Merged with released L2J-Unity files.
This commit is contained in:
@@ -1,283 +1,263 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
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||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
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||||
* You should have received a copy of the GNU General Public License
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||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.bypasshandlers;
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import java.util.Collection;
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import java.util.Set;
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import java.util.stream.Collectors;
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import com.l2jmobius.gameserver.handler.IBypassHandler;
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import com.l2jmobius.gameserver.instancemanager.QuestManager;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.events.EventType;
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import com.l2jmobius.gameserver.model.events.listeners.AbstractEventListener;
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import com.l2jmobius.gameserver.model.quest.Quest;
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import com.l2jmobius.gameserver.model.quest.QuestState;
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import com.l2jmobius.gameserver.network.SystemMessageId;
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import com.l2jmobius.gameserver.network.serverpackets.ActionFailed;
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import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
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import com.l2jmobius.util.StringUtil;
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public class QuestLink implements IBypassHandler
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{
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private static final int MAX_QUEST_COUNT = 40;
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private static final String[] COMMANDS =
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{
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"Quest"
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};
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@Override
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public boolean useBypass(String command, L2PcInstance activeChar, L2Character target)
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{
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String quest = "";
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try
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{
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quest = command.substring(5).trim();
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}
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catch (IndexOutOfBoundsException ioobe)
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{
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}
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if (quest.length() == 0)
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{
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showQuestWindow(activeChar, (L2Npc) target);
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}
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else
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{
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final int questNameEnd = quest.indexOf(" ");
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if (questNameEnd == -1)
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{
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showQuestWindow(activeChar, (L2Npc) target, quest);
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}
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else
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{
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activeChar.processQuestEvent(quest.substring(0, questNameEnd), quest.substring(questNameEnd).trim());
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}
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}
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return true;
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}
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/**
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* Open a choose quest window on client with all quests available of the L2NpcInstance.<br>
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* <b><u>Actions</u>:</b><br>
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* <li>Send a Server->Client NpcHtmlMessage containing the text of the L2NpcInstance to the L2PcInstance</li>
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* @param player The L2PcInstance that talk with the L2NpcInstance
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* @param npc The table containing quests of the L2NpcInstance
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* @param quests
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*/
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private static void showQuestChooseWindow(L2PcInstance player, L2Npc npc, Collection<Quest> quests)
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{
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final StringBuilder sb = StringUtil.startAppend(150, "<html><body>");
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final StringBuilder qStarted = StringUtil.startAppend(150, "");
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final StringBuilder qCanStart = StringUtil.startAppend(150, "");
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final StringBuilder qCannotstart = StringUtil.startAppend(150, "");
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final StringBuilder qComplete = StringUtil.startAppend(150, "");
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String state = "";
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String color = "";
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//@formatter:off
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final Set<Quest> startingQuests = npc.getListeners(EventType.ON_NPC_QUEST_START).stream()
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.map(AbstractEventListener::getOwner)
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.filter(Quest.class::isInstance)
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.map(Quest.class::cast)
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.distinct()
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.collect(Collectors.toSet());
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//@formatter:on
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for (Quest quest : quests)
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{
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final QuestState qs = player.getQuestState(quest.getName());
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if ((qs == null) || qs.isCreated())
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{
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state = quest.isCustomQuest() ? "" : "01";
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if (startingQuests.contains(quest) && quest.canStartQuest(player))
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{
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color = "bbaa88";
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}
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else
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{
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color = "a62f31";
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}
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}
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else if (qs.isStarted())
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{
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state = quest.isCustomQuest() ? " (In Progress)" : "02";
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color = "ffdd66";
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}
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else if (qs.isCompleted())
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{
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state = quest.isCustomQuest() ? " (Done)" : "03";
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color = "787878";
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}
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switch (color)
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{
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case "ffdd66": // started
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{
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StringUtil.append(qStarted, "<font color=\"" + color + "\">");
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StringUtil.append(qStarted, "<button icon=\"quest\" align=\"left\" action=\"bypass -h npc_", String.valueOf(npc.getObjectId()), "_Quest ", quest.getName(), "\">");
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appendToText(quest, qStarted, state);
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break;
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}
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case "bbaa88": // can start
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{
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StringUtil.append(qCanStart, "<font color=\"" + color + "\">");
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StringUtil.append(qCanStart, "<button icon=\"quest\" align=\"left\" action=\"bypass -h npc_", String.valueOf(npc.getObjectId()), "_Quest ", quest.getName(), "\">");
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appendToText(quest, qCanStart, state);
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break;
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}
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case "a62f31": // cannot start
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{
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StringUtil.append(qCannotstart, "<font color=\"" + color + "\">");
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StringUtil.append(qCannotstart, "<button icon=\"quest\" align=\"left\" action=\"bypass -h npc_", String.valueOf(npc.getObjectId()), "_Quest ", quest.getName(), "\">");
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appendToText(quest, qCannotstart, state);
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break;
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}
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case "787878": // complete
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{
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StringUtil.append(qComplete, "<font color=\"" + color + "\">");
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StringUtil.append(qComplete, "<button icon=\"quest\" align=\"left\" action=\"bypass -h npc_", String.valueOf(npc.getObjectId()), "_Quest ", quest.getName(), "\">");
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appendToText(quest, qComplete, state);
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break;
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}
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}
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}
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sb.append(qStarted);
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sb.append(qCanStart);
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sb.append(qCannotstart);
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sb.append(qComplete);
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sb.append("</body></html>");
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// Send a Server->Client packet NpcHtmlMessage to the L2PcInstance in order to display the message of the L2NpcInstance
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npc.insertObjectIdAndShowChatWindow(player, sb.toString());
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}
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private static void appendToText(Quest quest, StringBuilder sb, String state)
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{
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if (quest.isCustomQuest())
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{
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StringUtil.append(sb, quest.getDescr(), state);
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}
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else
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{
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int questId = quest.getId();
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if (questId > 10000)
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{
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questId -= 5000;
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}
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else if (questId == 146)
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{
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questId = 640;
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}
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StringUtil.append(sb, "<fstring>", String.valueOf(questId), state, "</fstring>");
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}
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sb.append("</button></font>");
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}
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/**
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* Open a quest window on client with the text of the L2NpcInstance.<br>
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* <b><u>Actions</u>:</b><br>
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* <ul>
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* <li>Get the text of the quest state in the folder scripts/quests/questId/stateId.htm</li>
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* <li>Send a Server->Client NpcHtmlMessage containing the text of the L2NpcInstance to the L2PcInstance</li>
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* <li>Send a Server->Client ActionFailed to the L2PcInstance in order to avoid that the client wait another packet</li>
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* </ul>
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* @param player the L2PcInstance that talk with the {@code npc}
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* @param npc the L2NpcInstance that chats with the {@code player}
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* @param questId the Id of the quest to display the message
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*/
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private static void showQuestWindow(L2PcInstance player, L2Npc npc, String questId)
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{
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String content = null;
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final Quest q = QuestManager.getInstance().getQuest(questId);
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// Get the state of the selected quest
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final QuestState qs = player.getQuestState(questId);
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if (q != null)
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{
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if ((q.getId() >= 1) && (q.getId() < 20000) && ((player.getWeightPenalty() >= 3) || !player.isInventoryUnder90(true)))
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{
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player.sendPacket(SystemMessageId.UNABLE_TO_PROCESS_THIS_REQUEST_UNTIL_YOUR_INVENTORY_S_WEIGHT_AND_SLOT_COUNT_ARE_LESS_THAN_80_PERCENT_OF_CAPACITY);
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return;
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}
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if ((qs == null) && (q.getId() >= 1) && (q.getId() < 20000) && (player.getAllActiveQuests().size() >= MAX_QUEST_COUNT))
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{
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final NpcHtmlMessage html = new NpcHtmlMessage(npc.getObjectId());
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html.setFile(player.getHtmlPrefix(), "html/fullquest.html");
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player.sendPacket(html);
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return;
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}
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q.notifyTalk(npc, player);
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}
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else
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{
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content = Quest.getNoQuestMsg(player); // no quests found
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}
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// Send a Server->Client packet NpcHtmlMessage to the L2PcInstance in order to display the message of the L2NpcInstance
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if (content != null)
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{
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npc.insertObjectIdAndShowChatWindow(player, content);
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}
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// Send a Server->Client ActionFailed to the L2PcInstance in order to avoid that the client wait another packet
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player.sendPacket(ActionFailed.STATIC_PACKET);
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}
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/**
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* Collect awaiting quests/start points and display a QuestChooseWindow (if several available) or QuestWindow.
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* @param player the L2PcInstance that talk with the {@code npc}.
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* @param npc the L2NpcInstance that chats with the {@code player}.
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*/
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private static void showQuestWindow(L2PcInstance player, L2Npc npc)
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{
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//@formatter:off
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final Set<Quest> quests = npc.getListeners(EventType.ON_NPC_TALK).stream()
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.map(AbstractEventListener::getOwner)
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.filter(Quest.class::isInstance)
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.map(Quest.class::cast)
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.filter(quest -> (quest.getId() > 0) && (quest.getId() < 20000))
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.distinct()
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.collect(Collectors.toSet());
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//@formatter:on
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if (quests.size() > 1)
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{
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showQuestChooseWindow(player, npc, quests);
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}
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else if (quests.size() == 1)
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{
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showQuestWindow(player, npc, quests.stream().findFirst().get().getName());
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}
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else
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{
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showQuestWindow(player, npc, "");
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}
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}
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@Override
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public String[] getBypassList()
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{
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return COMMANDS;
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}
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||||
}
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||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package handlers.bypasshandlers;
|
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|
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import java.util.Collection;
|
||||
import java.util.Set;
|
||||
import java.util.stream.Collectors;
|
||||
|
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import com.l2jmobius.gameserver.handler.IBypassHandler;
|
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import com.l2jmobius.gameserver.instancemanager.QuestManager;
|
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import com.l2jmobius.gameserver.model.actor.L2Character;
|
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import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
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import com.l2jmobius.gameserver.model.events.EventType;
|
||||
import com.l2jmobius.gameserver.model.events.listeners.AbstractEventListener;
|
||||
import com.l2jmobius.gameserver.model.quest.Quest;
|
||||
import com.l2jmobius.gameserver.model.quest.QuestState;
|
||||
import com.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.ActionFailed;
|
||||
import com.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
|
||||
|
||||
public class QuestLink implements IBypassHandler
|
||||
{
|
||||
private static final String[] COMMANDS =
|
||||
{
|
||||
"Quest"
|
||||
};
|
||||
|
||||
@Override
|
||||
public boolean useBypass(String command, L2PcInstance activeChar, L2Character target)
|
||||
{
|
||||
String quest = "";
|
||||
try
|
||||
{
|
||||
quest = command.substring(5).trim();
|
||||
}
|
||||
catch (IndexOutOfBoundsException ioobe)
|
||||
{
|
||||
}
|
||||
if (quest.length() == 0)
|
||||
{
|
||||
showQuestWindow(activeChar, (L2Npc) target);
|
||||
}
|
||||
else
|
||||
{
|
||||
final int questNameEnd = quest.indexOf(" ");
|
||||
if (questNameEnd == -1)
|
||||
{
|
||||
showQuestWindow(activeChar, (L2Npc) target, quest);
|
||||
}
|
||||
else
|
||||
{
|
||||
activeChar.processQuestEvent(quest.substring(0, questNameEnd), quest.substring(questNameEnd).trim());
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Open a choose quest window on client with all quests available of the L2NpcInstance.<br>
|
||||
* <b><u>Actions</u>:</b><br>
|
||||
* <li>Send a Server->Client NpcHtmlMessage containing the text of the L2NpcInstance to the L2PcInstance</li>
|
||||
* @param player The L2PcInstance that talk with the L2NpcInstance
|
||||
* @param npc The table containing quests of the L2NpcInstance
|
||||
* @param quests
|
||||
*/
|
||||
public static void showQuestChooseWindow(L2PcInstance player, L2Npc npc, Collection<Quest> quests)
|
||||
{
|
||||
final StringBuilder sbStarted = new StringBuilder(128);
|
||||
final StringBuilder sbCanStart = new StringBuilder(128);
|
||||
final StringBuilder sbCantStart = new StringBuilder(128);
|
||||
final StringBuilder sbCompleted = new StringBuilder(128);
|
||||
|
||||
//@formatter:off
|
||||
final Set<Quest> startingQuests = npc.getListeners(EventType.ON_NPC_QUEST_START).stream()
|
||||
.map(AbstractEventListener::getOwner)
|
||||
.filter(Quest.class::isInstance)
|
||||
.map(Quest.class::cast)
|
||||
.distinct()
|
||||
.collect(Collectors.toSet());
|
||||
//@formatter:on
|
||||
|
||||
for (Quest quest : quests)
|
||||
{
|
||||
final QuestState qs = player.getQuestState(quest.getScriptName());
|
||||
if ((qs == null) || qs.isCreated() || (qs.isCompleted() && qs.isNowAvailable()))
|
||||
{
|
||||
final String startConditionHtml = quest.getStartConditionHtml(player, npc);
|
||||
if (((startConditionHtml != null) && startConditionHtml.isEmpty()) || !startingQuests.contains(quest))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
else if (startingQuests.contains(quest) && quest.canStartQuest(player))
|
||||
{
|
||||
sbCanStart.append("<font color=\"bbaa88\">");
|
||||
sbCanStart.append("<button icon=\"quest\" align=\"left\" action=\"bypass -h npc_" + npc.getObjectId() + "_Quest " + quest.getName() + "\">");
|
||||
sbCanStart.append(quest.isCustomQuest() ? quest.getPath() : "<fstring>" + quest.getNpcStringId() + "01</fstring>");
|
||||
sbCanStart.append("</button></font>");
|
||||
}
|
||||
else
|
||||
{
|
||||
sbCantStart.append("<font color=\"a62f31\">");
|
||||
sbCantStart.append("<button icon=\"quest\" align=\"left\" action=\"bypass -h npc_" + npc.getObjectId() + "_Quest " + quest.getName() + "\">");
|
||||
sbCantStart.append(quest.isCustomQuest() ? quest.getPath() : "<fstring>" + quest.getNpcStringId() + "01</fstring>");
|
||||
sbCantStart.append("</button></font>");
|
||||
}
|
||||
}
|
||||
else if (Quest.getNoQuestMsg(player).equals(quest.onTalk(npc, player, true)))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
else if (qs.isStarted())
|
||||
{
|
||||
sbStarted.append("<font color=\"ffdd66\">");
|
||||
sbStarted.append("<button icon=\"quest\" align=\"left\" action=\"bypass -h npc_" + npc.getObjectId() + "_Quest " + quest.getName() + "\">");
|
||||
sbStarted.append(quest.isCustomQuest() ? quest.getPath() + " (In Progress)" : "<fstring>" + quest.getNpcStringId() + "02</fstring>");
|
||||
sbStarted.append("</button></font>");
|
||||
}
|
||||
else if (qs.isCompleted())
|
||||
{
|
||||
sbCompleted.append("<font color=\"787878\">");
|
||||
sbCompleted.append("<button icon=\"quest\" align=\"left\" action=\"bypass -h npc_" + npc.getObjectId() + "_Quest " + quest.getName() + "\">");
|
||||
sbCompleted.append(quest.isCustomQuest() ? quest.getPath() + " (Done) " : "<fstring>" + quest.getNpcStringId() + "03</fstring>");
|
||||
sbCompleted.append("</button></font>");
|
||||
}
|
||||
}
|
||||
|
||||
String content;
|
||||
if ((sbStarted.length() > 0) || (sbCanStart.length() > 0) || (sbCantStart.length() > 0) || (sbCompleted.length() > 0))
|
||||
{
|
||||
final StringBuilder sb = new StringBuilder(128);
|
||||
sb.append("<html><body>");
|
||||
sb.append(sbStarted.toString());
|
||||
sb.append(sbCanStart.toString());
|
||||
sb.append(sbCantStart.toString());
|
||||
sb.append(sbCompleted.toString());
|
||||
sb.append("</body></html>");
|
||||
content = sb.toString();
|
||||
}
|
||||
else
|
||||
{
|
||||
content = Quest.getNoQuestMsg(player);
|
||||
}
|
||||
|
||||
// Send a Server->Client packet NpcHtmlMessage to the L2PcInstance in order to display the message of the L2NpcInstance
|
||||
content = content.replaceAll("%objectId%", String.valueOf(npc.getObjectId()));
|
||||
player.sendPacket(new NpcHtmlMessage(npc.getObjectId(), content));
|
||||
}
|
||||
|
||||
/**
|
||||
* Open a quest window on client with the text of the L2NpcInstance.<br>
|
||||
* <b><u>Actions</u>:</b><br>
|
||||
* <ul>
|
||||
* <li>Get the text of the quest state in the folder data/scripts/quests/questId/stateId.htm</li>
|
||||
* <li>Send a Server->Client NpcHtmlMessage containing the text of the L2NpcInstance to the L2PcInstance</li>
|
||||
* <li>Send a Server->Client ActionFailed to the L2PcInstance in order to avoid that the client wait another packet</li>
|
||||
* </ul>
|
||||
* @param player the L2PcInstance that talk with the {@code npc}
|
||||
* @param npc the L2NpcInstance that chats with the {@code player}
|
||||
* @param questId the Id of the quest to display the message
|
||||
*/
|
||||
public static void showQuestWindow(L2PcInstance player, L2Npc npc, String questId)
|
||||
{
|
||||
String content = null;
|
||||
|
||||
final Quest q = QuestManager.getInstance().getQuest(questId);
|
||||
|
||||
// Get the state of the selected quest
|
||||
final QuestState qs = player.getQuestState(questId);
|
||||
|
||||
if (q != null)
|
||||
{
|
||||
if (((q.getId() >= 1) && (q.getId() < 20000)) && ((player.getWeightPenalty() >= 3) || !player.isInventoryUnder90(true)))
|
||||
{
|
||||
player.sendPacket(SystemMessageId.UNABLE_TO_PROCESS_THIS_REQUEST_UNTIL_YOUR_INVENTORY_S_WEIGHT_AND_SLOT_COUNT_ARE_LESS_THAN_80_PERCENT_OF_CAPACITY);
|
||||
return;
|
||||
}
|
||||
|
||||
if (qs == null)
|
||||
{
|
||||
if ((q.getId() >= 1) && (q.getId() < 20000))
|
||||
{
|
||||
// Too many ongoing quests.
|
||||
if (player.getAllActiveQuests().size() > 40)
|
||||
{
|
||||
final NpcHtmlMessage html = new NpcHtmlMessage(npc.getObjectId());
|
||||
html.setFile(player.getHtmlPrefix(), "data/html/fullquest.html");
|
||||
player.sendPacket(html);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
q.notifyTalk(npc, player, false);
|
||||
}
|
||||
else
|
||||
{
|
||||
content = Quest.getNoQuestMsg(player); // no quests found
|
||||
}
|
||||
|
||||
// Send a Server->Client packet NpcHtmlMessage to the L2PcInstance in order to display the message of the L2NpcInstance
|
||||
if (content != null)
|
||||
{
|
||||
content = content.replaceAll("%objectId%", String.valueOf(npc.getObjectId()));
|
||||
player.sendPacket(new NpcHtmlMessage(npc.getObjectId(), content));
|
||||
}
|
||||
|
||||
// Send a Server->Client ActionFailed to the L2PcInstance in order to avoid that the client wait another packet
|
||||
player.sendPacket(ActionFailed.STATIC_PACKET);
|
||||
}
|
||||
|
||||
/**
|
||||
* Collect awaiting quests/start points and display a QuestChooseWindow (if several available) or QuestWindow.
|
||||
* @param player the L2PcInstance that talk with the {@code npc}.
|
||||
* @param npc the L2NpcInstance that chats with the {@code player}.
|
||||
*/
|
||||
private static void showQuestWindow(L2PcInstance player, L2Npc npc)
|
||||
{
|
||||
//@formatter:off
|
||||
final Set<Quest> quests = npc.getListeners(EventType.ON_NPC_TALK).stream()
|
||||
.map(AbstractEventListener::getOwner)
|
||||
.filter(Quest.class::isInstance)
|
||||
.map(Quest.class::cast)
|
||||
.filter(quest -> (quest.getId() > 0) && (quest.getId() < 20000))
|
||||
.filter(quest -> !Quest.getNoQuestMsg(player).equals(quest.onTalk(npc, player, true)))
|
||||
.distinct()
|
||||
.collect(Collectors.toSet());
|
||||
//@formatter:on
|
||||
|
||||
if (quests.size() > 1)
|
||||
{
|
||||
showQuestChooseWindow(player, npc, quests);
|
||||
}
|
||||
else if (quests.size() == 1)
|
||||
{
|
||||
showQuestWindow(player, npc, quests.stream().findFirst().get().getName());
|
||||
}
|
||||
else
|
||||
{
|
||||
showQuestWindow(player, npc, "");
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String[] getBypassList()
|
||||
{
|
||||
return COMMANDS;
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user