Merged with released L2J-Unity files.
This commit is contained in:
377
trunk/dist/game/data/scripts/ai/areas/Wasteland/QueenAnt.java
vendored
Normal file
377
trunk/dist/game/data/scripts/ai/areas/Wasteland/QueenAnt.java
vendored
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@@ -0,0 +1,377 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.areas.Wasteland;
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import java.util.Set;
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import java.util.concurrent.ConcurrentHashMap;
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import com.l2jmobius.Config;
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import com.l2jmobius.gameserver.ai.CtrlIntention;
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import com.l2jmobius.gameserver.instancemanager.GrandBossManager;
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import com.l2jmobius.gameserver.instancemanager.ZoneManager;
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import com.l2jmobius.gameserver.model.Location;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Attackable;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.L2Playable;
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import com.l2jmobius.gameserver.model.actor.instance.L2GrandBossInstance;
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import com.l2jmobius.gameserver.model.actor.instance.L2MonsterInstance;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.holders.SkillHolder;
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import com.l2jmobius.gameserver.model.skills.CommonSkill;
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import com.l2jmobius.gameserver.model.skills.Skill;
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import com.l2jmobius.gameserver.model.skills.SkillCaster;
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import com.l2jmobius.gameserver.model.zone.L2ZoneType;
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import com.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
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import com.l2jmobius.gameserver.network.serverpackets.PlaySound;
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import ai.AbstractNpcAI;
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/**
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* Queen Ant's AI
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* @author Emperorc
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*/
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public final class QueenAnt extends AbstractNpcAI
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{
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private static final int QUEEN = 29001;
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private static final int LARVA = 29002;
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private static final int NURSE = 29003;
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private static final int GUARD = 29004;
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private static final int ROYAL = 29005;
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private static final int[] MOBS =
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{
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QUEEN,
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LARVA,
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NURSE,
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GUARD,
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ROYAL
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};
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private static final Location OUST_LOC_1 = new Location(-19480, 187344, -5600);
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private static final Location OUST_LOC_2 = new Location(-17928, 180912, -5520);
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private static final Location OUST_LOC_3 = new Location(-23808, 182368, -5600);
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private static final int QUEEN_X = -21610;
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private static final int QUEEN_Y = 181594;
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private static final int QUEEN_Z = -5734;
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// QUEEN Status Tracking :
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private static final byte ALIVE = 0; // Queen Ant is spawned.
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private static final byte DEAD = 1; // Queen Ant has been killed.
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private static L2ZoneType _zone;
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private static SkillHolder HEAL1 = new SkillHolder(4020, 1);
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private static SkillHolder HEAL2 = new SkillHolder(4024, 1);
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private L2MonsterInstance _queen = null;
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private L2MonsterInstance _larva = null;
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private final Set<L2MonsterInstance> _nurses = ConcurrentHashMap.newKeySet();
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private QueenAnt()
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{
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addSpawnId(MOBS);
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addKillId(MOBS);
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addAggroRangeEnterId(MOBS);
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addFactionCallId(NURSE);
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_zone = ZoneManager.getInstance().getZoneById(12012);
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final StatsSet info = GrandBossManager.getInstance().getStatsSet(QUEEN);
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final int status = GrandBossManager.getInstance().getBossStatus(QUEEN);
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if (status == DEAD)
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{
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// load the unlock date and time for queen ant from DB
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final long temp = info.getLong("respawn_time") - System.currentTimeMillis();
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// if queen ant is locked until a certain time, mark it so and start the unlock timer
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// the unlock time has not yet expired.
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if (temp > 0)
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{
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startQuestTimer("queen_unlock", temp, null, null);
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}
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else
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{
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// the time has already expired while the server was offline. Immediately spawn queen ant.
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final L2GrandBossInstance queen = (L2GrandBossInstance) addSpawn(QUEEN, QUEEN_X, QUEEN_Y, QUEEN_Z, 0, false, 0);
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GrandBossManager.getInstance().setBossStatus(QUEEN, ALIVE);
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spawnBoss(queen);
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}
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}
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else
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{
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int loc_x = info.getInt("loc_x");
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int loc_y = info.getInt("loc_y");
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int loc_z = info.getInt("loc_z");
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final int heading = info.getInt("heading");
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final double hp = info.getDouble("currentHP");
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final double mp = info.getDouble("currentMP");
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if (!_zone.isInsideZone(loc_x, loc_y, loc_z))
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{
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loc_x = QUEEN_X;
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loc_y = QUEEN_Y;
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loc_z = QUEEN_Z;
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}
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final L2GrandBossInstance queen = (L2GrandBossInstance) addSpawn(QUEEN, loc_x, loc_y, loc_z, heading, false, 0);
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queen.setCurrentHpMp(hp, mp);
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spawnBoss(queen);
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}
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}
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private void spawnBoss(L2GrandBossInstance npc)
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{
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GrandBossManager.getInstance().addBoss(npc);
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if (getRandom(100) < 33)
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{
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_zone.movePlayersTo(OUST_LOC_1);
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}
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else if (getRandom(100) < 50)
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{
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_zone.movePlayersTo(OUST_LOC_2);
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}
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else
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{
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_zone.movePlayersTo(OUST_LOC_3);
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}
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GrandBossManager.getInstance().addBoss(npc);
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startQuestTimer("action", 10000, npc, null, true);
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startQuestTimer("heal", 1000, null, null, true);
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npc.broadcastPacket(new PlaySound(1, "BS01_A", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ()));
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_queen = npc;
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_larva = (L2MonsterInstance) addSpawn(LARVA, -21600, 179482, -5846, getRandom(360), false, 0);
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}
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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if (event.equalsIgnoreCase("heal"))
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{
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boolean notCasting;
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final boolean larvaNeedHeal = (_larva != null) && (_larva.getCurrentHp() < _larva.getMaxHp());
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final boolean queenNeedHeal = (_queen != null) && (_queen.getCurrentHp() < _queen.getMaxHp());
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for (L2MonsterInstance nurse : _nurses)
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{
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if ((nurse == null) || nurse.isDead() || nurse.isCastingNow(SkillCaster::isAnyNormalType))
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{
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continue;
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}
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notCasting = nurse.getAI().getIntention() != CtrlIntention.AI_INTENTION_CAST;
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if (larvaNeedHeal)
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{
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if ((nurse.getTarget() != _larva) || notCasting)
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{
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nurse.setTarget(_larva);
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nurse.useMagic(getRandomBoolean() ? HEAL1.getSkill() : HEAL2.getSkill());
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}
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continue;
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}
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if (queenNeedHeal)
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{
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if (nurse.getLeader() == _larva)
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{
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continue;
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}
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if ((nurse.getTarget() != _queen) || notCasting)
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{
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nurse.setTarget(_queen);
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nurse.useMagic(HEAL1.getSkill());
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}
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continue;
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}
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// if nurse not casting - remove target
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if (notCasting && (nurse.getTarget() != null))
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{
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nurse.setTarget(null);
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}
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}
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}
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else if (event.equalsIgnoreCase("action") && (npc != null))
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{
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if (getRandom(3) == 0)
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{
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if (getRandom(2) == 0)
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{
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npc.broadcastSocialAction(3);
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}
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else
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{
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npc.broadcastSocialAction(4);
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}
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}
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}
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else if (event.equalsIgnoreCase("queen_unlock"))
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{
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final L2GrandBossInstance queen = (L2GrandBossInstance) addSpawn(QUEEN, QUEEN_X, QUEEN_Y, QUEEN_Z, 0, false, 0);
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GrandBossManager.getInstance().setBossStatus(QUEEN, ALIVE);
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spawnBoss(queen);
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}
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return super.onAdvEvent(event, npc, player);
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}
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@Override
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public String onSpawn(L2Npc npc)
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{
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final L2MonsterInstance mob = (L2MonsterInstance) npc;
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switch (npc.getId())
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{
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case LARVA:
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mob.setIsImmobilized(true);
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mob.setUndying(true);
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mob.setIsRaidMinion(true);
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break;
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case NURSE:
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mob.disableCoreAI(true);
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mob.setIsRaidMinion(true);
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_nurses.add(mob);
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break;
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case ROYAL:
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case GUARD:
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mob.setIsRaidMinion(true);
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break;
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}
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return super.onSpawn(npc);
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}
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@Override
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public String onFactionCall(L2Npc npc, L2Npc caller, L2PcInstance attacker, boolean isSummon)
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{
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if ((caller == null) || (npc == null))
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{
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return super.onFactionCall(npc, caller, attacker, isSummon);
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}
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if (!npc.isCastingNow(SkillCaster::isAnyNormalType) && (npc.getAI().getIntention() != CtrlIntention.AI_INTENTION_CAST))
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{
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if (caller.getCurrentHp() < caller.getMaxHp())
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{
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npc.setTarget(caller);
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((L2Attackable) npc).useMagic(HEAL1.getSkill());
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}
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}
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return null;
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}
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@Override
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public String onAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isSummon)
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{
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if ((npc == null) || (player.isGM() && player.isInvisible()))
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{
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return null;
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}
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final boolean isMage;
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final L2Playable character;
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if (isSummon)
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{
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isMage = false;
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character = player.getServitors().values().stream().findFirst().orElse(player.getPet());
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}
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else
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{
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isMage = player.isMageClass();
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character = player;
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}
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if (character == null)
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{
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return null;
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}
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if (!Config.RAID_DISABLE_CURSE && ((character.getLevel() - npc.getLevel()) > 8))
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{
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Skill curse = null;
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if (isMage)
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{
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if (!character.hasAbnormalType(CommonSkill.RAID_CURSE.getSkill().getAbnormalType()) && (getRandom(4) == 0))
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{
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curse = CommonSkill.RAID_CURSE.getSkill();
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}
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}
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else
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{
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if (!character.hasAbnormalType(CommonSkill.RAID_CURSE2.getSkill().getAbnormalType()) && (getRandom(4) == 0))
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{
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curse = CommonSkill.RAID_CURSE2.getSkill();
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}
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}
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if (curse != null)
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{
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npc.broadcastPacket(new MagicSkillUse(npc, character, curse.getId(), curse.getLevel(), 300, 0));
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curse.applyEffects(npc, character);
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}
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((L2Attackable) npc).stopHating(character); // for calling again
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return null;
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}
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return super.onAggroRangeEnter(npc, player, isSummon);
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}
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@Override
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public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
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{
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final int npcId = npc.getId();
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if (npcId == QUEEN)
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{
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npc.broadcastPacket(new PlaySound(1, "BS02_D", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ()));
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GrandBossManager.getInstance().setBossStatus(QUEEN, DEAD);
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// Calculate Min and Max respawn times randomly.
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long respawnTime = Config.QUEEN_ANT_SPAWN_INTERVAL + getRandom(-Config.QUEEN_ANT_SPAWN_RANDOM, Config.QUEEN_ANT_SPAWN_RANDOM);
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respawnTime *= 3600000;
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startQuestTimer("queen_unlock", respawnTime, null, null);
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cancelQuestTimer("action", npc, null);
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cancelQuestTimer("heal", null, null);
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// also save the respawn time so that the info is maintained past reboots
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final StatsSet info = GrandBossManager.getInstance().getStatsSet(QUEEN);
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info.set("respawn_time", System.currentTimeMillis() + respawnTime);
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GrandBossManager.getInstance().setStatsSet(QUEEN, info);
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_nurses.clear();
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_larva.deleteMe();
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_larva = null;
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_queen = null;
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}
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else if ((_queen != null) && !_queen.isAlikeDead())
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{
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if (npcId == ROYAL)
|
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{
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final L2MonsterInstance mob = (L2MonsterInstance) npc;
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if (mob.getLeader() != null)
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{
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mob.getLeader().getMinionList().onMinionDie(mob, (280 + getRandom(40)) * 1000);
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}
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}
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else if (npcId == NURSE)
|
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{
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final L2MonsterInstance mob = (L2MonsterInstance) npc;
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_nurses.remove(mob);
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if (mob.getLeader() != null)
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{
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mob.getLeader().getMinionList().onMinionDie(mob, 10000);
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}
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}
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}
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return super.onKill(npc, killer, isSummon);
|
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}
|
||||
|
||||
public static void main(String[] args)
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{
|
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new QueenAnt();
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||||
}
|
||||
}
|
72
trunk/dist/game/data/scripts/ai/areas/Wasteland/Wasteland.java
vendored
Normal file
72
trunk/dist/game/data/scripts/ai/areas/Wasteland/Wasteland.java
vendored
Normal file
@@ -0,0 +1,72 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package ai.areas.Wasteland;
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||||
|
||||
import com.l2jmobius.gameserver.model.L2World;
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||||
import com.l2jmobius.gameserver.model.actor.L2Npc;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2MonsterInstance;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
|
||||
import ai.AbstractNpcAI;
|
||||
|
||||
/**
|
||||
* Wasteland AI.
|
||||
* @author Stayway, Mobius
|
||||
*/
|
||||
public final class Wasteland extends AbstractNpcAI
|
||||
{
|
||||
// NPCs
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||||
private static final int JOEL = 33516;
|
||||
private static final int SHUAZEN = 33517;
|
||||
private static final int GUARD = 19126;
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||||
|
||||
public Wasteland()
|
||||
{
|
||||
addSpawnId(JOEL, SHUAZEN, GUARD);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
|
||||
{
|
||||
if (event.equals("GUARD_AGGRO") && (npc != null) && !npc.isDead())
|
||||
{
|
||||
L2World.getInstance().forEachVisibleObject(npc, L2MonsterInstance.class, npc.getAggroRange(), nearby ->
|
||||
{
|
||||
if (npc.isInCombat())
|
||||
{
|
||||
return;
|
||||
}
|
||||
addAttackDesire(npc, nearby);
|
||||
return;
|
||||
});
|
||||
startQuestTimer("GUARD_AGGRO", 10000, npc, null);
|
||||
}
|
||||
return super.onAdvEvent(event, npc, player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onSpawn(L2Npc npc)
|
||||
{
|
||||
startQuestTimer("GUARD_AGGRO", 5000, npc, null);
|
||||
return super.onSpawn(npc);
|
||||
}
|
||||
|
||||
public static void main(String[] args)
|
||||
{
|
||||
new Wasteland();
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user