Merged with released L2J-Unity files.
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trunk/dist/game/data/scripts/handlers/effecthandlers/TriggerSkillByDeathBlow.java
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trunk/dist/game/data/scripts/handlers/effecthandlers/TriggerSkillByDeathBlow.java
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import com.l2jmobius.commons.util.Rnd;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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import com.l2jmobius.gameserver.model.events.EventType;
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import com.l2jmobius.gameserver.model.events.impl.character.OnCreatureDeath;
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import com.l2jmobius.gameserver.model.events.listeners.FunctionEventListener;
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import com.l2jmobius.gameserver.model.events.returns.TerminateReturn;
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import com.l2jmobius.gameserver.model.holders.SkillHolder;
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import com.l2jmobius.gameserver.model.skills.BuffInfo;
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import com.l2jmobius.gameserver.model.skills.Skill;
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import com.l2jmobius.gameserver.model.skills.SkillCaster;
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/**
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* Trigger Skill By Death Blow effect implementation.
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* @author Sdw
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*/
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public final class TriggerSkillByDeathBlow extends AbstractEffect
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{
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private final int _chance;
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private final SkillHolder _skill;
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public TriggerSkillByDeathBlow(StatsSet params)
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{
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_chance = params.getInt("chance", 100);
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_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel"));
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}
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public TerminateReturn onCreatureDeath(OnCreatureDeath event)
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{
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if ((_chance == 0) || ((_skill.getSkillId() == 0) || (_skill.getSkillLvl() == 0)))
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{
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return new TerminateReturn(false, false, false);
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}
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if (Rnd.get(100) > _chance)
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{
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return new TerminateReturn(false, false, false);
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}
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final Skill triggerSkill = _skill.getSkill();
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SkillCaster.triggerCast(event.getTarget(), event.getTarget(), triggerSkill);
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return new TerminateReturn(true, true, true);
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}
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@Override
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public void onExit(BuffInfo info)
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{
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info.getEffected().removeListenerIf(EventType.ON_CREATURE_DEATH, listener -> listener.getOwner() == this);
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}
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@Override
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public void onStart(BuffInfo info)
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{
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info.getEffected().addListener(new FunctionEventListener(info.getEffected(), EventType.ON_CREATURE_DEATH, (OnCreatureDeath event) -> onCreatureDeath(event), this));
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}
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}
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