Merged with released L2J-Unity files.
This commit is contained in:
481
trunk/dist/game/data/scripts/ai/group/BeastFarm.java
vendored
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481
trunk/dist/game/data/scripts/ai/group/BeastFarm.java
vendored
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
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||||
*
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||||
* This program is distributed in the hope that it will be useful,
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||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
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||||
*
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||||
* You should have received a copy of the GNU General Public License
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||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.group;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.concurrent.ConcurrentHashMap;
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import com.l2jmobius.commons.util.CommonUtil;
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import com.l2jmobius.gameserver.ai.CtrlIntention;
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import com.l2jmobius.gameserver.data.xml.impl.SkillData;
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import com.l2jmobius.gameserver.model.L2Object;
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import com.l2jmobius.gameserver.model.actor.L2Attackable;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.actor.instance.L2TamedBeastInstance;
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import com.l2jmobius.gameserver.model.holders.SkillHolder;
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import com.l2jmobius.gameserver.model.skills.Skill;
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import com.l2jmobius.gameserver.network.serverpackets.NpcInfo;
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import ai.AbstractNpcAI;
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import quests.Q00020_BringUpWithLove.Q00020_BringUpWithLove;
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/**
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* Growth-capable mobs: Polymorphing upon successful feeding.<br>
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* Updated to Freya.
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* @author Fulminus, Gigiikun
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*/
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public final class BeastFarm extends AbstractNpcAI
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{
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private static final int GOLDEN_SPICE = 15474;
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private static final int CRYSTAL_SPICE = 15475;
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private static final int SKILL_GOLDEN_SPICE = 9049;
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private static final int SKILL_CRYSTAL_SPICE = 9050;
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private static final int SKILL_BLESSED_GOLDEN_SPICE = 9051;
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||||
private static final int SKILL_BLESSED_CRYSTAL_SPICE = 9052;
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private static final int SKILL_SGRADE_GOLDEN_SPICE = 9053;
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||||
private static final int SKILL_SGRADE_CRYSTAL_SPICE = 9054;
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private static final int[] TAMED_BEASTS =
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{
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18869,
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18870,
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18871,
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||||
18872
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||||
};
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private static final int TAME_CHANCE = 20;
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protected static final int[] SPECIAL_SPICE_CHANCES =
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{
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||||
33,
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||||
75
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||||
};
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// all mobs that can eat...
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private static final int[] FEEDABLE_BEASTS =
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||||
{
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// Kookaburras
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18873,
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18874,
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||||
18875,
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||||
18876,
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||||
18877,
|
||||
18878,
|
||||
18879,
|
||||
// Cougars
|
||||
18880,
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||||
18881,
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18882,
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18883,
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18884,
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||||
18885,
|
||||
18886,
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||||
// Buffalos
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||||
18887,
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||||
18888,
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18889,
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18890,
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18891,
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||||
18892,
|
||||
18893,
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||||
// Grendels
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||||
18894,
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||||
18895,
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||||
18896,
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||||
18897,
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||||
18898,
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||||
18899,
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||||
18900
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||||
};
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||||
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||||
private static Map<Integer, GrowthCapableMob> GROWTH_CAPABLE_MOBS = new HashMap<>();
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||||
private static List<TamedBeast> TAMED_BEAST_DATA = new ArrayList<>();
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||||
private final Map<Integer, Integer> _feedInfo = new ConcurrentHashMap<>();
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||||
private BeastFarm()
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||||
{
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||||
addSkillSeeId(FEEDABLE_BEASTS);
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||||
addKillId(FEEDABLE_BEASTS);
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||||
GrowthCapableMob temp;
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||||
|
||||
// Kookabura
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temp = new GrowthCapableMob(100, 0, 18869);
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temp.addNpcIdForSkillId(SKILL_GOLDEN_SPICE, 18874);
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temp.addNpcIdForSkillId(SKILL_CRYSTAL_SPICE, 18875);
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||||
temp.addNpcIdForSkillId(SKILL_BLESSED_GOLDEN_SPICE, 18869);
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||||
temp.addNpcIdForSkillId(SKILL_BLESSED_CRYSTAL_SPICE, 18869);
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||||
temp.addNpcIdForSkillId(SKILL_SGRADE_GOLDEN_SPICE, 18878);
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||||
temp.addNpcIdForSkillId(SKILL_SGRADE_CRYSTAL_SPICE, 18879);
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||||
GROWTH_CAPABLE_MOBS.put(18873, temp);
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temp = new GrowthCapableMob(40, 1, 18869);
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temp.addNpcIdForSkillId(SKILL_GOLDEN_SPICE, 18876);
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GROWTH_CAPABLE_MOBS.put(18874, temp);
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temp = new GrowthCapableMob(40, 1, 18869);
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temp.addNpcIdForSkillId(SKILL_CRYSTAL_SPICE, 18877);
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GROWTH_CAPABLE_MOBS.put(18875, temp);
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temp = new GrowthCapableMob(25, 2, 18869);
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temp.addNpcIdForSkillId(SKILL_GOLDEN_SPICE, 18878);
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GROWTH_CAPABLE_MOBS.put(18876, temp);
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temp = new GrowthCapableMob(25, 2, 18869);
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temp.addNpcIdForSkillId(SKILL_CRYSTAL_SPICE, 18879);
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GROWTH_CAPABLE_MOBS.put(18877, temp);
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// Cougar
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temp = new GrowthCapableMob(100, 0, 18870);
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temp.addNpcIdForSkillId(SKILL_GOLDEN_SPICE, 18881);
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temp.addNpcIdForSkillId(SKILL_CRYSTAL_SPICE, 18882);
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temp.addNpcIdForSkillId(SKILL_BLESSED_GOLDEN_SPICE, 18870);
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temp.addNpcIdForSkillId(SKILL_BLESSED_CRYSTAL_SPICE, 18870);
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temp.addNpcIdForSkillId(SKILL_SGRADE_GOLDEN_SPICE, 18885);
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||||
temp.addNpcIdForSkillId(SKILL_SGRADE_CRYSTAL_SPICE, 18886);
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||||
GROWTH_CAPABLE_MOBS.put(18880, temp);
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||||
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||||
temp = new GrowthCapableMob(40, 1, 18870);
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||||
temp.addNpcIdForSkillId(SKILL_GOLDEN_SPICE, 18883);
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GROWTH_CAPABLE_MOBS.put(18881, temp);
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||||
|
||||
temp = new GrowthCapableMob(40, 1, 18870);
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||||
temp.addNpcIdForSkillId(SKILL_CRYSTAL_SPICE, 18884);
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||||
GROWTH_CAPABLE_MOBS.put(18882, temp);
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||||
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||||
temp = new GrowthCapableMob(25, 2, 18870);
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temp.addNpcIdForSkillId(SKILL_GOLDEN_SPICE, 18885);
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GROWTH_CAPABLE_MOBS.put(18883, temp);
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||||
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||||
temp = new GrowthCapableMob(25, 2, 18870);
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temp.addNpcIdForSkillId(SKILL_CRYSTAL_SPICE, 18886);
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GROWTH_CAPABLE_MOBS.put(18884, temp);
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||||
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// Buffalo
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temp = new GrowthCapableMob(100, 0, 18871);
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temp.addNpcIdForSkillId(SKILL_GOLDEN_SPICE, 18888);
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temp.addNpcIdForSkillId(SKILL_CRYSTAL_SPICE, 18889);
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temp.addNpcIdForSkillId(SKILL_BLESSED_GOLDEN_SPICE, 18871);
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temp.addNpcIdForSkillId(SKILL_BLESSED_CRYSTAL_SPICE, 18871);
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temp.addNpcIdForSkillId(SKILL_SGRADE_GOLDEN_SPICE, 18892);
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||||
temp.addNpcIdForSkillId(SKILL_SGRADE_CRYSTAL_SPICE, 18893);
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||||
GROWTH_CAPABLE_MOBS.put(18887, temp);
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||||
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||||
temp = new GrowthCapableMob(40, 1, 18871);
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temp.addNpcIdForSkillId(SKILL_GOLDEN_SPICE, 18890);
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GROWTH_CAPABLE_MOBS.put(18888, temp);
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temp = new GrowthCapableMob(40, 1, 18871);
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temp.addNpcIdForSkillId(SKILL_CRYSTAL_SPICE, 18891);
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GROWTH_CAPABLE_MOBS.put(18889, temp);
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||||
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temp = new GrowthCapableMob(25, 2, 18871);
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temp.addNpcIdForSkillId(SKILL_GOLDEN_SPICE, 18892);
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GROWTH_CAPABLE_MOBS.put(18890, temp);
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||||
temp = new GrowthCapableMob(25, 2, 18871);
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temp.addNpcIdForSkillId(SKILL_CRYSTAL_SPICE, 18893);
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GROWTH_CAPABLE_MOBS.put(18891, temp);
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// Grendel
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temp = new GrowthCapableMob(100, 0, 18872);
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temp.addNpcIdForSkillId(SKILL_GOLDEN_SPICE, 18895);
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temp.addNpcIdForSkillId(SKILL_CRYSTAL_SPICE, 18896);
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||||
temp.addNpcIdForSkillId(SKILL_BLESSED_GOLDEN_SPICE, 18872);
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||||
temp.addNpcIdForSkillId(SKILL_BLESSED_CRYSTAL_SPICE, 18872);
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||||
temp.addNpcIdForSkillId(SKILL_SGRADE_GOLDEN_SPICE, 18899);
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||||
temp.addNpcIdForSkillId(SKILL_SGRADE_CRYSTAL_SPICE, 18900);
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||||
GROWTH_CAPABLE_MOBS.put(18894, temp);
|
||||
|
||||
temp = new GrowthCapableMob(40, 1, 18872);
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temp.addNpcIdForSkillId(SKILL_GOLDEN_SPICE, 18897);
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GROWTH_CAPABLE_MOBS.put(18895, temp);
|
||||
|
||||
temp = new GrowthCapableMob(40, 1, 18872);
|
||||
temp.addNpcIdForSkillId(SKILL_CRYSTAL_SPICE, 18898);
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||||
GROWTH_CAPABLE_MOBS.put(18896, temp);
|
||||
|
||||
temp = new GrowthCapableMob(25, 2, 18872);
|
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temp.addNpcIdForSkillId(SKILL_GOLDEN_SPICE, 18899);
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GROWTH_CAPABLE_MOBS.put(18897, temp);
|
||||
|
||||
temp = new GrowthCapableMob(25, 2, 18872);
|
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temp.addNpcIdForSkillId(SKILL_CRYSTAL_SPICE, 18900);
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GROWTH_CAPABLE_MOBS.put(18898, temp);
|
||||
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// Tamed beasts data
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TAMED_BEAST_DATA.add(new TamedBeast("%name% of Focus", new SkillHolder(6432, 1), new SkillHolder(6668, 1)));
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TAMED_BEAST_DATA.add(new TamedBeast("%name% of Guiding", new SkillHolder(6433, 1), new SkillHolder(6670, 1)));
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TAMED_BEAST_DATA.add(new TamedBeast("%name% of Swifth", new SkillHolder(6434, 1), new SkillHolder(6667, 1)));
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TAMED_BEAST_DATA.add(new TamedBeast("Berserker %name%", new SkillHolder(6671, 1)));
|
||||
TAMED_BEAST_DATA.add(new TamedBeast("%name% of Protect", new SkillHolder(6669, 1), new SkillHolder(6672, 1)));
|
||||
TAMED_BEAST_DATA.add(new TamedBeast("%name% of Vigor", new SkillHolder(6431, 1), new SkillHolder(6666, 1)));
|
||||
}
|
||||
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public void spawnNext(L2Npc npc, L2PcInstance player, int nextNpcId, int food)
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{
|
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// remove the feedinfo of the mob that got despawned, if any
|
||||
if (_feedInfo.containsKey(npc.getObjectId()))
|
||||
{
|
||||
if (_feedInfo.get(npc.getObjectId()) == player.getObjectId())
|
||||
{
|
||||
_feedInfo.remove(npc.getObjectId());
|
||||
}
|
||||
}
|
||||
// despawn the old mob
|
||||
// TODO: same code? FIXED?
|
||||
/*
|
||||
* if (_GrowthCapableMobs.get(npc.getNpcId()).getGrowthLevel() == 0) { npc.deleteMe(); } else {
|
||||
*/
|
||||
npc.deleteMe();
|
||||
// }
|
||||
|
||||
// if this is finally a trained mob, then despawn any other trained mobs that the
|
||||
// player might have and initialize the Tamed Beast.
|
||||
if (CommonUtil.contains(TAMED_BEASTS, nextNpcId))
|
||||
{
|
||||
final L2TamedBeastInstance nextNpc = new L2TamedBeastInstance(nextNpcId, player, food, npc.getX(), npc.getY(), npc.getZ(), true);
|
||||
|
||||
final TamedBeast beast = TAMED_BEAST_DATA.get(getRandom(TAMED_BEAST_DATA.size()));
|
||||
String name = beast.getName();
|
||||
switch (nextNpcId)
|
||||
{
|
||||
case 18869:
|
||||
name = name.replace("%name%", "Alpine Kookaburra");
|
||||
break;
|
||||
case 18870:
|
||||
name = name.replace("%name%", "Alpine Cougar");
|
||||
break;
|
||||
case 18871:
|
||||
name = name.replace("%name%", "Alpine Buffalo");
|
||||
break;
|
||||
case 18872:
|
||||
name = name.replace("%name%", "Alpine Grendel");
|
||||
break;
|
||||
}
|
||||
nextNpc.setName(name);
|
||||
nextNpc.broadcastPacket(new NpcInfo(nextNpc));
|
||||
nextNpc.setRunning();
|
||||
|
||||
final SkillData st = SkillData.getInstance();
|
||||
for (SkillHolder sh : beast.getSkills())
|
||||
{
|
||||
nextNpc.addBeastSkill(st.getSkill(sh.getSkillId(), sh.getSkillLvl()));
|
||||
}
|
||||
|
||||
Q00020_BringUpWithLove.checkJewelOfInnocence(player);
|
||||
}
|
||||
else
|
||||
{
|
||||
// if not trained, the newly spawned mob will automatically be agro against its feeder
|
||||
// (what happened to "never bite the hand that feeds you" anyway?!)
|
||||
final L2Attackable nextNpc = (L2Attackable) addSpawn(nextNpcId, npc);
|
||||
|
||||
// register the player in the feedinfo for the mob that just spawned
|
||||
_feedInfo.put(nextNpc.getObjectId(), player.getObjectId());
|
||||
nextNpc.setRunning();
|
||||
nextNpc.addDamageHate(player, 0, 99999);
|
||||
nextNpc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, player);
|
||||
|
||||
player.setTarget(nextNpc);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon)
|
||||
{
|
||||
// this behavior is only run when the target of skill is the passed npc (chest)
|
||||
// i.e. when the player is attempting to open the chest using a skill
|
||||
if (!CommonUtil.contains(targets, npc))
|
||||
{
|
||||
return super.onSkillSee(npc, caster, skill, targets, isSummon);
|
||||
}
|
||||
// gather some values on local variables
|
||||
final int npcId = npc.getId();
|
||||
final int skillId = skill.getId();
|
||||
// check if the npc and skills used are valid for this script. Exit if invalid.
|
||||
if (!CommonUtil.contains(FEEDABLE_BEASTS, npcId) || ((skillId != SKILL_GOLDEN_SPICE) && (skillId != SKILL_CRYSTAL_SPICE) && (skillId != SKILL_BLESSED_GOLDEN_SPICE) && (skillId != SKILL_BLESSED_CRYSTAL_SPICE) && (skillId != SKILL_SGRADE_GOLDEN_SPICE) && (skillId != SKILL_SGRADE_CRYSTAL_SPICE)))
|
||||
{
|
||||
return super.onSkillSee(npc, caster, skill, targets, isSummon);
|
||||
}
|
||||
|
||||
// first gather some values on local variables
|
||||
final int objectId = npc.getObjectId();
|
||||
int growthLevel = 3; // if a mob is in FEEDABLE_BEASTS but not in _GrowthCapableMobs, then it's at max growth (3)
|
||||
if (GROWTH_CAPABLE_MOBS.containsKey(npcId))
|
||||
{
|
||||
growthLevel = GROWTH_CAPABLE_MOBS.get(npcId).getGrowthLevel();
|
||||
}
|
||||
|
||||
// prevent exploit which allows 2 players to simultaneously raise the same 0-growth beast
|
||||
// If the mob is at 0th level (when it still listens to all feeders) lock it to the first feeder!
|
||||
if ((growthLevel == 0) && _feedInfo.containsKey(objectId))
|
||||
{
|
||||
return super.onSkillSee(npc, caster, skill, targets, isSummon);
|
||||
}
|
||||
|
||||
_feedInfo.put(objectId, caster.getObjectId());
|
||||
|
||||
// display the social action of the beast eating the food.
|
||||
npc.broadcastSocialAction(2);
|
||||
|
||||
int food = 0;
|
||||
if ((skillId == SKILL_GOLDEN_SPICE) || (skillId == SKILL_BLESSED_GOLDEN_SPICE))
|
||||
{
|
||||
food = GOLDEN_SPICE;
|
||||
}
|
||||
else if ((skillId == SKILL_CRYSTAL_SPICE) || (skillId == SKILL_BLESSED_CRYSTAL_SPICE))
|
||||
{
|
||||
food = CRYSTAL_SPICE;
|
||||
}
|
||||
|
||||
// if this pet can't grow, it's all done.
|
||||
if (GROWTH_CAPABLE_MOBS.containsKey(npcId))
|
||||
{
|
||||
// do nothing if this mob doesn't eat the specified food (food gets consumed but has no effect).
|
||||
final int newNpcId = GROWTH_CAPABLE_MOBS.get(npcId).getLeveledNpcId(skillId);
|
||||
if (newNpcId == -1)
|
||||
{
|
||||
if (growthLevel == 0)
|
||||
{
|
||||
_feedInfo.remove(objectId);
|
||||
npc.setRunning();
|
||||
((L2Attackable) npc).addDamageHate(caster, 0, 1);
|
||||
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, caster);
|
||||
}
|
||||
return super.onSkillSee(npc, caster, skill, targets, isSummon);
|
||||
}
|
||||
else if ((growthLevel > 0) && (_feedInfo.get(objectId) != caster.getObjectId()))
|
||||
{
|
||||
// check if this is the same player as the one who raised it from growth 0.
|
||||
// if no, then do not allow a chance to raise the pet (food gets consumed but has no effect).
|
||||
return super.onSkillSee(npc, caster, skill, targets, isSummon);
|
||||
}
|
||||
spawnNext(npc, caster, newNpcId, food);
|
||||
}
|
||||
else
|
||||
{
|
||||
caster.sendMessage("The beast spit out the feed instead of eating it.");
|
||||
npc.dropItem(caster, food, 1);
|
||||
}
|
||||
return super.onSkillSee(npc, caster, skill, targets, isSummon);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
|
||||
{
|
||||
// remove the feedinfo of the mob that got killed, if any
|
||||
if (_feedInfo.containsKey(npc.getObjectId()))
|
||||
{
|
||||
_feedInfo.remove(npc.getObjectId());
|
||||
}
|
||||
return super.onKill(npc, killer, isSummon);
|
||||
}
|
||||
|
||||
// all mobs that grow by eating
|
||||
private static class GrowthCapableMob
|
||||
{
|
||||
private final int _chance;
|
||||
private final int _growthLevel;
|
||||
private final int _tameNpcId;
|
||||
private final Map<Integer, Integer> _skillSuccessNpcIdList = new ConcurrentHashMap<>();
|
||||
|
||||
public GrowthCapableMob(int chance, int growthLevel, int tameNpcId)
|
||||
{
|
||||
_chance = chance;
|
||||
_growthLevel = growthLevel;
|
||||
_tameNpcId = tameNpcId;
|
||||
}
|
||||
|
||||
public void addNpcIdForSkillId(int skillId, int npcId)
|
||||
{
|
||||
_skillSuccessNpcIdList.put(skillId, npcId);
|
||||
}
|
||||
|
||||
public int getGrowthLevel()
|
||||
{
|
||||
return _growthLevel;
|
||||
}
|
||||
|
||||
public int getLeveledNpcId(int skillId)
|
||||
{
|
||||
if (!_skillSuccessNpcIdList.containsKey(skillId))
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
else if ((skillId == SKILL_BLESSED_GOLDEN_SPICE) || (skillId == SKILL_BLESSED_CRYSTAL_SPICE) || (skillId == SKILL_SGRADE_GOLDEN_SPICE) || (skillId == SKILL_SGRADE_CRYSTAL_SPICE))
|
||||
{
|
||||
if (getRandom(100) < SPECIAL_SPICE_CHANCES[0])
|
||||
{
|
||||
if (getRandom(100) < SPECIAL_SPICE_CHANCES[1])
|
||||
{
|
||||
return _skillSuccessNpcIdList.get(skillId);
|
||||
}
|
||||
else if ((skillId == SKILL_BLESSED_GOLDEN_SPICE) || (skillId == SKILL_SGRADE_GOLDEN_SPICE))
|
||||
{
|
||||
return _skillSuccessNpcIdList.get(SKILL_GOLDEN_SPICE);
|
||||
}
|
||||
else
|
||||
{
|
||||
return _skillSuccessNpcIdList.get(SKILL_CRYSTAL_SPICE);
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
else if ((_growthLevel == 2) && (getRandom(100) < TAME_CHANCE))
|
||||
{
|
||||
return _tameNpcId;
|
||||
}
|
||||
else if (getRandom(100) < _chance)
|
||||
{
|
||||
return _skillSuccessNpcIdList.get(skillId);
|
||||
}
|
||||
else
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static class TamedBeast
|
||||
{
|
||||
private final String name;
|
||||
private final SkillHolder[] sh;
|
||||
|
||||
public TamedBeast(String beastName, SkillHolder... holders)
|
||||
{
|
||||
name = beastName;
|
||||
sh = holders;
|
||||
}
|
||||
|
||||
public String getName()
|
||||
{
|
||||
return name;
|
||||
}
|
||||
|
||||
public SkillHolder[] getSkills()
|
||||
{
|
||||
return sh;
|
||||
}
|
||||
}
|
||||
|
||||
public static void main(String[] args)
|
||||
{
|
||||
new BeastFarm();
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user