Merged with released L2J-Unity files.
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62
trunk/dist/game/data/scripts/ai/areas/WindmillHill/Commando.java
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62
trunk/dist/game/data/scripts/ai/areas/WindmillHill/Commando.java
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.areas.WindmillHill;
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import com.l2jmobius.gameserver.enums.ChatType;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.network.NpcStringId;
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import ai.AbstractNpcAI;
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/**
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* Commando AI.
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* @author St3eT
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*/
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public final class Commando extends AbstractNpcAI
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{
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// NPCs
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private static final int COMMANDO = 33422;
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private Commando()
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{
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addSpawnId(COMMANDO);
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}
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@Override
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public void onTimerEvent(String event, StatsSet params, L2Npc npc, L2PcInstance player)
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{
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if (event.equals("NPC_SHOUT"))
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{
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npc.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.WE_RE_COLLECTING_SEEKER_OF_ADEN);
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getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
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}
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}
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@Override
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public String onSpawn(L2Npc npc)
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{
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getTimers().addTimer("NPC_SHOUT", (10 + getRandom(5)) * 1000, npc, null);
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return super.onSpawn(npc);
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}
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public static void main(String[] args)
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{
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new Commando();
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}
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}
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