Merged with released L2J-Unity files.
This commit is contained in:
@@ -1,62 +1,59 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.actionhandlers;
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import com.l2jmobius.gameserver.ai.CtrlIntention;
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import com.l2jmobius.gameserver.enums.InstanceType;
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import com.l2jmobius.gameserver.handler.IActionHandler;
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import com.l2jmobius.gameserver.instancemanager.MercTicketManager;
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import com.l2jmobius.gameserver.model.L2Object;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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public class L2ItemInstanceAction implements IActionHandler
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{
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@Override
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public boolean action(L2PcInstance activeChar, L2Object target, boolean interact)
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{
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// this causes the validate position handler to do the pickup if the location is reached.
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// mercenary tickets can only be picked up by the castle owner.
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final int castleId = MercTicketManager.getInstance().getTicketCastleId(target.getId());
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if ((castleId > 0) && (!activeChar.isCastleLord(castleId) || activeChar.isInParty()))
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{
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if (activeChar.isInParty())
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{
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activeChar.sendMessage("You cannot pickup mercenaries while in a party.");
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}
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else
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{
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activeChar.sendMessage("Only the castle lord can pickup mercenaries.");
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}
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activeChar.setTarget(target);
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activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
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}
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else if (!activeChar.isFlying())
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{
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activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_PICK_UP, target);
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}
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return true;
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}
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@Override
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public InstanceType getInstanceType()
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{
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return InstanceType.L2ItemInstance;
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}
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.actionhandlers;
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import com.l2jmobius.gameserver.ai.CtrlIntention;
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import com.l2jmobius.gameserver.enums.InstanceType;
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import com.l2jmobius.gameserver.handler.IActionHandler;
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import com.l2jmobius.gameserver.instancemanager.CastleManager;
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import com.l2jmobius.gameserver.instancemanager.SiegeGuardManager;
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import com.l2jmobius.gameserver.model.ClanPrivilege;
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import com.l2jmobius.gameserver.model.L2Object;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.entity.Castle;
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import com.l2jmobius.gameserver.network.SystemMessageId;
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public class L2ItemInstanceAction implements IActionHandler
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{
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@Override
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public boolean action(L2PcInstance activeChar, L2Object target, boolean interact)
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{
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final Castle castle = CastleManager.getInstance().getCastle(target);
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if ((castle != null) && (SiegeGuardManager.getInstance().getSiegeGuardByItem(castle.getResidenceId(), target.getId()) != null))
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{
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if ((activeChar.getClan() == null) || (castle.getOwnerId() != activeChar.getClanId()) || !activeChar.hasClanPrivilege(ClanPrivilege.CS_MERCENARIES))
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{
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activeChar.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_THE_AUTHORITY_TO_CANCEL_MERCENARY_POSITIONING);
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activeChar.setTarget(target);
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activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
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return false;
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}
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}
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if (!activeChar.isFlying())
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{
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activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_PICK_UP, target);
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}
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return true;
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}
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@Override
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public InstanceType getInstanceType()
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{
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return InstanceType.L2ItemInstance;
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}
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}
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