
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{
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newRoom = locations.size() - 1;
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}
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}
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// 10% chance for teleport to raid room if not here already for Northern, Southern, Western and Eastern Chambers
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else if (!isBossRoom(world, newRoom) && (getRandom(100) < 10))
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{
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newRoom = locations.size() - 1;
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}
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else
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{
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// otherwise teleport to another room, except current
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while (newRoom == params.getInt("currentRoom", 0))
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{
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newRoom = getRandom(locations.size() - 1);
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}
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}
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world.setParameter("currentRoom", newRoom);
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// Teleport players into new room
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world.getPlayers().forEach(p -> teleportPlayerIn(p, world));
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// Do not schedule room change for Square and Tower Chambers, if raid room is reached
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if (isBigChamber(world) && isBossRoom(world, newRoom))
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{
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// Add 20 min to instance time if raid room is reached
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world.setDuration((int) (TimeUnit.MILLISECONDS.toMinutes(world.getRemainingTime() + 1200000)));
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// Broadcast instance duration change (NPC message)
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final int raidGatekeeper = world.getTemplateParameters().getInt("raidGatekeeper");
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final L2Npc gatekeeper = world.getNpc(raidGatekeeper);
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if (gatekeeper != null)
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{
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gatekeeper.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.MINUTES_ARE_ADDED_TO_THE_REMAINING_TIME_IN_THE_INSTANT_ZONE);
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}
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}
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else
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{
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scheduleRoomChange(world, false);
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}
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}
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protected void scheduleRoomChange(Instance world, boolean bossRoom)
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{
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// Schedule next room change only if remaining time is enough
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final long nextInterval = (bossRoom) ? 60000L : (ROOM_CHANGE_INTERVAL + getRandom(ROOM_CHANGE_RANDOM_TIME)) * 1000L;
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if (world.getRemainingTime() > nextInterval)
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{
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final ScheduledFuture<?> roomChangeTask = ThreadPoolManager.getInstance().scheduleGeneral(() ->
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{
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try
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{
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// Send earthquake packet
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for (L2PcInstance player : world.getPlayers())
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{
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player.sendPacket(new Earthquake(player, 20, 10));
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}
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// Wait for a while
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Thread.sleep(5000);
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// Change room
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changeRoom(world);
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}
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catch (Exception e)
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{
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_log.log(Level.WARNING, "Error occured in room change task: ", e);
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}
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}, nextInterval - 5000);
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world.setParameter("roomChangeTask", roomChangeTask);
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}
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}
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protected void stopRoomChangeTask(Instance world)
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{
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final ScheduledFuture<?> task = world.getParameters().getObject("roomChangeTask", ScheduledFuture.class);
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if (task != null)
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{
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task.cancel(true);
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world.setParameter("roomChangeTask", null);
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}
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}
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public static void main(String[] args)
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{
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new ChamberOfDelusion();
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}
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}
|
Reference in New Issue
Block a user