Merged with released L2J-Unity files.
This commit is contained in:
@@ -1,82 +1,84 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import java.util.Collection;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Attackable;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.conditions.Condition;
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import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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import com.l2jmobius.gameserver.model.holders.ItemHolder;
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import com.l2jmobius.gameserver.model.skills.BuffInfo;
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/**
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* Sweeper effect implementation.
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* @author Zoey76
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*/
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public final class Sweeper extends AbstractEffect
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{
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public Sweeper(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
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{
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super(attachCond, applyCond, set, params);
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}
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@Override
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public boolean isInstant()
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{
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return true;
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}
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@Override
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public void onStart(BuffInfo info)
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{
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if ((info.getEffector() == null) || (info.getEffected() == null) || !info.getEffector().isPlayer() || !info.getEffected().isAttackable())
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{
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return;
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}
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final L2PcInstance player = info.getEffector().getActingPlayer();
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final L2Attackable monster = (L2Attackable) info.getEffected();
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if (!monster.checkSpoilOwner(player, false))
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{
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return;
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}
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if (!player.getInventory().checkInventorySlotsAndWeight(monster.getSpoilLootItems(), false, false))
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{
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return;
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}
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final Collection<ItemHolder> items = monster.takeSweep();
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if (items != null)
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{
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for (ItemHolder item : items)
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{
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if (player.isInParty())
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{
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player.getParty().distributeItem(player, item, true, monster);
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}
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else
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{
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player.addItem("Sweeper", item, info.getEffected(), true);
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}
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}
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}
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}
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}
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import java.util.Collection;
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import com.l2jmobius.gameserver.model.L2Party;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Attackable;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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import com.l2jmobius.gameserver.model.holders.ItemHolder;
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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import com.l2jmobius.gameserver.model.skills.Skill;
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/**
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* Sweeper effect implementation.
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* @author Zoey76
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*/
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public final class Sweeper extends AbstractEffect
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{
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public Sweeper(StatsSet params)
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{
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}
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@Override
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public boolean isInstant()
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{
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return true;
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}
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@Override
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public void instant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
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{
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if (!effector.isPlayer() || !effected.isAttackable())
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{
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return;
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}
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final L2PcInstance player = effector.getActingPlayer();
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final L2Attackable monster = (L2Attackable) effected;
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if (!monster.checkSpoilOwner(player, false))
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{
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return;
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}
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if (!player.getInventory().checkInventorySlotsAndWeight(monster.getSpoilLootItems(), false, false))
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{
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return;
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}
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final Collection<ItemHolder> items = monster.takeSweep();
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if (items != null)
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{
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for (ItemHolder sweepedItem : items)
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{
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final L2Party party = player.getParty();
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if (party != null)
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{
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party.distributeItem(player, sweepedItem, true, monster);
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}
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else
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{
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player.addItem("Sweeper", sweepedItem, effected, true);
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}
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}
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}
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}
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}
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