Merged with released L2J-Unity files.
This commit is contained in:
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/BuildAdvanceBaseSkillCondition.java
vendored
Normal file
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/BuildAdvanceBaseSkillCondition.java
vendored
Normal file
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*/
|
||||
public class BuildAdvanceBaseSkillCondition implements ISkillCondition
|
||||
{
|
||||
public BuildAdvanceBaseSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
106
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/BuildCampSkillCondition.java
vendored
Normal file
106
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/BuildCampSkillCondition.java
vendored
Normal file
@ -0,0 +1,106 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.instancemanager.CastleManager;
|
||||
import com.l2jmobius.gameserver.instancemanager.FortManager;
|
||||
import com.l2jmobius.gameserver.instancemanager.FortSiegeManager;
|
||||
import com.l2jmobius.gameserver.instancemanager.SiegeManager;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.entity.Castle;
|
||||
import com.l2jmobius.gameserver.model.entity.Fort;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.model.zone.ZoneId;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class BuildCampSkillCondition implements ISkillCondition
|
||||
{
|
||||
public BuildCampSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
if ((caster == null) || !caster.isPlayer())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
final L2PcInstance player = caster.getActingPlayer();
|
||||
boolean canCreateBase = true;
|
||||
if (player.isAlikeDead() || player.isCursedWeaponEquipped() || (player.getClan() == null))
|
||||
{
|
||||
canCreateBase = false;
|
||||
}
|
||||
|
||||
final Castle castle = CastleManager.getInstance().getCastle(player);
|
||||
final Fort fort = FortManager.getInstance().getFort(player);
|
||||
final SystemMessage sm;
|
||||
if ((castle == null) && (fort == null))
|
||||
{
|
||||
sm = SystemMessage.getSystemMessage(SystemMessageId.S1_CANNOT_BE_USED_DUE_TO_UNSUITABLE_TERMS);
|
||||
sm.addSkillName(skill);
|
||||
player.sendPacket(sm);
|
||||
canCreateBase = false;
|
||||
}
|
||||
else if (((castle != null) && !castle.getSiege().isInProgress()) || ((fort != null) && !fort.getSiege().isInProgress()))
|
||||
{
|
||||
sm = SystemMessage.getSystemMessage(SystemMessageId.S1_CANNOT_BE_USED_DUE_TO_UNSUITABLE_TERMS);
|
||||
sm.addSkillName(skill);
|
||||
player.sendPacket(sm);
|
||||
canCreateBase = false;
|
||||
}
|
||||
else if (((castle != null) && (castle.getSiege().getAttackerClan(player.getClan()) == null)) || ((fort != null) && (fort.getSiege().getAttackerClan(player.getClan()) == null)))
|
||||
{
|
||||
sm = SystemMessage.getSystemMessage(SystemMessageId.S1_CANNOT_BE_USED_DUE_TO_UNSUITABLE_TERMS);
|
||||
sm.addSkillName(skill);
|
||||
player.sendPacket(sm);
|
||||
canCreateBase = false;
|
||||
}
|
||||
else if (!player.isClanLeader())
|
||||
{
|
||||
sm = SystemMessage.getSystemMessage(SystemMessageId.S1_CANNOT_BE_USED_DUE_TO_UNSUITABLE_TERMS);
|
||||
sm.addSkillName(skill);
|
||||
player.sendPacket(sm);
|
||||
canCreateBase = false;
|
||||
}
|
||||
else if (((castle != null) && (castle.getSiege().getAttackerClan(player.getClan()).getNumFlags() >= SiegeManager.getInstance().getFlagMaxCount())) || ((fort != null) && (fort.getSiege().getAttackerClan(player.getClan()).getNumFlags() >= FortSiegeManager.getInstance().getFlagMaxCount())))
|
||||
{
|
||||
sm = SystemMessage.getSystemMessage(SystemMessageId.S1_CANNOT_BE_USED_DUE_TO_UNSUITABLE_TERMS);
|
||||
sm.addSkillName(skill);
|
||||
player.sendPacket(sm);
|
||||
canCreateBase = false;
|
||||
}
|
||||
else if (!player.isInsideZone(ZoneId.HQ))
|
||||
{
|
||||
player.sendPacket(SystemMessageId.YOU_CANNOT_SET_UP_A_BASE_HERE);
|
||||
canCreateBase = false;
|
||||
}
|
||||
|
||||
return canCreateBase;
|
||||
}
|
||||
}
|
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*/
|
||||
public class CanAddMaxEntranceInzoneSkillCondition implements ISkillCondition
|
||||
{
|
||||
public CanAddMaxEntranceInzoneSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
@ -0,0 +1,56 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*/
|
||||
public class CanBookmarkAddSlotSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final int _teleportBookmarkSlots;
|
||||
|
||||
public CanBookmarkAddSlotSkillCondition(StatsSet params)
|
||||
{
|
||||
_teleportBookmarkSlots = params.getInt("teleportBookmarkSlots");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
final L2PcInstance player = caster.getActingPlayer();
|
||||
if (player == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if ((player.getBookMarkSlot() + _teleportBookmarkSlots) > 9)
|
||||
{
|
||||
player.sendPacket(SystemMessageId.YOUR_NUMBER_OF_MY_TELEPORTS_SLOTS_HAS_REACHED_ITS_MAXIMUM_LIMIT);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*/
|
||||
public class CanChangeVitalItemCountSkillCondition implements ISkillCondition
|
||||
{
|
||||
public CanChangeVitalItemCountSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
@ -0,0 +1,41 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*/
|
||||
public class CanEnchantAttributeSkillCondition implements ISkillCondition
|
||||
{
|
||||
public CanEnchantAttributeSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
// TODO !
|
||||
return true;
|
||||
}
|
||||
}
|
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/CanMountForEventSkillCondition.java
vendored
Normal file
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/CanMountForEventSkillCondition.java
vendored
Normal file
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*/
|
||||
public class CanMountForEventSkillCondition implements ISkillCondition
|
||||
{
|
||||
public CanMountForEventSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
50
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/CanRefuelAirshipSkillCondition.java
vendored
Normal file
50
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/CanRefuelAirshipSkillCondition.java
vendored
Normal file
@ -0,0 +1,50 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2ControllableAirShipInstance;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class CanRefuelAirshipSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final int _amount;
|
||||
|
||||
public CanRefuelAirshipSkillCondition(StatsSet params)
|
||||
{
|
||||
_amount = params.getInt("amount");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
boolean canRefuelAirship = true;
|
||||
final L2PcInstance player = caster.getActingPlayer();
|
||||
if ((player == null) || (player.getAirShip() == null) || !(player.getAirShip() instanceof L2ControllableAirShipInstance) || ((player.getAirShip().getFuel() + _amount) > player.getAirShip().getMaxFuel()))
|
||||
{
|
||||
canRefuelAirship = false;
|
||||
}
|
||||
return canRefuelAirship;
|
||||
}
|
||||
}
|
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*/
|
||||
public class CanRestoreVitalPointSkillCondition implements ISkillCondition
|
||||
{
|
||||
public CanRestoreVitalPointSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
51
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/CanSummonCubicSkillCondition.java
vendored
Normal file
51
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/CanSummonCubicSkillCondition.java
vendored
Normal file
@ -0,0 +1,51 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class CanSummonCubicSkillCondition implements ISkillCondition
|
||||
{
|
||||
public CanSummonCubicSkillCondition(StatsSet params)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
if (!caster.isPlayer() || caster.isAlikeDead() || caster.getActingPlayer().inObserverMode())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
final L2PcInstance player = caster.getActingPlayer();
|
||||
if (player.inObserverMode() || player.isMounted())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
80
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/CanSummonMultiSkillCondition.java
vendored
Normal file
80
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/CanSummonMultiSkillCondition.java
vendored
Normal file
@ -0,0 +1,80 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class CanSummonMultiSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final int _summonPoints;
|
||||
|
||||
public CanSummonMultiSkillCondition(StatsSet params)
|
||||
{
|
||||
_summonPoints = params.getInt("summonPoints");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
final L2PcInstance player = caster.getActingPlayer();
|
||||
if (player == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
boolean canSummon = true;
|
||||
|
||||
final int servitorSize = player.getServitors().size();
|
||||
|
||||
if ((servitorSize == 1) && (player.getSummonPoints() == 0))
|
||||
{
|
||||
canSummon = false;
|
||||
}
|
||||
else if (servitorSize > 4)
|
||||
{
|
||||
canSummon = false;
|
||||
}
|
||||
else if (player.isFlyingMounted() || player.isMounted() || player.inObserverMode() || player.isTeleporting())
|
||||
{
|
||||
canSummon = false;
|
||||
}
|
||||
else if (player.isInAirShip())
|
||||
{
|
||||
player.sendPacket(SystemMessageId.A_SERVITOR_OR_PET_CANNOT_BE_SUMMONED_WHILE_ON_AN_AIRSHIP);
|
||||
canSummon = false;
|
||||
}
|
||||
else if ((player.getSummonPoints() + _summonPoints) > player.getMaxSummonPoints())
|
||||
{
|
||||
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.YOU_CANNOT_USE_THE_S1_SKILL_DUE_TO_INSUFFICIENT_SUMMON_POINTS);
|
||||
sm.addSkillName(skill);
|
||||
player.sendPacket(sm);
|
||||
canSummon = false;
|
||||
}
|
||||
|
||||
return canSummon;
|
||||
}
|
||||
}
|
84
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/CanSummonPetSkillCondition.java
vendored
Normal file
84
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/CanSummonPetSkillCondition.java
vendored
Normal file
@ -0,0 +1,84 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.Config;
|
||||
import com.l2jmobius.gameserver.data.sql.impl.CharSummonTable;
|
||||
import com.l2jmobius.gameserver.enums.PrivateStoreType;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class CanSummonPetSkillCondition implements ISkillCondition
|
||||
{
|
||||
public CanSummonPetSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
final L2PcInstance player = caster.getActingPlayer();
|
||||
if (player == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
boolean canSummon = true;
|
||||
|
||||
if (Config.RESTORE_PET_ON_RECONNECT && CharSummonTable.getInstance().getPets().containsKey(player.getObjectId()))
|
||||
{
|
||||
player.sendPacket(SystemMessageId.YOU_MAY_NOT_SUMMON_MULTIPLE_PETS_AT_THE_SAME_TIME);
|
||||
canSummon = false;
|
||||
}
|
||||
else if (player.hasPet())
|
||||
{
|
||||
player.sendPacket(SystemMessageId.YOU_MAY_NOT_SUMMON_MULTIPLE_PETS_AT_THE_SAME_TIME);
|
||||
canSummon = false;
|
||||
}
|
||||
else if ((player.getActiveTradeList() != null) || player.hasItemRequest() || (player.getPrivateStoreType() != PrivateStoreType.NONE))
|
||||
{
|
||||
player.sendPacket(SystemMessageId.YOU_CANNOT_SUMMON_DURING_A_TRADE_OR_WHILE_USING_A_PRIVATE_STORE);
|
||||
canSummon = false;
|
||||
}
|
||||
else if (AttackStanceTaskManager.getInstance().hasAttackStanceTask(player))
|
||||
{
|
||||
player.sendPacket(SystemMessageId.YOU_CANNOT_SUMMON_DURING_COMBAT);
|
||||
canSummon = false;
|
||||
}
|
||||
else if (player.isInAirShip())
|
||||
{
|
||||
player.sendPacket(SystemMessageId.A_SERVITOR_OR_PET_CANNOT_BE_SUMMONED_WHILE_ON_AN_AIRSHIP);
|
||||
canSummon = false;
|
||||
}
|
||||
else if (player.isFlyingMounted() || player.isMounted() || player.inObserverMode() || player.isTeleporting())
|
||||
{
|
||||
canSummon = false;
|
||||
}
|
||||
|
||||
return canSummon;
|
||||
}
|
||||
}
|
@ -0,0 +1,81 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.instancemanager.CastleManager;
|
||||
import com.l2jmobius.gameserver.instancemanager.FortManager;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.entity.Castle;
|
||||
import com.l2jmobius.gameserver.model.entity.Fort;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class CanSummonSiegeGolemSkillCondition implements ISkillCondition
|
||||
{
|
||||
public CanSummonSiegeGolemSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
if ((caster == null) || !caster.isPlayer())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
final L2PcInstance player = caster.getActingPlayer();
|
||||
boolean canSummonSiegeGolem = true;
|
||||
if (player.isAlikeDead() || player.isCursedWeaponEquipped() || (player.getClan() == null))
|
||||
{
|
||||
canSummonSiegeGolem = false;
|
||||
}
|
||||
|
||||
final Castle castle = CastleManager.getInstance().getCastle(player);
|
||||
final Fort fort = FortManager.getInstance().getFort(player);
|
||||
if ((castle == null) && (fort == null))
|
||||
{
|
||||
canSummonSiegeGolem = false;
|
||||
}
|
||||
|
||||
if (((fort != null) && (fort.getResidenceId() == 0)) || ((castle != null) && (castle.getResidenceId() == 0)))
|
||||
{
|
||||
player.sendPacket(SystemMessageId.INVALID_TARGET);
|
||||
canSummonSiegeGolem = false;
|
||||
}
|
||||
else if (((castle != null) && !castle.getSiege().isInProgress()) || ((fort != null) && !fort.getSiege().isInProgress()))
|
||||
{
|
||||
player.sendPacket(SystemMessageId.INVALID_TARGET);
|
||||
canSummonSiegeGolem = false;
|
||||
}
|
||||
else if ((player.getClanId() != 0) && (((castle != null) && (castle.getSiege().getAttackerClan(player.getClanId()) == null)) || ((fort != null) && (fort.getSiege().getAttackerClan(player.getClanId()) == null))))
|
||||
{
|
||||
player.sendPacket(SystemMessageId.INVALID_TARGET);
|
||||
canSummonSiegeGolem = false;
|
||||
}
|
||||
|
||||
return canSummonSiegeGolem;
|
||||
}
|
||||
}
|
64
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/CanSummonSkillCondition.java
vendored
Normal file
64
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/CanSummonSkillCondition.java
vendored
Normal file
@ -0,0 +1,64 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class CanSummonSkillCondition implements ISkillCondition
|
||||
{
|
||||
public CanSummonSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
final L2PcInstance player = caster.getActingPlayer();
|
||||
if (player == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
boolean canSummon = true;
|
||||
|
||||
if (player.hasServitors())
|
||||
{
|
||||
canSummon = false;
|
||||
}
|
||||
else if (player.isFlyingMounted() || player.isMounted() || player.inObserverMode() || player.isTeleporting())
|
||||
{
|
||||
canSummon = false;
|
||||
}
|
||||
else if (player.isInAirShip())
|
||||
{
|
||||
player.sendPacket(SystemMessageId.A_SERVITOR_OR_PET_CANNOT_BE_SUMMONED_WHILE_ON_AN_AIRSHIP);
|
||||
canSummon = false;
|
||||
}
|
||||
|
||||
return canSummon;
|
||||
}
|
||||
}
|
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*/
|
||||
public class CanTransformInDominionSkillCondition implements ISkillCondition
|
||||
{
|
||||
public CanTransformInDominionSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
71
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/CanTransformSkillCondition.java
vendored
Normal file
71
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/CanTransformSkillCondition.java
vendored
Normal file
@ -0,0 +1,71 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class CanTransformSkillCondition implements ISkillCondition
|
||||
{
|
||||
// TODO: What to do with this?
|
||||
// private final int _transformId;
|
||||
|
||||
public CanTransformSkillCondition(StatsSet params)
|
||||
{
|
||||
// _transformId = params.getInt("transformId");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
boolean canTransform = true;
|
||||
final L2PcInstance player = caster.getActingPlayer();
|
||||
if ((player == null) || player.isAlikeDead() || player.isCursedWeaponEquipped())
|
||||
{
|
||||
canTransform = false;
|
||||
}
|
||||
else if (player.isSitting())
|
||||
{
|
||||
player.sendPacket(SystemMessageId.YOU_CANNOT_TRANSFORM_WHILE_SITTING);
|
||||
canTransform = false;
|
||||
}
|
||||
else if (player.isTransformed())
|
||||
{
|
||||
player.sendPacket(SystemMessageId.YOU_ALREADY_POLYMORPHED_AND_CANNOT_POLYMORPH_AGAIN);
|
||||
canTransform = false;
|
||||
}
|
||||
else if (player.isInWater())
|
||||
{
|
||||
player.sendPacket(SystemMessageId.YOU_CANNOT_POLYMORPH_INTO_THE_DESIRED_FORM_IN_WATER);
|
||||
canTransform = false;
|
||||
}
|
||||
else if (player.isFlyingMounted() || player.isMounted())
|
||||
{
|
||||
player.sendPacket(SystemMessageId.YOU_CANNOT_TRANSFORM_WHILE_RIDING_A_PET);
|
||||
canTransform = false;
|
||||
}
|
||||
return canTransform;
|
||||
}
|
||||
}
|
58
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/CanUntransformSkillCondition.java
vendored
Normal file
58
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/CanUntransformSkillCondition.java
vendored
Normal file
@ -0,0 +1,58 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.model.zone.ZoneId;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class CanUntransformSkillCondition implements ISkillCondition
|
||||
{
|
||||
public CanUntransformSkillCondition(StatsSet params)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
boolean canUntransform = true;
|
||||
final L2PcInstance player = caster.getActingPlayer();
|
||||
if (player == null)
|
||||
{
|
||||
canUntransform = false;
|
||||
}
|
||||
else if (player.isAlikeDead() || player.isCursedWeaponEquipped())
|
||||
{
|
||||
canUntransform = false;
|
||||
}
|
||||
else if (player.isFlyingMounted() && !player.isInsideZone(ZoneId.LANDING))
|
||||
{
|
||||
player.sendPacket(SystemMessageId.YOU_ARE_TOO_HIGH_TO_PERFORM_THIS_ACTION_PLEASE_LOWER_YOUR_ALTITUDE_AND_TRY_AGAIN); // TODO: check if message is retail like.
|
||||
canUntransform = false;
|
||||
}
|
||||
|
||||
return canUntransform;
|
||||
}
|
||||
}
|
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*/
|
||||
public class CanUseInBattlefieldSkillCondition implements ISkillCondition
|
||||
{
|
||||
public CanUseInBattlefieldSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*/
|
||||
public class CanUseInDragonLairSkillCondition implements ISkillCondition
|
||||
{
|
||||
public CanUseInDragonLairSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*/
|
||||
public class CanUseSwoopCannonSkillCondition implements ISkillCondition
|
||||
{
|
||||
public CanUseSwoopCannonSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*/
|
||||
public class CanUseVitalityConsumeItemSkillCondition implements ISkillCondition
|
||||
{
|
||||
public CanUseVitalityConsumeItemSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
@ -0,0 +1,42 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class CannotUseInTransformSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final int _transformId;
|
||||
|
||||
public CannotUseInTransformSkillCondition(StatsSet params)
|
||||
{
|
||||
_transformId = params.getInt("transformId", -1);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return (_transformId > 0) ? caster.getTransformationId() != _transformId : !caster.isTransformed();
|
||||
}
|
||||
}
|
62
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/CheckLevelSkillCondition.java
vendored
Normal file
62
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/CheckLevelSkillCondition.java
vendored
Normal file
@ -0,0 +1,62 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.enums.SkillConditionAffectType;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class CheckLevelSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final int _minLevel;
|
||||
private final int _maxLevel;
|
||||
private final SkillConditionAffectType _affectType;
|
||||
|
||||
public CheckLevelSkillCondition(StatsSet params)
|
||||
{
|
||||
_minLevel = params.getInt("minLevel");
|
||||
_maxLevel = params.getInt("maxLevel");
|
||||
_affectType = params.getEnum("affectType", SkillConditionAffectType.class);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
switch (_affectType)
|
||||
{
|
||||
case CASTER:
|
||||
{
|
||||
return (caster.getLevel() >= _minLevel) && (caster.getLevel() <= _maxLevel);
|
||||
}
|
||||
case TARGET:
|
||||
{
|
||||
if ((target != null) && target.isPlayer())
|
||||
{
|
||||
return (target.getActingPlayer().getLevel() >= _minLevel) && (target.getActingPlayer().getLevel() <= _maxLevel);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
42
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/CheckSexSkillCondition.java
vendored
Normal file
42
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/CheckSexSkillCondition.java
vendored
Normal file
@ -0,0 +1,42 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class CheckSexSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final boolean _isFemale;
|
||||
|
||||
public CheckSexSkillCondition(StatsSet params)
|
||||
{
|
||||
_isFemale = params.getBoolean("isFemale");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return caster.isPlayer() && (caster.getActingPlayer().getAppearance().getSex() == _isFemale);
|
||||
}
|
||||
}
|
54
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/ConsumeBodySkillCondition.java
vendored
Normal file
54
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/ConsumeBodySkillCondition.java
vendored
Normal file
@ -0,0 +1,54 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2MonsterInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class ConsumeBodySkillCondition implements ISkillCondition
|
||||
{
|
||||
public ConsumeBodySkillCondition(StatsSet params)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
if ((target != null) && target.isMonster())
|
||||
{
|
||||
final L2MonsterInstance monster = (L2MonsterInstance) target;
|
||||
if (monster.isDead() && monster.isSpawned())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if (caster.isPlayer())
|
||||
{
|
||||
caster.sendPacket(SystemMessageId.INVALID_TARGET);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
42
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/EnergySavedSkillCondition.java
vendored
Normal file
42
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/EnergySavedSkillCondition.java
vendored
Normal file
@ -0,0 +1,42 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class EnergySavedSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final int _amount;
|
||||
|
||||
public EnergySavedSkillCondition(StatsSet params)
|
||||
{
|
||||
_amount = params.getInt("amount");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return caster.getActingPlayer().getCharges() >= _amount;
|
||||
}
|
||||
}
|
92
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/EquipArmorSkillCondition.java
vendored
Normal file
92
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/EquipArmorSkillCondition.java
vendored
Normal file
@ -0,0 +1,92 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.itemcontainer.Inventory;
|
||||
import com.l2jmobius.gameserver.model.items.L2Item;
|
||||
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jmobius.gameserver.model.items.type.ArmorType;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class EquipArmorSkillCondition implements ISkillCondition
|
||||
{
|
||||
private int _armorTypesMask = 0;
|
||||
|
||||
public EquipArmorSkillCondition(StatsSet params)
|
||||
{
|
||||
final List<ArmorType> armorTypes = params.getEnumList("armorType", ArmorType.class);
|
||||
if (armorTypes != null)
|
||||
{
|
||||
for (ArmorType armorType : armorTypes)
|
||||
{
|
||||
_armorTypesMask |= armorType.mask();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
if ((caster == null) || !caster.isPlayer())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
final Inventory inv = caster.getInventory();
|
||||
|
||||
// Get the itemMask of the weared chest (if exists)
|
||||
final L2ItemInstance chest = inv.getPaperdollItem(Inventory.PAPERDOLL_CHEST);
|
||||
if (chest == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
final int chestMask = chest.getItem().getItemMask();
|
||||
|
||||
// If chest armor is different from the condition one return false
|
||||
if ((_armorTypesMask & chestMask) == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// So from here, chest armor matches conditions
|
||||
|
||||
final int chestBodyPart = chest.getItem().getBodyPart();
|
||||
// return True if chest armor is a Full Armor
|
||||
if (chestBodyPart == L2Item.SLOT_FULL_ARMOR)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
// check legs armor
|
||||
final L2ItemInstance legs = inv.getPaperdollItem(Inventory.PAPERDOLL_LEGS);
|
||||
if (legs == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
final int legMask = legs.getItem().getItemMask();
|
||||
// return true if legs armor matches too
|
||||
return (_armorTypesMask & legMask) != 0;
|
||||
}
|
||||
}
|
42
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/EquipShieldSkillCondition.java
vendored
Normal file
42
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/EquipShieldSkillCondition.java
vendored
Normal file
@ -0,0 +1,42 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.items.L2Item;
|
||||
import com.l2jmobius.gameserver.model.items.type.ArmorType;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class EquipShieldSkillCondition implements ISkillCondition
|
||||
{
|
||||
public EquipShieldSkillCondition(StatsSet params)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
final L2Item shield = caster.getSecondaryWeaponItem();
|
||||
return (shield != null) && (shield.getItemType() == ArmorType.SHIELD);
|
||||
}
|
||||
}
|
54
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/EquipWeaponSkillCondition.java
vendored
Normal file
54
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/EquipWeaponSkillCondition.java
vendored
Normal file
@ -0,0 +1,54 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.items.L2Item;
|
||||
import com.l2jmobius.gameserver.model.items.type.WeaponType;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class EquipWeaponSkillCondition implements ISkillCondition
|
||||
{
|
||||
private int _weaponTypesMask = 0;
|
||||
|
||||
public EquipWeaponSkillCondition(StatsSet params)
|
||||
{
|
||||
final List<WeaponType> weaponTypes = params.getEnumList("weaponType", WeaponType.class);
|
||||
if (weaponTypes != null)
|
||||
{
|
||||
for (WeaponType weaponType : weaponTypes)
|
||||
{
|
||||
_weaponTypesMask |= weaponType.mask();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
final L2Item weapon = caster.getActiveWeaponItem();
|
||||
return (weapon != null) && ((weapon.getItemMask() & _weaponTypesMask) != 0);
|
||||
}
|
||||
}
|
41
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/NotInUnderwaterSkillCondition.java
vendored
Normal file
41
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/NotInUnderwaterSkillCondition.java
vendored
Normal file
@ -0,0 +1,41 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.model.zone.ZoneId;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class NotInUnderwaterSkillCondition implements ISkillCondition
|
||||
{
|
||||
public NotInUnderwaterSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return !caster.isInsideZone(ZoneId.WATER);
|
||||
}
|
||||
}
|
57
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/Op2hWeaponSkillCondition.java
vendored
Normal file
57
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/Op2hWeaponSkillCondition.java
vendored
Normal file
@ -0,0 +1,57 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.items.L2Item;
|
||||
import com.l2jmobius.gameserver.model.items.L2Weapon;
|
||||
import com.l2jmobius.gameserver.model.items.type.WeaponType;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class Op2hWeaponSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final List<WeaponType> _weaponTypes = new ArrayList<>();
|
||||
|
||||
public Op2hWeaponSkillCondition(StatsSet params)
|
||||
{
|
||||
final List<String> weaponTypes = params.getList("weaponTypes", String.class);
|
||||
if (weaponTypes != null)
|
||||
{
|
||||
weaponTypes.stream().map(WeaponType::valueOf).forEach(_weaponTypes::add);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
final L2Weapon weapon = caster.getActiveWeaponItem();
|
||||
if (weapon == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return _weaponTypes.stream().anyMatch(weaponType -> (weapon.getItemType() == weaponType) && ((weapon.getBodyPart() & L2Item.SLOT_LR_HAND) != 0));
|
||||
}
|
||||
}
|
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpAgathionEnergySkillCondition.java
vendored
Normal file
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpAgathionEnergySkillCondition.java
vendored
Normal file
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*/
|
||||
public class OpAgathionEnergySkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpAgathionEnergySkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
61
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpAlignmentSkillCondition.java
vendored
Normal file
61
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpAlignmentSkillCondition.java
vendored
Normal file
@ -0,0 +1,61 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.enums.SkillConditionAffectType;
|
||||
import com.l2jmobius.gameserver.enums.SkillConditionAlignment;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class OpAlignmentSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final SkillConditionAffectType _affectType;
|
||||
private final SkillConditionAlignment _alignment;
|
||||
|
||||
public OpAlignmentSkillCondition(StatsSet params)
|
||||
{
|
||||
_affectType = params.getEnum("affectType", SkillConditionAffectType.class);
|
||||
_alignment = params.getEnum("alignment", SkillConditionAlignment.class);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
switch (_affectType)
|
||||
{
|
||||
case CASTER:
|
||||
{
|
||||
return _alignment.test(caster.getActingPlayer());
|
||||
}
|
||||
case TARGET:
|
||||
{
|
||||
if ((target != null) && target.isPlayer())
|
||||
{
|
||||
return _alignment.test(target.getActingPlayer());
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
75
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpBlinkSkillCondition.java
vendored
Normal file
75
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpBlinkSkillCondition.java
vendored
Normal file
@ -0,0 +1,75 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.GeoData;
|
||||
import com.l2jmobius.gameserver.enums.Position;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.util.Util;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class OpBlinkSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final int _angle;
|
||||
private final int _range;
|
||||
|
||||
public OpBlinkSkillCondition(StatsSet params)
|
||||
{
|
||||
switch (params.getEnum("direction", Position.class))
|
||||
{
|
||||
case BACK:
|
||||
{
|
||||
_angle = 0;
|
||||
break;
|
||||
}
|
||||
case FRONT:
|
||||
{
|
||||
_angle = 180;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
_angle = -1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
_range = params.getInt("range");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
final double angle = Util.convertHeadingToDegree(caster.getHeading());
|
||||
final double radian = Math.toRadians(angle);
|
||||
final double course = Math.toRadians(_angle);
|
||||
final int x1 = (int) (Math.cos(Math.PI + radian + course) * _range);
|
||||
final int y1 = (int) (Math.sin(Math.PI + radian + course) * _range);
|
||||
|
||||
final int x = caster.getX() + x1;
|
||||
final int y = caster.getY() + y1;
|
||||
final int z = caster.getZ();
|
||||
|
||||
return GeoData.getInstance().canMove(caster.getX(), caster.getY(), caster.getZ(), x, y, z, caster.getInstanceWorld());
|
||||
}
|
||||
}
|
63
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpCallPcSkillCondition.java
vendored
Normal file
63
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpCallPcSkillCondition.java
vendored
Normal file
@ -0,0 +1,63 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.model.zone.ZoneId;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class OpCallPcSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpCallPcSkillCondition(StatsSet params)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
boolean canCallPlayer = true;
|
||||
final L2PcInstance player = caster.getActingPlayer();
|
||||
if (player == null)
|
||||
{
|
||||
canCallPlayer = false;
|
||||
}
|
||||
else if (player.isInOlympiadMode())
|
||||
{
|
||||
player.sendPacket(SystemMessageId.A_USER_PARTICIPATING_IN_THE_OLYMPIAD_CANNOT_USE_SUMMONING_OR_TELEPORTING);
|
||||
canCallPlayer = false;
|
||||
}
|
||||
else if (player.inObserverMode())
|
||||
{
|
||||
canCallPlayer = false;
|
||||
}
|
||||
else if (player.isInsideZone(ZoneId.NO_SUMMON_FRIEND) || player.isInsideZone(ZoneId.JAIL) || player.isFlyingMounted())
|
||||
{
|
||||
player.sendPacket(SystemMessageId.YOU_CANNOT_USE_SUMMONING_OR_TELEPORTING_IN_THIS_AREA);
|
||||
canCallPlayer = false;
|
||||
}
|
||||
|
||||
return canCallPlayer;
|
||||
}
|
||||
}
|
39
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpCanEscapeSkillCondition.java
vendored
Normal file
39
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpCanEscapeSkillCondition.java
vendored
Normal file
@ -0,0 +1,39 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class OpCanEscapeSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpCanEscapeSkillCondition(StatsSet params)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return !caster.cannotEscape();
|
||||
}
|
||||
}
|
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2AirShipInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class OpCanNotUseAirshipSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpCanNotUseAirshipSkillCondition(StatsSet params)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return caster.isPlayer() && !(caster.getActingPlayer().getVehicle() instanceof L2AirShipInstance);
|
||||
}
|
||||
}
|
@ -0,0 +1,44 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.enums.PrivateStoreType;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class OpCannotUseTargetWithPrivateStoreSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpCannotUseTargetWithPrivateStoreSkillCondition(StatsSet params)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
if ((target != null) && target.isPlayer() && (target.getActingPlayer().getPrivateStoreType() != PrivateStoreType.NONE))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
55
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpChangeWeaponSkillCondition.java
vendored
Normal file
55
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpChangeWeaponSkillCondition.java
vendored
Normal file
@ -0,0 +1,55 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.items.L2Weapon;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class OpChangeWeaponSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpChangeWeaponSkillCondition(StatsSet params)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
final L2Weapon weaponItem = caster.getActiveWeaponItem();
|
||||
if (weaponItem == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (weaponItem.getChangeWeaponId() == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (caster.getActingPlayer().hasItemRequest())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
57
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpCheckAbnormalSkillCondition.java
vendored
Normal file
57
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpCheckAbnormalSkillCondition.java
vendored
Normal file
@ -0,0 +1,57 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.AbnormalType;
|
||||
import com.l2jmobius.gameserver.model.skills.BuffInfo;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class OpCheckAbnormalSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final AbnormalType _type;
|
||||
private final int _level;
|
||||
private final boolean _hasAbnormal;
|
||||
|
||||
public OpCheckAbnormalSkillCondition(StatsSet params)
|
||||
{
|
||||
_type = params.getEnum("type", AbnormalType.class);
|
||||
_level = params.getInt("level");
|
||||
_hasAbnormal = params.getBoolean("hasAbnormal");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
if (target.isCharacter())
|
||||
{
|
||||
final BuffInfo info = ((L2Character) target).getEffectList().getBuffInfoByAbnormalType(_type);
|
||||
if (_hasAbnormal)
|
||||
{
|
||||
return (info != null) && (info.getSkill().getAbnormalLvl() >= _level);
|
||||
}
|
||||
return (info == null) || (info.getSkill().getAbnormalLvl() < _level);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*/
|
||||
public class OpCheckAccountTypeSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpCheckAccountTypeSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
42
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpCheckCastRangeSkillCondition.java
vendored
Normal file
42
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpCheckCastRangeSkillCondition.java
vendored
Normal file
@ -0,0 +1,42 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class OpCheckCastRangeSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final int _distance;
|
||||
|
||||
public OpCheckCastRangeSkillCondition(StatsSet params)
|
||||
{
|
||||
_distance = params.getInt("distance") * params.getInt("distance");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return (target != null) && (caster.calculateDistance(target, true, true) >= _distance);
|
||||
}
|
||||
}
|
65
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpCheckClassListSkillCondition.java
vendored
Normal file
65
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpCheckClassListSkillCondition.java
vendored
Normal file
@ -0,0 +1,65 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import com.l2jmobius.gameserver.enums.SkillConditionAffectType;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.base.ClassId;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class OpCheckClassListSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final List<ClassId> _classIds;
|
||||
private final SkillConditionAffectType _affectType;
|
||||
private final boolean _isWithin;
|
||||
|
||||
public OpCheckClassListSkillCondition(StatsSet params)
|
||||
{
|
||||
_classIds = params.getEnumList("classIds", ClassId.class);
|
||||
_affectType = params.getEnum("affectType", SkillConditionAffectType.class);
|
||||
_isWithin = params.getBoolean("isWithin");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
switch (_affectType)
|
||||
{
|
||||
case CASTER:
|
||||
{
|
||||
return caster.isPlayer() && (_isWithin == _classIds.stream().anyMatch(classId -> classId == caster.getActingPlayer().getClassId()));
|
||||
}
|
||||
case TARGET:
|
||||
{
|
||||
if ((target != null) && !target.isPlayer())
|
||||
{
|
||||
return _isWithin == _classIds.stream().anyMatch(classId -> classId == target.getActingPlayer().getClassId());
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
63
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpCheckClassSkillCondition.java
vendored
Normal file
63
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpCheckClassSkillCondition.java
vendored
Normal file
@ -0,0 +1,63 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.enums.SkillConditionAffectType;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.base.ClassId;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class OpCheckClassSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final ClassId _classId;
|
||||
private final SkillConditionAffectType _affectType;
|
||||
private final boolean _isWithin;
|
||||
|
||||
public OpCheckClassSkillCondition(StatsSet params)
|
||||
{
|
||||
_classId = params.getEnum("classId", ClassId.class);
|
||||
_affectType = params.getEnum("affectType", SkillConditionAffectType.class);
|
||||
_isWithin = params.getBoolean("isWithin");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
switch (_affectType)
|
||||
{
|
||||
case CASTER:
|
||||
{
|
||||
return caster.isPlayer() && (_isWithin == (_classId == caster.getActingPlayer().getClassId()));
|
||||
}
|
||||
case TARGET:
|
||||
{
|
||||
if ((target != null) && !target.isPlayer())
|
||||
{
|
||||
return _isWithin == (_classId == target.getActingPlayer().getClassId());
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
42
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpCheckCrtEffectSkillCondition.java
vendored
Normal file
42
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpCheckCrtEffectSkillCondition.java
vendored
Normal file
@ -0,0 +1,42 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class OpCheckCrtEffectSkillCondition implements ISkillCondition
|
||||
{
|
||||
|
||||
public OpCheckCrtEffectSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return (target != null) && target.isNpc() && ((L2Npc) target).getTemplate().canBeCrt();
|
||||
}
|
||||
}
|
77
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpCheckFlagSkillCondition.java
vendored
Normal file
77
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpCheckFlagSkillCondition.java
vendored
Normal file
@ -0,0 +1,77 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.instancemanager.FortManager;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.entity.Fort;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jmobius.gameserver.util.Util;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class OpCheckFlagSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpCheckFlagSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
if (!caster.isPlayer())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
final L2PcInstance player = caster.getActingPlayer();
|
||||
boolean canTakeFort = true;
|
||||
if (player.isAlikeDead() || player.isCursedWeaponEquipped() || !player.isClanLeader())
|
||||
{
|
||||
canTakeFort = false;
|
||||
}
|
||||
|
||||
final Fort fort = FortManager.getInstance().getFort(player);
|
||||
final SystemMessage sm;
|
||||
if ((fort == null) || (fort.getResidenceId() <= 0) || !fort.getSiege().isInProgress() || (fort.getSiege().getAttackerClan(player.getClan()) == null))
|
||||
{
|
||||
sm = SystemMessage.getSystemMessage(SystemMessageId.S1_CANNOT_BE_USED_DUE_TO_UNSUITABLE_TERMS);
|
||||
sm.addSkillName(skill);
|
||||
player.sendPacket(sm);
|
||||
canTakeFort = false;
|
||||
}
|
||||
else if (fort.getFlagPole() != target)
|
||||
{
|
||||
player.sendPacket(SystemMessageId.INVALID_TARGET);
|
||||
canTakeFort = false;
|
||||
}
|
||||
else if (!Util.checkIfInRange(200, player, target, true))
|
||||
{
|
||||
player.sendPacket(SystemMessageId.THE_DISTANCE_IS_TOO_FAR_AND_SO_THE_CASTING_HAS_BEEN_STOPPED);
|
||||
canTakeFort = false;
|
||||
}
|
||||
return canTakeFort;
|
||||
}
|
||||
}
|
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*/
|
||||
public class OpCheckOnGoingEventCampaignSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpCheckOnGoingEventCampaignSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*/
|
||||
public class OpCheckPcbangPointSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpCheckPcbangPointSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
61
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpCheckResidenceSkillCondition.java
vendored
Normal file
61
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpCheckResidenceSkillCondition.java
vendored
Normal file
@ -0,0 +1,61 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import com.l2jmobius.gameserver.data.xml.impl.ClanHallData;
|
||||
import com.l2jmobius.gameserver.model.L2Clan;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.entity.ClanHall;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class OpCheckResidenceSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final List<Integer> _residencesId;
|
||||
private final boolean _isWithin;
|
||||
|
||||
public OpCheckResidenceSkillCondition(StatsSet params)
|
||||
{
|
||||
_residencesId = params.getList("residencesId", Integer.class);
|
||||
_isWithin = params.getBoolean("isWithin");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
if (caster.isPlayer())
|
||||
{
|
||||
final L2Clan clan = caster.getActingPlayer().getClan();
|
||||
if (clan != null)
|
||||
{
|
||||
final ClanHall clanHall = ClanHallData.getInstance().getClanHallByClan(clan);
|
||||
if (clanHall != null)
|
||||
{
|
||||
return _isWithin ? _residencesId.contains(clanHall.getResidenceId()) : !_residencesId.contains(clanHall.getResidenceId());
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
60
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpCheckSkillSkillCondition.java
vendored
Normal file
60
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpCheckSkillSkillCondition.java
vendored
Normal file
@ -0,0 +1,60 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.enums.SkillConditionAffectType;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class OpCheckSkillSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final int _skillId;
|
||||
private final SkillConditionAffectType _affectType;
|
||||
|
||||
public OpCheckSkillSkillCondition(StatsSet params)
|
||||
{
|
||||
_skillId = params.getInt("skillId");
|
||||
_affectType = params.getEnum("affectType", SkillConditionAffectType.class);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
switch (_affectType)
|
||||
{
|
||||
case CASTER:
|
||||
{
|
||||
return caster.getSkillLevel(_skillId) > 0;
|
||||
}
|
||||
case TARGET:
|
||||
{
|
||||
if ((target != null) && !target.isPlayer())
|
||||
{
|
||||
return target.getActingPlayer().getSkillLevel(_skillId) > 0;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
57
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpCompanionSkillCondition.java
vendored
Normal file
57
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpCompanionSkillCondition.java
vendored
Normal file
@ -0,0 +1,57 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.enums.SkillConditionCompanionType;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class OpCompanionSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final SkillConditionCompanionType _type;
|
||||
|
||||
public OpCompanionSkillCondition(StatsSet params)
|
||||
{
|
||||
_type = params.getEnum("type", SkillConditionCompanionType.class);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
if (target != null)
|
||||
{
|
||||
switch (_type)
|
||||
{
|
||||
case PET:
|
||||
{
|
||||
return target.isPet();
|
||||
}
|
||||
case MY_SUMMON:
|
||||
{
|
||||
return target.isSummon() && (caster.getServitor(target.getObjectId()) != null);
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpEnchantRangeSkillCondition.java
vendored
Normal file
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpEnchantRangeSkillCondition.java
vendored
Normal file
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*/
|
||||
public class OpEnchantRangeSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpEnchantRangeSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
59
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpEncumberedSkillCondition.java
vendored
Normal file
59
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpEncumberedSkillCondition.java
vendored
Normal file
@ -0,0 +1,59 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* TODO: Verify me, also should Quest items be counted?
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class OpEncumberedSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final int _slotsPercent;
|
||||
private final int _weightPercent;
|
||||
|
||||
public OpEncumberedSkillCondition(StatsSet params)
|
||||
{
|
||||
_slotsPercent = params.getInt("slotsPercent");
|
||||
_weightPercent = params.getInt("weightPercent");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
if (!caster.isPlayer())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
final L2PcInstance player = caster.getActingPlayer();
|
||||
final int currentSlotsPercent = calcPercent(player.getInventoryLimit(), player.getInventory().getSize(item -> !item.isQuestItem()));
|
||||
final int currentWeightPercent = calcPercent(player.getMaxLoad(), player.getCurrentLoad());
|
||||
return (currentSlotsPercent >= _slotsPercent) && (currentWeightPercent >= _weightPercent);
|
||||
}
|
||||
|
||||
private int calcPercent(int max, int current)
|
||||
{
|
||||
return 100 - ((current * 100) / max);
|
||||
}
|
||||
}
|
49
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpEnergyMaxSkillCondition.java
vendored
Normal file
49
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpEnergyMaxSkillCondition.java
vendored
Normal file
@ -0,0 +1,49 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class OpEnergyMaxSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final int _amount;
|
||||
|
||||
public OpEnergyMaxSkillCondition(StatsSet params)
|
||||
{
|
||||
_amount = params.getInt("amount");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
if (caster.getActingPlayer().getCharges() >= _amount)
|
||||
{
|
||||
caster.sendPacket(SystemMessageId.YOUR_FORCE_HAS_REACHED_MAXIMUM_CAPACITY);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
67
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpEquipItemSkillCondition.java
vendored
Normal file
67
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpEquipItemSkillCondition.java
vendored
Normal file
@ -0,0 +1,67 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.enums.SkillConditionAffectType;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class OpEquipItemSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final int _itemId;
|
||||
private final SkillConditionAffectType _affectType;
|
||||
|
||||
public OpEquipItemSkillCondition(StatsSet params)
|
||||
{
|
||||
_itemId = params.getInt("itemId");
|
||||
_affectType = params.getEnum("affectType", SkillConditionAffectType.class);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
switch (_affectType)
|
||||
{
|
||||
case CASTER:
|
||||
{
|
||||
return caster.getInventory().getItems(L2ItemInstance::isEquipped, i -> i.getId() == _itemId).size() > 0;
|
||||
}
|
||||
case TARGET:
|
||||
{
|
||||
if ((target != null) && target.isPlayer())
|
||||
{
|
||||
return target.getActingPlayer().getInventory().getItems(L2ItemInstance::isEquipped, i -> i.getId() == _itemId).size() > 0;
|
||||
}
|
||||
}
|
||||
case BOTH:
|
||||
{
|
||||
if ((target != null) && target.isPlayer())
|
||||
{
|
||||
return (caster.getInventory().getItems(L2ItemInstance::isEquipped, i -> i.getId() == _itemId).size() > 0) && (target.getActingPlayer().getInventory().getItems(L2ItemInstance::isEquipped, i -> i.getId() == _itemId).size() > 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
51
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpExistNpcSkillCondition.java
vendored
Normal file
51
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpExistNpcSkillCondition.java
vendored
Normal file
@ -0,0 +1,51 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.L2World;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class OpExistNpcSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final List<Integer> _npcIds;
|
||||
private final int _range;
|
||||
private final boolean _isAround;
|
||||
|
||||
public OpExistNpcSkillCondition(StatsSet params)
|
||||
{
|
||||
_npcIds = params.getList("npcIds", Integer.class);
|
||||
_range = params.getInt("range");
|
||||
_isAround = params.getBoolean("isAround");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
final List<L2Npc> npcs = L2World.getInstance().getVisibleObjects(caster, L2Npc.class, _range);
|
||||
return _isAround == npcs.stream().anyMatch(npc -> _npcIds.contains(npc.getId()));
|
||||
}
|
||||
}
|
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpFishingCastSkillCondition.java
vendored
Normal file
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpFishingCastSkillCondition.java
vendored
Normal file
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*/
|
||||
public class OpFishingCastSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpFishingCastSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpFishingPumpingSkillCondition.java
vendored
Normal file
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpFishingPumpingSkillCondition.java
vendored
Normal file
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*/
|
||||
public class OpFishingPumpingSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpFishingPumpingSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpFishingReelingSkillCondition.java
vendored
Normal file
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpFishingReelingSkillCondition.java
vendored
Normal file
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*/
|
||||
public class OpFishingReelingSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpFishingReelingSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
39
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpHaveSummonSkillCondition.java
vendored
Normal file
39
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpHaveSummonSkillCondition.java
vendored
Normal file
@ -0,0 +1,39 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class OpHaveSummonSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpHaveSummonSkillCondition(StatsSet params)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return caster.hasServitors();
|
||||
}
|
||||
}
|
@ -0,0 +1,42 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class OpHaveSummonedNpcSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final int _npcId;
|
||||
|
||||
public OpHaveSummonedNpcSkillCondition(StatsSet params)
|
||||
{
|
||||
_npcId = params.getInt("npcId");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return caster.getSummonedNpcs().stream().anyMatch(n -> n.getId() == _npcId);
|
||||
}
|
||||
}
|
70
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpHomeSkillCondition.java
vendored
Normal file
70
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpHomeSkillCondition.java
vendored
Normal file
@ -0,0 +1,70 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.data.xml.impl.ClanHallData;
|
||||
import com.l2jmobius.gameserver.enums.ResidenceType;
|
||||
import com.l2jmobius.gameserver.instancemanager.CastleManager;
|
||||
import com.l2jmobius.gameserver.instancemanager.FortManager;
|
||||
import com.l2jmobius.gameserver.model.L2Clan;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class OpHomeSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final ResidenceType _type;
|
||||
|
||||
public OpHomeSkillCondition(StatsSet params)
|
||||
{
|
||||
_type = params.getEnum("type", ResidenceType.class);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
if (caster.isPlayer())
|
||||
{
|
||||
final L2Clan clan = caster.getActingPlayer().getClan();
|
||||
if (clan != null)
|
||||
{
|
||||
switch (_type)
|
||||
{
|
||||
case CASTLE:
|
||||
{
|
||||
return CastleManager.getInstance().getCastleByOwner(clan) != null;
|
||||
}
|
||||
case FORTRESS:
|
||||
{
|
||||
return FortManager.getInstance().getFortByOwner(clan) != null;
|
||||
}
|
||||
case CLANHALL:
|
||||
{
|
||||
return ClanHallData.getInstance().getClanHallByClan(clan) != null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpInSiegeTimeSkillCondition.java
vendored
Normal file
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpInSiegeTimeSkillCondition.java
vendored
Normal file
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*/
|
||||
public class OpInSiegeTimeSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpInSiegeTimeSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
44
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpInstantzoneSkillCondition.java
vendored
Normal file
44
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpInstantzoneSkillCondition.java
vendored
Normal file
@ -0,0 +1,44 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.instancezone.Instance;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class OpInstantzoneSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final int _instanceId;
|
||||
|
||||
public OpInstantzoneSkillCondition(StatsSet params)
|
||||
{
|
||||
_instanceId = params.getInt("instanceId");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
final Instance instance = caster.getInstanceWorld();
|
||||
return (instance != null) && (instance.getTemplateId() == _instanceId);
|
||||
}
|
||||
}
|
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpMainjobSkillCondition.java
vendored
Normal file
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpMainjobSkillCondition.java
vendored
Normal file
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class OpMainjobSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpMainjobSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return caster.isPlayer() && !caster.getActingPlayer().isSubClassActive();
|
||||
}
|
||||
}
|
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpNeedAgathionSkillCondition.java
vendored
Normal file
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpNeedAgathionSkillCondition.java
vendored
Normal file
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class OpNeedAgathionSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpNeedAgathionSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return caster.isPlayer() && (caster.getActingPlayer().getAgathionId() != 0);
|
||||
}
|
||||
}
|
@ -0,0 +1,53 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Summon;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class OpNeedSummonOrPetSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final List<Integer> _npcIds = new ArrayList<>();
|
||||
|
||||
public OpNeedSummonOrPetSkillCondition(StatsSet params)
|
||||
{
|
||||
final List<String> npcIds = params.getList("npcIds", String.class);
|
||||
if (npcIds != null)
|
||||
{
|
||||
npcIds.stream().map(Integer::valueOf).forEach(_npcIds::add);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
final L2Summon pet = caster.getPet();
|
||||
final Collection<L2Summon> summons = caster.getServitors().values();
|
||||
return ((pet != null) && _npcIds.stream().anyMatch(npcId -> npcId == pet.getId())) || summons.stream().anyMatch(npcId -> _npcIds.contains(npcId));
|
||||
}
|
||||
}
|
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpNotCursedSkillCondition.java
vendored
Normal file
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpNotCursedSkillCondition.java
vendored
Normal file
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class OpNotCursedSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpNotCursedSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return caster.isPlayer() && !caster.getActingPlayer().isCursedWeaponEquipped();
|
||||
}
|
||||
}
|
39
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpNotInstantzoneSkillCondition.java
vendored
Normal file
39
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpNotInstantzoneSkillCondition.java
vendored
Normal file
@ -0,0 +1,39 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class OpNotInstantzoneSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpNotInstantzoneSkillCondition(StatsSet params)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return caster.getInstanceId() == 0;
|
||||
}
|
||||
}
|
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpNotOlympiadSkillCondition.java
vendored
Normal file
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpNotOlympiadSkillCondition.java
vendored
Normal file
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class OpNotOlympiadSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpNotOlympiadSkillCondition(StatsSet params)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return (caster.isPlayer() && !caster.getActingPlayer().isInOlympiadMode());
|
||||
}
|
||||
|
||||
}
|
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpNotTerritorySkillCondition.java
vendored
Normal file
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpNotTerritorySkillCondition.java
vendored
Normal file
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*/
|
||||
public class OpNotTerritorySkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpNotTerritorySkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpPeacezoneSkillCondition.java
vendored
Normal file
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpPeacezoneSkillCondition.java
vendored
Normal file
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.model.zone.ZoneId;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class OpPeacezoneSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpPeacezoneSkillCondition(StatsSet params)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return caster.isInsideZone(ZoneId.PEACE);
|
||||
}
|
||||
}
|
58
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpPkcountSkillCondition.java
vendored
Normal file
58
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpPkcountSkillCondition.java
vendored
Normal file
@ -0,0 +1,58 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.enums.SkillConditionAffectType;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class OpPkcountSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final SkillConditionAffectType _affectType;
|
||||
|
||||
public OpPkcountSkillCondition(StatsSet params)
|
||||
{
|
||||
_affectType = params.getEnum("affectType", SkillConditionAffectType.class);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
switch (_affectType)
|
||||
{
|
||||
case CASTER:
|
||||
{
|
||||
return caster.isPlayer() && (caster.getActingPlayer().getPkKills() > 0);
|
||||
}
|
||||
case TARGET:
|
||||
{
|
||||
if ((target != null) && target.isPlayer())
|
||||
{
|
||||
return target.getActingPlayer().getPkKills() > 0;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
44
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpPledgeSkillCondition.java
vendored
Normal file
44
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpPledgeSkillCondition.java
vendored
Normal file
@ -0,0 +1,44 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Clan;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class OpPledgeSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final int _level;
|
||||
|
||||
public OpPledgeSkillCondition(StatsSet params)
|
||||
{
|
||||
_level = params.getInt("level");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
final L2Clan clan = caster.getClan();
|
||||
return (clan != null) && (clan.getLevel() >= _level);
|
||||
}
|
||||
}
|
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpRestartPointSkillCondition.java
vendored
Normal file
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpRestartPointSkillCondition.java
vendored
Normal file
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*/
|
||||
public class OpRestartPointSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpRestartPointSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
113
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpResurrectionSkillCondition.java
vendored
Normal file
113
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpResurrectionSkillCondition.java
vendored
Normal file
@ -0,0 +1,113 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Summon;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class OpResurrectionSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpResurrectionSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
boolean canResurrect = true;
|
||||
|
||||
if (target == caster)
|
||||
{
|
||||
return canResurrect;
|
||||
}
|
||||
|
||||
if (target.isPlayer())
|
||||
{
|
||||
final L2PcInstance player = target.getActingPlayer();
|
||||
if (!player.isDead())
|
||||
{
|
||||
canResurrect = false;
|
||||
if (caster.isPlayer())
|
||||
{
|
||||
final SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.S1_CANNOT_BE_USED_DUE_TO_UNSUITABLE_TERMS);
|
||||
msg.addSkillName(skill);
|
||||
caster.sendPacket(msg);
|
||||
}
|
||||
}
|
||||
else if (player.isResurrectionBlocked())
|
||||
{
|
||||
canResurrect = false;
|
||||
if (caster.isPlayer())
|
||||
{
|
||||
caster.sendPacket(SystemMessageId.REJECT_RESURRECTION);
|
||||
}
|
||||
}
|
||||
else if (player.isReviveRequested())
|
||||
{
|
||||
canResurrect = false;
|
||||
if (caster.isPlayer())
|
||||
{
|
||||
caster.sendPacket(SystemMessageId.RESURRECTION_HAS_ALREADY_BEEN_PROPOSED);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (target.isSummon())
|
||||
{
|
||||
final L2Summon summon = (L2Summon) target;
|
||||
final L2PcInstance player = target.getActingPlayer();
|
||||
if (!summon.isDead())
|
||||
{
|
||||
canResurrect = false;
|
||||
if (caster.isPlayer())
|
||||
{
|
||||
final SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.S1_CANNOT_BE_USED_DUE_TO_UNSUITABLE_TERMS);
|
||||
msg.addSkillName(skill);
|
||||
caster.sendPacket(msg);
|
||||
}
|
||||
}
|
||||
else if (summon.isResurrectionBlocked())
|
||||
{
|
||||
canResurrect = false;
|
||||
if (caster.isPlayer())
|
||||
{
|
||||
caster.sendPacket(SystemMessageId.REJECT_RESURRECTION);
|
||||
}
|
||||
}
|
||||
else if ((player != null) && player.isRevivingPet())
|
||||
{
|
||||
canResurrect = false;
|
||||
if (caster.isPlayer())
|
||||
{
|
||||
caster.sendPacket(SystemMessageId.RESURRECTION_HAS_ALREADY_BEEN_PROPOSED);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return canResurrect;
|
||||
}
|
||||
}
|
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpSiegeHammerSkillCondition.java
vendored
Normal file
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpSiegeHammerSkillCondition.java
vendored
Normal file
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*/
|
||||
public class OpSiegeHammerSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpSiegeHammerSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
45
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpSkillAcquireSkillCondition.java
vendored
Normal file
45
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpSkillAcquireSkillCondition.java
vendored
Normal file
@ -0,0 +1,45 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class OpSkillAcquireSkillCondition implements ISkillCondition
|
||||
{
|
||||
final int _skillId;
|
||||
private final boolean _hasLearned;
|
||||
|
||||
public OpSkillAcquireSkillCondition(StatsSet params)
|
||||
{
|
||||
_skillId = params.getInt("skillId");
|
||||
_hasLearned = params.getBoolean("hasLearned");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
final int skillLevel = caster.getSkillLevel(_skillId);
|
||||
return _hasLearned ? skillLevel != -1 : skillLevel == -1;
|
||||
}
|
||||
}
|
51
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpSkillSkillCondition.java
vendored
Normal file
51
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpSkillSkillCondition.java
vendored
Normal file
@ -0,0 +1,51 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class OpSkillSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final int _skillId;
|
||||
private final int _skillLevel;
|
||||
private final boolean _hasLearned;
|
||||
|
||||
public OpSkillSkillCondition(StatsSet params)
|
||||
{
|
||||
_skillId = params.getInt("skillId");
|
||||
_skillLevel = params.getInt("skillLevel");
|
||||
_hasLearned = params.getBoolean("hasLearned");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
final Skill requestedSkill = caster.getKnownSkill(_skillId);
|
||||
if (_hasLearned)
|
||||
{
|
||||
return (requestedSkill != null) && (requestedSkill.getLevel() == _skillLevel);
|
||||
}
|
||||
return (requestedSkill == null) || (requestedSkill.getLevel() != _skillLevel);
|
||||
}
|
||||
}
|
42
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpSocialClassSkillCondition.java
vendored
Normal file
42
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpSocialClassSkillCondition.java
vendored
Normal file
@ -0,0 +1,42 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class OpSocialClassSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final int _socialClass;
|
||||
|
||||
public OpSocialClassSkillCondition(StatsSet params)
|
||||
{
|
||||
_socialClass = params.getInt("socialClass");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return caster.isPlayer() && (caster.getActingPlayer().getPledgeClass() >= _socialClass);
|
||||
}
|
||||
}
|
41
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpSoulMaxSkillCondition.java
vendored
Normal file
41
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpSoulMaxSkillCondition.java
vendored
Normal file
@ -0,0 +1,41 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.model.stats.Stats;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class OpSoulMaxSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpSoulMaxSkillCondition(StatsSet params)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
final int maxSouls = (int) caster.getStat().getValue(Stats.MAX_SOULS);
|
||||
return caster.isPlayable() && (caster.getActingPlayer().getChargedSouls() < maxSouls);
|
||||
}
|
||||
}
|
39
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpSubjobSkillCondition.java
vendored
Normal file
39
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpSubjobSkillCondition.java
vendored
Normal file
@ -0,0 +1,39 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class OpSubjobSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpSubjobSkillCondition(StatsSet params)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return caster.isPlayer() && caster.getActingPlayer().isSubClassActive();
|
||||
}
|
||||
}
|
80
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpSweeperSkillCondition.java
vendored
Normal file
80
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpSweeperSkillCondition.java
vendored
Normal file
@ -0,0 +1,80 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import java.util.concurrent.atomic.AtomicBoolean;
|
||||
|
||||
import com.l2jmobius.Config;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Attackable;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class OpSweeperSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpSweeperSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
final AtomicBoolean canSweep = new AtomicBoolean(false);
|
||||
if (caster.getActingPlayer() != null)
|
||||
{
|
||||
final L2PcInstance sweeper = caster.getActingPlayer();
|
||||
if (skill != null)
|
||||
{
|
||||
skill.forEachTargetAffected(sweeper, target, o ->
|
||||
{
|
||||
if (o.isAttackable())
|
||||
{
|
||||
final L2Attackable a = (L2Attackable) o;
|
||||
if (a.isDead())
|
||||
{
|
||||
if (a.isSpoiled())
|
||||
{
|
||||
canSweep.set(a.checkSpoilOwner(sweeper, true));
|
||||
if (canSweep.get())
|
||||
{
|
||||
canSweep.set(!a.isOldCorpse(sweeper, Config.CORPSE_CONSUME_SKILL_ALLOWED_TIME_BEFORE_DECAY, true));
|
||||
}
|
||||
if (canSweep.get())
|
||||
{
|
||||
canSweep.set(sweeper.getInventory().checkInventorySlotsAndWeight(a.getSpoilLootItems(), true, true));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
sweeper.sendPacket(SystemMessageId.SWEEPER_FAILED_TARGET_NOT_SPOILED);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
return canSweep.get();
|
||||
}
|
||||
}
|
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*/
|
||||
public class OpTargetAllItemTypeSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpTargetAllItemTypeSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*/
|
||||
public class OpTargetArmorTypeSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpTargetArmorTypeSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
@ -0,0 +1,45 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class OpTargetMyPledgeAcademySkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpTargetMyPledgeAcademySkillCondition(StatsSet params)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
if ((caster.getClan() == null) || (target == null) || !target.isPlayer())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
final L2PcInstance targetPlayer = target.getActingPlayer();
|
||||
return targetPlayer.isAcademyMember() && (targetPlayer.getClan() == caster.getClan());
|
||||
}
|
||||
}
|
44
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpTargetNpcSkillCondition.java
vendored
Normal file
44
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpTargetNpcSkillCondition.java
vendored
Normal file
@ -0,0 +1,44 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class OpTargetNpcSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final List<Integer> _npcId;
|
||||
|
||||
public OpTargetNpcSkillCondition(StatsSet params)
|
||||
{
|
||||
_npcId = params.getList("npcIds", Integer.class);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return (target != null) && target.isNpc() && _npcId.contains(target.getId());
|
||||
}
|
||||
}
|
39
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpTargetPcSkillCondition.java
vendored
Normal file
39
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpTargetPcSkillCondition.java
vendored
Normal file
@ -0,0 +1,39 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class OpTargetPcSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpTargetPcSkillCondition(StatsSet params)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return (target != null) && target.isPlayer();
|
||||
}
|
||||
}
|
@ -0,0 +1,57 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.items.L2Weapon;
|
||||
import com.l2jmobius.gameserver.model.items.type.WeaponType;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class OpTargetWeaponAttackTypeSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final List<WeaponType> _weaponTypes = new ArrayList<>();
|
||||
|
||||
public OpTargetWeaponAttackTypeSkillCondition(StatsSet params)
|
||||
{
|
||||
final List<String> weaponTypes = params.getList("weaponTypes", String.class);
|
||||
if (weaponTypes != null)
|
||||
{
|
||||
weaponTypes.stream().map(WeaponType::valueOf).forEach(_weaponTypes::add);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
if ((target == null) || !target.isCharacter())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
final L2Character targetCreature = (L2Character) target;
|
||||
final L2Weapon weapon = targetCreature.getActiveWeaponItem();
|
||||
return _weaponTypes.stream().anyMatch(weaponType -> weaponType == weapon.getItemType());
|
||||
}
|
||||
}
|
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpTerritorySkillCondition.java
vendored
Normal file
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpTerritorySkillCondition.java
vendored
Normal file
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*/
|
||||
public class OpTerritorySkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpTerritorySkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
41
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpUnlockSkillCondition.java
vendored
Normal file
41
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpUnlockSkillCondition.java
vendored
Normal file
@ -0,0 +1,41 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2ChestInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author Sdw
|
||||
*/
|
||||
public class OpUnlockSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpUnlockSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return (target != null) && (target.isDoor() || (target instanceof L2ChestInstance));
|
||||
}
|
||||
}
|
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpUseFirecrackerSkillCondition.java
vendored
Normal file
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpUseFirecrackerSkillCondition.java
vendored
Normal file
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*/
|
||||
public class OpUseFirecrackerSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpUseFirecrackerSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpUsePraseedSkillCondition.java
vendored
Normal file
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpUsePraseedSkillCondition.java
vendored
Normal file
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*/
|
||||
public class OpUsePraseedSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpUsePraseedSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpWyvernSkillCondition.java
vendored
Normal file
40
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpWyvernSkillCondition.java
vendored
Normal file
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.enums.MountType;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class OpWyvernSkillCondition implements ISkillCondition
|
||||
{
|
||||
public OpWyvernSkillCondition(StatsSet params)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return caster.isPlayer() && (caster.getActingPlayer().getMountType() == MountType.WYVERN);
|
||||
}
|
||||
}
|
76
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/PossessHolythingSkillCondition.java
vendored
Normal file
76
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/PossessHolythingSkillCondition.java
vendored
Normal file
@ -0,0 +1,76 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.instancemanager.CastleManager;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.entity.Castle;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
import com.l2jmobius.gameserver.util.Util;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class PossessHolythingSkillCondition implements ISkillCondition
|
||||
{
|
||||
public PossessHolythingSkillCondition(StatsSet params)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
if ((caster == null) || !caster.isPlayer())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
final L2PcInstance player = caster.getActingPlayer();
|
||||
boolean canTakeCastle = true;
|
||||
if (player.isAlikeDead() || player.isCursedWeaponEquipped() || !player.isClanLeader())
|
||||
{
|
||||
canTakeCastle = false;
|
||||
}
|
||||
|
||||
final Castle castle = CastleManager.getInstance().getCastle(player);
|
||||
SystemMessage sm;
|
||||
if ((castle == null) || (castle.getResidenceId() <= 0) || !castle.getSiege().isInProgress() || (castle.getSiege().getAttackerClan(player.getClan()) == null))
|
||||
{
|
||||
sm = SystemMessage.getSystemMessage(SystemMessageId.S1_CANNOT_BE_USED_DUE_TO_UNSUITABLE_TERMS);
|
||||
sm.addSkillName(skill);
|
||||
player.sendPacket(sm);
|
||||
canTakeCastle = false;
|
||||
}
|
||||
else if (!castle.getArtefacts().contains(target))
|
||||
{
|
||||
player.sendPacket(SystemMessageId.INVALID_TARGET);
|
||||
canTakeCastle = false;
|
||||
}
|
||||
else if (!Util.checkIfInRange(skill.getCastRange(), player, target, true))
|
||||
{
|
||||
player.sendPacket(SystemMessageId.THE_DISTANCE_IS_TOO_FAR_AND_SO_THE_CASTING_HAS_BEEN_STOPPED);
|
||||
canTakeCastle = false;
|
||||
}
|
||||
return canTakeCastle;
|
||||
}
|
||||
}
|
45
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/RemainCpPerSkillCondition.java
vendored
Normal file
45
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/RemainCpPerSkillCondition.java
vendored
Normal file
@ -0,0 +1,45 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.enums.SkillConditionPercentType;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class RemainCpPerSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final int _amount;
|
||||
private final SkillConditionPercentType _percentType;
|
||||
|
||||
public RemainCpPerSkillCondition(StatsSet params)
|
||||
{
|
||||
_amount = params.getInt("amount");
|
||||
_percentType = params.getEnum("percentType", SkillConditionPercentType.class);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return _percentType.test(caster.getCurrentCpPercent(), _amount);
|
||||
}
|
||||
}
|
63
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/RemainHpPerSkillCondition.java
vendored
Normal file
63
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/RemainHpPerSkillCondition.java
vendored
Normal file
@ -0,0 +1,63 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.enums.SkillConditionAffectType;
|
||||
import com.l2jmobius.gameserver.enums.SkillConditionPercentType;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class RemainHpPerSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final int _amount;
|
||||
private final SkillConditionPercentType _percentType;
|
||||
private final SkillConditionAffectType _affectType;
|
||||
|
||||
public RemainHpPerSkillCondition(StatsSet params)
|
||||
{
|
||||
_amount = params.getInt("amount");
|
||||
_percentType = params.getEnum("percentType", SkillConditionPercentType.class);
|
||||
_affectType = params.getEnum("affectType", SkillConditionAffectType.class);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
switch (_affectType)
|
||||
{
|
||||
case CASTER:
|
||||
{
|
||||
return _percentType.test(caster.getCurrentHpPercent(), _amount);
|
||||
}
|
||||
case TARGET:
|
||||
{
|
||||
if ((target != null) && target.isCharacter())
|
||||
{
|
||||
return _percentType.test(((L2Character) target).getCurrentHpPercent(), _amount);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
45
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/RemainMpPerSkillCondition.java
vendored
Normal file
45
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/RemainMpPerSkillCondition.java
vendored
Normal file
@ -0,0 +1,45 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.enums.SkillConditionPercentType;
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class RemainMpPerSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final int _amount;
|
||||
private final SkillConditionPercentType _percentType;
|
||||
|
||||
public RemainMpPerSkillCondition(StatsSet params)
|
||||
{
|
||||
_amount = params.getInt("amount");
|
||||
_percentType = params.getEnum("percentType", SkillConditionPercentType.class);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return _percentType.test(caster.getCurrentMpPercent(), _amount);
|
||||
}
|
||||
}
|
42
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/SoulSavedSkillCondition.java
vendored
Normal file
42
trunk/dist/game/data/scripts/handlers/skillconditionhandlers/SoulSavedSkillCondition.java
vendored
Normal file
@ -0,0 +1,42 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class SoulSavedSkillCondition implements ISkillCondition
|
||||
{
|
||||
private final int _amount;
|
||||
|
||||
public SoulSavedSkillCondition(StatsSet params)
|
||||
{
|
||||
_amount = params.getInt("amount");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return caster.isPlayer() && (caster.getActingPlayer().getChargedSouls() >= _amount);
|
||||
}
|
||||
}
|
@ -0,0 +1,40 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.skillconditionhandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.L2Object;
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* @author
|
||||
*/
|
||||
public class TargetItemCrystalTypeSkillCondition implements ISkillCondition
|
||||
{
|
||||
public TargetItemCrystalTypeSkillCondition(StatsSet params)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canUse(L2Character caster, Skill skill, L2Object target)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user