Merged with released L2J-Unity files.
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139
trunk/dist/game/data/scripts/ai/group/LairOfAntharas.java
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139
trunk/dist/game/data/scripts/ai/group/LairOfAntharas.java
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.group;
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import com.l2jmobius.gameserver.enums.ChatType;
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import com.l2jmobius.gameserver.model.actor.L2Attackable;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.network.NpcStringId;
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import com.l2jmobius.gameserver.network.serverpackets.ValidateLocation;
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import ai.AbstractNpcAI;
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/**
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* Lair of Antharas AI.
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* @author St3eT, UnAfraid
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*/
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public final class LairOfAntharas extends AbstractNpcAI
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{
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// NPC
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final private static int KNORIKS = 22857;
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final private static int DRAGON_KNIGHT = 22844;
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final private static int DRAGON_KNIGHT2 = 22845;
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final private static int ELITE_DRAGON_KNIGHT = 22846;
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final private static int DRAGON_GUARD = 22852;
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final private static int DRAGON_MAGE = 22853;
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// Misc
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final private static int KNIGHT_CHANCE = 30;
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final private static int KNORIKS_CHANCE = 60;
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final private static int KNORIKS_CHANCE2 = 50;
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private LairOfAntharas()
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{
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addKillId(DRAGON_KNIGHT, DRAGON_KNIGHT2, DRAGON_GUARD, DRAGON_MAGE);
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addSpawnId(DRAGON_KNIGHT, DRAGON_KNIGHT2, DRAGON_GUARD, DRAGON_MAGE);
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addMoveFinishedId(DRAGON_GUARD, DRAGON_MAGE);
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addAggroRangeEnterId(KNORIKS);
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}
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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if (event.equals("CHECK_HOME") && (npc != null) && !npc.isDead())
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{
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if ((npc.calculateDistance(npc.getSpawn().getLocation(), false, false) > 10) && !npc.isInCombat())
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{
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((L2Attackable) npc).returnHome();
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}
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else if ((npc.getHeading() != npc.getSpawn().getHeading()) && !npc.isInCombat())
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{
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npc.setHeading(npc.getSpawn().getHeading());
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npc.broadcastPacket(new ValidateLocation(npc));
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}
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}
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return super.onAdvEvent(event, npc, player);
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}
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@Override
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public String onAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isSummon)
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{
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if (npc.isScriptValue(0) && (getRandom(100) < KNORIKS_CHANCE))
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{
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if (getRandom(100) < KNORIKS_CHANCE2)
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{
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npc.setScriptValue(1);
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}
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npc.broadcastSay(ChatType.NPC_SHOUT, NpcStringId.WHO_S_THERE_IF_YOU_DISTURB_THE_TEMPER_OF_THE_GREAT_LAND_DRAGON_ANTHARAS_I_WILL_NEVER_FORGIVE_YOU);
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}
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return super.onAggroRangeEnter(npc, player, isSummon);
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}
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@Override
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public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
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{
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switch (npc.getId())
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{
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case DRAGON_KNIGHT:
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{
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if (getRandom(100) > KNIGHT_CHANCE)
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{
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final L2Npc newKnight = addSpawn(DRAGON_KNIGHT2, npc, false, 0, true);
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npc.deleteMe();
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newKnight.broadcastSay(ChatType.NPC_SHOUT, NpcStringId.THOSE_WHO_SET_FOOT_IN_THIS_PLACE_SHALL_NOT_LEAVE_ALIVE);
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addAttackPlayerDesire(newKnight, killer);
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}
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break;
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}
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case DRAGON_KNIGHT2:
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{
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if (getRandom(100) > KNIGHT_CHANCE)
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{
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final L2Npc eliteKnight = addSpawn(ELITE_DRAGON_KNIGHT, npc, false, 0, true);
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npc.deleteMe();
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eliteKnight.broadcastSay(ChatType.NPC_SHOUT, NpcStringId.IF_YOU_WISH_TO_SEE_HELL_I_WILL_GRANT_YOU_YOUR_WISH);
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addAttackPlayerDesire(eliteKnight, killer);
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}
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break;
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}
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case DRAGON_GUARD:
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case DRAGON_MAGE:
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{
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cancelQuestTimer("CHECK_HOME", npc, null);
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break;
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}
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}
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return super.onKill(npc, killer, isSummon);
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}
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@Override
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public String onSpawn(L2Npc npc)
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{
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if ((npc.getId() == DRAGON_GUARD) || (npc.getId() == DRAGON_MAGE))
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{
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npc.setRandomWalking(true);
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startQuestTimer("CHECK_HOME", 10000, npc, null, true);
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}
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return super.onSpawn(npc);
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}
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public static void main(String[] args)
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{
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new LairOfAntharas();
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}
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}
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