Merged with released L2J-Unity files.
This commit is contained in:
80
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpSweeperSkillCondition.java
vendored
Normal file
80
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpSweeperSkillCondition.java
vendored
Normal file
@@ -0,0 +1,80 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import java.util.concurrent.atomic.AtomicBoolean;
|
||||
|
||||
import com.l2jmobius.Config;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class OpSweeperSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpSweeperSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
final AtomicBoolean canSweep = new AtomicBoolean(false);
|
||||
if (caster.getActingPlayer() != null)
|
||||
{
|
||||
final L2PcInstance sweeper = caster.getActingPlayer();
|
||||
if (skill != null)
|
||||
{
|
||||
skill.forEachTargetAffected(sweeper, target, o ->
|
||||
{
|
||||
if (o.isAttackable())
|
||||
{
|
||||
final L2Attackable a = (L2Attackable) o;
|
||||
if (a.isDead())
|
||||
{
|
||||
if (a.isSpoiled())
|
||||
{
|
||||
canSweep.set(a.checkSpoilOwner(sweeper, true));
|
||||
if (canSweep.get())
|
||||
{
|
||||
canSweep.set(!a.isOldCorpse(sweeper, Config.CORPSE_CONSUME_SKILL_ALLOWED_TIME_BEFORE_DECAY, true));
|
||||
}
|
||||
if (canSweep.get())
|
||||
{
|
||||
canSweep.set(sweeper.getInventory().checkInventorySlotsAndWeight(a.getSpoilLootItems(), true, true));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
sweeper.sendPacket(SystemMessageId.SWEEPER_FAILED_TARGET_NOT_SPOILED);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
return canSweep.get();
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user