Merged with released L2J-Unity files.
This commit is contained in:
88
trunk/dist/game/data/scripts/handlers/effecthandlers/KarmaCount.java
vendored
Normal file
88
trunk/dist/game/data/scripts/handlers/effecthandlers/KarmaCount.java
vendored
Normal file
@@ -0,0 +1,88 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.effecthandlers;
|
||||
|
||||
import com.l2jmobius.gameserver.model.StatsSet;
|
||||
import com.l2jmobius.gameserver.model.actor.L2Character;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
|
||||
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jmobius.gameserver.model.skills.Skill;
|
||||
|
||||
/**
|
||||
* Item Effect: Decreases/resets karma count.
|
||||
* @author Nik
|
||||
*/
|
||||
public class KarmaCount extends AbstractEffect
|
||||
{
|
||||
private final int _amount;
|
||||
private final int _mode;
|
||||
|
||||
public KarmaCount(StatsSet params)
|
||||
{
|
||||
_amount = params.getInt("amount", 0);
|
||||
switch (params.getString("mode", "DIFF"))
|
||||
{
|
||||
case "DIFF":
|
||||
{
|
||||
_mode = 0;
|
||||
break;
|
||||
}
|
||||
case "RESET":
|
||||
{
|
||||
_mode = 1;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
throw new IllegalArgumentException("Mode should be DIFF or RESET skill id:" + params.getInt("id"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInstant()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void instant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
|
||||
{
|
||||
final L2PcInstance player = effected.getActingPlayer();
|
||||
if (player == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if player has no karma.
|
||||
if (player.getReputation() >= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
switch (_mode)
|
||||
{
|
||||
case 0: // diff
|
||||
final int newReputation = Math.min(player.getReputation() + _amount, 0);
|
||||
player.setReputation(newReputation);
|
||||
break;
|
||||
case 1: // reset
|
||||
player.setReputation(0);
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user