Merged with released L2J-Unity files.
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79
trunk/dist/game/data/scripts/ai/others/Incarnation.java
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79
trunk/dist/game/data/scripts/ai/others/Incarnation.java
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.others;
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import com.l2jmobius.gameserver.ai.CtrlIntention;
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import com.l2jmobius.gameserver.model.L2Object;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.events.EventType;
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import com.l2jmobius.gameserver.model.events.ListenerRegisterType;
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import com.l2jmobius.gameserver.model.events.annotations.Id;
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import com.l2jmobius.gameserver.model.events.annotations.RegisterEvent;
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import com.l2jmobius.gameserver.model.events.annotations.RegisterType;
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import com.l2jmobius.gameserver.model.events.impl.character.OnCreatureAttack;
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import com.l2jmobius.gameserver.model.events.impl.character.OnCreatureSkillFinishCast;
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import com.l2jmobius.gameserver.model.events.impl.character.npc.OnNpcSpawn;
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import com.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
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import ai.AbstractNpcAI;
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/**
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* @author Nik
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*/
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public final class Incarnation extends AbstractNpcAI
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{
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public Incarnation()
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{
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}
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@RegisterEvent(EventType.ON_NPC_SPAWN)
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@RegisterType(ListenerRegisterType.NPC)
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@Id(13302)
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@Id(13303)
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@Id(13304)
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@Id(13305)
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@Id(13455)
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@Id(13456)
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@Id(13457)
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public void onNpcSpawn(OnNpcSpawn event)
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{
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final L2Npc npc = event.getNpc();
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if (npc.getSummoner() != null)
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{
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npc.getSummoner().addListener(new ConsumerEventListener(npc, EventType.ON_CREATURE_ATTACK, (OnCreatureAttack e) -> onOffense(npc, e.getAttacker(), e.getTarget()), this));
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npc.getSummoner().addListener(new ConsumerEventListener(npc, EventType.ON_CREATURE_SKILL_FINISH_CAST, (OnCreatureSkillFinishCast e) -> onOffense(npc, e.getCaster(), e.getTarget()), this));
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}
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}
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public void onOffense(L2Npc npc, L2Character attacker, L2Object target)
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{
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if ((attacker == target) || (npc.getSummoner() == null))
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{
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return;
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}
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// Attack target of summoner
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npc.setRunning();
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npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target);
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}
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public static void main(String[] args)
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{
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new Incarnation();
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}
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}
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