Merged with released L2J-Unity files.
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72
trunk/dist/game/data/scripts/handlers/effecthandlers/StatBonusSpeed.java
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72
trunk/dist/game/data/scripts/handlers/effecthandlers/StatBonusSpeed.java
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import java.util.List;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.conditions.Condition;
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import com.l2jmobius.gameserver.model.conditions.ConditionUsingItemType;
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import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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import com.l2jmobius.gameserver.model.items.type.ArmorType;
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import com.l2jmobius.gameserver.model.skills.Skill;
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import com.l2jmobius.gameserver.model.stats.BaseStats;
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import com.l2jmobius.gameserver.model.stats.Stats;
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/**
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* @author Sdw
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*/
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public class StatBonusSpeed extends AbstractEffect
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{
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private final BaseStats _stat;
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protected final Condition _armorTypeCondition;
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public StatBonusSpeed(StatsSet params)
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{
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_stat = params.getEnum("stat", BaseStats.class, BaseStats.DEX);
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int armorTypesMask = 0;
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final List<String> armorTypes = params.getList("armorType", String.class);
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if (armorTypes != null)
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{
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for (String armorType : armorTypes)
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{
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try
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{
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armorTypesMask |= ArmorType.valueOf(armorType).mask();
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}
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catch (IllegalArgumentException e)
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{
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final IllegalArgumentException exception = new IllegalArgumentException("armorTypes should contain ArmorType enum value but found " + armorType);
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exception.addSuppressed(e);
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throw exception;
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}
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}
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}
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_armorTypeCondition = armorTypesMask != 0 ? new ConditionUsingItemType(armorTypesMask) : null;
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}
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@Override
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public void pump(L2Character effected, Skill skill)
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{
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if ((_armorTypeCondition == null) || _armorTypeCondition.test(effected, effected, skill))
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{
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effected.getStat().mergeAdd(Stats.STAT_BONUS_SPEED, _stat.ordinal());
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}
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}
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}
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