Merged with released L2J-Unity files.

This commit is contained in:
mobiusdev
2016-06-12 01:34:09 +00:00
parent e003e87887
commit 635557f5da
18352 changed files with 3245113 additions and 2892959 deletions

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.skillconditionhandlers;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
import com.l2jmobius.gameserver.model.skills.Skill;
/**
* @author UnAfraid
*/
public class OpHaveSummonedNpcSkillCondition implements ISkillCondition
{
private final int _npcId;
public OpHaveSummonedNpcSkillCondition(StatsSet params)
{
_npcId = params.getInt("npcId");
}
@Override
public boolean canUse(L2Character caster, Skill skill, L2Object target)
{
return caster.getSummonedNpcs().stream().anyMatch(n -> n.getId() == _npcId);
}
}