Merged with released L2J-Unity files.
This commit is contained in:
@ -1,60 +1,59 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.conditions.Condition;
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import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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import com.l2jmobius.gameserver.model.skills.BuffInfo;
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/**
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* Mana Heal Over Time effect implementation.
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*/
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public final class ManaHealOverTime extends AbstractEffect
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{
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private final double _power;
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public ManaHealOverTime(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
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{
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super(attachCond, applyCond, set, params);
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_power = params.getDouble("power", 0);
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}
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@Override
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public boolean onActionTime(BuffInfo info)
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{
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if (info.getEffected().isDead())
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{
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return false;
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}
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double mp = info.getEffected().getCurrentMp();
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final double maxmp = info.getEffected().getMaxRecoverableMp();
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// Not needed to set the MP and send update packet if player is already at max MP
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if (mp >= maxmp)
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{
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return true;
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}
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mp += _power * getTicksMultiplier();
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mp = Math.min(mp, maxmp);
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info.getEffected().setCurrentMp(mp);
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return info.getSkill().isToggle();
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}
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}
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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import com.l2jmobius.gameserver.model.skills.BuffInfo;
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/**
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* Mana Heal Over Time effect implementation.
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*/
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public final class ManaHealOverTime extends AbstractEffect
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{
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private final double _power;
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public ManaHealOverTime(StatsSet params)
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{
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_power = params.getDouble("power", 0);
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setTicks(params.getInt("ticks"));
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}
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@Override
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public boolean onActionTime(BuffInfo info)
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{
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if (info.getEffected().isDead())
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{
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return false;
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}
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double mp = info.getEffected().getCurrentMp();
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final double maxmp = info.getEffected().getMaxRecoverableMp();
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// Not needed to set the MP and send update packet if player is already at max MP
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if (mp >= maxmp)
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{
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return true;
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}
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mp += _power * getTicksMultiplier();
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mp = Math.min(mp, maxmp);
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info.getEffected().setCurrentMp(mp, false);
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info.getEffected().broadcastStatusUpdate(info.getEffector());
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return info.getSkill().isToggle();
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}
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}
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