Merged with released L2J-Unity files.
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trunk/dist/game/data/scripts/handlers/skillconditionhandlers/CanSummonMultiSkillCondition.java
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80
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/CanSummonMultiSkillCondition.java
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.skillconditionhandlers;
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import com.l2jmobius.gameserver.model.L2Object;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.skills.ISkillCondition;
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import com.l2jmobius.gameserver.model.skills.Skill;
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import com.l2jmobius.gameserver.network.SystemMessageId;
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import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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/**
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* @author Sdw
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*/
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public class CanSummonMultiSkillCondition implements ISkillCondition
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{
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private final int _summonPoints;
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public CanSummonMultiSkillCondition(StatsSet params)
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{
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_summonPoints = params.getInt("summonPoints");
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}
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@Override
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public boolean canUse(L2Character caster, Skill skill, L2Object target)
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{
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final L2PcInstance player = caster.getActingPlayer();
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if (player == null)
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{
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return false;
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}
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boolean canSummon = true;
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final int servitorSize = player.getServitors().size();
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if ((servitorSize == 1) && (player.getSummonPoints() == 0))
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{
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canSummon = false;
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}
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else if (servitorSize > 4)
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{
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canSummon = false;
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}
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else if (player.isFlyingMounted() || player.isMounted() || player.inObserverMode() || player.isTeleporting())
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{
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canSummon = false;
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}
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else if (player.isInAirShip())
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{
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player.sendPacket(SystemMessageId.A_SERVITOR_OR_PET_CANNOT_BE_SUMMONED_WHILE_ON_AN_AIRSHIP);
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canSummon = false;
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}
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else if ((player.getSummonPoints() + _summonPoints) > player.getMaxSummonPoints())
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{
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final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.YOU_CANNOT_USE_THE_S1_SKILL_DUE_TO_INSUFFICIENT_SUMMON_POINTS);
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sm.addSkillName(skill);
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player.sendPacket(sm);
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canSummon = false;
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}
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return canSummon;
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}
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}
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