Merged with released L2J-Unity files.
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61
trunk/dist/game/data/scripts/handlers/effecthandlers/Untargetable.java
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61
trunk/dist/game/data/scripts/handlers/effecthandlers/Untargetable.java
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import com.l2jmobius.gameserver.model.L2World;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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import com.l2jmobius.gameserver.model.effects.EffectFlag;
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import com.l2jmobius.gameserver.model.skills.BuffInfo;
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import com.l2jmobius.gameserver.model.skills.Skill;
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/**
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* Untargetable effect implementation.
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* @author UnAfraid
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*/
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public final class Untargetable extends AbstractEffect
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{
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public Untargetable(StatsSet params)
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{
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}
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@Override
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public boolean canStart(BuffInfo info)
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{
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return info.getEffected().isPlayer();
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}
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@Override
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public void onStart(L2Character effector, L2Character effected, Skill skill)
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{
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// Remove target from those that have the untargetable creature on target.
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L2World.getInstance().forEachVisibleObject(effected, L2Character.class, c ->
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{
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if (c.getTarget() == effected)
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{
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c.setTarget(null);
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}
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});
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}
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@Override
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public long getEffectFlags()
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{
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return EffectFlag.UNTARGETABLE.getMask();
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}
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}
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