Merged with released L2J-Unity files.
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79
trunk/dist/game/data/scripts/handlers/effecthandlers/CallSkillOnActionTime.java
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79
trunk/dist/game/data/scripts/handlers/effecthandlers/CallSkillOnActionTime.java
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import com.l2jmobius.gameserver.model.L2Object;
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import com.l2jmobius.gameserver.model.L2World;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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import com.l2jmobius.gameserver.model.holders.SkillHolder;
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import com.l2jmobius.gameserver.model.skills.BuffInfo;
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import com.l2jmobius.gameserver.model.skills.Skill;
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import com.l2jmobius.gameserver.model.skills.SkillCaster;
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/**
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* Dam Over Time effect implementation.
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*/
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public final class CallSkillOnActionTime extends AbstractEffect
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{
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private final SkillHolder _skill;
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public CallSkillOnActionTime(StatsSet params)
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{
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_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
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setTicks(params.getInt("ticks"));
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}
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@Override
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public boolean onActionTime(BuffInfo info)
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{
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return castSkill(info);
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}
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private boolean castSkill(BuffInfo info)
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{
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if (info.getEffector().isDead())
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{
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return false;
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}
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final Skill skill = _skill.getSkill();
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if (skill != null)
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{
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if (skill.isSynergySkill())
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{
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skill.applyEffects(info.getEffector(), info.getEffector());
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}
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L2World.getInstance().forEachVisibleObjectInRange(info.getEffector(), L2Character.class, _skill.getSkill().getAffectRange(), c ->
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{
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final L2Object target = skill.getTarget(info.getEffector(), c, false, false, false);
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if ((target != null) && target.isCharacter())
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{
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SkillCaster.triggerCast(info.getEffector(), (L2Character) target, skill);
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}
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});
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}
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else
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{
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_log.warning("Skill not found effect called from " + info.getSkill());
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}
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return info.getSkill().isToggle();
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}
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}
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